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Guild Wars 2

Gaile Gray returns to the community team for Guild Wars 2

Fantasy, Culture, News Items, Guild Wars 2, Buy-to-Play

Just another day in paradise.
If you played Guild Wars when it launched, you remember Gaile Gray. Heck, odds are you remember her if you've been at all active in the community for Guild Wars or Guild Wars 2 over the past decade; she's worn many community-facing hats over the years. She's donning a new one now, or perhaps more accurately re-donning an old favorite, as game support lead Michael Henniger recently took to the forums announcing that Gray has moved from customer support to the community team.

Community interactions were a large part of Gray's role when the original Guild Wars launched, and long-time fans in the thread are happy to see her making the move. If you had a sudden sweep of nostalgia, you're not alone.

The Stream Team: New is new in Guild Wars 2

Fantasy, Video, PvE, Guild Wars 2, Massively Meta, Hands-On, Livestream, The Stream Team, MMORPG, Buy-to-Play

Guild Wars 2
The good folks at ArenaNet have revamped Guild Wars 2's starting experience, and Massively's Mike Foster is prepared to meet that new new player experience head-on. The revised approach involves better direction for those who aren't sure where to go and promises to help streamline the leveling process; no longer should brand-new Guild Wars players be left lost and confused.

Does it work? Tune in at 7:00 p.m. EST and find out.

Game: Guild Wars 2
Host: Mike Foster
Date: Thursday, September 18th, 2014
Time: 7:00 p.m. EST

Enjoy our Stream Team video below.

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Guild Wars 2 launches new WvW meta-contests

Fantasy, PvP, News Items, Guild Wars 2, Promotions, Buy-to-Play

I'm sorry - someone said Overwolf, and that made me think of Wolf Spiders, and that made me think of Crab Spiders, and then someone said that they weren't talking about City of Heroes but I already wasn't listening.
Most PvP contests require you to actually be good at PvP. That seems fair, really, just as cooking contests generally work best when they feature people who are at least passingly familiar with cooking. But the two new Guild Wars 2 WvW contests don't actually require you to be any good at WvW, just good at showing the feature off. ArenaNet has partnered with Overwolf to kick off two WvW contests that are all about promoting and celebrating WvW, even if you aren't much of a player.

The first contest is looking for the players who use the Overwolf application while streaming, aiming for the highest number of concurrent viewers on Twitch. Whoever wins gets some SteelSeries peripherals as well as 8,000 gems. Meanwhile, if that's not your thing, you can also create a WvW War Report, share it via YouTube, and be eligible to win 5,000 gems if your offering is the best. So it's not about your PvP skill here, just about your ability to entertain people via that skill (or lack thereof).

Flameseeker Chronicles: Why I'm a fan of Guild Wars 2's new player experience

Fantasy, Patches, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play

Actual image of what happens when you touch a cat full of static electricity.
Guild Wars 2's second feature pack dropped last week, bringing balance changes, new collection achievements, a rework of the trading post, and upgrades to the new player experience. Reactions to the last have been mixed, to say the least: Some of us like them, some of us are neutral on the subject, and some of us think ArenaNet made a terrible mistake.

For my own part, I'm really enjoying the changes. If you happen to be in the "terrible mistake" camp, hold on to your assorted fruit-based projectiles until the end of the article and I'll explain why.

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ArenaNet responds to Guild Wars 2 feature pack complaints

Fantasy, Culture, Patches, News Items, Guild Wars 2, Buy-to-Play

This is an allegory.
The second feature pack for Guild Wars 2 has received a somewhat cooler reception than the first one; the changes to leveling and unlocking abilities, for example, have irritated several players rolling up new characters in a stable of alts. Director Colin Johanson recently took the opportunity to address player feedback on the game's official forums, starting by noting that both bugs and misinformation are known issues that are being fixed as quickly as possible.

Johanson goes on to explain that the changes have been aimed at making the leveling experience feel more rewarding for players at all skill and experience levels, and testing supports the altered model. Despite that, the team is keeping a close eye on feedback and metrics, and if it turns out that the changes are harmful, they can be iterated upon and changed. If you're one of the people less than thrilled with these alterations, it's probably a welcome sign that the director is paying attention.

Guild Wars 2's living story season resumes in November

Fantasy, Business Models, Events (In-Game), Lore, Patches, News Items, PvE, Guild Wars 2, Buy-to-Play

Guild Wars 2
A cryptic lore-only press release from ArenaNet this morning delivered this curious Guild Wars 2 news: The second season of the game's living story content will resume on November 4th, leaving just under two months between yesterday's feature pack release and the next leg of the playable plot. But if the teaser pic is any hint at all, we're likely to snag a new zone, at least. Here's the message:
The fate of Tyria hangs in the balance. The world's races are uniting against the Elder Dragon Mordremoth. Their first lesson – there is no sanctuary.

At the culmination of the first half of Season 2, Tyria's leaders had gathered for a secret summit at the Grove, at the base of the sylvari's sacred Pale Tree. They proved an easy target for Mordremoth's forces, facing a surprise attack by the Shadow of the Dragon.

Tyria's heroes are now scattered across the world but in pursuit of one goal: how to bring the battle to Mordremoth. The secret may lie in a vision delivered by the Pale Tree moments after she was badly wounded by the Shadow of the Dragon.

What did the vision mean, and will a united Tyria be enough to thwart the threat from this powerful Elder Dragon?

The fight continues...

Adopt a Guild Wars 2 developer for WvW this fall

Fantasy, Culture, PvP, Guild Wars 2, Buy-to-Play

gw2
With the fall World vs. World tournament coming up in Guild Wars 2, ArenaNet is pushing its team outside of its comfort zones by encouraging guilds to "adopt" a developer for the season.

"We want to fight by your side, experience the ups and downs, have fun and learn together with you how to make a better WvW experience," the studio posted. "We are going to be looking for guilds in different leagues who wish to host a dev. They will participate in your activities and fight for the honor of your world and guild!"

There are, of course, several rules for this sort of thing that boil down to "please don't abuse our devs and make them your slave monkeys." Interested guilds can apply for adoption by sending in a PM to John Corpening.

[Thanks to Zander for the tip!]

Guild Wars 2's September Feature Pack goes live today

Fantasy, Game Mechanics, MMO Industry, News Items, Guild Wars 2, Buy-to-Play

ArenaNet has been hyping the heck out of Guild Wars 2's September Feature Pack, and today we get to see if it lives up to the advanced billing.

The firm's press release states that the pack "focuses exclusively on in-game features" including a new trading post, wardrobe tweaks, collection achievements, and a revised newb experience.

Previewing Guild Wars 2's September feature pack

Fantasy, Video, Classes, Game Mechanics, Guilds, Previews, PvP, News Items, PvE, Guild Wars 2, Buy-to-Play

GW2
Friend of Massively Richie "Bogotter" Procopio is back with a new video helpfully summarizing all of the features coming in Guild Wars 2's September feature pack. It's... kind of a lot of stuff: PvP standard enemy models, new PvP armor sets, an improved combat log, a new golem-themed WvW siege ability line, new consumables, improved commander tags, a new WvW season, guild megaserver prioritization and other megaserver tweaks, a revamped crafting UI, new crafted backpack skins, leveling-friendly loot tweaks, minimap directional arrows, a new level-up screen, a regorganized achievement panel with new collections, and a revamp of the outfit wardrobe, finisher, and minipet UIs. There's also a balance pass for every class and -- drumroll -- a complete do-over for the auction house. Hallelujah.

Check out Richie's preview video below and get caught up.

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One Shots: Taste the rainbow

Screenshots, Culture, Guild Wars 2, One Shots, RIFT, Miscellaneous, ArcheAge, WildStar

ggw2
You can't tell by looking at that header right there, but that is a proper rainbow with all sorts of vibrant colors. Trust me, it's quite impressive. You can't help but feel the entire emotional spectrum when you gaze upon it, which is why it's a shame that we have to tease you with a grayscale version right here. But persevere! Your patience will be rewarded.

"Hooray! I just completed World 1 Zone 2 of the Super Adventure Box in Guild Wars 2 and collected my chest," sent in reader Silphead. "But this zone is special because completing it causes magical rainbows to appear, whether or not you're in Infantile Mode. So cheerful and fun."

Ready for the full reveal? Go on -- you deserve it.

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Guild Wars 2's trading post is reworked from the ground up

Fantasy, Economy, Patches, Previews, Guild Wars 2, Buy-to-Play

gw2
It seems as though you are not really a Guild Wars 2 player until you have had a good rant about the trading post at some point. Those rants might become scarce with this month's patch, as ArenaNet has reworked the game's auction house to be more user friendly.

"The first iteration of the trading post didn't do a great job of exposing its offerings to users, and that's something we've worked hard to improve," the team posted in a new features pack dev diary. To facilitate this desire, the team rebuilt the trading post using a new browser engine.

The improvments to the trading post include a revamped user interface, faster loading, better browsing and search functions, clearer categories, and a cleaner buy/sell screen. The end result is "an objectively better product" for all users, according to the studio.

Guild Wars 2 adds in collections achievements

Fantasy, Patches, Previews, Guild Wars 2, Dev Diaries, Buy-to-Play

gw2
Pack rats, completionists, and oddballs of the gaming world, Guild Wars 2's upcoming features pack will celebrate you and your lifestyle. One of the new additions coming with the update is the collections achievements category, which is pretty much as it sounds.

Following the update, players will be able to fill out collections in the achievements tab by finding, equipping, or consuming certain items. If you collect all of a collection set, then you'll get a reward chest for your trouble. Some collections will be visible from the start, while others will need to be discovered or triggered during the course of gameplay. When the patch goes live, the game will attempt to fill out collections retroactively, although it will not be able to identify every item looted in the past.

Due to this new category, ArenaNet is making some minor organizational changes to the achievement UI and will be renaming the bank collections tab "material storage."

Guild Wars 2's minipets move into the wardrobe

Fantasy, Patches, Previews, Guild Wars 2, Dev Diaries, Buy-to-Play

gw2
The ever-so-popular wardrobe in Guild Wars 2 is getting several upgrades with this month's features pack. A new dev diary posted today lists the benefits coming to the fashion conscious among us, including a search feature, a separate section for outfits, and a new finishers panel that delivers previews.

Probably one of the biggest changes coming to this screen is that all minipets will be moved out of the bank and into this UI. Once players select a mini from the bank or inventory, the game will destroy the item and unlock the mini for use account-wide. Players won't just select and preview minipets from the wardrobe, but they will be able to equip it in a new slot. Equipped minipets will show up automatically even after waypointing into a new map.

Flameseeker Chronicles: What's next for Guild Wars 2?

Fantasy, Culture, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play

Amhlaigh one year later!
Happy second anniversary, Guild Wars 2! We've heard news on the September feature pack, did a cupcake run for ArenaNet to celebrate (I heard that there were bacon cupcakes, but why would you do that), and got some previews of the profession balance changes we can expect to see soon.

As happy as I am about that cleave on Necromancer's mainhand dagger, updated axe animations, and being able to resurrect others while in Death Shroud -- and I think the other professions got some stuff, too -- it's been a rocky few weeks for GW2. We've had the privilege of having an unusually close relationship with the developers behind our favorite game, and unfortunately that can lead to tempers running hotter when things go awry. Nevertheless, I think most of us would like to see that relationship continue to flourish and improve. So what went wrong?

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One Shots: The big plunge

Screenshots, EverQuest, Culture, Vanguard, Guild Wars 2, One Shots, Miscellaneous, WildStar

gw2
For someone like myself who is mortally terrified of heights, MMOs are not a good form of immersion therapy. I still feel my stomach clench when I fall from a ledge or, in the case of our first screenshot of the day, witness someone else doing it.

"This was my first jumping puzzle in Guild Wars 2," Reader Chiara said. "You don't forget those things. I was all excited when I found a secret passage -- I wasn't even aware of the existence of jumping puzzles back then -- and as luck would have it, I found one of the toughest ones. Of course. My character is always camera-ready, as you can see -- even when she's plunging to her death. I think she was trying to wave, actually."

What happened next? In my mind, she'll always be falling, falling. Well, we all might as well take the big plunge into the rest of these screencaps!

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