There's something about militaristic science-fiction shooters that brings out the piano in the composer, isn't there? That's what I was thinking when I first heard one of the Firefall
themes. Not that the track was bad, just that it made me wonder why these simple piano themes have been linked to such games. Oh, it's probably because of Halo
, but I'd like to think that there are greater reasons than that.
So this week we're going to be taking a crash course on the Firefall
soundtrack. As far as I know, composers Michael Bross
and Boon Sim
's score isn't available to buy or download anywhere, so the avid video game score collector is going to have to do a little digital yoga to coax those files out of the library. I think it's worth hunting around for it, as Firefall's
music is an obvious labor of love and a desire to create a quality product.
"Initially, we experimented with something that was mostly synth-driven and atmospheric," Bross said in an interview
, "but then there was a desire from the team to have something that leaned toward the orchestral. Over time, though, we settled into something that combined both orchestral and modern elements that lend very well to an epic but atmospheric feel."