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HEX

Global Chat: Die, DPS meters, die!

EverQuest II, Lord of the Rings Online, Culture, Opinion, Global Chat, Miscellaneous, HEX, Skyforge

gw2
Hey you! Yes, you! Are you sick of damage meters ruining your life? Do you rebel against the virtual man by questioning such long-established gaming tropes as levels? Then have we got the column for you!

In our last community blog round-up of the year, we've collected some fine pieces of discussion, debate, and introspection -- not to mention a first impression or two to tide you over until 2015. We've also got an essay about the joy of healing, what it's like to play an MMO as a bear, going back to the Isle of Refuge, and more!

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Not So Massively: HEX gets new cards, Dota 2 cancels Christmas, and Hearthstone lands on Android (sorta)

Betas, Trailers, Video, Expansions, Game Mechanics, MMO Industry, Patches, PvP, News Items, Free-to-Play, MMOFPS, MOBA, Crowdfunding, Destiny, Elite: Dangerous, Path of Exile, HEX, Hearthstone, E-sports, OARPG

HEX
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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HEX releases Shattered Destiny card set

Betas, Fantasy, Patches, Free-to-Play, Trading Card Games, HEX

Hearthstone isn't the only online card game that's getting an expansion this week; HEX launched its Shattered Destiny set today, vastly expanding the MMOTCG's play potential.

Shattered Destiny, HEX's second set, comes with 200 new cards, five additional heroes, dual-shard cards, dual-socketing, and fun abilities such as tunneling, lethal damage, and skyguard defense. To celebrate the release, HEX is awarding two exclusive alternate-art cards to players who partake in Shattered Destiny-only tournaments this weekend.

Whether you're playing or merely interested in what's been added, you can read both the patch notes and the card list for this update.

Not So Massively: Overwatch's reveal, Hearthstone's expansion, and Dawngate's sunset

Betas, Fantasy, Sci-Fi, Super-hero, Trailers, Video, Business Models, Events (Real-World), Game Mechanics, Lore, New Titles, Patches, Previews, PvP, News Items, War, Free-to-Play, Mobile, Trading Card Games, Consoles, MMOFPS, Miscellaneous, Not So Massively, MOBA, League of Legends, Diablo III, Destiny, Elite: Dangerous, HEX, Hearthstone, The Division, OARPG, Overwatch

NSM - Overwatch
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.
  • Blizzard announced online team-shooter Overwatch at BlizzCon. Chris Metzen says Blizzard is trying to build a more representative game with less hypersexualization.
  • Hearthstone is launching in December and getting a new expansion: Goblins vs. Gnomes.
  • EA's MOBA Dawngate is shutting down in three months.
  • League of Legends introduced Kalista, the Spear of Vengeance.
  • MMOTCG HEX dropped its beta key requirement but denied that it is in open beta.
  • Heroes of the Storm's closed beta starts January 13th. It's also getting a sweet Diablo III-themed map.
  • Diablo III previewed its upcoming season. According to content designer Kevin Martens, Diablo was once considered for an MMO, but no longer.
  • David Braben says Elite: Dangerous' December 16th launch date is "sensible."
  • Star Citizen passed $60 million in fundraising.
  • Quirky indie MMOFPS Hunternet boasts 700-player battles.
  • World of Tanks' 9.4 patch added Stalingrad map and tweaked strongholds.
  • The Crew hinted at a new "PvP mode" and season passes.
  • MechWarrior Online's latest dev vlog covered inner sphere quirks and faction switching.
  • Ubisoft said that The Division's PC experience won't suffer because of consoles.
  • Some jerk swatted a Bungie/Destiny exec; the internet demands prison time for said jerk.
  • The latest World of Speed vid features nearly four minutes of gameplay.
  • Bigpoint's Shards of War introduced a new sentinel, Vox.
  • Undead Labs discussed balance in Moonrise.
  • Dota is now the subject of a course at Chongqing Energy College in China.

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HEX drops beta key requirement but denies status of open beta

Betas, Fantasy, Free-to-Play, Trading Card Games, HEX

hex
A major announcement has been sounded on the HEX forums: No longer will potential players need a beta key to test the game, as that requirement has been dropped as of last week.

Cryptozoic claims that this move doesn't signify that the game is in open beta, but merely a way to draw in even more people than ever before. "I bet you're asking yourself why not just call it open beta?," the team posted. "Well, we're not ready to call it open beta. However, we've reached a point in our testing where we needed to increase the volume of players on our servers to provide us with additional information and logs."

Splitting hairs over semantics aside, now everyone can check out this unique trading card MMO if so desired. There doesn't appear to be any NDA restriction either, as the devs have encouraged players to stream the game.

The Stream Team: Custom decks with HEX: Shards of Fate

Betas, Fantasy, Video, PvP, Free-to-Play, Massively Meta, Hands-On, Trading Card Games, Livestream, The Stream Team, Crowdfunding, HEX

HEX: Shards of Fate
In last week's stream of Cryptozoic's HEX: Shards of Fate, Massively's Mike Foster opened 20-ish booster packs and used the cards he discovered to build a haphazard custom deck. Unfortunately, there wasn't enough time left in the stream to actually hop into a live match with another player. In tonight's stream, Mike will take his probably terrible deck into the wild and see how it fares against a real-life HEX opponent.

Card-slinging begins at 7:00 p.m. EDT.

Game: HEX: Shards of Fate
Host: Mike Foster
Date: Friday, September 19th, 2014
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

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Not So Massively: Hellgate's return, HEX's beta, and Elite's pricing

Betas, Trailers, Video, Business Models, New Titles, PvP, News Items, Mobile, Consoles, MMOFPS, Not So Massively, MOBA, Diablo III, Crowdfunding, Destiny, Star Citizen, Buy-to-Play, HEX, Hearthstone

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

The Stream Team: Getting decked in HEX: Shards of Fate

Betas, Fantasy, Video, PvP, PvE, Free-to-Play, Massively Meta, Hands-On, Trading Card Games, Livestream, The Stream Team, Crowdfunding, HEX

HEX: Shards of Fate
HEX: Shards of Fate is an all-new (well, maybe) online trading card game that raised over $2 million on Kickstarter in 2013 and just recently entered closed beta. Tonight, Massively's Mike Foster will leap into HEX to see how it feels compared to its most high-profile competitor, and to take a thorough lashing from players who are much better at playing card games than he.

Join Mike at 7:00 p.m. EDT to catch a glimpse of HEX in action.

Game: HEX: Shards of Fate
Host: Mike Foster
Date: Friday, September 12th, 2014
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

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HEX is not Hearthstone: A look at HEX's closed beta

Betas, Economy, Game Mechanics, Previews, PvP, Opinion, Hands-On, Trading Card Games, First Impressions, Miscellaneous, Crowdfunding, HEX

530
It's been a while, HEX. Last time I saw you was E3 2013. I hadn't yet started to play Hearthstone, and truthfully, I doubted it could hold a candle to you. In a lot of ways, I was right. It's so much simpler, it's less complex, and at the time, it felt less imaginative. But my card game days are behind me. I don't have the kind of time I used to, so Hearthstone's faster games and accessible drafts (called "arenas" in HS) reminded me of the things I love about the genre while allowing me to keep my grown-up schedule intact and being easy on my wallet.

Just the same, HEX, when I got the closed beta invite to see you again, my heart skipped a beat. I was ready to drop some big money on you, but I've been burned a few times. While I've been in betas and alphas for other games, there's been a trend of letting people pay to play unfinished products. I've been burned, and while I don't regret the experience, I do regret the purchases at the moment. I mean, when a game suddenly disappears from the market, it does make you question your decisions, so I decided we should go out a few times first before I really invest in you.

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HEX developers reject copyright infringement allegations

Business Models, Events (Real-World), MMO Industry, News Items, Trading Card Games, Legal, Miscellaneous, Crowdfunding, HEX

HEX
Last week, Wizards of the Coast filed a lawsuit accusing Cryptozoic, the studio behind upcoming MMOTCG HEX, of "willful infringement of intellectual property rights," among other patent and trademark infringement claims. Cryptozoic has responded this week with a statement rejecting what it's calling "frivolous" complaints:
Although we take all pending litigation seriously, we do not find any merit to the allegations in the complaint. We do not expect this frivolous legal action to impact our efforts to deliver a compelling and entertaining game experience to our customers.

HEX: Shards of Fate is a digital only MMO-TCG that attempts to innovate what a digital trading card game can be. Its digital only nature allows it to push the boundaries in ways a traditional paper TCG never could. As a small company, the daunting task of defending ourselves from the bullying of a much larger corporation is difficult, but we are committed to HEX: Shards of Fate and ultimately we will prevail.

We respect intellectual property rights, but the right to make a TCG is not exclusive to WOTC. Many TCGs can, and do, coexist consistent with any IP rights WOTC might have. While IP rights are important, so is fair competition. WOTC cannot snuff out fair competition with frivolous infringement assertions.
The original complaint is viewable online.

Not So Massively: The Division's delay, Atari's MOBA Minimum, and HEX's lawsuit

Betas, Sci-Fi, Trailers, Video, New Titles, PvP, News Items, Free-to-Play, Mobile, Trading Card Games, Consoles, MMOFPS, MMORTS, Miscellaneous, Not So Massively, Sandbox, MOBA, Diablo III, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Path of Exile, HEX, Hearthstone

Minimum
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Wizards of the Coast accuses MMOTCG HEX of copyright infringement

Fantasy, MMO Industry, News Items, Trading Card Games, Legal, Miscellaneous, HEX

In a press release issued today, Wizards of the Coast announced that it has filed a lawsuit against Cryptozoic, the studio behind MMOTCG HEX, which is currently in closed beta. WotC alleges "willful infringement of intellectual property rights":
May 14, 2014 (Renton, WA) – Today Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), filed a lawsuit in the United States District Court for the Western District of Washington against Cryptozoic Entertainment, LLC and its alter ego, Hex Entertainment, LLC (collectively, "Cryptozoic"), for willful infringement of intellectual property rights.

Cryptozoic develops and publishes the digital trading card game, Hex: Shards of Fate, a clone of the world famous tabletop collectable trading card game, Magic: The Gathering®, and its digital expressions, Magic Online® and the Magic: The Gathering – Duels of the Planeswalkers® franchise.

"Hasbro and Wizards of the Coast vigorously protect our intellectual property. This infringement suit against Cryptozoic demonstrates that while we appreciate a robust and thriving trading card game industry, we will not permit the misappropriation of our intellectual property" said Barbara Finigan, Senior Vice President and General Counsel of Hasbro. "We attempted to resolve this issue, but Cryptozoic was unwilling to settle the matter."

The suit includes claims for copyright, patent and trade dress infringement.
[Developing. With thanks to dddd for the tip!]

Not So Massively: Minecraft's Realms service, LoL's latest character, and Hearthstone's world championships

Betas, Video, Business Models, Events (Real-World), Game Mechanics, MMO Industry, Patches, PvP, News Items, Free-to-Play, Consoles, MMOFPS, MMORTS, Miscellaneous, Not So Massively, World of Warplanes, MOBA, Diablo III, Crowdfunding, Destiny, Buy-to-Play, HEX, Hearthstone

Minecraft
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.
  • Minecraft's Realms subscription service is now officially live and ready to take your money.
  • League of Legends introduced new character Braum, the Heart of the Freljord.
  • Blizzard announced the Hearthstone World Championship for this year's BlizzCon.
  • HEX officially launched its closed beta.
  • Diablo III's Reaper of Souls soundtrack was released on iTunes for 10 bucks.
  • Nosgoth posted new screenshots and a dev blog about its new vampire class.
  • SMITE unveiled a new catsuit for playabler character Bastet.
  • Infestation: Survivor Stories claimed 2.5 million players to date and 100k daily logins.
  • DayZ's Dean Hall praised Steam for helping studios bypass publishers.
  • Destiny got a brand-new website and a bunch of new videos -- they're after the break along with more NSM updates!

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Not So Massively: Hearthstone's iPad launch, HEX's closed beta, and HOTS' Brightwing reveal

Betas, Super-hero, Trailers, Video, Game Mechanics, MMO Industry, Patches, Previews, PvP, News Items, PvE, Mobile, Trading Card Games, MMOFPS, Community Q&A, Not So Massively, MOBA, Infinite Crisis, HEX, Hearthstone, Virtual Reality

Hearthstone
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Jukebox Heroes: Talking to HEX Composer Michael Shapiro

Fantasy, Interviews, Trading Card Games, Jukebox Heroes, Music, HEX

HEX
Massively: On today's column we have the composer of the upcoming TCG MMO, HEX. Now that's a lot of capital letters all in a row, so take a deep breath, get over it, and please welcome composer Michael Gordon Shapiro. Mike, can you give us a bit of your background in music?

Michael Gordon Shapiro: When I started my career I was only interested in film music. Game audio was just starting to emerge from the low-tech era, and there was a kind of stigma associated with it, much as there used to be with television music. As fate would have it, I was offered an in-house composer position at a game studio and was pleasantly surprised to find myself recording the same kind of live orchestral music that I loved doing for film. I also came to appreciate the high artistic effort going into both console and PC game scores.

So from that point, the stigma dissolved in my mind and my artistic palette widened. Today I love doing both film and game music, for both overlapping and complementary reasons.

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