| Mail |
You might also like: WoW Insider, Joystiq, and more

Infinite Crisis

Infinite Crisis trailer introduces Atomic Green Lantern

Betas, Super-hero, Trailers, Video, Classes, New Titles, PvP, News Items, Free-to-Play, MOBA, Infinite Crisis

Infinite Crisis trailer introduces Atomic Green Lantern
Sometimes, being a hero is more than a difficult job, it's a downright painful experience. Such is the case for the newest champion to join the Infinite Crisis line-up: Atomic Green Lantern. Hailing from a destroyed civilization, this Hal Jordan's ring has been powered-up with a radioactive isotope after being mysteriously deactivated (and the subsequent loss of his right arm). Unfortunately, that new power source comes with a cost -- a shorter, more painful life.

In game, Atomic Green Lantern is a melee bruiser with skills that inflict that deadly radiation on others, such as Scorched Earth and Meltdown. Catch some tips and hints for using these skills and more in the Atomic Green Lantern spotlight video after the break.

[Source: Warner Bros. Interactive Entertainment press release]

Continue Reading

Not So Massively: Star Citizen design contest, Samuel L Jackson announcer pack, and LoL releases Jinx

Fantasy, Sci-Fi, Trailers, Video, Contests, Expansions, Game Mechanics, New Titles, Patches, PvP, News Items, PvE, Free-to-Play, Dev Diaries, Miscellaneous, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Crowdfunding, Player-Generated Content, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile

Game title image
Star Citizen smashed its $21 and $22 million stretch goals this week, adding the salvaging profession to the game and a facial capture system to the developer's toolbox. The Next Great Starship design contest was also launched this week, offering players the chance to get their ship design featured in the game and win a prize of $30,000.

Datamining from the latest Diablo III test build shows that the previously considered stat caps may no longer be added in the Reaper of Souls expansion, lifesteal may be nerfed, and a new difficulty mode called Torment could be on its way. Path of Exile revealed that two new four-month-long challenge leagues will start when the game officially launches on October 23rd, and developers answered over 100 questions from fans.

League of Legends players on the EU West servers have started a petition demanding compensation for recent server trouble, and new champion Jinx was released this week. SMITE raised over $12,000 for charity with a recent event and overhauled character Hel, the goddess of the underworld. Heroes of Newerth got a new announcer pack voiced by none other than Samuel L. Jackson, and developers on mobile game Dungeon Defenders II have dropped its competitive MOBA element in favour of creating a true sequel to the original game.

Continue Reading

Infinite Crisis takes a deep look at blowing up cars

Super-hero, Video, Game Mechanics, News Items, Free-to-Play, MOBA, Infinite Crisis

Some men just want to watch the world explode.
Superheroes don't fight clean. When a battle happens, you don't expect just a couple of guys punching each other, you expect people being thrown through buildings and cars being flung around like nothing. You expect destruction across the whole landscape, in other words. The developers working on Infinite Crisis understand that and know full well that part of the superhero equation is making sure that you get to have a major impact on the environment, and that's the subject of the newest behind-the-scenes video for the game.

Both the destructible environments and the catastrophic event system seen in the game are meant to help players feel the impact of actions and of changing strategies. The battlefield isn't the same at the end as it is when you start. Walls get smashed, meteors fall and block off passages, and players adapt to new options and new circumstances. Take a closer look at what these systems mean in the video embedded just past the break.

[Source: Turbine Entertainment press release]

Continue Reading

Infinite Crisis amplifier set preview lands with October update

Betas, Super-hero, Video, Patches, PvP, News Items, Free-to-Play, MOBA, Infinite Crisis

Infinite Crisis
October's Infinite Crisis update brings a small preview of big changes. Turbine is adding an "early version" of the game's augmentation system, an addition that should help players to learn the basics of character enhancement before the full system goes live. Augmentation is accomplished via amplifier sets, which are collections of items designed to enhance champions in a variety of ways depending on role and play style.

Each amplifier set is composed of four augments and three mods. Augments enhance stats, while mods enhance artifacts. Every amplifier item will be associated with a brand; each brand benefits specific champion roles. While the complete amplifier system will allow players to build their own sets from scratch, the sets introduced this month are package deals. Turbine has plans to release hundreds of augments and mods as Infinite Crisis grows.

Check out the video after the jump for a quick look at amplifiers, or hit up the official post for a detailed breakdown.

Continue Reading

Not So Massively: Star Citizen hits $20m, LoL semi-finals, and Diablo III to cap stats

Betas, Sci-Fi, Video, Business Models, Expansions, Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, Opinion, Free-to-Play, Dev Diaries, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Firefall, Crowdfunding, Star Citizen, Infinite Crisis, Path of Exile

Game title image
Star Citizen hit the $20 million crowdfunding mark this week and announced that its $22 million goal will be for the purchase of equipment to capture actors' faces and put them in-game. Diablo III site Diablofans found more juicy hints about the upcoming Reaper of Souls expansion in its latest datamining attempt, and developers have opened a discussion on the problems caused by low character health pools. Path of Exile released patch 0.11.6 this week, adding in the new Lightning Trap and Smoke Mine skill gems and rebalancing existing traps and mines. After laying off 10% of its staff, Firefall developer Red 5 Studios has released a new optional subscription package that grants bonus Crystite, manufacturing slots, and marketplace slots.

The semi-finals of League of Legends' Season Three World Championship took place this weekend, ending with Korean favourite SK Telecom T1 and Chinese team Royal Club advancing to the grand final to compete for the million-dollar top prize. Frustrated with the difficulty of learning to use Pudge's Meat Hook ability, a Dota 2 player has developed a standalone mini-game designed to let players train to aim the ability. Classic DC Comics character Catwoman was added to Infinite Crisis as a playable avatar this week, and award-winning Russian MOBA Prime World is now on Steam despite missing its intended mid-September Steam release date.

Continue Reading

Infinite Crisis spotlights Catwoman in newest champion profile

Betas, Super-hero, Video, Classes, New Titles, MOBA, Infinite Crisis

Infinite Crisis spotlights Catwoman in newest champion profile
"Former pickpocket turned master thief, Catwoman gave up a career of crime to exact ferocious justice." That's how the newest champion spotlight video for Infinite Crisis starts out, highlighting the backstory of Catwoman. The agile medium-ranged damage dealer uses her whip and cat-like reflexes to win against her opponents.

Turbine's super-hero MOBA is still in the beta stages, but you can sign up for free at the game's main website. Be sure to check out the video after the cut for more details on Catwoman and Infinite Crisis.

[Thanks to Johnny for the tip!]

Continue Reading

Not So Massively: Star Citizen hits $19M, Elite's trailer, D3 datamining, and LoL's World Championship

Betas, Fantasy, Sci-Fi, Trailers, Video, Business Models, Expansions, Game Mechanics, Patches, PvP, News Items, PvE, Free-to-Play, Dev Diaries, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Crowdfunding, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile

Not So Massively: Elite's incredible trailer, Diablo III data-mining, and LoL's World Championship
Following the release of the Star Citizen ship hangar module, one fan has taken it upon himself to create some awesome atmospheric videos of the ships in planetary environments like jungles and caves. The game continues to climb toward its ultimate funding goal and has hit the $19 million mark. And if you love sci-fi games but haven't really been paying attention to Elite: Dangerous, it's definitely time to start keeping an eye on it. An incredible new trailer showing a potential vision target for the game's art design and gameplay has absolutely blown away fans and given us a first glimpse at what the studio is aiming for.

League of Legends' World Championship got underway this weekend with its first series of 10 qualifying matches, and Riot Games is now trying a new strategy to battle antisocial behaviour. Third-person MOBA SMITE has also finally released the lightning-wielding uber-god Zeus as a playable character. On a less positive note, Guardians of Middle-Earth players on PC are now badly struggling to find other humans to play with as the average daily player count has dropped to around 50.

Red 5 Studios laid off 10% of its staff and announced that Firefall's PvP portion will be shut down soon pending a complete revamp at an unspecified point in the future. Diablo III fansite DiabloFans has been data-mining the latest game update for clues about what might be in store for the game's upcoming Reaper of Souls expansion, including a ton of changes coming to existing skills. And Path of Exile is celebrating its popular Skin Transfer microtransaction with a new Well-Dressed Exile fashion competition.

Continue Reading

Get a behind-the-scenes peek at Infinite Crisis in new video

Betas, Super-hero, Trailers, Video, MMO Industry, New Titles, PvP, News Items, Free-to-Play, Infinite Crisis

Get a peek behind the scenes in new Infinite Crisis video
Sometimes when you look at an aspect of a game, you think, "Wow, where did the devs get that idea?" Other times you wonder "What were they thinking?" In both cases, a nice behind-the-scenes look at things can at times help answer those questions. And Turbine Entertainment has released one such video for Infinite Crisis wherein the development team talks about how the DC Multiverse is integrated in the game design, from various champions to the items available in the artifact foundry.

For your own peek behind the dev curtain, check out the video after the break. And if you want to join the closed beta, head on over to the official site to sign up.

[Source: Turbine Entertainment press release]

Continue Reading

PAX Prime 2013: A doomsday strike to the heart of Infinite Crisis

Betas, Super-hero, Events (Real-World), Interviews, Previews, Free-to-Play, Events (Massively's Coverage), MOBA, Infinite Crisis

PAX Prime 2013 A doomsday strike to the heart of Infinite Crisis
I think I'd be a lousy MOBA level designer. I'd always wondered why PvP and MOBA maps came few and far between; after all, how hard is it to whip up a quick level? I realized my ignorance after listening to Turbine Creative Director Cardell Kerr talk about the immense amount of thought and planning that goes into a single map.

Kerr and his team were showing off Infinite Crisis, the upcoming DC superhero MOBA, at PAX Prime this weekend, with constant matches taking place between superhero-wannabes. As with most everything at PAX, it's a mix of promotion, information, and entertainment, although I got the feeling that the team also had something to prove. After all, everyone seems to be making MOBAs these days to catch some of that League of Legends/Dota 2 money, and because such, it's triply important that an upstart have a way of distinguishing itself from the pack. Merely having Wonder Woman and Batman show up won't be enough these days (although it certainly doesn't hurt).

So what is Infinite Crisis angling to do that will make this the MOBA you'll click on more than the others? It comes down to options: options how to play your game, options how to exploit advantages on a map, and options when it comes to game modes.

Continue Reading

Not So Massively: Diablo III ad backlash, GOME on PC, and SMITE's facelift

Betas, Fantasy, Sci-Fi, Trailers, Video, Business Models, Events (Real-World), Expansions, Game Mechanics, New Titles, Patches, PvP, News Items, PvE, Opinion, Free-to-Play, Dev Diaries, Sandbox, MOBA, Diablo III, Crowdfunding, Star Citizen, Infinite Crisis, Path of Exile

Game title image
Warner Bros. Interactive announced this week that console MOBA Guardians of Middle-Earth will soon be released on the PC via Steam. The game will not be free-to-play but will come with the Survivor mode that the console release saw back in February. Massively tested Infinite Crisis' new Coast City marina map, and developers invited fans to playtest new champion Atomic Wonder Woman at Gamescom 2013. Third-Person MOBA SMITE completely overhauled its main Conquest map with sharp new 3-D models and more neutral textures. And Heroes of Newerth revealed big matchmaking changes coming in its upcoming patch 3.2.1.

Expansion speculation is mounting after the Diablo III development team released a new teaser site linking the recently registered trademark "Reaper of Souls" to the franchise. Blizzard has also been the target of some fan backlash after showing off the first television advert for its upcoming console release. Path of Exile's load times will be cut significantly in upcoming patch 0.11.4 thanks to new artwork optimisations. And Star Citizen answered more fan questions this week and has released a new website showing the stats of all current ships.

Continue Reading

Hands-on with Infinite Crisis' new Coast City Marina map

Super-hero, Game Mechanics, Previews, PvP, Opinion, Hands-On, Events (Massively's Coverage), Miscellaneous, MOBA, Infinite Crisis

Hands On with Infinite Crisis's new map
Superheroes always seem to find a reason to start throwing punches. In fact, their instinctual need for violence is a perfect fit for the MOBA genre. Endless arena battles with little or no consequences make for a description divined for tight-loving super beings.

Infinite Crisis, the new DC Comics-based MOBA from Turbine and Warner Bros. Entertainment, is introducing its closed beta to a new map: Coast City Marina. The map is a mixture of massive-urban jungles, capture points, and even a giant-AoE doomsday device. It's as though every type of MOBA gametype were mashed into one large, everything-on-it burger. And then Batman beat you up with it.

Continue Reading

Infinite Crisis video introduces Atomic Wonder Woman

Betas, Super-hero, Video, Classes, New Titles, PvP, News Items, Free-to-Play, MOBA, Infinite Crisis

Infinite Crisis video introduces Atomic Wonder Woman
Who needs a lasso when you can wield a chainsaw? Not Atomic Wonder Woman! Meet this new champion and her chainsaw in Infinite Crisis' latest video. After the world is devastated by the nuclear firestorm of World War III, Wonder Woman's mission changes from peace to restoration, and she uses her new weapon of choice to fight for that end. A melee assassin, Atomic Wonder Woman has low survivability and huge burst damage. Her skills include Vault, Smite, and Savage Sweep, and her ultimate is Reclaimer. All of these skills are boosted by her passive, Rev, which builds up and offers a little something extra to each.

If you are heading to Gamescom 2013, you can play as Atomic Wonder Woman (complete with Rosie the Riveter scarf) at the Infinite Crisis booth in the Electronic Sports League hall CM Storm Arena. Otherwise you'll have to wait until she's released to closed beta on August 21st. In the meantime, catch all her moves -- along with a plenty of tips and tricks -- in the video after the cut.

[Source: Turbine Entertainment press release]

Continue Reading

Not So Massively: Hi-Rez Reddit controversy, new MOBA Strife, and Dota 2 World Championship

Fantasy, Sci-Fi, Video, Business Models, Events (Real-World), Events (In-Game), Game Mechanics, MMO Industry, New Titles, Patches, PvP, News Items, PvE, Free-to-Play, Casual, Dev Diaries, Not So Massively, Sandbox, MOBA, Diablo III, Crowdfunding, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile

Not So Massively Tribes' controversy on Reddit, new MOBA Strife, and Dota 2 World Championship
Controversy struck the Tribes: Ascend community this week as developer Hi-Rez Studios shut down the game's forum and told players to go to Reddit instead. Threads erupted on the third-party site asking for official Hi-Rez accounts to be banned from /r/Tribes. Dota 2's World Championship tournament got underway this week as top competitive teams from around the world fought for a slice of The International's $2.8 million US of prize money. And it looks like Heroes of Newerth has a companion on the way, as developer S2 Games recently revealed its new and potentially more casual MOBA Strife.

In a new video devblog, Elite: Dangerous creator David Braben discussed plans for ship passengers and luxury cruise liners in the upcoming space sandbox game. Diablo III Community Manager Grimiku hinted that developers are looking into the possibility of adding an official self-found mode, and Blizzard announced its plans for Gamescom 2013. Path of Exile wrapped up the end of its third season of race events and announced that seasons four and five are already in the planning stages. And Star Citizen's weekly updates focused on the upcoming Hangar module.

Continue Reading

Not So Massively: Star Citizen's hangar module, Elite's black markets, and the Dota 2 world championship

Betas, Fantasy, Sci-Fi, Video, Business Models, Economy, Events (Real-World), Game Mechanics, MMO Industry, New Titles, Patches, PvP, Endgame, News Items, PvE, Free-to-Play, Casual, Dev Diaries, Miscellaneous, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Crowdfunding, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile

Game title image
Star Citizen fired a shot across the bow of game publishers this week as it hit $15 million US in crowdfunding. The game's hangar module has now entered code lockdown and will soon be available to owners of every ship type except the cutlass. Elite: Dangerous teased players with details of trading and black markets in a massive new development newsletter, and revealed two new luxury passenger liner style ships.

Dota 2 kicked off its third annual world championship tournament, The International, with a record-breaking prize pool of $2.8 million and growing! League of Legends' smaller but still incredibly popular $100,000 EU LCS Summer Split tournament also got underway this week ahead of the colossal upcoming patch 3.10. The patch will include nerfs to champions Elise and Twisted Fate, and the removal of the popular Runic Bulwark item.

Diablo III's gold economy showed further signs of runaway inflation as developers increased the size of gold stacks on the real money auction house from 10 million for $0.25 to 50 million for the same price. Blizzard also asked players for feedback on the idea of adding a Diablo II style ladder system, and announced that it has big news about the game to be revealed in Gamescom later this month. And Path of Exile showed off its new Reave skill for Shadow characters ahead of upcoming patch 0.11.4.

Continue Reading

Infinite Crisis shows off what's going on behind the scenes

Betas, Super-hero, Video, Game Mechanics, Previews, News Items, Free-to-Play, MOBA, Infinite Crisis

In front of the scenes it's superhumans punching each other.  You knew that.
On one level, Infinite Crisis feels like an obvious premise. Take a setting that already gives players plenty of reasons to beat one another up as iconic heroes and villains, give those players plenty of iconic heroes and villains, enjoy the show. But according to the new behind-the-scenes video, the game took a fair bit more effort than that. It's partly a result of game technology finally matching up with what players need and want in this sort of game.

The video features commentary by both DC Comics creators and Turbine Entertainment staff members. One of the big elements of the game is that environments are not static things, that they can be interacted with and damaged during play, and that helps contribute to the feel of a game of superheroes rather than just another MOBA. If you want a closer look, check out the full video embedded just past the break.

[Source: Turbine Entertainment press release]

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW