Set to launch on February 16th, this bigger, badder version of FusionFall will add in the number one change that players have been asking for since the game's launch: new nanos! Indeed, the team at Cartoon Network Digital has been hard at work creating a slew of brand-new nanos that will be added over the next year -- a whopping 20 in all. However, this isn't just an update in terms of smacking a handful of levels on the end and calling it good. Instead, the dev team has decided to change the nano system entirely so that picking up new nanos will no longer be tied to leveling up. No more nano level-lock means players can pick them up as they adventure!
Sound exciting? There's even more in store with the update. Join me behind the break for the rest of the details -- including an exclusive reveal of two of the three all-new nanos that players can expect to see this Wednesday in FusionFall!