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Flameseeker Chronicles

Flameseeker Chronicles: What lies ahead

Fantasy, Guild Wars 2, Massively Meta, Flameseeker Chronicles

Pre-Searing
To say last week was exciting for Guild Wars 2 fans is a bit of an understatement. Mike O'Brien gave the community the news it's been dying to hear, Ree Soesbee told us all about the Jotun (no, seriously, I hate those guys and their stupid KDs), and... well, some other things happened too.

We've got lots to talk about, so hit the jump and let's dive right in.

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Flameseeker Chronicles: We don't need no stinkin' endgame

Fantasy, Endgame, Guild Wars 2, Flameseeker Chronicles

What's at the end of the road?
We talked a lot about the concepts of endgame and raiding on last week's Guildcast, but since not everyone has had time to watch it (and because the subject is still knocking around in my head), I want to address it a little more in this week's Flameseeker Chronicles.

There are so many assumptions and so much speculation and so much talk about the concept as a whole and how it applies to Guild Wars 2, so let's dive on in.

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Flameseeker Chronicles: Efficient Hall of Monuments progress

Fantasy, Guild Wars, Guild Wars 2, Flameseeker Chronicles, Guides

Make your Hall of Monuments look like this!
Guild Wars 2 is drawing ever closer. It may not feel like it sometimes, but it's getting nearer each day. A lot of fans are easing the pain of the wait by playing through Guild Wars 1 in an effort to beef up their Hall of Monuments scores for the day GW2 arrives.

The Hall of Monuments in GW might only award titles and cosmetic goodies, but we gamers do love our shinies, so lots of people are diving into present-day Tyria to make some HoM progress while they wait for GW2. I posted a series of Hall of Monuments guides almost a year and a half ago, and while most of it has stood the test of time very well, I want to revisit it.

The reason I want to do this is to smooth the path a little more. So many people are still coming into Guild Wars for this reason, and starting from scratch with such an enormous goal can make a lot of them throw in the towel. Thankfully, ArenaNet has added some features into the game in the past few years that can make your Hall of Monuments progress more "hare" and less "tortoise," with the same prizes at the end. They all work together so you can get the most of your travels through Tyria in a much shorter time.

This one's for the min-maxers, so follow along to read about three simple things you can keep an eye on to speed up your HoM progress!

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Flameseeker Chronicles: ArenaNet talks PvE vs. PvP

Fantasy, Guild Wars, Interviews, PvP, PvE, Guild Wars 2, Flameseeker Chronicles

Ascalon Catacombs GW2 dungeon
"I don't care for PvP, so Guild Wars 2 doesn't really interest me."

This is something that I've heard with some regularity over the past year or two, and every time I sort of shake my head in confusion. How could anyone perceive Guild Wars 2 as a PvP-only game? Really, just take a look at what we've seen from the development team and how PvE-centric it is and it seems that you'd get the impression that if anything, there's more of a PvE focus.

Of course, I can see where this perception comes from -- Guild Wars 1 holds the same perception for a lot of people, so it carries over. As a huge fan of both games and a pure PvE player, I thought it would be fun to take this week and clear things up. Eric Flannum and John Stumme were kind enough to help, stepping in to answer a few questions about the balance of things both past and present. Curious about what they have to say? Click past the cut and take a look!

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Flameseeker Chronicles: Guild Wars' elite areas -- Urgoz's Warren

Fantasy, Guild Wars, Flameseeker Chronicles, Guides, Dungeons

Urgoz starting area
All was quiet at ArenaNet last week as the various members of the Guild Wars 2 team enjoyed a well-deserved vacation. I'm going to consider it a welcome breather after being drowned in so many squee-worthy updates the previous week and take the opportunity to turn my attention back to Guild Wars 1 and another elite area: Urgoz's Warren.

I really enjoy Urgoz's Warren for a couple of reasons. Obviously, it gives me tons of Kurzick faction, but once you've got the hang of it, it's a fun challenge even without the perks. It's full of environmental effects and hidden enemies that prevent you from simply charging in and blasting away, so you have to think ahead, be careful, and play strategically.

Follow along after the jump and we'll take a closer look.

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Flameseeker Chronicles: High achievers

Fantasy, Guild Wars, Game mechanics, Guild Wars 2, Flameseeker Chronicles

Charr SMASH
Well, ArenaNet certainly didn't let 2011 go out on a quiet note. The team had a few last tricks up its sleeve before closing down shop until the new year. We chatted with Eric Flannum about the Guild Wars 2 Mesmer, and the newest ArenaNet blog post contained some exciting talk of combat, achievements, and some tweaking to the Thief class.

I loved hearing about the updates to the Thief and to combat because the fact that the developers are talking about fine-tuning says good things to me about the development process. However, it was the talk of achievements that really caught my attention because it's such a sweeping, game-wide system. Follow along after the jump and let's take a closer look!

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Flameseeker Chronicles: Why must they starve then drown us?

Fantasy, Guild Wars, Classes, Events, in-game, Opinion, Guild Wars 2, Flameseeker Chronicles

Kamadan Wintersday
Today's Flameseeker Chronicles title comes to you courtesy of one of Massively's livestream team members, echoing the wails of many news-starved fans of all things Tyrian. In a classic case of 'be careful what you wish for," we got the Guild Wars 2 Mesmer, two enormous Q&A sessions with the devs, a bit of closed beta news, and Wintersday and new costumes in Guild Wars 1, all in just a few short days.

I need to lie down.

While I do that, follow along after the jump for a rundown of all the excitement of last week.

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Flameseeker Chronicles: Guild Wars' elite areas -- The Underworld

Fantasy, Guild Wars, Flameseeker Chronicles, Guides

The Underworld
All is still quiet on the Guild Wars 2 front, and I'm almost thankful since I was hoping to be able to go over The Underworld in Guild Wars this week. There's a lot more to say about this area because it's so much more difficult, but you can do it -- I promise. The general tips I gave last week apply to this area as much as the others, so take a moment to skim through those as well.

There's so much to say that I'm anxious to dive right in, so let's not waste any time. Follow along after the cut!

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Flameseeker Chronicles: Guild Wars' elite areas -- The Fissure of Woe

Fantasy, Guild Wars, Flameseeker Chronicles, Guides

Forest of the Wailing Lord
As 2011 draws to a close and hordes of hopeful Guild Wars 2 fans look to 2012 for a possible launch, people are beginning to turn eyes back to the Hall of Monuments. (No, stop that. We're not debating launch dates; I'm just saying.) It's been over a year since ArenaNet unveiled the Hall of Monuments calculator. I wrote the Road to 50 Hall of Monuments guide series right away, so you guys probably have the basics done and are looking at some of the more challenging parts of Guild Wars. If you're not familiar with the series, I definitely recommend you check it out -- there are separate guides for those who are starting with only three points, those who are aiming for 30 points, and those who want to go all 50.

With that in mind, I want to spend some time on one of my favorite parts of the game: elite areas. If you've finished all three campaigns and the expansion -- preferably both in normal and hard mode -- and you're ready for a bigger challenge, it's time to take on the elite areas. I'll be focusing on one elite area each week while we wait for Guild Wars 2 news, so follow along and let's get you started on the first area: the Fissure of Woe. Ready, set, kill!

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Flameseeker Chronicles: Memory lane and the delights of anticipation

Fantasy, Guild Wars, Events, real-world, Guild Wars 2, Flameseeker Chronicles

GW pre-searing
The clock is ticking -- 2011 is winding down (less than six weeks left!) and Guild Wars 2 fans everywhere have closed beta on the brain. This news has been out there for a very long time, but just to eliminate any confusion, I'll go straight to a recent quote from Martin Kerstein: "We will enter CBT before the end of the year, and depending on the results we get from it, we will decide on Open Beta and Launch." The phrase "small closed beta" has also been tossed around, so I seriously doubt ArenaNet plans to go all BioWare on us and start slinging hundreds of thousands of keys in every direction. (Of course, Star Wars: The Old Republic is exactly one month out from launch at this point, and Guild Wars 2 is definitely not.)

That doesn't stop us, the fans, from having a pile of questions. When will the beta start? How many people will get in? How long will it last? Will it be ongoing or weekends only? What is the development team hoping to focus on? Only time will tell, but it doesn't stop us from waiting, wondering, and anticipating. (Aside to the developers: I'm out of town this Wednesday through Sunday. Please don't do anything then.)

There's a lot to look forward to, but at the moment we're in the lull that comes after new information has been revealed, dissected, and discussed to pieces. We're waiting for whatever comes next, so I'm going to take the opportunity to look in the other direction: back. Follow along after the jump to join me on memory lane.

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Flameseeker Chronicles: The news doors haven't shut... yet

Fantasy, Guild Wars 2, Flameseeker Chronicles

More news! More updates! Be still my heart! No, seriously. It does my fangirl heart such good to see all of these cool updates and details about Guild Wars 2 over the past few weeks. Between the animation updates, the skill updates, and the earnings call, there's plenty to discuss.

I was so excited to see the updated cutscenes, although I couldn't stop giggling at the male character shifting from foot to foot -- I kept waiting for him to ask the Priestess of Dwayna where the bathroom was. That's not a reflection on ArenaNet's design team so much as a testament to my years as the mother of a boy. It's all about the bathroom humor around here.

The new skill acquisition system was great in my book, and the news from the earnings call... well, why don't you follow along after the cut and we'll delve into all of that more deeply.

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Flameseeker Chronicles: C-C-C-Combo maker

Fantasy, Classes, Opinion, Guild Wars 2, Flameseeker Chronicles

Flameseeker Chronicles
Sing hallelujah, for the Guild Wars 2 news drought is over! (The information gates may now slam shut for another excruciating period of time, but I'm choosing not to think about that.) Jon Peters brought us all sorts of exciting information on pets, Engineer changes, and cross-profession combos last week on the ArenaNet blog.

Now that we've had some time to absorb the news and talk it over, I wanted to take some time to look at it more closely, particularly the cross-profession combos. Follow along after the jump and let's get started!

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Flameseeker Chronicles: Zola's a little cranky, and so am I

Fantasy, Guild Wars, Events, in-game, Opinion, Flameseeker Chronicles

Halloween is here! OK, technically Halloween has been in Tyria for a week and a half, but Mad King Thorn is here today! By now, everyone's hit Lion's Arch and Kamadan to pick up festival masks, we've mobbed the King in the hopes of getting chosen for Rock Paper Scissors, and we've laughed at his delightfully horrible jokes. (And before you even ask, yes, the pumpkin-on-head joke still cracks me up.)

I've thoroughly enjoyed almost all of Halloween 2011 in Guild Wars. Yep, I said almost. There's a single aspect of this festival that stands out very strongly and unpleasantly to me. Follow along after the jump, and let's talk it over.

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Flameseeker Chronicles: Pumpkinhead edition

Fantasy, Guild Wars, Events, real-world, Events, in-game, Flameseeker Chronicles

Costumes. Love!
Halloween is here! Yes, yes, it's here in real life, but it's here in Tyria as well! Halloween is one of my favorite Guild Wars celebrations for a lot of silly reasons. I love tapping the "R" key and unleashing a string of Ghosts-in-the-Box, I love the costumes, I love the beleaguered citizens of Lion's Arch and Kamadan (they're so funny and mopey in their transformed states!), and most of all I love the Mad King Thorn and his stupid jokes. I know they're lame and I don't care. The pumpkin-on-head joke slays me every year.

As of this writing, the new quests haven't dropped yet, but there's still plenty to do. Follow along after the jump and let's take a look at what's going on in Tyria!

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Flameseeker Chronicles: A closer look at the Grawl of Guild Wars 2

Fantasy, Guild Wars, Guild Wars 2, Races, Flameseeker Chronicles

Grawl, take one
I was pretty excited to see this week's addition to the ArenaNet blog for a couple of reasons reasons. First, I'm a big fan of Jeff Grubb's style of storytelling. It's clear, informative, and entertaining, with just enough of Jeff's wry sense of humor to surprise a laugh out of me now and again.

Second, it's about the Grawl! This is a race that I really underappreciated in the past, just like the blog entry said. The Grawl came to my attention only when I was giggling as my miniature Grawl talked to himself while running behind me, raging at multiple Grawl Udolytes in hard mode, and cracking up while watching one of my favorite fan videos.

I want to take a closer look at the Grawl, but there's more -- it was an exciting week in Tyria, so follow along after the jump and let's get started!

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