| Mail |
You might also like: WoW Insider, Joystiq, and more

Firefall

Not So Massively: Behind the scenes of FPS and MOBA development

Betas, Sci-Fi, Video, Game Mechanics, New Titles, Patches, Previews, PvP, News Items, PvE, Free-to-Play, MMOFPS, Dev Diaries, Not So Massively, MOBA, League of Legends, Firefall

Not So Massively title image
Heroes of Newerth's Patch 3.0 was released this week, updating the game with new graphics and adding bots. The revamp is part of a move to capture gamers who are unfamiliar with the MOBA genre by lowering the barrier to entry. Upcoming MOBA Sins of a Dark Age detailed its own plans to revamp the MOBA genre with its new Realm Quest feature in a new development diary this week. Third-person MOBA SMITE continued beta development with the introduction of its new melee magical tank, Vulcan, the Smith of the Gods.

League of Legends officially started its third competitive season this week, complete with a new Championship Series website and live matches scheduled every week. Online FPS Blacklight: Retribution prepared for its upcoming competitive games with updates to the weapon recoil system, and Firefall announced plans to solve its PvP balance issues with standardised "regulation" PvP gear. We also got a look behind the scenes of upcoming co-op FPS Warframe, which lets players run along walls like ninjas.

Bloodline Champions showed more signs of reaching the end of its lifetime this week as developers shut down the game's Russian servers. Online FPS Bullet Run abruptly reached the end of its own life this week when Sony Online Entertainment announced the game will close its doors on March 8th. The announcement came as a surprise to many who weren't even aware of the game's release. Path of Exile's playerbase continued to grow this week, reaching a peak of over 70,000 players and causing some server stability problems.

Continue Reading

Leaderboard: PvP power vs. PvP specialization

Sci-Fi, Game Mechanics, MMO Industry, PvP, Opinion, Free-to-Play, Leaderboard, Firefall

Firefall PvP
One of an MMO designer's biggest challenges seems to be reconciling PvP and PvE in a game with gear progression. Another example of such comes courtesy of Red 5 Studios latest Firefall dev blog, where the team basically says that it's doing away with both PvP gear and tiers because of balance concerns.

While the approach that Red 5 is taking is certainly valid, another alternative would be to parcel out PvP progression as a series of specialization choices instead of across-the-board power boosts. For today's Leaderboard, we'd like to know which of these paths you'd prefer, or if you think that MMO PvP is simply a lost cause. Vote after the cut!

Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

Continue Reading

Red 5 removing Firefall PvP tiers, adding 'regulation' battleframes

Betas, Sci-Fi, Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Free-to-Play, Firefall

Firefall battleframes
Big changes are coming to Firefall's battleframes (the bulky suits of super-armor that serve as the game's class analogue, if you're wondering).

A new dev blog by Red 5 Studios outlines the reasons behind the changes, which, from a high-level view, boil down to the fact that it is "not possible to provide a balanced and entertaining experience in both PvE and PvP for both types of players if both realms use the same gear."

Red 5's current solution is to disallow crafted equipment in PvP and instead mandate that every PvPer use "regulation" gear. PvP tiers are also being removed, mainly because they "make it much harder for our matchmaker to do its job, which means it's much harder for us to provide balanced and fun games to our players," Red 5 explains.

Firefall blasts its doors open for a beta weekend

Betas, Sci-Fi, Trailers, Video, Contests, News Items, Free-to-Play, MMOFPS, Firefall

The monocle makes it clear that while this man is shooting up bugs, he is doing so with the stiffest of upper lips.
Are you ready to strap on some armor, load up a gun, and go shoot things like they've never been shot before? The staff behind Firefall certainly hopes so because the game is opening its gates on Friday, January 25th, for the first of three upcoming beta weekend events. Everyone can log in and play for free starting at 1 p.m. EST, but the developers have also decided to sweeten the pot slightly by adding a contest to the weekend festivities.

The Skillshot Contest will be running during the open event and is available to all participants in the beta, even normal closed testers. Take a video or screenshot of your best moments for a chance to win prize packs including new Razer mice and Firefall gear. In addition, all participants will receive a special decal in-game to place on their battleframes. If you still need a little more convincing, you can check out a new trailer for the weekend just past the break.

[Source: Red 5 Studios press release]

Continue Reading

Red 5 adds European Firefall servers, preps for another beta weekend

Betas, Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Free-to-Play, Firefall

Firefall crab thing
Firefall's eternal beta continues, and Red 5 Studios has just announced the launch of new European servers for its sci-fi MMO shooter. The firm has been hosting 48-hour beta weekend events designed to stress test its hardware, and the latest such is slated for December 7th through December 9th.

Last weekend's test featured "a successful dark launch" of the new Euro shards, which are now fully functional and stable for the upcoming event. Red 5 says that there is plenty of new open-world content for testers to poke and prod, including new bosses, new encounters, areas, and missions, and the Chosen Warfront.

You can learn more about the game and sign up for the beta weekends at the official Firefall website.

[Source: Red 5 press release]

Firefall beta weekend schedule released [Updated]

Betas, Sci-Fi, Events (In-Game), News Items, Free-to-Play, MMOFPS, Firefall

firefall beta weekends schedule
If you've been watching Firefall from afar, salivating over news tidbits and dreaming of one day getting to actually play the game yourself, today is a very special day. Not because you get into the game today, of course, but because there's finally a schedule for when you can expect to play. No, there isn't a release date. There is, however, a beta weekend schedule!

Starting on November 9th, November 30th, and December 7th, the betas will run for 48 hours. During each of those weekends, there'll be a specific theme to the testing. You'll have a chance to call down thumpers like a lunatic, wage war against indigenous wildlife, and beat back the Chosen.

Get more information or sign up on the beta page on the official site. Note that not everyone who signs up is guaranteed access; the team will be sending out invites to registered players in batches throughout the beta weekends.

[Update: We've clarified that not everyone who signs up is guaranteed a spot in the beta, though with the planned stress tests, your chances look pretty good!]

Not So Massively: Halloween events, tournaments and character reveals

Betas, Video, Culture, Events (In-Game), Game Mechanics, Lore, New Titles, Patches, PvP, News Items, Free-to-Play, Dev Diaries, Not So Massively, MOBA, League of Legends, Diablo III, Firefall

Not So Massively title image
League of Legends introduced its upcoming third competitive season with an article explaining how European teams can qualify to enter next year's championship and compete for massive cash prizes. Dota 2 temporarily turned MMO this week with its Diretide Halloween map that turns the game into a collection quest and then a 10-man raid.

SMITE revealed its new god Loki, adding a deadly backstabbing assassin to the game's growing roster of characters. Guardians of Middle-Earth also released its first two real hard carries this week with a Battle Profile on Ori and Agandaûr, two characters whose ability power scales up with each use. Heroes of Newerth's inclusive competitive league HoNTour got off to a great start this week despite early setbacks.

Upcoming action RPG Path of Exile spruced up its website this week and released its anticipated PvP arena patch. Diablo III players have reported that monsters with the Reflect Damage affix are almost impossible to kill in higher Monster Power levels. Finally, the first Firefall Fest saw special guests Athene, Felicia Day, and Wil Wheaton trying the game for the first time, and Blacklight: Retribution released its Evacuation update.

Continue Reading

Watch Nathan Fillion, Wil Wheaton, and Felicia Day play Firefall

Betas, Sci-Fi, Video, Events (Real-World), New Titles, Patches, News Items, Free-to-Play, Firefall

Firefall treats players to Fest videos and a Halloween patch
You can't beat getting some Halloween treats without having to go out in the rain knocking on doors. It's no trick -- Red 5 Studios is giving out plenty of goodies to FireFall fans this week. First up is hours of video featuring famous gamer stars checking out the upcoming shooter.

Last week, the studio livestreamed FireFall Fest, an event depicting a number of celebrities -- Nathan Fillion, Wil Wheaton, and Felicia Day, to name just a few -- playing FireFall along with the community. But even if you missed an episode or two, Red 5 has saved the recordings for your viewing pleasure. Check out the highlight reels of day one and day six after the break, then head to the official site for links to watch the full two-plus-hour videos for each day.

FireFall is also offering fans a special Halloween patch. Along with spooky masks and other appropriate decor, beta players will find new monsters to kill and new abilities to use. For a full list of all of the Halloween goodies, head to the patch notes.

Continue Reading

Firefall Fest schedules celebrity livestreams

Betas, Sci-Fi, Events (Real-World), Free-to-Play, Livestream, Firefall

Firefall Fest schedules celebrity livestreams
If you're missing one of your favorite celebrities next week, you might want to check with Red 5 Studios. The makers of Firefall have kidnapped, er, enticed several popular stars to check out the game via an interactive livestreaming event called Firefall Fest. Among the celebs participating are Wil Wheaton, Felicia Day, and Nathan Fillion.

Red 5 has posted the schedule for the livestreams, which start on October 22nd and continue through the 27th. In addition to letting you hear what your favorite star or group has to say about the game and seeing said game in action, Red 5 is handing out daily prizes to viewers.

The studio also announced that any player who purchases a Firefall Founders Pack during this week will get immediate beta access, and all founders get snag additional in-game items just by watching.

Firefall's latest dev diary highlights Chosen Warfront metagame

Betas, Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, Free-to-Play, MMOFPS, Dev Diaries, Firefall

Firefall's lates dev diary highlights Chosen Warfront metagame
Last week, Red 5 Studios discussed changing Firefall's progression system. In the newest developer blog, attention turns to the upcoming Chosen Warfront feature ("warfront" being the moniker given the ongoing war between the Chosen and the Accord factions). The Chosen Warfront dynamic aims to create a deeper metagame, giving players the chance to take the fight to the Chosen solo or in groups to keep the lands safe.

Designer Clancy Powell explains the feature by telling folks to think of the Chosen Warfront as a Real-Time Strategy (RTS) game, where the Chosen and the Accord will be working to control territories and resources and build up military forces by implementing different strategies for both offensive and defensive goals.

Developers are currently working on a number of events, including Chosen Thumpers and Chosen Drop Pods, as well as reworking the watchtowers from the ground up. The changes won't stop here; over time, devs want to add multiple types of objectives to add more variety to the warfront dynamic. More details can be found in the full developer blog.

Firefall extrapolates on its new progression system

Sci-Fi, Classes, New Titles, Free-to-Play, Firefall

Firefall extrapolates on its new progression system
Hot on the heals of its blog post about dynamic events, Red 5 Studios now hopes to change up the whole progression system in its third-person shooter Firefall. The development team revamped the existing mostly linear advancement system to a more dynamic (there's that word again) skill-tree system. And now, Lead Class Designer Dave Williams has posted that the team that the team wanted to "increase the number of choices that were available to players within their progression."

Williams explains that players generally pick a battleframe based on their individual playstyles. With the skill trees, a player can break that playstyle down even further. He gives the example of a Mammoth Dreadnaught vs. a Rhino Dreadnaught. The Mammoth builds heavier defenses, whereas the Rhino packs a heavier punch.

MMOs and other online games are trending away from the linear progression style to a more horizontal progression style. Firefall is heading in that direction, too. Will this be enough push Firefall toward being the next great online shooter? Red 5 hopes so.

Not So Massively: Diablo III's Monster Power system and LoL's World Championships

Betas, Events (Real-World), Game Mechanics, New Titles, Patches, News Items, PvE, Free-to-Play, Not So Massively, MOBA, League of Legends, Diablo III, Firefall

Not So Massively title image
This week Riot Games revealed details of the League of Legends $2,000,000 World Championship that's just two weeks away. Dota 2 celebrated its own world champions with a new blog post dedicated to the Aegis of Champions plaque given to this year's winners of The International. Upcoming console MOBA Guardians of Middle-earth showed off its PAX 2012 recap video this week, and Heroes of Newerth revealed its new hero, Solstice, who transforms during the night.

Torchlight II continues to dominate the game charts this week with impressive sales on Steam and even more impressive Metacritic scores. Upcoming free-to-play action RPG Path of Exile took another big step toward release this week with the addition of voice acting to quests. And Blizzard revealed details on Diablo III's next big patch, discussing increased legendary drop rates and the new Monster Power system that will let players customise their own difficulty levels.

Upcoming FPS Firefall revealed its impressive plans for Dynamic Events this week, with both local events and global invasions on the menu. Finally, Blacklight: Retribution followed last week's sniper montage contest with details of a new sniper-focused map and a new sniper rifle that would make Counterstrike players cry.

Continue Reading

Firefall devs talk about dynamic events

Sci-Fi, Game Mechanics, News Items, PvE, Free-to-Play, MMOFPS, Dev Diaries, Firefall

Firefall devs talk about dynamic events
Just how dynamic is Firefall? Not dynamic enough, according to Red 5 Studios. In an effort to up the dynamism of the game, the development team is introducing some changes -- specifically, dynamic world events are going to be added to the world. They're so dynamical, it's even part of the name.

These new events come in two big categories: local and global. Both the local and global flavors can be world events, which are automagically activated by the game, or on-demand events, which are triggered by players. Global dynamic events are meant to reinforce the large themes of Firefall, while local events are all about what's going on in a specific region. The team is developing events to be engaging, varied, accessible, cooperative, and connected to the story of the world and regions in a meaningful way.

For a look at the type of events the team is working on, hit up the official blog post.

Not So Massively: Torchlight II free demo, Diablo III's Ubers revealed

Betas, Game Mechanics, New Titles, Patches, PvP, News Items, PvE, Free-to-Play, Not So Massively, MOBA, League of Legends, Diablo III, Firefall

Not So Massively title image
It's been a long time coming, but Torchlight II is finally here, and you can play a demo version of it completely free. Diablo III fansite Diablofans has been digging around in the test realm patch files to find out how the game's new Uber bosses works and what awesome rewards can be found by fighting them. Path of Exile celebrates its fourth successful public stress test weekend and looks at an interesting character build that lets players kills monsters by setting themselves on fire.

League of Legends released details of its next champion this week, the stealthy insectoid Kha'Zix, who can evolve his abilities in the middle of a game. Dota 2 officially released classic champion Meepo The Geomancer this week, and upcoming MOBA Prime World announced an odd new "PvEvP" game mode. Upcoming FPS Firefall came under fire from some beta testers this week for the unpolished state of its current beta client, and Blacklight: Retribution released the winning video of its bolt-action rifle montage contest.

Continue Reading

The Firing Line: On Firefall forum censorship

Betas, Sci-Fi, Culture, Game Mechanics, MMO Industry, New Titles, News Items, Opinion, Free-to-Play, The Firing Line, Firefall

The Firing Line - On Firefall forum censorship
The Massively tip line is a curious creature. It's cantankerous, unpredictable, and just as likely to bite your leg as it is to rub itself against your shins and let loose with a rumble of contentment. Despite the low signal-to-noise ratio, we do get useful info from our tipsters, often in the form of breaking news, obscure and interesting tidbits, and ideas for further coverage.

This week's Firing Line falls under that last category, as we received word from one tipster that something is rotten in the state of Firefall.

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW