<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively Speaking</title>
<link>http://massively.joystiq.com</link>
<description>This is the Massively podcast</description>
<image>
<url>http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[PlayStation Home no longer a priority for Sony?]]></title><link>http://massively.joystiq.com/2009/10/30/playstation-home-no-longer-a-priority-for-sony/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/30/playstation-home-no-longer-a-priority-for-sony/</guid><comments>http://massively.joystiq.com/2009/10/30/playstation-home-no-longer-a-priority-for-sony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a>, <a href="http://massively.joystiq.com/category/playstation-home/" rel="tag">PlayStation Home</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/pshomeimageat225.jpg" alt="" />Opinions on <a href="http://www.us.playstation.com/PSN/Home"><em>PlayStation</em> <em>Home</em></a> seem to differ -- it doesn't have the kind of flexibility and user created content that's made <a href="http://www.secondlife.com"><em>Second Life</em></a> successful, but it does provide social spaces and content linked to the games and other media we enjoy. For others, like writers at our parent site Joystiq, it's a brave new virtual world where the <a href="http://www.joystiq.com/2008/12/12/how-to-perform-quincying-in-playstation-home/">fine art of Quincying can thrive</a>. <br />
<br />
Now that <a href="http://massively.joystiq.com/category/home"><em>PlayStation</em> <em>Home</em></a> has gained some traction with its <a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/">install base</a> and users are making <a href="http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/">microtransaction purchases</a>, does Sony intend to develop the marketplace further? Not immediately, according to <em>PlayStation Home</em>'s Pete Edwards. <a href="http://www.edge-online.com/news/playstation-home-not-a-business-priority">Edge Online quotes Edwards</a>, speaking at the London Games Conference this week: <em>"It's been a long road. We've proved there is a market out there and we've got a lot of people that spend a lot of time in [Home]. It's not a priority right now but there is a business model there." </em><br />
<br />
[Via <a href="http://g4tv.com/thefeed/blog/post/700313/PlayStation-3s-Home-No-Longer-A-Business-Priority-For-Sony.html">G4tv's The Feed</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/30/playstation-home-no-longer-a-priority-for-sony/">PlayStation Home no longer a priority for Sony?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Oct 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/playstation-home-not-a-business-priority>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/playstation-home-no-longer-a-priority-for-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19215402/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/playstation-home-no-longer-a-priority-for-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>edge-online</category><category>home</category><category>london-games-conference</category><category>microtransactions</category><category>mmo-industry</category><category>pete-edwards</category><category>playstation-home</category><category>virtual-worlds</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 30 Oct 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you use PlayStation Home?]]></title><link>http://massively.joystiq.com/2009/10/30/the-daily-grind-do-you-use-playstation-home/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/30/the-daily-grind-do-you-use-playstation-home/</guid><comments>http://massively.joystiq.com/2009/10/30/the-daily-grind-do-you-use-playstation-home/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="http://massively.joystiq.com/category/the-daily-grind"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/psngrind.jpg" alt="" /></a><br /></div>
Now here's an odd question that could only be thought up at 8 in the morning. If you own a PS3, are you an avid user of <em><a href="http://www.us.playstation.com/PSN/Home">PlayStation Home</a></em>, or do you avoid the console's virtual world like the plague?<br /><br />We ask because the world seems to present two very different versions of itself. On one hand, some of the mini-games are kinda interesting, the virtual environment does take full advantage of the PS3's graphical capabilities, and the virtual spaces for the different PS3 games are kinda cool.<br /><br />However, on the flip side, you get to deal with the worst of the <a href="http://www.us.playstation.com/psn">PlayStation Network</a> community while you can't completely remove them from your screen. If you make a female avatar, get ready to get swamped by every guy in a 30 virtual mile radius no matter how you're dressed.<br /><br />So tell us why or why not you use <a href="http://massively.joystiq.com/category/home"><em>Home</em></a>, and don't be afraid to give us all of the gritty details. Go readers, go!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/30/the-daily-grind-do-you-use-playstation-home/">The Daily Grind: Do you use PlayStation Home?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Oct 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/30/the-daily-grind-do-you-use-playstation-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19216147/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/the-daily-grind-do-you-use-playstation-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-discussion</category><category>gamer-discussion</category><category>home</category><category>opinion</category><category>playstation-home</category><category>playstation-network</category><category>playstation3</category><category>ps3</category><category>psn</category><category>sony</category><category>the-daily-grind</category><category>virtual-world</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 30 Oct 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[E3 2009: A complete roundup of Massively's coverage]]></title><link>http://massively.joystiq.com/2009/06/08/e3-2009-a-complete-roundup-of-massivelys-coverage/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/08/e3-2009-a-complete-roundup-of-massivelys-coverage/</guid><comments>http://massively.joystiq.com/2009/06/08/e3-2009-a-complete-roundup-of-massivelys-coverage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/jumpgate-evolution/" rel="tag">Jumpgate Evolution</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/the-agency/" rel="tag">The Agency</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/dragonica-online/" rel="tag">Dragonica Online</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><a href="http://massively.joystiq.com/tag/e3-2009"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/ffxivimagefrome32009trailerat580.jpg" alt="" /></a><br /><a href="http://massively.joystiq.com/tag/e3-2009">Electronic Entertainment Expo 2009</a> proved to be a significant event for the gaming industry once again, with a fair amount of news and announcements related to MMOs. Massively was there on the ground for E3 this year and we've been putting up breaking announcements, interviews, and hands-on previews throughout. <br /><br />Given how much info came out of E3 on Massively, here's a roundup of our coverage, day-by-day. Be sure to check out the rest after the jump as there's plenty more content, plus you'll find E3 galleries for these games as you click through. To cap it all off, we've also put together an E3 2009 wrapup video for you at the end of this post. Read on to see where the MMO industry is headed in the next year and beyond!<br /><br /><span style="font-weight: bold;"></span>
<div class="gButton">
<div align="center"><a href="http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/" class="gButtonLink">Day One</a><br /><br /></div>
</div>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-star-wars-the-old-republic-is-worlds-first-fully-voi/"><em>Star Wars: The Old Republic</em> world's first fully-voiced MMO</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/02/e3-2009-final-fantasy-14-mmo-coming-exclusively-to-ps3/"><em>Final Fantasy XIV</em> announced</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-jumpgate-evolutions-e3-trailer-evokes-that-space-opera/"><em>Jumpgate Evolution</em> releases E3 trailer</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/">EA to publish <em>All Points Bulletin</em> in 2010</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/">PlayStation Home hits 6.5 million accounts</a></li>
</ul>
<a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/"></a>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-trion-world-network-unveils-fantasy-mmo-heroes-of-telar/">Trion World Network unveils <em>Heroes of Telara</em></a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/03/e3-2009-day-one-video/">Massively's day 1 video from the E3 floor</a></li>
</ul><p><a href="http://massively.joystiq.com/2009/06/08/e3-2009-a-complete-roundup-of-massivelys-coverage/" rel="bookmark">Continue reading <em>E3 2009: A complete roundup of Massively's coverage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/08/e3-2009-a-complete-roundup-of-massivelys-coverage/">E3 2009: A complete roundup of Massively's coverage</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 08 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/08/e3-2009-a-complete-roundup-of-massivelys-coverage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19060027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/08/e3-2009-a-complete-roundup-of-massivelys-coverage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>champions-online</category><category>dragonica-online</category><category>dungeon-fighter-online</category><category>e3-2009</category><category>final-fantasy-xiv</category><category>free-realms</category><category>global-agenda</category><category>heroes-of-telara</category><category>home</category><category>jade-dynasty</category><category>jumpgate-evolution</category><category>massively-event-coverage</category><category>massively-hands-on</category><category>massively-interviews</category><category>mmo-industry</category><category>mythos</category><category>new-titles</category><category>perfect-world</category><category>perfect-world-age-of-spirits</category><category>perfect-world-international</category><category>rohan-blood-feud</category><category>roundup</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-agency</category><category>torchlight</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 08 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[E3 2009: Massively's day 1 roundup]]></title><link>http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/</guid><comments>http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/jumpgate-evolution/" rel="tag">Jumpgate Evolution</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><a href="http://massively.joystiq.com/category/e3-2009"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/krystallesstuffat580.jpg" /></a><br /><a href="http://massively.joystiq.com/tag/e3-2009">E3 2009</a> is turning out to be quite a show this year and Massively is right in the middle of it all to report on the MMO news. We got a head start on E3 and reported a bit on what's happening <em>before</em> the Expo officially kicked off and it looks like we'll have plenty more to share with you before E3 is over. Here's our recap of day 1 in MMO news from Electronic Entertainment Expo 2009, and be sure to click through to the E3 galleries we've got after the jump. <br /><br />
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-star-wars-the-old-republic-is-worlds-first-fully-voi/"><em>Star Wars: The Old Republic</em> world's first fully-voiced MMO</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/02/e3-2009-final-fantasy-14-mmo-coming-exclusively-to-ps3/"><em>Final Fantasy XIV</em> announced</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-jumpgate-evolutions-e3-trailer-evokes-that-space-opera/"><em>Jumpgate Evolution</em> releases E3 trailer</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/">EA to publish <em>All Points Bulletin</em> in 2010</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/"><em>PlayStation Home</em> hits 6.5 million accounts</a></li>
</ul>
<ul>
    <li><a href="http://massively.joystiq.com/2009/06/01/e3-2009-trion-world-network-unveils-fantasy-mmo-heroes-of-telar/">Trion World Network unveils <em>Heroes of Telara</em></a></li>
</ul>
Boatloads of screenshots after the jump!<p><a href="http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/" rel="bookmark">Continue reading <em>E3 2009: Massively's day 1 roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/">E3 2009: Massively's day 1 roundup</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19056824/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/03/e3-2009-massivelys-day-1-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>bioware</category><category>e3-2009</category><category>ea</category><category>electronic-arts</category><category>events</category><category>final-fantasy-xiv</category><category>heroes-of-telara</category><category>home</category><category>massively-event-coverage</category><category>massively-meta</category><category>playstation-home</category><category>realtime-worlds</category><category>roundup</category><category>square-enix</category><category>star-wars-the-old-republic</category><category>swtor</category><category>trion-world-network</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 03 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[E3 2009: Sony says Playstation Home holds 6.5 million accounts]]></title><link>http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/</guid><comments>http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="http://www.us.playstation.com/PSN/Home"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/psn580.jpg" alt="" /></a><br /></div>
In addition to all of the games <a href="http://www.us.playstation.com/">Sony</a> has been showing at their press conference today, Sony released some impressive numbers for their <a href="http://www.us.playstation.com/PSN/Home"><em>Playstation Home</em></a> service, revealing they now hold 6.5 million accounts and the Home service sports an 85% return rate for users. The 6.5 million accounts is impressive, but the 85% return rate is a vague, empty number that we're not quite sure what it means.<br /><br />To further expand their plans for <a href="http://massively.joystiq.com/category/home"><em>Home</em></a>, Sony will be introducing over 100 new virtual items each month, as over 100,000 items related to Capcom and Resident Evil were sold two months after their introduction. Future game spaces will include areas for <a href="http://www.us.playstation.com/PS3/Games/inFAMOUS"><em>inFAMOUS</em></a>, <a href="http://www.us.playstation.com/PS3/Games/BUZZ_Quiz_TV"><em>Buzz!</em></a> and <em><a href="http://www.us.playstation.com/PS3/Games/SOCOM_U_S_Navy_SEALs_Confrontation_Bundle_Version">Socom</a></em>, with EA, Ubisoft, Activision, Namco, and Eidos jumping on the game space bandwagon with their support.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/">E3 2009: Sony says Playstation Home holds 6.5 million accounts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Jun 2009 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.us.playstation.com/PSN/Home#fbid:1utnWlJ6YCz>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19055387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buzz</category><category>capcom</category><category>downloads</category><category>e3</category><category>e3-2009</category><category>infamous</category><category>playstation-3</category><category>playstation-home</category><category>ps3</category><category>psn</category><category>psn-home</category><category>socom</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 02 Jun 2009 16:45:00 EST</pubDate></item><item><title><![CDATA[Checking in on PlayStation Home]]></title><link>http://massively.joystiq.com/2009/03/26/checking-in-on-playstation-home/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/26/checking-in-on-playstation-home/</guid><comments>http://massively.joystiq.com/2009/03/26/checking-in-on-playstation-home/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><a href="http://www.eurogamer.net/articles/gdc-3-spaces-a-month-for-home"><img hspace="4" height="162" width="225" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/playstation-home.jpg"  alt="" /></a>Eurogamer attended Jack Buser's GDC talk "Developer opportunities in <em><a href="http://massively.joystiq.com/tag/PlayStationHome/">PlayStation Home</a></em>" and came back with some <a href="http://www.eurogamer.net/articles/gdc-3-spaces-a-month-for-home">pretty interesting stats on Sony's virtual world</a>. While early reviews of the service were negative, Home seems to be enjoying a pretty large user base, if only due to its ubiquity.<br /><br />Buser, Director of <em>PlayStation Home</em> in the U.S., claims that over 5 million people are using the service worldwide, with 2.2 million in North America. Additionally, visitors spend over 40 minutes per session in the world. He went on to say Sony plans to create, at minimum, three new "spaces" - Sony-built areas often used for promotional purposes - for inhabitants to explore each month. <br /><br />Whether or not critics like the service, it appears Sony is invested in <em>Home</em>, at least for the medium term.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/26/checking-in-on-playstation-home/">Checking in on PlayStation Home</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Mar 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/gdc-3-spaces-a-month-for-home>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/26/checking-in-on-playstation-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1499649/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/26/checking-in-on-playstation-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gdc-09</category><category>jack-buser</category><category>playstation-3</category><category>playstation-home</category><category>sony</category><dc:creator><![CDATA[Joe Blancato]]></dc:creator><pubDate>Thu, 26 Mar 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Despite 3.4 million downloads, PlayStation Home announced too early]]></title><link>http://massively.joystiq.com/2009/01/10/despite-3-4-million-downloads-playstation-home-announced-too-ea/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/10/despite-3-4-million-downloads-playstation-home-announced-too-ea/</guid><comments>http://massively.joystiq.com/2009/01/10/despite-3-4-million-downloads-playstation-home-announced-too-ea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><a href="http://massively.joystiq.com/category/home"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/ahomelobbyat425.jpg" /></a><br />The new virtual world we've written about at Massively, PlayStation <a href="http://playstationhome.com/"><em>Home</em></a>, seems to have garnered itself a large user base <a href="http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/">despite getting off to a rocky start</a>. Kaz Hirai of <a href="http://massively.joystiq.com/tag/sony-computer-entertainment ">Sony Computer Entertainment</a> mentioned in his <a href="http://www.cesweb.org/">Consumer Electronics Show</a> speech that <a href="http://www.eurogamer.net/articles/home-downloaded-by-3-4-million">3.4 million PlayStation 3 users</a> have downloaded <a href="http://massively.joystiq.com/category/home"><em>Home</em></a>. It was, however, announced too early according to key members of the <em>Home</em> team in an interview with <a href="http://www.developmag.com">Develop</a>.<br /><br />Announcing <em>Home</em> back at the 2007 <a href="http://massively.joystiq.com/tag/gdc">Game Developer's Conference</a> had the effect of stoking the interest of third parties (not to mention gamers and virtual world residents), but there was no where to run with their projects, given the early stage of <em>Home</em>'s development at that time. Indeed, <em>Hom</em>e's Game Director Peter Edward feels that initially some developers were reluctant to get involved, but that situation is beginning to change. Edward says, <em>"The feedback we've been getting is that, in the early days, it was a bit thin on the ground in terms of support and tools, but now it's mature and everybody's starting to produce some really interesting stuff."</em><p><a href="http://massively.joystiq.com/2009/01/10/despite-3-4-million-downloads-playstation-home-announced-too-ea/" rel="bookmark">Continue reading <em>Despite 3.4 million downloads, PlayStation Home announced too early</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/10/despite-3-4-million-downloads-playstation-home-announced-too-ea/">Despite 3.4 million downloads, PlayStation Home announced too early</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 10 Jan 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/sony-admits-home-reveal-was-too-early>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/10/despite-3-4-million-downloads-playstation-home-announced-too-ea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1425761/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/10/despite-3-4-million-downloads-playstation-home-announced-too-ea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ces</category><category>consumer-electronics-show</category><category>develop</category><category>devs</category><category>game-developers-conference</category><category>gdc</category><category>gdc-07</category><category>mitch-goodwin</category><category>peter-edward</category><category>playstation-2</category><category>ps2</category><category>sce</category><category>soe</category><category>sony</category><category>sony-computer-entertainment</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 10 Jan 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Home's virtual items rake in more than movies]]></title><link>http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/</guid><comments>http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="https://www.amazon.com/dp/B000FQBF1M?tag=prey0f&amp;camp=0&amp;creative=0&amp;linkCode=as4&amp;creativeASIN=B000FQBF1M&amp;adid=02H4FWYKJ7SJZ7YXRYQN&amp;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/tan-ps3-home-outfits.jpg" /></a></div>
<p>While Sony's virtual-environment multiplayer matchmaker and social space <a href="http://playstationhome.com/"><em>Home</em></a> (presently in open beta) is getting something of a padding by the media, it's mostly a case of the dog being paddled for not being a cat. Most of the criticisms seem to revolve around <em><a href="http://massively.joystiq.com/category/home/">Home</a></em> not being something it wasn't designed or intended to be.</p>
<p>Despite all of this, <a href="http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/">the reported exploits</a>, assorted bad user behavior, <a href="http://www.gamepolitics.com/2008/12/30/censorship-issues-raised-playstation-home-beta">concomitant censorship</a> and complaints about the advertising, virtual item sales -- clothing and accessories for avatars -- are <a href="http://www.alleyinsider.com/2008/12/sony-ps3-home-virtual-goods-booming-sne">reportedly going quite strongly</a>, particularly when compared to the sales of movies within the service.</p>
<p>That really begs the question, though, if you can't make <em>movies</em> compelling in the living-room, then you're probably doing something wrong. However, allowing people complex interactions via their avatars and allowing customization, seems to make clothes horses even of the boys.</p><p><a href="http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/" rel="bookmark">Continue reading <em>Home's virtual items rake in more than movies</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/">Home's virtual items rake in more than movies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 31 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.alleyinsider.com/2008/12/sony-ps3-home-virtual-goods-booming-sne>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1415425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/31/homes-virtual-items-rake-in-more-than-movies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>economy</category><category>home</category><category>opinion</category><category>playstation</category><category>ps3</category><category>sony</category><category>virtual-item-sales</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 31 Dec 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Exploits for Sony's Home?]]></title><link>http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/</guid><comments>http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/home_425.jpg" /></div>
<p><a href="http://www.telegraph.co.uk/scienceandtechnology/technology/technologynews/3793715/PlayStation-Home-hacked.html">The Telegraph (UK) is reporting</a> that a number of exploits have surfaces for Sony's virtual-environment multiplayer matchmaker and social space, <a href="http://playstationhome.com/"><em>Home</em></a>, presently in open beta. Not all of them are <em>technically</em> exploits, but they'd certainly qualify as <em>hacks</em> -- using <a href="http://apache.org/">Apache</a> and <a href="http://en.wikipedia.org/wiki/Domain_name_system">DNS</a> trickery to fool the <em><a href="http://massively.joystiq.com/category/home">Home</a></em> client into loading different content for local display than what was originally intended, for example.</p>
<p>The Telegraph says there are far more severe hacks, however, such as downloading, uploading or deleting any file to or from the <em>Home</em> server itself. That stopped us cold right there, and is a surprising revelation considering the usual effort that goes into any console offering. Our sister site <a href="http://www.ps3fanboy.com/2008/12/15/rumor-home-hacked/">PS3 Fanboy picked up the rumors initially</a>. We're wondering if the Telegraph is just running on those fumes, or if they've obtained additional verification.</p>
<p>Perhaps the routine of downloadable updates and console hard-drives made developers lazy and short-circuited previously rigorous QA procedures. We'll be interested to see which.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/">Exploits for Sony's Home?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Dec 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1402861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/16/exploits-for-sonys-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bugs</category><category>consoles</category><category>exploits</category><category>playstation-3</category><category>ps3</category><category>rumor</category><category>soe</category><category>sony</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Tue, 16 Dec 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Home open beta tomorrow, December 11]]></title><link>http://massively.joystiq.com/2008/12/10/home-open-beta-tomorrow-december-11/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/10/home-open-beta-tomorrow-december-11/</guid><comments>http://massively.joystiq.com/2008/12/10/home-open-beta-tomorrow-december-11/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><a href="http://www.joystiq.com/2008/12/10/scee-playstation-home-beta-launching-dec-11/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/homebetajoystiqimageat425.jpg" /></a><br />Sony's virtual world <a href="http://playstationhome.com/"><em>Home</em></a> for the Playstation 3 will become available tomorrow, December 11. While it's labeled as an Open Beta, users can play around with the basic features and services in <a href="http://massively.joystiq.com/category/home"><em>Home</em></a>, free of charge. And of course, <em>Home</em> is a free download as well. While most of us were sound asleep, our friends over at the <a href="http://www.joystiq.com">Joystiq mothership</a> got the full story on <a href="http://www.joystiq.com/2008/12/10/scee-playstation-home-beta-launching-dec-11/ "><em>Home</em> opening its doors to PS3 users worldwide</a>, early this morning. <br /><br />What can we expect from <em>Home</em>? Well, <a href="http://en.wikipedia.org/wiki/Snow_Crash">Snow Crash</a> it's not, but there will be a fair amount of branded content and activities to start with from the likes of Diesel, Ligne Roset, and Red Bull, to name just a few companies already establishing a presence in <em>Home</em>. Throw game and film companies into the mix, <a href="http://blog.us.playstation.com/2008/12/10/playstation-home-open-beta-launches-tomorrow/">which Sony states is happening</a>, and <em>Home</em> could prove to be interesting. In fact, in the words of Sony Europe's Director of Home, Daniel Hill, <em>"Home will live or die on the strength of its content."</em> Hill was speaking at a media event in London, which Joystiq also covered this morning along with <a href="http://www.joystiq.com/2008/12/10/upcoming-home-content-shown-at-london-media-day/">their hands-on with <em>Home</em></a>.<p><a href="http://massively.joystiq.com/2008/12/10/home-open-beta-tomorrow-december-11/" rel="bookmark">Continue reading <em>Home open beta tomorrow, December 11</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/10/home-open-beta-tomorrow-december-11/">Home open beta tomorrow, December 11</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Dec 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/12/10/scee-playstation-home-beta-launching-dec-11/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/10/home-open-beta-tomorrow-december-11/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1396978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/10/home-open-beta-tomorrow-december-11/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>betas</category><category>daniel-hill</category><category>home</category><category>joystiq</category><category>launches</category><category>playstation-3</category><category>ps3</category><category>snow-crash</category><category>soe</category><category>sony</category><category>sony-europe</category><category>virtual-worlds</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 10 Dec 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Expanding choices in social gaming and Flash MMOs]]></title><link>http://massively.joystiq.com/2008/11/30/expanding-choices-in-social-gaming-and-flash-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/30/expanding-choices-in-social-gaming-and-flash-mmos/</guid><comments>http://massively.joystiq.com/2008/11/30/expanding-choices-in-social-gaming-and-flash-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a>, <a href="http://massively.joystiq.com/category/whirled/" rel="tag">Whirled</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/whirledgraphicat225.jpg" />There seems be an endless tide of online games and virtual worlds being made available to us, with more always on the way. Some of them are well-known and need little introduction, such as <a href="http://www.secondlife.com"><em>Second Life</em></a>, Playstation <a href="http://playstationhome.com/"><em>Home</em></a>, and Facebook games, to name just a few. But there's plenty more out there, some of which falls into the standard 'MMO' category, although it's a label that we find is steadily blurring as time goes on. <br /><br />Darren Gladstone, Senior Writer at <a href="http://www.pcworld.com">PC World</a>, has put together "The Social Gaming Guide" for his Casual Friday column. In it he explores some of the mainstays of social gaming like the options found within <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> and <a href="http://massively.joystiq.com/tag/facebook">Facebook</a>, but also sheds light on some lesser known alternatives. Gladstone discusses some of the choices gamers have with <a href="http://www.casualcollective.com/"><em>The Casual Collective</em></a>, which he describes as <em>"a cool casual-gaming waterhole created by the minds behind DTD,"</em> or <em>Desktop Tower Defense</em>. He looks at <a href="http://www.whirled.com"><em>Whirled</em></a>, an open-source gaming community which is <a href="http://massively.joystiq.com/tag/whirled">home to Flash MMOs</a>. <em>"For players, Whirled is an awesome collection of hundreds of games, broken out by category and just waiting for you to jump in,"</em> Gladstone writes. Forthcoming Facebook integration will also add more dimensions to gameplay at <em>Whirled</em>.<p><a href="http://massively.joystiq.com/2008/11/30/expanding-choices-in-social-gaming-and-flash-mmos/" rel="bookmark">Continue reading <em>Expanding choices in social gaming and Flash MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/30/expanding-choices-in-social-gaming-and-flash-mmos/">Expanding choices in social gaming and Flash MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 30 Nov 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pcworld.com/article/154265/the_social_gaming_guide.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/30/expanding-choices-in-social-gaming-and-flash-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1386518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/30/expanding-choices-in-social-gaming-and-flash-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activex</category><category>browser</category><category>casual</category><category>casual-games</category><category>darren-gladstone</category><category>f2p</category><category>facebook</category><category>free-to-play</category><category>home</category><category>instantaction</category><category>moondo</category><category>pc-world</category><category>playstation-home</category><category>social-games</category><category>social-gaming</category><category>the-casual-collective</category><category>whirled</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 30 Nov 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Sony's Home and Microsoft's Avatar draw unwarranted comparisons at TGS]]></title><link>http://massively.joystiq.com/2008/10/09/sonys-home-and-microsofts-avatar-draw-unwarranted-comparisons/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/09/sonys-home-and-microsofts-avatar-draw-unwarranted-comparisons/</guid><comments>http://massively.joystiq.com/2008/10/09/sonys-home-and-microsofts-avatar-draw-unwarranted-comparisons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="http://www.ps3fanboy.com/photos/home-game-spaces-e3-2008/933989/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/homeunchartedspace21024_425px.jpg" /></a></div>
<p>From Chiba, Japan, AP reports on Sony and Microsoft's upcoming avatar-based offerings at the annual Tokyo Game Show. Associated Press goes to great lengths to avoid spooking what they seem to feel are a parochial and hidebound audience with gems like, <em>'In the so-called "metaverse" in cyberspace, players manipulate digital images called "avatars" that represent themselves, engaging in relationships, social gatherings and businesses</em>.'</p>
<p>Of course, the notion of graphical avatars as a part of a wide variety of Internet services has persisted for most of the last two decades, but even the sense of this is backwards.To the casual and uninformed observer it might appear that the user manipulates this (ahem) 'digital image' to perform actions, but this is substantively not the case. The user moves or takes action through the virtual environment in relation to spaces and to other users, and the avatar represents the action to others.</p>
<p>It's just that sort of long-arm punditry that seems to make AP compare Sony's <a href="http://www.homebetatrial.com/"><em>Home</em></a> and Microsoft's <em>Avatar</em> service with Linden Lab's <a href="http://secondlife.com/"><em>Second Life</em></a>, despite Sony and Microsoft's respective services having about as much in common with <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a>, as they have with <em><a href="http://en.wikipedia.org/wiki/Mortal_Kombat_(video_game)">Mortal Kombat</a></em>. <em>'The real-time interactive computer-graphic worlds are similar to Linden Lab's "Second Life,"</em>' writes the AP correspondent, in a wondrously surreal moment.</p>
<hr />
<table cellspacing="0" cellpadding="5" style="border-width: 0pt;">
    <tbody>
        <tr>
            <td valign="top" align="right"><a href="http://massively.joystiq.com/category/second-life/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/tatsignal75.jpg" /></a></td>
            <td><em>Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's <a href="http://massively.joystiq.com/category/second-life/">Second Life coverage</a> keeps you in the loop.</em></td>
        </tr>
        <tr>
        </tr>
    </tbody>
</table><p><a href="http://massively.joystiq.com/2008/10/09/sonys-home-and-microsofts-avatar-draw-unwarranted-comparisons/" rel="bookmark">Continue reading <em>Sony's Home and Microsoft's Avatar draw unwarranted comparisons at TGS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/09/sonys-home-and-microsofts-avatar-draw-unwarranted-comparisons/">Sony's Home and Microsoft's Avatar draw unwarranted comparisons at TGS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Oct 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ap.google.com/article/ALeqM5g4_NLG9ULsEHPghY26b-0qBoslWwD93MTM2O0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/09/sonys-home-and-microsofts-avatar-draw-unwarranted-comparisons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1337820/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/09/sonys-home-and-microsofts-avatar-draw-unwarranted-comparisons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>associated-press</category><category>avatar</category><category>beta</category><category>eve-online</category><category>google</category><category>home</category><category>linden-lab</category><category>lively</category><category>microsoft</category><category>mortal-kombat</category><category>new-titles</category><category>opinion</category><category>second-life</category><category>sony</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 09 Oct 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Sony claims PlayStation Home will connect gamers like arcades did in the 80s]]></title><link>http://massively.joystiq.com/2008/10/07/sony-claims-playstation-home-will-connect-gamers-like-arcades-di/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/07/sony-claims-playstation-home-will-connect-gamers-like-arcades-di/</guid><comments>http://massively.joystiq.com/2008/10/07/sony-claims-playstation-home-will-connect-gamers-like-arcades-di/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/10/06/sony-imprves-my-view-of-ps3-home"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/home_425.jpg" /></a></div>
MTV Multiplayer blog contributor Stephen Totilo <a href="http://multiplayerblog.mtv.com/2008/10/06/sony-imprves-my-view-of-ps3-home">took a second look</a> at <a href="http://www.sony.com">Sony</a>'s <a href="http://playstationhome.com/"><em>Home</em></a> -- a virtual world community for PlayStation 3 users. He had previously <a href="http://kotaku.com/5019317/my-brief-surprise-visit-to-sonys-ps3-home-beta">previewed the service at Kotaku and given it low marks</a>. This time, though, he seemed a little more impressed. We're not really sure why he flipped, though. He wasn't very clear about it.<br /><br /><em><a href="http://massively.joystiq.com/category/home">Home</a></em> features several instanced locations where PS3 users may converse and play minigames such as bowling. There are game specific rooms, like, say, for <a href="http://www.warhawk.com/"><em>Warhawk</em></a>, where users can get tips and such. It's a virtual world, not an MMORPG, but there's something interesting stuff in that preview. Obviously, it's most pertinent if you're a PS3 owner.<br /><br />During the demo, director Jack Buser suggested that the developers might eventually add non-human character models if the community demands it (but it's not part of the plan at the moment). Most of the preview is about how Home differs from its non-virtual-world competitor: <a href="http://xbox.com/live">Xbox Live</a>. Buser said he hopes that Home will give users a place to meet other gamers in an environment that's more social than the games themselves. According to him, there hasn't been a good way to do that since the arcades of the 80s.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/07/sony-claims-playstation-home-will-connect-gamers-like-arcades-di/">Sony claims PlayStation Home will connect gamers like arcades did in the 80s</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Oct 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/10/06/sony-imprves-my-view-of-ps3-home>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/07/sony-claims-playstation-home-will-connect-gamers-like-arcades-di/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1334663/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/07/sony-claims-playstation-home-will-connect-gamers-like-arcades-di/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>arcades</category><category>home</category><category>impressions</category><category>jack-buser</category><category>playstation-3</category><category>playstation-home</category><category>preview</category><category>ps3</category><category>sony</category><category>warhawk</category><category>xbox-live</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 07 Oct 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[E308: Updates on PS3's Home]]></title><link>http://massively.joystiq.com/2008/07/22/e308-updates-on-ps3s-home/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/22/e308-updates-on-ps3s-home/</guid><comments>http://massively.joystiq.com/2008/07/22/e308-updates-on-ps3s-home/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="http://www.ps3fanboy.com/photos/home-game-spaces-e3-2008/933989/full/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/homeunchartedspace21024_425px.jpg" /></a><br /></div>
Our sister-sites <a href="http://www.joystiq.com">Joystiq</a> and <a href="http://www.ps3fanboy.com">PS3Fanboy</a> managed to get some new information and pictures for Sony's <a href="http://massively.joystiq.com/category/home"><em>Home</em></a> at E3 last week. The biggest piece of news is somewhat disappointing -- public areas in <em>Home</em> <a href="http://www.joystiq.com/2008/07/17/playstation-homes-public-areas-region-locked/">are region locked</a>. You can still visit anyone's private area, but outdoor mingling will be restricted.<br /><br />On the bright side, we are treated to <a href="http://www.ps3fanboy.com/photos/home-game-spaces-e3-2008/">a gallery</a> of the "Game Spaces" for two of the PS3's biggest hits, <em>Warhawk</em> and <em>Uncharted: Drake's Fortune</em>. <a href="http://www.joystiq.com/2008/07/21/uncharted-and-warhawk-home-spaces-snapshots/">These Game Spaces</a> are decorated with apparel relating to the game's they're based on, and feature interactive elements. <em>Warhawk</em>'s room has a <a href="http://www.ps3fanboy.com/photos/home-game-spaces-e3-2008/933996/full/">sand-table</a> to formulate strategies with friends for an upcoming game. The <em>Uncharted</em> room has a locked door that can be opened after visitors discover a secret code, as well as a platforming mini-game to play.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/22/e308-updates-on-ps3s-home/">E308: Updates on PS3's Home</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/22/e308-updates-on-ps3s-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1263440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/22/e308-updates-on-ps3s-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>e3-08</category><category>e3-2008</category><category>game-spaces</category><category>home</category><category>joystiq</category><category>playstation-3</category><category>ps3</category><category>ps3fanboy</category><category>region-locked</category><category>sony</category><category>uncharted</category><category>warhawk</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Tue, 22 Jul 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[A non-tester's visit to PS3's Home]]></title><link>http://massively.joystiq.com/2008/06/26/a-non-testers-visit-to-ps3s-home/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/26/a-non-testers-visit-to-ps3s-home/</guid><comments>http://massively.joystiq.com/2008/06/26/a-non-testers-visit-to-ps3s-home/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><a href="http://kotaku.com/5019317/my-brief-surprise-visit-to-sonys-ps3-home-beta"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/ps3hometotilovisit_225px.jpg" alt="" /></a>Stephen Totilo (guest-editing at Kotaku this week) <a href="http://kotaku.com/5019317/my-brief-surprise-visit-to-sonys-ps3-home-beta">recently had a chance encounter</a> with a Playstation 3 running the beta of <a href="http://www.homebetatrial.com/"><em>Home</em></a>, and managed to spend a short amount of time taking a look around. From his findings, it sounds like there haven't been any earth-shattering updates to the beta, and the areas he visited sound just like the previews from quite a while ago.<br /><br />Probably the key quote from Totilo is his closing note: "Whatever it needs to make it a hit, I don't think it's in there - yet." It's unlikely that having some other <a href="http://massively.joystiq.com/category/home/"><em>Home</em></a> residents to hang out with would have made a big difference to his opinion, because really, a few rounds of rudimentary bowling and holding hands while watching trailers doesn't sound like very much fun. We're sure there will be other features by the time <a href="http://massively.joystiq.com/2008/04/22/sonys-home-delayed-yet-again-open-beta-starts-fall-08/">open beta</a> kicks off, but it sounds as though progress is pretty slow right now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/26/a-non-testers-visit-to-ps3s-home/">A non-tester's visit to PS3's Home</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Jun 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5019317/my-brief-surprise-visit-to-sonys-ps3-home-beta>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/26/a-non-testers-visit-to-ps3s-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1236169/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/26/a-non-testers-visit-to-ps3s-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>closed-beta</category><category>console</category><category>home</category><category>open-beta</category><category>playstation-3</category><category>ps3</category><category>sony</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Thu, 26 Jun 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Sony's Home delayed yet again, open beta starts fall '08]]></title><link>http://massively.joystiq.com/2008/04/22/sonys-home-delayed-yet-again-open-beta-starts-fall-08/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/22/sonys-home-delayed-yet-again-open-beta-starts-fall-08/</guid><comments>http://massively.joystiq.com/2008/04/22/sonys-home-delayed-yet-again-open-beta-starts-fall-08/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div style="text-align: center;"><a href="http://www.scee.presscentre.com/content/detail.asp?ReleaseID=4536&amp;NewsAreaID=2&amp;HUserID=878,793,889,855,772,878,881,845,765,674,677,767,684,762,718,674,708,683,706,718,674"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/sonyhome241.jpg" /></a><br /></div>
Being that the Home service plans to tie into <a href="http://massively.joystiq.com/2008/04/06/virtual-world-ad-agency-already-at-home-on-home/">every facet of the Playstation Network</a> -- such as games, downloads, etc -- we're not entirely unsurprised about news of yet another delay. Especially since this time, the delay is for further refinement of Home. The closed beta has been extended into summer and more invites are apparently being sent out soon. Meanwhile, fall 08 is now the time to expect an open beta event.<br /><br />We follow a lot of different MMOs and virtual worlds here at Massively, but most of them -- in fact about all of them -- are specific to personal computers. One of the more interesting virtual worlds in development has been Sony's Home service, which is of course being <a href="http://massively.joystiq.com/2008/03/20/smedley-ps3-has-massive-advantage-over-pc-for-mmos/">developed for the Playstation 3 exclusively</a>. Because of this we have to admit our curiosity is somewhat piqued.<br /><br />So while the full official launch may be delayed into uncertainty, it looks like <a href="http://massively.joystiq.com/2008/03/19/comic-watch-vg-cats-explains-it-all/">PS3 owners can expect</a> to be trying out Home this fall one way or another. Hopefully all the delays are worth the wait. We have to admit to being overly curious as to how Home will eventually turn out.<br /><br />[via <a href="http://www.joystiq.com/2008/04/22/sony-pushes-home-open-beta-out-until-fall-08-closed-beta-exte/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/22/sonys-home-delayed-yet-again-open-beta-starts-fall-08/">Sony's Home delayed yet again, open beta starts fall '08</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Apr 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.scee.presscentre.com/content/detail.asp?ReleaseID=4536&amp;NewsAreaID=2&amp;HUserID=878,793,889,855,772,878,881,845,765,674,677,767,684,762,718,674,708,683,706,718,674>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/22/sonys-home-delayed-yet-again-open-beta-starts-fall-08/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1174090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/22/sonys-home-delayed-yet-again-open-beta-starts-fall-08/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>closed-beta</category><category>delay</category><category>home</category><category>open-beta</category><category>playstation-3</category><category>ps3</category><category>scei</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Tue, 22 Apr 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Virtual World ad agency already at home on Home]]></title><link>http://massively.joystiq.com/2008/04/06/virtual-world-ad-agency-already-at-home-on-home/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/06/virtual-world-ad-agency-already-at-home-on-home/</guid><comments>http://massively.joystiq.com/2008/04/06/virtual-world-ad-agency-already-at-home-on-home/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="http://www.virtualworldsnews.com/2008/04/millions-of-us.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/homelobbypeople1.jpg"  alt="" /></a><br /></div>
According to <a href="http://www.virtualworldsnews.com/2008/04/millions-of-us.html">a recent report from the Virtual Worlds 2008 conference</a>, Millions of Us, an advertising agency specializing in the production of marketing campaigns in virtual worlds, is already hard at work developing projects for Sony's Playstation 3-based <a href="http://massively.joystiq.com/category/home"><em>Home</em></a>. According to Millions of Us president and co-founder Christian Lassonde, "<em>Certainly I think in the future, console manufacturers will get into user-generated content.</em>" We weren't aware that <a href="http://www.millionsofus.com/projects_pontiac.php">advertising for Pontiac</a> was considered user-generated content these days, but we'll give them a free pass because we're probably taking that quote out of context.<br /><br />In any case, it may be telling that advertisers are getting early access to Sony's anticipated new virtual world while the would-be customers and <a href="http://www.ps3fanboy.com/">fanboys</a> are still waiting outside the gate trying to sneak a peak where we can, in the cold. It may also be raining, it's hard to tell. <em>Home</em> is seeming more and more like a transparently corporate tool for selling us on <a href="http://www.millionsofus.com/projects_scion.php">the next big product</a> and less like the free-wheeling virtual wild west we're used to seeing from this category. We're OK with that, at least for now, just let us play the damn thing already!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/06/virtual-world-ad-agency-already-at-home-on-home/">Virtual World ad agency already at home on Home</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Apr 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.virtualworldsnews.com/2008/04/millions-of-us.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/06/virtual-world-ad-agency-already-at-home-on-home/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1159932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/06/virtual-world-ad-agency-already-at-home-on-home/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advertising</category><category>home</category><category>millions-of-us</category><category>playstation-3</category><category>pontiac</category><category>ps3</category><category>pshome</category><category>sony</category><category>virtual-world-news</category><category>virtual-worlds-2008</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Sun, 06 Apr 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Comic Watch: VG Cats explains it all]]></title><link>http://massively.joystiq.com/2008/03/19/comic-watch-vg-cats-explains-it-all/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/19/comic-watch-vg-cats-explains-it-all/</guid><comments>http://massively.joystiq.com/2008/03/19/comic-watch-vg-cats-explains-it-all/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/comics/" rel="tag">Comics</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/comic-watch/" rel="tag">Comic Watch</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><a href="http://www.vgcats.com/comics/?strip_id=258"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/vgcatsonlineconsoles.jpg" alt="" /></a>Beloved videogame webcomic <a href="http://www.vgcats.com/comics/">VG Cats</a> has a consistently funny style, and in this episode, they take on the differences in online systems between the <a href="http://en.wikipedia.org/wiki/Nintendo">Big</a> <a href="http://en.wikipedia.org/wiki/Sony">Three</a> <a href="http://en.wikipedia.org/wiki/Microsoft">Consoles</a>. How is this a Massively concern? The final panel takes a shot at both Sony's <em><a href="http://massively.joystiq.com/category/Home/">Home</a></em> and <em><a href="http://massively.joystiq.com/category/Second-Life/">Second Life</a></em>.<br /><br />Warning: this comic is NSFW in both image and text! So wrong ... but so funny!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/19/comic-watch-vg-cats-explains-it-all/">Comic Watch: VG Cats explains it all</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 Mar 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vgcats.com/comics/?strip_id=258>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/19/comic-watch-vg-cats-explains-it-all/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1142739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/19/comic-watch-vg-cats-explains-it-all/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic</category><category>comic-watch</category><category>home</category><category>microsoft</category><category>nintendo</category><category>nsfw</category><category>second-life</category><category>sony</category><category>vg-cats</category><category>webcomic</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Wed, 19 Mar 2008 15:00:00 EST</pubDate></item></channel></rss>
