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World of Warships dev diary vid explains class mechanics

Historical, Real-Life, Video, Classes, Game Mechanics, MMO Industry, New Titles, PvP, News Items, War, World of Warships

Heads up, World of Warships fans. Wargaming has released a new developer diary video designed to talk you through ship types (i.e., classes). More specifically, today's nine-minute clip is about Destroyers and Battleships.

Wargaming explains why it opted to simplify real-world fleet logistics like fuel and aircraft management. It currently takes 30 seconds for a six-plane squadron to refit on the deck of a carrier, and once a flight has expended its ammunition, the video says it will immediately return to the mothership rather than continue to fly about.

Those are just a couple of the gameplay and balance considerations illuminated in today's diary. Click past the cut if you'd like to watch the whole thing.

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Swordsman announces Gilded Wasteland expansion

Fantasy, Historical, Screenshots, Expansions, Game Mechanics, Lore, Patches, Previews, PvP, News Items, PvE, Free-to-Play, Crafting, Swordsman

Swordsman
Perfect World Entertainment has just announced an expansion for its still-new F2P martial arts MMO Swordsman. Dubbed Gilded Wasteland, the update will boost the level cap to 94 and introduce new desert regions (Ping Liang, Tunhuang, and the Shadow Mountain Plains) and dungeons to the game. PWE also says it will improve the leveling curve, weapon-crafting, and PvP.

The expansion arrives later this fall. We've included new concept art below.

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PAX Prime 2014: World of Warships balances historical accuracy with big boat fun

Betas, Historical, Interviews, Previews, Free-to-Play, Events (Massively's Coverage), World of Warships, MOBA

wows
A warship is understandably larger and more complicated than a tank or plane, which is why Wargaming is diverging slightly with its third online title. At PAX Prime, I sat down with the dev team for World of Warships to see how the alpha is progressing and what a fleet of ships looks like with all guns blazing.

There are four types of ships from which players can choose when they step into a match. Destroyers are smaller and faster with torpedoes, battleships are hulking gun platforms, and cruisers are straddling the line between the two. Then there are carriers (which we did not get to see) that eschew big guns for a squadron of planes to send out. Unfortunately, submarines aren't part of the mix, as the team decided that they wouldn't be fun for this type of game.

Each ship is as historically accurate in its looks and is hideously detailed, with up to 500 parts and 270,000 polygons. This detail comes into play when ships are damaged in certain sections, disabling features and abilities. The team is planning on launching with around 75 ships between the starting nations of the United States and Japan.

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The Stomping Land vanishes from Steam

Fantasy, Historical, Business Models, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding

Things aren't looking good for fans of The Stomping Land, a dino-themed sandbox that made the leap from a successful Kickstarter campaign to Steam earlier this year.

Gamasutra reports that the game still has a Steam store page, but purchasing options have been disabled. Developer SuperCrit last issued a statement in August regarding the decision to upgrade the game engine from Unreal 3 to Unreal 4.

Heroes & Generals tops 2.6 million registered players, releases 'Rommel' update

Historical, Video, Game Mechanics, MMO Industry, Patches, PvP, News Items, War, Free-to-Play, Browser, Dev Diaries

Heroes & Generals' latest update is codenamed "Rommel," which seems rather appropriate given the new general characters and officer rank overhaul. "The Rommel update is an important update, as it wraps up our vision with the character progression tree," explains Reto-Moto game director Jacob Andersen. "So you may start your career as a foot soldier and work your way up to become an officer and finally a general in order to command armies and wage war resources."

Rommel also adds FG 42 and M1 carbines for paratroopers, new win conditions for wars, a "much larger" campaign map, improved tank handling, and more.

Reto-Moto's press release says that Heroes & Generals now has more than 2.6 million registered players. Don't forget to view the seven-minute Rommel dev vlog after the break.

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World of Warplanes' latest Flight School video talks team play

Historical, Video, Game Mechanics, MMO Industry, PvP, News Items, War, Free-to-Play, World of Warplanes

Wargaming has released the latest episode of its Flight School video series for World of Warplanes. The clip concentrates on crew assembly, aircraft class characteristics, and effective team communication during battles.

Click past the cut to have a look!

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World of Warplanes 1.5 adds PvE

Historical, Game Mechanics, MMO Industry, Patches, News Items, PvE, War, Free-to-Play, World of Warplanes

World of Warplanes' 1.5 update is now live, and with it comes a new PvE mode called Battle Against Bots. Wargaming says it's the perfect tool for newcomers looking to learn the game alongside a few co-op companions.

Ground targets have been redesigned as a collection of smaller parts rather than a single objective, meaning that attack aircraft pilots now must account for things like AA guns, ship towers, tank squads, and buildings when planning their approach.

The 1.5 patch has also added a new map called Canyon that offers "a mix between Asian Border and Fjords. There's more to the update, but you'll need to visit the official WoWP website to read about it.

War Thunder aiming for 360-degree panoramic VR view with Project Morpheus

Historical, Real-Life, Game Mechanics, MMO Industry, News Items, Free-to-Play, Virtual Reality

War Thunder's been on board the virtual reality train for a while now, given its compatibility with the Oculus Rift. Gaijin isn't stopping there, though, according to a new website posting that touts War Thunder on Sony's PlayStation 4 Project Morpheus VR prototype.

There's no launch date just yet, but Gaijin promises "a 360 degree panoramic view of the battlefield."

Wargaming claims over 100 million registered users

Historical, MMO Industry, PvP, News Items, War, Free-to-Play, World of Tanks, World of Warplanes, World of Warships

How many players has Wargaming amassed via its ubiquitous World of titles? Over 100 million registered souls across all platforms, according to the firm's latest press release. The company of course neglects to mention how many of those 100 million players are active or how many of them have spent money, but we suspect it's doing OK for itself in both departments.

You can read the full blurb after the break.

[Source: Wargaming press release]

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War Thunder dev diary explains battle rank and more

Historical, Video, Game Mechanics, MMO Industry, PvP, News Items, War, Free-to-Play, Community Q&A

Have you ever wondered what, exactly, the battle rank statistic governs in War Thunder? If so, Gaijin's latest dev diary video is worth watching. The clip is the first in a planned series called Developer Answers. It runs for nearly nine minutes and explains, in part, how BR is the average efficiency of a given vehicle in all battles as opposed to the efficiency of a given vehicle against another specific type.

Various War Thunder devs explain how this relates to the WWII flight sim's matchmaking mechanics, too, and they also address several other questions pulled from community members and social media channels. You can watch the full clip after the cut.

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Now you can get paid for making War Thunder content

Historical, Business Models, Events (In-Game), Game Mechanics, MMO Industry, PvP, News Items, War, Free-to-Play, Player-Generated Content

Want to make a little real-world money from your War Thunder addiction? Now you can thanks to Gaijin's newly announced revenue-sharing initiative. In April of 2014, the devs released the War Thunder CDK which allows users to make their own content in the form of missions, locations, and vehicle skins.

If any of these creations are selected by Gaijin for inclusion in the game's 1.43 update, the authors "will receive reasonable reward." You can read a more detailed FAQ on the initiative at the game's official website. We've also embedded a video dev diary with more details after the break.

Elsewhere in the War Thunder universe, Gaijin is running a "Summertime Madness" promotion this weekend that features bonus RP gains and 30 percent vehicle discounts.

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Heroes & Generals hosting free veteran weekend

Historical, Business Models, Events (In-Game), MMO Industry, PvP, News Items, War, Free-to-Play

World War II shooter/strategy hybrid Heroes & Generals is celebrating its first 30 days on Steam by hosting a free veteran weekend. Reto-Moto's title is free-to-play, but of course you'll progress faster and probably enjoy yourself more if you pony up for the game's veteran access.

Starting Friday, August 8th, you can enjoy said access for free through Monday August 11th. Veteran membership grants a 25 percent XP boost, 50 percent credit and warfund boosts, a 25 percent ribbon XP boost, and more.

If you're already a vet, Reto-Moto is adding 72 hours to your membership!

Ever, Jane updates on test builds and the ever-lost hankie

Betas, Historical, Real-Life, Game Mechanics, Patches, News Items, Miscellaneous

Yes, there's a distinct minority of interesting screenshots at the moment.
Yes, there is a hankie to worry about in the latest development build of Ever, Jane. Mrs. Hatch's hankie, to be specific. She's lost it before, she's lost it again, and it's up to players to retrieve it, assuming they'd like to curry favor with Mrs. Hatch. The build also adds a number of endgame raiding systems, by which we of course mean the first pass of the game's gossip and sleuthing system, key to the overall social experience of the game.

Essentially, the gossip system allows you to craft a few different potential responses to NPCs and to track what other characters are saying about your character. This means that in addition to assassinating or bolstering the reputations of others, you can also try to sort out your own reputation for good or for ill. Take a look at the full update for an explanation of the system, future updates, and other improvements in the most recent build.

Salem releases first major content patch under new management

Betas, Fantasy, Historical, MMO Industry, New Titles

Salem
The colonial perma-death MMO Salem has faced some publisher problems over the last year or so, but indie dev Mortal Moments has swooped in to take over the ambitious project recently. Project Lead John Carver made a formal introduction when the transfer was finalized, but what's even more interesting is the 51-page forum thread that answers many of our burning questions about the game's future.

Carver touches on some important points that could get Salem back on MMO gamers' radars: "Some could argue that it has had its day. Some could say that the people have spoken and that the game itself is over, finished, destroyed. But is it? Salem offers the promise of witches and paranoia but currently delivers neither. Salem tantalizes us with the prospects of creatures in the darkness and all that is the unknown in Colonial America, yet we have only argopelters. Salem entices us with the wealth of possibilities afforded by Animal Husbandry, Alchemy, Wagons and Ships, none of which are in the game yet." If these staple features were finally added to the game by this new developer, would potential players give it another shot? Would you?

Salem has just released its first major content update under Mortal Moments, and the studio aims to stay true to the game's original plan (no pay-to-win, no PvE servers, etc).

[Thanks for the tip, Chrysillis!]

Swordsman launches July 29th

Betas, Fantasy, Historical, Video, Launches, Patches, News Items, Free-to-Play, Swordsman

It's official, wuxia games are the new Omaha Beach.
Are you excited for Swordsman but not willing to jump into an open beta test without a launch date? Then all we can tell you is that it's time to get jumping because Swordsman will fully launch on July 29th. The launch will bring along the Demon Pit event, pitting players against demons underground in exchange for the most powerful equipment in the game.

Launch will also apparently bring "streamlining" to the player experience, although we don't know the details just yet. If you're not even sure what Swordsman is, the short version is that it's a wuxia action MMO based on the novels of Louis Cha. The long version can be found in the producer's trailer just past the break or in our recent stream of the game. The even longer version... well, the game is in open beta, so you can always just download it and try it out for yourself. That would work.

[Source: Perfect World Entertainment press release]

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