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Guild Wars

NCsoft 3Q report shows GW2 at top of global sales

Fantasy, Aion, Guild Wars, MMO Industry, New Titles, News Items, Guild Wars 2, Free-to-Play, Blade & Soul

NCsoft 3Q report shows GW2 at top of global sales
NCsoft, the publisher responsible for two Guild Wars games, Blade & Soul, and Aion, has seen significant growth over the past fiscal quarter thanks to the successful launch of Guild Wars 2. The company's 3Q 2012 earnings report released earlier today shows a hefty increase in sales, profit, and income compared not only to the previous quarter but to the entire year.

The report also offers a breakdown of sales by region as well as sales by games. While overall sales in Korea far outnumber sales in the North America or Europe, the availability of GW2 globally could be what put that game at the top of the sales list ahead of Blade & Soul, which is available only in Korea. You can see a detailed breakdown on the graphs after the break. To get a look at all the numbers, you download the PDF file.

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Guild Wars 2 reserved names to be released on Nov 8th

Fantasy, Guild Wars, Events (In-Game), News Items, Guild Wars 2

Guild Wars 2 reserved names to be released on Nov 8
Way, way back in time, when Guild Wars 2 first launched, character names in the original Guild Wars were reserved for those who had linked their accounts. Originally, the intent was that those names would be reserved for the headstart weekend and launch day, then released so that if someone had been sitting on Legolas Greenleaf but didn't claim it, that coveted name could be put to use. In response to a veritable flood of account issues and support tickets, however, ArenaNet postponed the release of those names -- until now. Well, not precisely now, but November 8th.

Previously reserved names will be put up for grabs on the 8th at 5:00 p.m. EST. That means if you've been putting off getting one of your own reserved names onto a new character, mark your calendars!

Flameseeker Chronicles: The good, the mad, and the Lunatic

Fantasy, Guild Wars, Events (In-Game), Game Mechanics, PvP, PvE, Opinion, Guild Wars 2, Flameseeker Chronicles, Guides, Dungeons

Flameseeker Chronicles The good, the mad, and the Lunatic
Things have been getting spookier and spookier around the land of Tyria. If you're a Guild Wars 2 player, I sincerely hope for your own sake that you've been able to get some time in-game in the last few days. A lot has been going on -- there've been scavenger hunts, dark tales unfolding, spectral energy levels rising, maddening races up clock towers, and so much more!

Have you been missing out? Trying to decide how best to spend your precious holiday time in-game? Let's take a look at some of the big changes that have been creeping in with the shadow of the Mad King.

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One Shots: Where the demons dwell

Screenshots, Guild Wars, Guild Wars 2, One Shots, The Secret World, TERA, Miscellaneous

One Shots Where the demons dwell
In ancient times, hundreds of years before the dawn of history, lived a strange race of people, the Druids. No one knows who they were or what they were doing. That is, except for One Shots contributor Brokenwing, who sends us this gorgeous shot of Stonehenge after he completed a mission in The Secret World.

"In all Halloween missions in TSW, cats are involved," Brokenwing writes, "and you need to defeat an Incognito -- the cat god himself. In Stonehenge! At night! It's so much fun and it looks beautiful."

Welcome to a very One Shots Halloween, sponsored by The Great Pumpkin, Inc.!

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Flameseeker Chronicles: Preparing for the Mad King in Guild Wars 2

Fantasy, Guild Wars, Culture, Events (In-Game), Lore, News Items, Opinion, Guild Wars 2, Flameseeker Chronicles

Flameseeker Chronicles Preparing for the Mad King
By now, Lion's Arch probably looks a little different than we're used to. It had already taken on a decidedly ghoulish cast in Guild Wars by Friday, so I guess the Mad King's influence shifted by a few calendar days over the course of the 250 years between Guild Wars and Guild Wars 2.

Longtime fans of the original game don't need a lot of convincing to get anxious for the fulfillment of the spooky foreshadowing that's been going on for the past week or two. For those of you whose knowledge of Tyrian lore is either developing or a wee bit rusty, let's take a look at what's in store.

Let us begin with a question. Why can't you borrow money from a Dwarf?

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Guild Wars 2's Shadow of the Mad King video, content schedule

Fantasy, Video, Guild Wars, Events (In-Game), Patches, News Items, Guild Wars 2, Dev Diaries

GW2
The Mad King hasn't been seen in Tyria for 250 years, which means it's about time for a reappearance! Guild Wars 2 is on the verge of its first major content update, and ArenaNet just shared a schedule for the Halloween story. Act one will begin on October 22nd, with the subsequent acts following on the 26th, 28th, and 31st. To whet your appetite for this spooky update, there's also a new video with a content tease, so head on over to the content page or check it out past the break.

If Guild Wars is more your speed, remember that traditional Halloween festivities will be commencing Friday, October 19th.

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One Shots: My preciousss

Galleries, Screenshots, EverQuest II, Guild Wars, Lord of the Rings Online, Star Wars Galaxies, One Shots, Miscellaneous

One Shots My preciousss
A must-stop on the Lord of the Rings Online tour is the former home of one of Middle-earth's most infamous inhabitants. In a recent journey, One Shots submitter Carolina stopped to take a picture of the finger-painting Gollum left behind:
Here is a warning picture I encountered while exploring Goblin Town in Lord of the Rings Online. Proceeding deep into the cave shows you this sign that something terrible lies ahead.
Personally, I think Gollum could have had a great career doing his own portraits. Check out this and several other terrific entries after the break.

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ArenaNet's plans for supporting Guild Wars 2

Fantasy, Guild Wars, News Items, Guild Wars 2, Dev Diaries

GW2
Guild Wars 2 has been live for more than a month. Now that ArenaNet has more or less dealt with initial problems like server stability, absurd imbalance, and exploits, the company can start looking forward. ArenaNet devs have long talked about providing new content and huge support for the game, and a blog post this morning details some of their plans for that. ArenaNet has "formed multiple live teams focused on expanding Guild Wars 2 in the long term."

So what are those teams, and what do they do? The Live Security team is all about cracking down on bots, spammers, and scammers. The Live Response team is made up of the fine folks addressing balance issues and bugs. The Living World focuses on adding new content and rewards for PvE and WvW. There's a PvP and Esports team focused on making Guild Wars 2 the best PvP game it can be. Holidays and Events have their own special team, dedicated to keeping up the Guild Wars legacy of amazing holiday content. In addition, the Holidays and Events team will be creating one-off events that occur in the world. The Mac and Performance team is working on getting Guild Wars 2 to run on the widest possible range of hardware. Bonus teams will take care of any projects that don't fall in the direct domain of other teams. Last but not least, the Commerce team will be keeping an eye on the Guild Wars 2 economy and thinking up new goodies for the Black Lion Trading Company.

Hit up the full post for all the gory details.

Pink Day in LA is coming to a Lion's Arch near you

Fantasy, Guild Wars, Culture, Events (Real-World), Events (In-Game), News Items, Guild Wars 2

Yes, I know, this is Divinity's Reach. Sue me.
It's October, and you know what that means! The time for Pink Day in LA is almost upon us! The Gaming World Entertainment Network's annual Guild Wars fundraiser for the fight against breast cancer will be held on Saturday, October 20th.

Of course, the LA of Pink Day in LA is Lion's Arch, and there are two of those now. GW-EN's solution is to host parties in Lion's Arch in both Guild Wars and Guild Wars 2. Up to three international districts in Guild Wars will be hosted, as will the Henge of Denravi, Dragonbrand, Stormbluff Isle, Jade Quarry, Darkhaven, Sanctum of Rall, Underworld, and Desolation servers in Guild Wars 2. You don't really need to be playing a Guild Wars game to participate: GW-EN is encouraging people to tun into the radio stream and celebrate the event no matter what game they play. Maybe we'll all accept that LA can be found in our hearts, not on some server somewhere.

Hit up the official Pink Day website for full details, including a prize list and information on how you can help.

ArenaNet talks Guild Wars 2 dungeon difficulty

Fantasy, Guild Wars, Game Mechanics, Launches, News Items, Guild Wars 2, Dungeons

Guild Wars 2 dungeon
ArenaNet has already taken the stance of waiting for players to adjust to the current state of the game before making big changes to skills and overall balance in Guild Wars 2. That mindset, as laid out by Game Director Colin Johanson in a forum post, is also being applied to dungeon difficulty. Rather than rushing to adjust to initial player feedback, ArenaNet devs are taking the long view and waiting for players to get used to the game and its difficulty. They took a similar approach with the original Guild Wars' dungeons and elite areas, to eventual success. Johanson talked about player outcry when the Domain of Anguish was first introduced and how just months later, without real balance changes, "people viewed it as the most fun thing in the game." He went on to explain:
We're actively monitoring every dungeon and working on balancing issues we encounter appropriately. We'll be keeping an eye on bosses we think don't have enough varied mechanics to warrant their large health pools and updating them over time to make them more varied/interesting fights. We'll be monitoring, and continually tweaking/adding to dungeon rewards over time and of course balancing where we see the need. And of course, we'll be looking at adding more dungeons as well!

All of that being said, the game is VERY new for most of our players, and I can absolutely promise with more knowledge of the game and advanced player skill, the explorable dungeons can all be overcome by being skilled groups. We've seen many groups do it just fine in our internal alpha test once they had time to learn how to play the game well. Just like Domain of Anguish in [Guild Wars], it takes time and practice to learn how to overcome stuff as hard as our explorable mode dungeons, and that's exactly the kind of players they are designed for.

The Perfect Ten: Ways Guild Wars 2 beats the pants off of Guild Wars

Fantasy, Guild Wars, Opinion, Guild Wars 2, Perfect Ten

The Perfect Ten Ways Guild Wars 2 beats the pants off of Guild Wars 1
As a gamer who went through all of the original Guild Wars campaigns and spent the better part of a year or so doing it, I reluctantly came to the conclusion that while it was a fine game and pretty to behold, it wasn't for me. I felt it was too grindy and at times way too difficult, and I couldn't connect with it the way I did with other MMOs.

That's why I'm celebrating Guild Wars 2's launch: This is the game I wanted from ArenaNet from the get-go. It most certainly carries the torch of the franchise, particularly in its lush world-building and incredible vistas, but it does the most important thing a sequel should do: preserve the good, add bold new ideas, and drop the dead weight.

At risk of offending those who hold the original Guild Wars as a sacred cow (blasphemooey?), I present the top 10 ways Guild Wars 2 most definitely beats the pants off of its predecessor.

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Jukebox Heroes: Guild Wars Prophecies

Fantasy, Guild Wars, Culture, MMO Industry, Opinion, Guild Wars 2, Jukebox Heroes

Jukebox Heroes Guild Wars Prophecies
What's that, you say? A cheap tie-in, you say? Oh, pish posh. It just so happens that I appreciate the rich oeuvre of Jeremy Soule, and the alignment of the planets is...

OK, it's a cheap tie-in. I can't help it; Guild Wars has been on my mind this past week, and since the full Guild Wars 2 soundtrack has yet to ship for DirectSong, this will do. Besides, as we well know, music doesn't age at the same pace as games. So why not hit up a soundtrack for the first Guild Wars while we dive into the sequel?

At the risk of understatement, I think it's safe to say Jeremy Soule is somewhat well-known in the field of gaming. As a composer, he's tackled projects like Knights of the Old Republic, Icewind Dale, and the last three Elder Scrolls titles. In the Guild Wars community, he is the voice of the musical soul of the game.

His compositions are the stuff of heaven: full, ethereal, dreamy. It's almost impossible to separate Soule's work on Guild Wars: Prophecies from the game, especially for those who played Prophecies extensively since its 2005 release. I'll be eager to digest and report on his newest work when it arrives, but until then, let's sample the highlights of his first foray into Tyria.

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Iran blocks Guild Wars, World of Warcraft

World of Warcraft, Dofus, Entropia Universe, Guild Wars, MMO Industry, Second Life, RuneScape, Guild Wars 2, Legal, Miscellaneous

Iran blocks Guild Wars 2, World of Warcraft
Reports are coming in that Iran is moving to block access to several MMOs, including World of Warcraft and Guild Wars. This comes following a conference by the Ministry of Culture and Islamic Guidance earlier this month. At the conference, the Islamic Revolution Game Designers Community was formed and decided to ban games that promote superstition, mythology, violence, and revealing clothing.

Following the decision, the government started cracking down on various services and MMOs, such as Battle.net's library and ArenaNet's Guild Wars series. Other games targeted include RuneScape, Second Life, Dofus, Evony, and Entropia Universe.

It's unclear to what extent the government is attempting to enforce these bans, and Iranian players are looking into workaround solutions to access their MMOs. It's interesting to note that Blizzard does not authorize downloads of its products or services in Iran.

Guild Wars 2: Account linking and you [Updated]

Fantasy, Guild Wars, Launches, Guild Wars 2, Guides

Guild Wars 2 Account linking and you
You are surely aware that Guild Wars 2 is nearing its headstart and launch dates. You might also know that players of both Guild Wars and Guild Wars 2 have a bit of incentive to link their accounts. The Massively team has been getting a fair few questions about the ins and outs of account linking, so this here is a bit of a knowledge dump that'll hopefully sort out some problems.

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Massively Speaking Episode 213: Pirate sharks

World of Warcraft, Podcasts, Guild Wars, MMO Industry, News Items, Guild Wars 2, Massively Meta, Massively Speaking, RIFT, Final Fantasy XIV, Miscellaneous, Pirate101

Massively Speaking Episode 213
Oh to be a pirate shark in today's world! To sail the high seas with impunity! To be at the top of the food chain for both above and below! To make your dentist quake with fear for once! If I t'were a pirate shark, the world would be my oyster, and I its king. Oh happy times, that would be. Arrr.

Also, podcast! Today we wrap up a week full of conventions, take a look at a certain beta, and talk about what big nerds we are.

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
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[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

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