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The Daily Grind: Do children have a place in MMOs?

Culture, Opinion, The Daily Grind, Humor, Miscellaneous

World of Warcraft
Today's discussion topic needs a smidge of clarification. I'm not asking you whether or not real-life kids should be playing MMOs, as plenty already do and it's great to be raising a future crop of gold farmers and extreme fashion designers.

What I am asking is whether child NPCs have a place in MMOs. When you think about it, most of our virtual worlds are nearly devoid of anyone under the age of 18 (except if you're in certain Asian titles where it seems like nobody, including yourself, has hit puberty yet). Whole cities are bustling with merchants and kings, yet not a single child is to be seen. If there are kids, they tend to be in place for a one-time unique quest or a special event, such as World of Warcraft's Children's Week.

But with all of the war, slaughter, and volatile situations, is it a good thing that someone has whisked these kids off to safety? Would MMOs be more questionable with their content if a kid was to come stumbling along while you were skinning a boar or decapitating an Orc leader? Or would these worlds be more believable and immersive if the whole range of ages was represented?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Massively Speaking Episode 185: Bree-to-play

Podcasts, EverQuest II, MMO industry, News items, Opinion, Star Trek Online, RuneScape, Massively Meta, Humor, Massively Speaking, Star Wars: The Old Republic, RIFT, Miscellaneous

Massively Speaking
Massively Speaking Episode 185 marks the debut of the Justin and Bree show as the microphone is passed on to a new generation. Many Bothans died to bring you this broadcast, so show some respect, you scruffy-looking nerfherder! Today we talk about RIFT's new trial, MMO anniversaries, and why Star Wars: The Old Republic may not be dying fast enough for everyone's taste.

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

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Rise and Shiny recap: PlaneShift

Betas, Video, Bugs, Previews, Opinion, Free-to-play, Hands-on, Humor, Rise and Shiny, Livestream, Crafting

PlaneShift screenshot
As with many of the games I choose for this column, I am a bit lost as to how long the game has been in existence, what sort of time has passed since the game first began to allow players into its world, and what the exact state of the game currently is. With PlaneShift, a game that seems to have existed since I was 12 years old and has remained in some sort of testing or beta phase since then, I am even more unclear. Really, it shouldn't matter, but I can see the importance of knowing whether the game you are about to play is in testing or has even been released yet.

Without those key words, a player can become confused. Is this quest broken, missing parts, or just poorly designed? Is the game world empty because it's midnight or because the testing crowd is on at different times? I've heard from developers who keep their games in a beta state for years and years, and it usually means that they simply want a sort of explanation as to why the game feels incomplete. I say release it already and perhaps you'd attract more players anyway.

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The Daily Grind: What mob type is too cute to kill?

Game mechanics, PvE, The Daily Grind, Humor, Miscellaneous

SWTOR
In Star Wars Galaxies, it was the Gubbur. In Star Wars: The Old Republic, it's the Bantha. In World of Warcraft, it's those weird flower-monsters called Lashers. Every game has a super cute mob that I just feel horrible killing. Sometimes I suspect that the devs are purposely adding adorable things to MMOs and asking us to kill them just to mess with our heads in the service of some sort of Milgram experiment. Or maybe it's just meant to put us in our place out of pure revenge: "Flame my game on the forums, will you? Here's a zone full of fluffy Vorpal Bunnies that can one-shot you. Eat it, suckers!"

So what say you? What MMO creature is simply too cute to kill?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MMObility: Let's make a mobile game, part one

Betas, Polls, Events, real-world, Game mechanics, MMO industry, Hands-on, Humor, Miscellaneous, MMObility

Wurm Online screenshot
I thoroughly enjoy reading your comments, especially when the discussion turns to game design or suggestions for development. I decided it was high time that I sat down and experienced, even if just a little, how the design process goes. I've had plenty of peeks at different studios, but I wanted to know what it is like to actually make a game from basically beginning to end.

So for the next four weeks, I will be doing something special. I invited indie developer Dave Toulouse, maker of Golemizer and Star Corsairs, to help me in this journey. If you'd like to find out more about Dave, you can visit his official website, follow him on Twitter, or even read an interview I did with him a while ago. He really is the epitome of the indie spirit, and I am so thankful that he volunteered to do this with me.

The goal is to start with a basic idea and framework, and using input from our discussions and from reader comments, assemble a very basic working mobile MMO. So let's get started!

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LotRO video rock stars could win fame, glory, and Turbine Points

Fantasy, Lord of the Rings Online, Contests, Culture, Free-to-play, Humor

LotRO
Do you consider yourself a rock star within your MMO? Do men and women swoon upon your approach? Does a soundtrack ring out exalting your triumphs with every step you take? Do you carry a Sharpie around at all times to autograph body parts? Then you probably have an ego problem or something.

For everyone else, A Casual Stroll to Mordor is calling on creative talents to come up with fun "I am a rockstar" videos for Lord of the Rings Online -- and the site is willing to pay handsomely for the best efforts. Players are tasked with making a rock star-themed commercial, which can be any shade of serious or funny, and submitting it for a chance to win in-game store cash. Two Turbine Point cards, valued at 2500 and 1500 TP, are up for the first and second place winners.

Entries for the contest are due by February 17th. There are several rules for prospective video-makers, so head on over to CSTM for the full details.

The MMO Report: EQ was the first MMO edition

EverQuest, MMO industry, The Secret World, Humor, Star Wars: The Old Republic, The MMO Report, TERA

Casey Schreiner
Casey Schreiner returns with this week's MMO Report, G4TV's weekly newscast about all things massively multiplayer. First up is a shout-out to the newly free-to-play EverQuest, though Ultima Online, Meridian 59, and The Realm players might dispute Casey's notion that EQ "started it all."

Funcom's new Blue Mountain trailer for The Secret World also gets a mention, as does the Family Research Council's facepalm-inducing reaction to the prospect of same-sex snogging in Star Wars: The Old Republic. TERA's legal troubles are next, and Uncle Casey's mailbag rounds out this week's show. Head past the break to watch it in full.

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City of Heroes asks, 'Will you be my super-Valentine?'

Super-hero, City of Heroes, Events, in-game, Free-to-play, Humor

City of Heroes
It's hard to believe that it's already February and that spring is now within striking distance. City of Heroes feels the season coming on strong, which is why it's bringing back its Spring Fling holiday event from February 8th through the 27th.

The event this year will be a mix of the old and the new. Returning from the past are tangles with Arachnos, quests to fetch underwear for Eros, and a smackdown of Snaptooth. New for the 2012 season are a couple of additional missions for the restless hopeless romantic in all of us -- Widow in Red and Valentines -- with accompanying badges.

The former quest will have players looking into the love life of Lord Recluse (Match.com has no entry for "super-villain," much to his dismay), while the latter will send heroes all across the game world looking for valentines to deliver or redirect. The Valentines missions reward players with temporary powers such as Arrows of Romance and Arrows of Jealousy.

The Soapbox: Give indie a chance

Business models, Culture, MMO industry, Opinion, Humor, The Soapbox, Miscellaneous

Bumper sticker photo
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.

It's a pretty cool thing to introduce readers to new games. It's especially cool when the new game I am showing them would otherwise have completely passed under their radar, mainly because they receive most of their gaming news from other sites or from the blueshirts at Best Buy. I find no greater satisfaction than when someone tells me, "I didn't think I would like a game like that." When a player who normally feels comfortable engaging only with standard mechanics like linear questing, class-based gameplay, or raiding finds himself obsessed with some odd browser-based strategy game, everyone wins.

Once that player gets hooked on one of my favorite indie titles, most of the hard work is over. The real challenge comes a few steps before that: getting the player to actually try the game in the first place. I've tried a lot of different tactics over the years, from using guilt or shame to acting as though only cool people play the game in question. Unfortunately, it feels as though the audiences have become increasingly resistant. I have to think that the recent crop of easily digestible AAA titles has not helped the situation at all.

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Massively Speaking Episode 184

Podcasts, News items, Opinion, Massively Meta, Humor, Massively Speaking, Miscellaneous

Second Life
Massively Speaking Episode 184 returns this week with Justin and Rubi being joined by Senior Editor Bree Royce to discuss the week's news. Topics include NCsoft's newest lawsuit with En Masse, RuneScape's sub fee increase, no BlizzCon this year, and much more. Plus, this is Rubi's last time on the show, so wish her a fond farewell!

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

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Leaderboard: Mechanized vs. monster mounts

Opinion, Humor, Miscellaneous, Leaderboard

Leaderboard
Unless you're stuck in the invisible wall, no jumping, running-with-your-hands-flopping-about hell of Guild Wars, chances are you've gotten the opportunity to pick up a mount or two in an MMO. It's one of the ways that MMOs are so superior to the real world: There are no driver tests, no insurance policies, no (usually) gas. You just plop down some money and the vendor looks the other way while you go off-roading in a major metropolitan area.

But it wouldn't be a Leaderboard if we didn't force you to choose between your '67 Mustang and your pet Tauntaun, and so it shall be. In the world of mounts, there are two categories: the mechanized and the monsters. Vehicle mounts may be more rare due to fantasy's dominance over the genre, but they're still there and quite popular for the set that doesn't appreciate staring at horse doody all the live-long day. Then again, the fantastic creatures that have served as animal mounts are unceasing in variety as they are in style.

So what shall it be? Will you plug Old Yeller and go with your motorcycle, or will you mothball your favorite dune buggy in favor of Seabiscuit? Vote after the jump!

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The MMO Report: For realsies edition

Video, MMO industry, News items, Opinion, Humor, Miscellaneous

The MMO Report
This week on The MMO Report, Casey dishes on Marvel Heroes' new engine, Dungeons and Dragons Online's inbound anniversary update and expansion, and RIFT's financial success. He cheers ArenaNet's revelation that Guild Wars 2 will launch in 2012 -- for realsies! -- but then he mourns the lack of BlizzCon this year:

"But... the fans! The swag! The concert! The cosplay! People getting hurt during the dance contest! How can we go on living without BlizzCon 2012?"

Finally, Casey dispenses bad advice and Nordic memes from Uncle Casey's Mailbag.

All this and more in today's edition of The MMO Report, which is tucked behind the break.

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The Perfect Ten: Best MMO theme songs (part two)

World of Warcraft, Asheron's Call, EverQuest, EverQuest II, Guild Wars, Sword of the New World, Star Trek Online, Ultima Online, Guild Wars 2, Humor, Runes of Magic, Allods Online, Perfect Ten, Miscellaneous

Perfect Ten
The last time on the Perfect Ten, disaster struck the good ship Poseidon and the surviving readers were running out of air as they tried to escape the flipped-over vessel. Also, we were counting down the top 20 MMO themes, but that's of small consolation to the soon-to-be bereaved friends and families, don't you think?

Because we play these games extensively, it's not uncommon for MMO music -- and themes -- to become vilified by the sheer number of times we've heard them. That's a little unfair to a three-minute piece of soundtrack that slaves every day to feed his wife and kids, doing the best he can in a trying situation. So perhaps we can put aside melodic oversaturation to look at these tracks anew, shall we?

With half of them out of the way, it's time to look into the elite of the elite: the 10 best MMO themes of all time. According to me. A guy you don't know. You've got goosebumps, don't you?

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Free for All: Looking for experiences, not challenges

Culture, Opinion, Free-to-play, Browser, Casual, Humor, Free for All

Wurm Online screenshot
When I was around 20, I used to watch my girlfriend's younger brother play Nintendo games. It was a pretty intense scenario. He would become so angry when a boss fight took away one of his lives or when a leap at a moving platform would fail that he often chucked that poor controller at the wall. It happened again years later after we'd graduated to the internet and PC gaming. The strangest thing is that he would return to the challenge over and over until it either broke his will or his device or he finally conquered the challenge. I never quite got it. Surely such frustration sucked any enjoyment out of the entire process?

I tend to be more lazy when it comes to my digital adventure. I hate to repeat content, and I would rather leave the raiding and boss fights to those with more patience or to those who simply have a desire to win that matches their tolerance for frustrating situations. I would rather become a trader, crafter, roleplayer, explorer, or even adventurer in certain titles.

Just spare me the overwhelming challenges while I game.

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Massively Speaking Episode 183: Squeeing Rubi edition

Podcasts, News items, Opinion, Humor, Massively Speaking, Miscellaneous

What could it mean?!?!
Massively Speaking Episode 183 returns this week with hosts Justin and Rubi discussing the week in MMO news, including Guild Wars 2's recent beta and launch news, Dungeons & Dragons Online's big update news, RIFT's financial success, and Pathfinder Online's death mechanic. Also, email!

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

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