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The Tattered Notebook: The passing of Ribbitribbitt

EverQuest II, Free-to-play, The Tattered Notebook

Ribbitribbitt
This week's Tattered Notebook started off business as usual. I was putting together part two of a look at the layers of change in EverQuest II through the years. But I was also mulling over a column about the new Hero's Edge items that arrived on the Marketplace; something I had just speculated about in a recent column. There was also the news about upcoming crafting changes to talk about.

And then, suddenly everything gets put into perspective. Ribbitribbitt, the young EQII fan who had been battling cancer, passed away at the age of six. A couple of months ago, the EQII community got a request for assistance in building an in-game playground from his mother, and what followed was an unprecedented show of support. His mother, Myrose, passed along the sad news to the community this past week with a brief forum post, and the community mourned his loss.

In this week's Tattered Notebook, we'll explore how Ribbitribbitt brought a community together, and look at the grieving process from losing an in-game friend.

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The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution

Sci-fi, PlanetSide, Game mechanics, Interviews, MMO industry, New titles, PvP, News items, Free-to-play, MMOFPS, PlanetSide 2, Sandbox, The Firing Line

The Firing Line interviews PlanetSide 2's Matt Higby
Sony Online Entertainment has begun carpet-bombing media outlets with publicity relating to its upcoming PlanetSide 2 MMOFPS. The game has been in development for quite a while now, but up until very recently the devs have kept a low profile. Now the title's Twitter feed is exploding on a daily basis, awe-inspiring alpha gameplay videos are finding their way into the public eye, and interviews abound.

I managed to get creative director Matt Higby's attention for a few moments, and he's got some interesting things to say about PS2's upside. Would you believe that MMOFPS is about to become a new industry buzzword? Read on after the break.

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Some Assembly Required: City of Heroes' Mission Architect

Super-hero, City of Heroes, Game mechanics, Opinion, Free-to-play, Some Assembly Required

Some Assembly Required
The few. The proud. The quest writers.

At the best of times, the fruits of their labors guide us along in our progression of a local or global story, immersing us in the world. Even the nefarious "kill 10 rats" versions can be mini stories that pull players in when done well. But how many of us have ever had a "I could do better than that" moment or have simply wanted to live out a personal story or share in a customized grand adventure with our friends? Someone wished upon the right star because with features like the Mission Architect in City of Heroes you can do just that.

I am just going to come right out and say it -- the quest builder is one of the greatest boons ever for player-generated content in MMORPGs. Besides housing, it is the feature du jour for the creative crowd; I honestly can't see how any game can actually go without one. During this latest round of Choose My Adventure, I had the opportunity to check out the system in City of Heroes and revel in the creativity of others as well as try my hand at developing missions. And I tell you, it is addicting.

Feel like trying your hand at shaping some stories for heroes (and villains) to star in? Stick with me, kid, and you'll be directing your own missions in no time.

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MMObility: Command and Conquer's new twist on the MMORTS

Sci-fi, Screenshots, Game mechanics, Previews, PvP, Opinion, Free-to-play, Browser, Mobile, Casual, MMORTS, Miscellaneous, MMObility

Command and Conquer screenshot
I've had my fill of MMORTS games. I love them, and I mean love them, but after being asked to look at the 567,386th title from the genre, I am getting a wicked case of tunnel vision. Sometimes I wish I could hit a switch and see these games with the eyes of a brand-new player, to truly judge their quality without any preconceptions. That's not possible, unfortunately.

Luckily, once in a while there comes along a title that feels fresh or does enough with design to seem new and clever. Command and Conquer Tiberium Alliances stands out from the crowd with its interesting combat and a casual approach to hardcore gaming. I have to admit that, at first, I was a bit bummed at having to take a look at yet another epic strategy game that would probably not feel that epic, but my mind was changed after a solid week of playing.

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Spacetime Studios' Cinco Barnes talks Dark Legends design

Fantasy, Horror, Video, Interviews, Previews, Free-to-play, Browser, Mobile, Casual, Massively Interviews, Community Q&A, Livestream, Miscellaneous

Google Plus hangout screenshot
If you have wondered about what was going on in Spacetime Studios' Cinco Barnes' head while designing Dark Legends, wonder no more. I was asked to sit in on a Google + hangout, essentially a public video conference call, with Cinco, Carter Dotson from 148apps and Heidi Duran from GirlGamer. The event was moderated by Ashley Esqueda from G4TV. Cinco fielded some questions from us and fans of the game.

Want to see some cool concept art? Need to know if the energy mechanic in Dark Legends was created just to make fast cash? Have you heard about Spacetime's newly announced title Arcane Legends, but have no idea what might be involved with the game? Have you wondered about the images in the opening video, the appearance of top hats, and the possibility of obtaining all of those great costumes through in-game means? You can find out the answers to these and other important questions in the video, embedded just after the cut.

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Latest RuneScape behind-the-scenes video details cryptic clue fest, evolution of combat

Fantasy, Trailers, Video, Events, in-game, News items, RuneScape, Free-to-play

Screenshot -- RuneScape
It's time yet again for another RuneScape behind-the-scenes video, and this time we get to take a look at the newly announced Evolution of Combat changes that players are surely awaiting with bated breath. Jagex's developers say that they want to keep players from having to navigate through multiple interfaces in order to cast spells, change combat styles, and so forth. To this end they plan the addition of an action bar that will allow players easy access to spells, emotes, items, and anything else they want to keep at their fingertips.

The video also touches on an upcoming very special cryptic clue-fest in honor of the Diamond Jubilee of Queen Elizabeth II. A mysterious royal visitor is on her way to the city of Varrock, and it's up to players to help ensure that everything is in tip-top shape when she arrives. Players will be responsible for assisting Varrock's Tourist Office in keeping supplies for the grand celebration sufficiently stocked. For the full details on both of these exciting upcoming features, head on past the cut and check out the behind-the-scenes video for yourself.

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Flyff getting revamped with Flyff Gold

Fantasy, Flyff, Patches, News items, Free-to-play

Screenshot -- Flyff
The world of gPotato's long-running free-to-play MMO Flyff is about to change in a big way. In a press release today, the studio announced the upcoming July launch of Flyff Gold, which will add a whole slew of features and revamps, many of which have been requested by the community. According to the press release, players can look forward to "a fresh new look and dynamic interface," as well as features such as "achievements redeemable for item shop goodies" and a "set-and-forget consignment marketplace for easy trading," plus much more.

To celebrate the update's imminent release, gPotato is beginning "game-wide log-in and level-up events" that will reward players for, as the name would imply, logging in and leveling up. These events make for the perfect time for new players to jump into the game and get some shiny loot in preparation for the Flyff Gold release. For more details on the game's upcoming additions, you can go check out Flyff Gold's teaser site.

[Source: gPotato press release]

Runes of Magic's Fires of Shadowforge update features new race, starting zone

Fantasy, Game mechanics, MMO industry, Patches, News items, Free-to-play, Races, Runes of Magic, Dungeons

Runes of Magic - Shadowforge dwarfRunes of Magic's Chapter V is on the way, and along with several new features, it's bringing a whole lot of dwarven flavor to the game's sprawling fantasy world.

The Shadowforge Dwarves are the game's latest race, and players who choose to roll one will begin their adventures in the new Yrvandis Hollows starting area. In addition to the usual newbie zone accoutrements, the area features an instance called the Outskirts of Taffrock that Frogster describes as "particularly challenging." Players will face off against a final boss known as Dark Gargoylem, along with his horde of aggressive spirits that have hunkered down in the lower levels of the ancient dwarven hall.

Runes of Magic is a free-to-play fantasy title developed by Runewaker and published by Frogster. The Fires of Shadowforge update releases June 12th.

[Source: Frogster press release]

The Firing Line: Hands-on with Heroes & Generals

Historical, Game mechanics, MMO industry, New titles, PvP, News items, War, Free-to-play, Browser, Hands-on, MMOFPS, Massively Hands-on, First Impressions, The Firing Line

The Firing Line - Hands on with Heroes & Generals
During the first 10 minutes of my time with Heroes & Generals, I killed once, died twice, and drove a tank, a jeep, a half-track, and a bicycle (not necessarily in that order). I also rode shotgun on said tank and said jeep, manning a nifty vehicle-mounted machine gun in the process.

I marveled at the visuals, took way too many screenshots of my squadmates looking at the blow-away badass in-game map (it's the little things, amirite?), and generally had a helluva good time. Did I mention that all of this happened in a browser?

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DC Universe Online expanding Legends PvP with Last Laugh DLC

Super-hero, Game mechanics, MMO industry, Patches, PvP, News items, Free-to-play, DC Universe Online

DC Universe Online - Power Girl in the Fortress of Solitude
DC Universe Online's fourth DLC pack is on the way. As you're probably aware, it's called Last Laugh, but what you may not know is that it's focused on PvP. New iconic characters are making their way to the game's Legends mode, including DC stalwarts like Power Girl and Amon Sur.

Up to this point, much of Legends PvP has focused on what creative director Jens Andersen terms the Bat family. Characters like Batman, Bane, Two-Face, Robin, and the Joker are all mainstays. Now, though, players can step into the tights of both Kryptonian and Lantern heroes, and they can do so on the new Fortress of Solitude Legends map. That's not all, of course, but you'll need to head to Games Radar for more details plus a nifty video.

Runes of Magic weekend event psyches players up for Chapter V

Fantasy, Events, in-game, Patches, Free-to-play, Runes of Magic

Runes of Magic
Runes of Magic is counting down the days until its next major update, Chapter V: Fires of Shadowforge, and Frogster is throwing five exciting events to pep up its playerbase during the wait. The Big Five, as the company is calling it, is currently at the halfway mark as its third event that will take place over the holiday weekend.

From May 25th through May 29th, Runes of Magic players can visit the Helping Hands in one of several locations in the game to get an incredible buff. This two-hour buff will boost experience, talent point, and rare loot gain for all who accept it. Players can receive the buff once a day for the duration of the event.

The highlight of Chapter V is most definitely the addition of a pair of new classes: the Champion and the Warlock. Also coming with Chapter V are the playable Shadowforge Dwarves, a new starter zone, and additional high-level instances. The update will release on June 12th.

Spirit Tales bringing 1v5 monster boss PvP on June 6th

Fantasy, Patches, PvP, News items, Free-to-play

Screenshot -- Spirit Tales
When you look at KoramGame's über-cute free-to-play title Spirit Tales, revolutionary PvP probably isn't the first thing that comes to mind. According to a new press release, however, that's exactly what the studio is aiming for in an upcoming update which will add 1v5 monster boss PvP to the game.

The feature is pretty much what it sounds like: One player takes on the role of a giant dungeon boss mob, and it's his job to stomp the everloving daylights out of the other five players who will be teaming up to bring him down. The victor of these 1v5 battles will be rewarded with "stronger, more powerful PvP equipment" with which to further dominate the battlefield. The update will be going live on June 6th, and players who take part in the new gametype between its launch and July 1st will have the opportunity to win fancy Tt gaming peripherals, so head on over to the game's official site and get ready to rumble.

[Source: KoramGame press release]

New Firefall dev blog discusses raising the skill ceiling

News items, Free-to-play, MMOFPS, Dev Diaries, Firefall

Screenshot -- Firefall
The other day we talked about Red 5 Studios' new development philosophy for its upcoming MMOFPS, Firefall, and its decision to take things in a direction that's more focused on player skill than levels or gear. Today, the studio has released a new dev diary that expounds on this philosophy by discussing how it plans to make the game "approachable and exciting to players of all skill levels," while ensuring that it remains rewarding to the truly hardcore.

The post begins by taking a look at the game's core combat, which contains "a number of weapons and abilities that are lower-twitch and lower-skill," such as beam weapons, AoE abilities, and splash damage. The post goes on to discuss a number of potential solutions to these problems, such as changing the high-splash-damage plasma cannon into a gun that deals lower splash damage, but with devastating direct-hit damage. It's an interesting read for players who are looking for a bit more skill-based gameplay in their MMOs, and Firefall fans in general would do well to go check out the full post on the game's official site.

All Points Bulletin: Reloaded offers free one-day premium membership with patch 1.8

Patches, News items, Free-to-play, All Points Bulletin, Crime, Promotions

Screenshot -- All Points Bulletin: Reloaded
All Points Bulletin: Reloaded's patch 1.8 is now live, and GamersFirst is offering a special deal for players who want to jump in and experience some cops-and-robbers mayhem. Any APB players who log in within the next seven days will find a free one-day premium membership code on their accounts. These codes can be redeemed for, as the name would suggest, one free day of premium membership, which grants bonuses such as a 20% discount on the new cash-shop items.

The one-day premium bonus makes this the perfect time for veteran and new players alike to jump into San Paro and experience all of the new features of 1.8 and the recently released patch 1.7, each of which introduced a wealth of content such as fight club challenges, new weapon mods and skins, and more. To get in on the action for yourself, head on over to the game's official site.

Command & Conquer: Tiberium Alliance browser title launches today

Sci-fi, Game mechanics, Launches, MMO industry, New titles, News items, Free-to-play, Browser, MMORTS

Command & Conquer: Tiberium Alliances trailer
Command & Conquer fans, today's a banner day. The latest entry in the long-running franchise is Tiberium Alliances, a free-to-play browser-based title that's now available. You can pick from either the Global Defense Initiative or Nod factions, then harvest resources, build giant armies, and foster strategic alliances as you will your side to ultimate victory.

Players can take on the AI or each other, and TA's integrated status and news feeds makes it easier than ever to keep abreast of both in-game happenings and development rumblings. The game can be played on your desktop, your smartphone, or your tablet. Head to the official website to sign up and get started. Don't forget to check out the launch trailer after the break, and look for Massively's impressions on the game later this week in MMObility.

[Source: Electronic Arts press release]

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