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The Stream Team: Celebrating Chaos Week with new sidekick Wasp in Marvel Heroes

Super-hero, Video, Free-to-Play, Marvel Heroes, Livestream, The Stream Team

There's certainly no shortage of super heroes in Marvel Heroes! The game just released another hero along with another team up hero. Although unable to tear herself away from Rogue to play as Nova, Massively's MJ couldn't resist checking out the little sidekick Wasp. This teeny tiny hero packs quite the punch! Don't want to see her wings get singed? On passive mode, Wasp increases your chances to find rare loot. And you know how much MJ need more loot in her bags! Join us live at 3:00 p.m. to see the littlest Team Up Hero in action during this week's event, Cosmic Chaos

Game: Marvel Heroes
Host: MJ Guthrie
Date: Tuesday, October 21st, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

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Enter at Your Own Rift: Which Nightmare Tide edition is right for you?

Fantasy, Expansions, Opinion, Free-to-Play, RIFT, Enter at Your Own Rift

rift
I was fully expecting RIFT: Nightmare Tide to be out by the time I sat down to write this, but then the delay happened and I had a little unasked-for breathing room to figure out what I was going to discuss while we waited for the expansion to come out. The good news is that it should be releasing tomorrow, and we'll all be well on our way to enjoying both new high- and low-level content.

However, there's one big question that each RIFT player needs to answer for her or himself, which is, "Which edition of the expansion is right for me?" Unlike some other MMOs, RIFT is not charging for its expansion at all. Trion Worlds did announce a trio of collector's editions as optional purchases, and since each of these editions has an impact on how we experience the new content, I thought it well worth examining the qualities of each as well as the benefit of not paying for it at all.

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Hyperspace Beacon: SWTOR and the transparency dilemma

Sci-Fi, Opinion, Free-to-Play, Star Wars: The Old Republic, Community Q&A, Hyperspace Beacon, MMORPG

Hyperspace Beacon
This past week on The Republic, I talked to prominent community members about transparency and broken promises in regard to Star Wars: The Old Republic. Both Heather from Corellian Run Radio and Redna from Ootinicast agreed that BioWare's community team has communicated too little and too infrequently with the players and has actually driven people away from the game because of that lack of dialogue.

Also this past week, former Operative Class Representative Snave interviewed Community Manager Eric Musco, asking why the community team has been so quiet as of late and why it promised to deliver information by the end of September but it didn't. Snave also asked why there hasn't been more transparency from community team, especially when Musco specifically said that one of the things that he wanted from the community team was more transparency. Snave accused Musco of speaking out of both sides of his mouth when he said that he wanted more transparency but then wouldn't reveal what was going on with the announcement.

Compounding recent events was a kerfuffle over the ongoing Cantina Tours. Players became upset when the Cantina Tour date for Las Vegas was moved from November 7th to November 15th, even though back in February, Community Coordinator Courtney Woods posted the planned dates of the Community Cantina Tour with the caveat that they were "subject to change."

As a community, SWTOR players don't seem to be happy with or without transparency. The SWTOR community team cannot, as the saying goes, win for losing. What is the solution here? Let's discuss the details and maybe a solution or two.

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Hallowtide begins in ArcheAge today

Fantasy, Bugs, Business Models, Events (Real-World), Events (In-Game), Game Mechanics, News Items, Free-to-Play, ArcheAge

ArcheAge
Trion Worlds will update ArcheAge's western servers today with a new patch reverently named Version 1.2 Build 4.13. Notably, it ushers in Hallowtide, ArcheAge's autumn event, which runs until November 4th, when the Conquest of Auroria patch launches. Today's update also includes several gameplay and bug fixes, including bugs relating to trial account chat. The studio has promised a full reveal of Hallowtide later today.

In other ArcheAge news, numerous players and Massively readers report that the free subscription time promised by Trion in compensation for launch issues is not properly triggering on their accounts.

[Thanks, dirtyklingon.]

EQII's Altar of Malice pricing, bonuses announced

Fantasy, EverQuest II, Expansions, Free-to-Play

During my recent dev tour of EverQuest II's upcoming Altar of Malice expansion, Senior​ Producer Holly Longdale revealed the new part Shaman/part Warrior elite merc that comes with the purchase of the collectors edition and said "We're really excited about what we're offering there -- some really special stuff this year." And now we've got all those details!

The standard edition will cost $39.99 and comes with a special housing item. This large painting depicts an AoM scene of an angry Lanys T'Vyl and plenty of skulls. The collectors addition for $89.99 adds the elite battle-mystic mercenary Kluuron V'Lon as well a Striped Savage Pterodon flying mount, a tyrannodon house pet, two 40-day spell research potions, three Gems of Armor Advancement, and a multi-appearance mage tower housing item to teleport to the new content. Check out what each bonus looks like in the gallery below.

Altar of Malice is available to November 11th for All Access members (who also get 10% off the purchase prices) and on November 28th for everyone else.

Not So Massively: LoL's world championship victors, Elite's shindig, and Citizen Con 2014

Fantasy, Sci-Fi, Super-hero, Trailers, Video, Culture, Events (Real-World), Game Mechanics, Launches, New Titles, PvP, News Items, Free-to-Play, Consoles, MMOFPS, Miscellaneous, Not So Massively, MOBA, League of Legends, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Path of Exile, Buy-to-Play, E-sports, OARPG

LoL Samsung White
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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The history of EverQuest Next, Cliffs Notes version

Fantasy, Lore, New Titles, Free-to-Play, EverQuest Next

If there was ever a world with a deep, rich history behind it, it's Norrath. But EverQuest Next is giving its own spin to the lore. If you're tired of feeling left out and clueless in conversations about the Dragon War because you haven't had time to read through the 11 lore e-books that have been published, you've got a chance to get in the know! EQHammer offers a handy Cliffs Notes-style overview that gives fans a foundation of the story, from the formation of the world up though the Combine Era. Go ahead and read through it to grab the major highlights, then you can delve into the full story in the e-books when you find larger chunks of spare time.

Massively Interview: Spinning Neverwinter's tall tales

Fantasy, Interviews, Lore, Free-to-Play, Neverwinter

neverwinter
Massively: Today we're joined by Neverwinter Senior Content Designer Randy Mosiondz to talk about the game's story. So Randy, how does the story of Neverwinter run parallel to the pen-and-paper campaign and how does it differ? In the cases of its divergeance, why did the team take those paths?

Randy Mosiondz: In Neverwinter we usually try to parallel a lot of the Forgotten Realms story development that Wizards of the Coast has been doing over the last few years. At launch, the majority of our adventure zones were based on stories were being told in the Realms, primarily focusing on Valindra, the Crown of Neverwinter, Gauntlgrym, and the aftermath of the Spellplague. One of our main sources of inspiration was the D&D 4th edition Neverwinter Campaign Guide, which had a number of great story seeds.

We did add a number of new zones that were not directly connected to that book but were still drawn from Realms lore. In a lot of these cases we simply wanted to make sure there was enough variety in storylines, environments, and monsters you encountered to ensure we covered all of the high points of the D&D adventuring experience. Whenever we do this, we consult with Wizards of the Coast on a weekly basis to ensure these storylines match up to their expectations of what fits in the Forgotten Realms.

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LEGO Minifigures Online shows off the Space World

Trailers, Video, News Items, Free-to-Play, Kids, Family

It's the Space Police!  We're guilty!  The crime?  Not being in space!
Space is big. Really big. You wouldn't believe how vastly, mind-bogglingly huge it is. I mean, you might think it's a long way from your bed to your computer, but that's just peanuts compared to space. So while labeling a single area in LEGO Minifigures Online as the "Space World" might seem like a bit of an oxymoron, just think of it as a sampling of the mind-boggling hugeness of what space has to offer. In this case, it's aliens and evil space marines.

A new video is now available showing off the Space World and everything that players can do therein: fighting off alien invaders, huge robots, strange wildlife, and flying saucers. Yes, it's all a bit silly and strange, but when you're marching into battle with a team consisting of a pirate, a DJ, a guy in a chicken suit, and a knight, you kind of expect to be thrown into strange scenarios. Check out the video just past the break.

[Source: Funcom press release]

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Path of Exile video reveals the shocking truth behind Update 1.2.4

Fantasy, Video, Patches, Previews, Free-to-Play, Path of Exile

path of exile
This week Path of Exile will get a substantial content upgrade to version 1.2.4, and we've got a preview video to share with you that covers its highlights.

One of the big additions with 1.2.4 is an electrifying Lightning Tendrils, along with new store options and the Herald of Thunder. The patch will be dropping on Wednesday, at which time the team will also post the Race Season Nine schedule.

You can watch the video after the jump!

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LotRO's 'current plans' not impacted by latest layoffs

Fantasy, Lord of the Rings Online, Business Models, MMO Industry, News Items, Free-to-Play

Turbine's latest round of layoffs won't affect long-running fantasy MMORPG Lord of the Rings Online, according to community manager Andy Cataldo.

LotRO Players reports that Cataldo elaborated during a Twitch stream and said that the firings will have no effect on Turbine's current plans for the game. Cataldo did not reveal whether or not "current plans" refers to the game's pre-existing development roadmap or the plans that have already been shared with the community and which run through the end of 2014.

The Road to Mordor: Test driving LotRO's Beorning class

Fantasy, Lord of the Rings Online, Classes, Patches, Opinion, Free-to-Play, Hands-On, The Road to Mordor

lotro
November 18th, 2008. That is the last time that Turbine added a new class (in that case, two) to Lord of the Rings Online. The last time, that is, until now in late 2014.

The Beorning is coming in with a similar level of anticipation and controversy that swirled around the Rune-keeper. There are folks excited about the possibilities of playing a skin-changer, and there are those hotly debating its lore qualifications. And if I have to hear "Beornings are a race, not a class" one more time, then I'll... get a free toaster. It turns out that Turbine has a clever response to that, by the way.

I'm on the "anticipation" side of things if only because I've been championing the addition of new classes to LotRO for years now. With the Beorning hitting the Bullroarer test server this past weekend, I knew that I had to get in and give the new class a quick test drive. So what did I discover?

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Kingdom Under Fire II took seven years and $50M to complete

Betas, Fantasy, Interviews, Free-to-Play, MMORTS

kuf2
After spending over seven years in development, Kingdom Under Fire II may be seeing the light at the end of the tunnel. It's currently in beta testing in southeast Asia and has plans for US and EU tests before the end of 2014.

Game Director Sang Youn Lee said that the title's lengthy development was compounded by a format switch from a single-player Xbox title to an MMO for the PC and PlayStation 4. The cost for the game also spiraled upward over the years. "The scale of the game has expanded to three or four times what it was at first," Sang Youn Lee told Kotaku. "$15,000,000 was the first budget for the game. Now it is $50,000,000."

Kingdom Under Fire II blends RPG and RTS elements to allow players to lead up to 500 soldiers in battles against each other rather than against the computer. Reportedly, the game can handle displaying 10,000 troops in combat at the same time.

Halloween makes the rounds in SOE's line-up

Fantasy, Sci-Fi, EverQuest, EverQuest II, Events (In-Game), Free-to-Play, MMOFPS, DC Universe Online, PlanetSide 2, Dragon's Prophet, Landmark

eq2
'Tis the season for spookies and crawlies, and SOE is not above appropriating Halloween for its own ghoulish ends. Pretty much every one of its MMOs is hosting Halloween festivities this month with events, prizes, and macabre decorations.

DC Universe Online is bringing back the Witching Hour and Midnight Masquerade with a few new rewards, Landmark is hosting a spooky building contest, Dragon's Prophet is reprising its Styx Festival, and both EverQuest and EverQuest II are reprising their infamous Nights of the Dead.

Out of the bunch, PlanetSide 2 is the only one with a truly new holiday: Nanite of the Living Dead. With this event, players will be scouring the planet for "space pumpkins" to destroy for fun and profit.

MapleStory gets aerial combat

Fantasy, MapleStory, Patches, Previews, Free-to-Play

maplestory
Mounted ground combat is so yesterday's MMO feature. If you want to really rise above the competition, then you'll need to throw in aerial combat into your game.

MapleStory is doing just this with an upcoming patch. In the second chapter of the Black Heaven storyline, players will be able to jump into a flying machine and duke it out in the sky. As with everything else in the game, the action will take place strictly in a side-scrolling 2-D format. From the looks of it, it calls back to classic shmups of earlier console generations.

Also coming in one of the future updates is a revamp to MapleStory's Resistance classes, including the Wild Hunter, Battle Mage, and Mechanic.

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