"There is no problem in this world a gun can't solve." These words, to my knowledge, are never explicitly stated in Firefall
. There's no wise-in-his-grizzledness war veteran to rub his stubbled chin, frown into the distance, and impart such wisdom upon the player. But make no mistake, Firefall's
world is one in which most tough situations are resolved with the thunderclap of gunfire. In Firefall's
New Eden, violence really is the answer.
In last week's Choose My Adventure
column, I asked you to help guide my path
through this dangerous world, to give my character an identity, a role to play, and a purpose to fulfill. Votes were cast; suggestions were made. I've since created a new character and blasted my way through the re-re-re-re-designed tutorial/opening experience. And while I am, as always, having a wonderful time, I still can't get over my one recurring Fireball
criticism: I'm shooting a lots of stuff but I don't care or know why.