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Game Mechanics

Massively Exclusive: Previewing Path of Exile's Tora, Master of the Hunt

Fantasy, Trailers, Video, Expansions, Game Mechanics, Patches, Previews, Free-to-Play, Path of Exile

Girls don't like boys, girls like hunts and nature.
The newest expansion to Path of Exile is all about the eponymous Masters -- their goals, their attitudes, and what they can teach the player. Tora is fairly straightforward in all of the above. She is all about the hunt, taking out the monsters that surround Wraeclast, and in her own words, she wants to root out the corruption that has taken root in her world now, before it does any further harm to the natural balance.

I had a chance to speak with producer Chris Wilson about Tora and the expansion as a whole the other day, and he happily shared details both about Tora herself and one of the new challenge leagues that will be going live with the expansion on August 20th. Hop on past the break to see Tora's video introduction and to learn more about what players can expect from the huntress, the challenge league, and the expansion in general.

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Neverwinter's Tyranny of Dragons expansion live today

Fantasy, Video, Classes, Expansions, Game Mechanics, MMO Industry, Patches, News Items, PvE, Dungeons, Neverwinter

Perfect World has officially launched Tyranny of Dragons, the latest expansion for Neverwinter. The update features a new class (the Scourge Warlock), new heroic encounters, a new dungeon, and a new skirmish. Don't forget to check out the gameplay clip after the cut!

[Source: Perfect World press release]

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War Thunder aiming for 360-degree panoramic VR view with Project Morpheus

Historical, Real-Life, Game Mechanics, MMO Industry, News Items, Free-to-Play, Virtual Reality

War Thunder's been on board the virtual reality train for a while now, given its compatibility with the Oculus Rift. Gaijin isn't stopping there, though, according to a new website posting that touts War Thunder on Sony's PlayStation 4 Project Morpheus VR prototype.

There's no launch date just yet, but Gaijin promises "a 360 degree panoramic view of the battlefield."

The Daily Grind: Do you want round number level caps?

Culture, Game Mechanics, MMO Industry, Opinion, The Daily Grind

Archlord 2 is bumping its level cap to 46. For some reason this bothers me. I don't play Archlord 2, but still. Why 46? Why not 45 or 50? OK, so probably not 45 because the cap was already 45, but why not structure the content in such a way as to invite a nice round number like 50 for the next increase?

What about you, Massively readers? Am I alone here or does silly stuff like that give you an eye twitch? Do you want round number level caps?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

League of Legends spotlights Gnar in a new video

Fantasy, Video, Game Mechanics, News Items, Free-to-Play, MOBA, League of Legends

Furry!Hulk
So you've heard a lot about the newest League of Legends champion, Gnar. You've read about his abilities. But do you know how to play him? Have you seen him in action? Then perhaps you should watch the newest spotlight video, which sheds some light on how to play the angry little guy -- which is good, since Gnar is currently the only champion whose transformation doesn't lie under the direct control of the player.

The video gives an overview of Gnar's abilities in both forms, then runs through a quick guide to handling combat situations with the hoppy little bundle of rage. Essentially, it's all about keeping an eye on when you'll transform and making the most of the situation, hopping in and out as the change takes you and wears off. Take a look at the video just past the break for a more visual demonstration of how to make the most of the character.

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Elder Scrolls' Update 4 coming next month, here's a trailer

Fantasy, Trailers, Video, Game Mechanics, MMO Industry, Patches, News Items, PvE, Dungeons, The Elder Scrolls Online, Subscription

Elder Scrolls Online's next major content drop is scheduled for September. That's only a couple of weeks away, crazily enough, so ZeniMax has released a new teaser vid designed to whet your appetite for Update 4. It focuses on Craglorn and includes a new adventure zone, a new trial, and the new Dragonstar Arena group challenge.

See it all via the new vid embedded after the cut.

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Here's a preview of Black Desert's CBT3 updates

Betas, Fantasy, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Black Desert

We still don't have any inkling of when Black Desert's western client will arrive, but we do have a preview of some new stuff being added to the Korean fantasy sandbox MMO courtesy of next month's third closed beta test.

Updates include the decorating system, readable books, easier fishing, armor dyes, new pets, and new world bosses.

Massively Exclusive: Elsword shows off Add's new job

Trailers, Video, Classes, Game Mechanics, Previews, News Items, Free-to-Play, Miscellaneous

The media continues to provide unrealistic portrayals for power-crazed psionic powerhouses.
Getting a new job is an exciting time. It means that you have new coworkers to meet, new procedures to observe, and in some cases, the ability to shoot homing psionic bullets that cover the map and kill enemies you didn't even know were there yet. The last case is more pronounced if your new job looks like Elsword's new job path for the character Add, but it could happen with your new data entry job, too! Maybe. Probably not.

A preview video just past the cut shows off the Lunatic Psyker path in action, which features... well, about what you'd expect from the title: psionic explosions, powerful lines of energy, all the fun stuff you could ask for. Add also gets the ability to redirect damage that he's dealt directly into enemies, which should make stringing together combo attacks and otherwise crushing his foes that much easier.

[Source: KOG Games press release]

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Champions Online brings the Steel Crusade on September 4th

Super-hero, Classes, Game Mechanics, Patches, News Items, Free-to-Play, Champions Online, Subscription

Punchy!
If you've been sitting around in Champions Online and cooling your cape for a while, you'll be happy to know that a new update is dropping in September, and it's a big one. Partly because players will be facing off against Mechanon, and he's pretty large to begin with. But it's also an update that introduces several new areas, a new mission arc, and a new experience for players who have hit the level cap and want something new to do.

Steel Crusade is a two-part update that starts with players finding people bursting into flames across Millennium City in an adventure that leads inside the bodies of the victims to identify the source of this affliction. Ultimately, the arc culminates in a direct attack on Mechanon's orbital station... followed by an anniversary event that pits players against Mechanon himself in a world boss encounter. It also introduces something that City of Heroes veterans will find familiar in the form of the Reawakened Automaton: a new archetype available to experienced players with unique perks.

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Darkfall quests 'coming soon'

Fantasy, Darkfall, Game Mechanics, MMO Industry, News Items, PvE, Sandbox, Subscription

Quests are coming soon to Darkfall, according to the latest blurb on the fantasy PvP sandbox's website. Aventurine says its quest system has allowed it "to craft some fairly open-ended journeys," and that players will find both readily available and "hidden and obscure" quests.

Crafting tutorial quests are in the works as well, not to mention player-created quests drawn from a recent contest.

Firefall Engineer battleframes get 25% XP boost this weekend

Sci-Fi, Classes, Events (In-Game), Game Mechanics, MMO Industry, News Items, PvE, Free-to-Play, Firefall

Are you thinking of playing the Engineer battleframe in Firefall? If so you'll want to log in between August 15th and August 18th to take advantage of Red 5's Accord Engineer Battleframe Weekend. You'll get a 25 percent XP boost and you'll get to goof around with all those spiffy deployable devices.

The "Engineer excels at locking down an area and providing a safe location for its allies to resupply, " according to Red 5's announcement post.

Star Citizen's Roberts talks trial accounts, the persistent universe, and more

Sci-Fi, Video, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Star Citizen, Buy-to-Play

Cloud Imperium has published the 33rd episode of 10 for the Chairman, which is a video show hosted by Chris Roberts that's designed to answer fan-submitted questions about Star Citizen. Roberts talks up everything from the game's persistent universe to a unique take on a trial account system to the various systems behind hirable NPCs.

There are also bits about the game's Murray Cup racing mechanics, missile lock options, and more. Click past the cut to have a look!

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ArcheAge highlights its trade mission mechanics

Betas, Fantasy, Game Mechanics, Previews, News Items, Free-to-Play, ArcheAge, Sandbox

See?  You can indeed be productive while sitting on your... donkey.
There's plenty of stuff to do in ArcheAge besides attack people in PvP. For example, you can be one of the people who are attractive targets to attack in PvP. That's not the biggest reason to get involved in the game's Trade missions, however. Sure, you'll be carrying around valuable cargo that's attractive to marauders, pirates, and scavengers alike, but successfully bringing a package from one point to another can provide you with plenty of wealth and fame, so it's got an appeal.

Trade Packs allow players to earn valuable crafting materials as well as Gilda Stars, valuable for endgame play. The further you transport a pack, the more rewards you receive for its transport. However, packs also slow you down and force you to forego the use of World Gates or gliders, making the journey that much more harrowing. For the full rundown, check the official preview and get ready to start shipping things around the world.

Gamescom 2014: World of Speed's team racing trailer

Real-Life, Trailers, Video, Events (Real-World), Game Mechanics, MMO Industry, New Titles, PvP, News Items

Slightly Mad Studios and My.com have released a new World of Speed trailer ahead of this week's Gamescom convention in Cologne, Germany. The brief video focuses on team racing and demonstrates how you can assist your mates even if you're not running up front. Side objectives like sliding, slipstreaming, and pathfinding are in the mix, though the clip doesn't explain how they work.

It's worth watching if you like gearhead eye candy, though, so click past the cut and have a look.

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The Nexus Telegraph: Addictions that WildStar must kick

Sci-Fi, Culture, Game Mechanics, Opinion, WildStar, The Nexus Telegraph, Subscription, Buy-to-Play

I look forward to people telling me how I'm wrong because the game is meant to be a raiding game as if that wasn't an inherently ridiculous statement.  Commence to jigglin', folks.
Matt Daniel is a friend of mine. (Yes, despite my claims at the end of some poorly considered features we did together.) He's also a spectacularly bright guy with a clear picture of what games do well and what they do poorly. So when he and I wind up chatting about WildStar and noting the exact same problems, I take this stuff to heart. And there are a couple of underlying issues that the game would do well to address sooner rather than later.

I've talked about issues that the game has before, but a lot of those issues are really symptoms, not the core issues. I enjoy the game a lot, and I think it has a lot to recommend it, but there are some nagging fundamental issues, just certain ways of viewing the game and the community. As we approach the all-important three-month mark, it's time to start thinking about those issues, about what they represent, and perhaps most importantly about how those issues can be addressed.

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