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Final Fantasy XIV

Choose My Adventure: So much punching in Final Fantasy XIV

Fantasy, Polls, PvE, Hands-On, Consoles, Choose My Adventure, Final Fantasy XIV, Subscription, MMORPG

Final Fantasy XIV
Last week's Choose My Adventure polls on Final Fantasy XIV were very close. With a few more votes in one direction instead of another, we'd be playing a Roegadyn arcanist or a Lalafell thaumaturge. Unfortunately for people who hate human-animal hybrids, voters selected a Miqo'te pugilist by the hair on a cat's tail (Is this a saying? It should be a saying). Consider our character's cat ears the Massively version of growing a Movember moustache.

With our hero forged and her job chosen, it's time to start adventuring.

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Final Fantasy XIV's Yoshida on housing, test servers, and post-Fanfest

Fantasy, Game Mechanics, Interviews, Patches, Endgame, News Items, Consoles, Final Fantasy XIV, Housing, Subscription

Two Massively employees in the same game at once?  The world is madness.  (No, you get no hints about who.)
Final Fantasy XIV has had a busy year, and it looks to be having a busy next year to boot. The game's first expansion is in the works and planned for a release in spring of 2015, along with another major patch to cap off the game's current patch cycle. And director/producer Naoki Yoshida continues steering the ship, working what I can only assume is a 200-hour week.

I had a chance to ask a few questions of Yoshida around the time of the first two fanfests of the year (the final one is scheduled for December in Tokyo), ranging from housing questions to the promise of public test servers to how hard it will be to establish an Eternal Bond. Jump on past the break to read the full interview!

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Final Fantasy XIV introduces character rename service

Fantasy, Culture, News Items, Consoles, Final Fantasy XIV, Subscription

After the renames go through we will all be named after members of XTC.  We are going on the road.  (I got Andy Partridge, so that's keen.)
You've been enjoying your time playing Final Fantasy XIV, which is good. You hadn't expected to, but you have, and that's even better. But it does make your hastily considered name of "Ffxiv Blows" a bit less than appropriate. Or perhaps you've just grown tired of your in-game avatar's appellation, whether it's a setting-appropriate name like M'lana Nyokha or a less-setting-appropriate name like Mycat Isanimrod. You don't have to suffer a poor name any longer, though, as the rename feature has arrived.

Character renames can now be purchased through the game's account management page per character, allowing you to type in a new character name when you're logging in much like the appearance-changing aspects of Fantasia. The cost for a single rename is $10, and they are purchased per character rather than account-wide. So if you've long been looking to alter your character's less-than-dignified sobriquet, you can do that now.

The Stream Team: Starting out in Final Fantasy XIV

Fantasy, Video, PvE, Massively Meta, Hands-On, Final Fantasy XIV, Livestream, The Stream Team, Subscription, MMORPG

FFXIV
Massively's Mike Foster is ready to start his career as an adorable Miqo'te pugilist in Final Fantasy XIV, thanks to last week's Choose My Adventure polls and a little bit of leftover currency in his Steam wallet. Tune in tonight as Mike checks out FFXIV's starting levels and works to familiarize himself with the vast, pretty world of Eorzea. The pugilizing starts at 7:00 p.m. EST.

Game: Final Fantasy XIV
Host: Mike Foster
Date: Monday, November 10th, 2014
Time: 7:00 p.m. EST

Enjoy our Stream Team video below.

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The Mog Log: Final Fantasy XIV and approaching the end of the story

Fantasy, Lore, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

All things go, all things go.
All right, Final Fantasy XIV isn't really approaching the end of its story. If you think that Heavensward won't include its own set of story missions, well, suffice it to say you are almost certainly wrong. But the ending of the 2.0 storyline will be like closing a chapter in a book, and this patch is the first step along that path. The next patch will close the chapter and begin anew, bringing us down unfamiliar roads.

As a result, parts of this patch flirted with important story parts. Others flung themselves right ahead in ways that I hadn't expected. As always, this post will contain spoilers for 2.4's story, so if you haven't already seen all of it yet, be warned. It will not, however, contain spoilers for the Final Coil in any meaningful way. So if you've held off from the spoilers already swirling about that, fear not. Some of you are quite possibly working on that now.

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One Shots: Snowblind

Screenshots, Culture, Star Trek Online, One Shots, Champions Online, RIFT, Final Fantasy XIV, Miscellaneous

Water comes in many forms: gas, liquid, squirt gun, and cheaper beverage option to Olive Garden's wine menu. It can also be frozen in a variety of ways, which makes it perfect for an aquatic-themed expansion as seen in our first screenshot for the week.

"Here's a picture from RIFT's expansion, Nightmare Tide," reader Bill sent in. "This is from the glacier area above the main city. The main city is deep underwater and is protected by a blue 'bubble' that extends just above the water line. To reach the upper areas, you use a bouncer (near portals) that shoots you up and into the water."

Caution: Do not look at this screenshot for too long, lest you be robbed of your sight by the blinding glare.

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Final Fantasy XIV opens up a free login weekend, Steam demo

Fantasy, Patches, News Items, Consoles, Final Fantasy XIV, Promotions, Subscription

Iceheart sure gets some keen theme music.
Have you been taking a break from Final Fantasy XIV recently? Do you want to see what the game's most recent patch brings to the table before deciding to resubscribe or not? Then go ahead and log in over the weekend because everyone with a registered copy of the game will be eligible to log in and check out the game for free. It might not be enough time to check out everything in the patch, but it's enough time to see some of it, at least.

If you don't already have the game, you can play the free 14-day trial demo on Steam, where the game is on sale for $12 for the next week.

The free reactivation starts 3 a.m. EST on November 7th and runs until 3 a.m. EST on November 10th. This latest patch adds the new Rogue class, three new dungeons, a new battle against the primal Shiva, and several other quests and quality of life improvements. But you don't have to take our word for it; you can dive back in and give it a shot for yourself.

Choose My Adventure: Final Fantasying

Fantasy, Polls, PvE, Hands-On, Choose My Adventure, Final Fantasy XIV, Subscription, MMORPG

FFXIV
Final Fantasy, born in 1987 on the Nintendo Entertainment System, is Square-Enix's most successful franchise with over 100 million units sold in its 27-year history. Final Fantasy is essentially a constant in the games industry; there is always a current Final Fantasy game, and there is always an anticipated Final Fantasy game. No matter the day or time, thousands of people across the globe are playing one Final Fantasy or another. Final Fantasy is a Big Deal.

That's not to say everything has been sunshine and roses for the series. Fans are passionate about the brand and have had some less than stellar reactions to certain decisions in various iterations of the franchise. Perhaps the most notorious story in all of Final Fantasyland was the launch, un-launch, and re-launch of Final Fantasy XIV, which has been discussed in great depth here at Massively.

It's been over a year since Final Fantasy XIV became Final Fantasy XIV: A Realm Reborn. And with a new expansion on the way and the massive patch 2.4 freshly live, there's no better time to leap into this title to see what we can see in this month's edition of Choose My Adventure.

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The Mog Log: Exploring Final Fantasy XIV's 2.4 dungeons

Fantasy, Game Mechanics, Patches, Endgame, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Guides, Subscription

I told you that story so I could tell you this one.
The first time I ran the new dungeons added to Final Fantasy XIV in patch 2.4, I was kind of surprised. They seemed a lot harder, and I hit more wipes on the way to the end than I had while learning the 2.3 dungeons. After a couple of additional runs, though, I don't think they're really all that bad, just replete with mechanics that are sort of designed to trip groups up and with more than a few nasty surprises.

It also helped that I was running with Ninja after the first runs, so that felt more natural.

As it's been less than a week since the dungeons were added, it seems like a fine time to give you lovely folks a guide to what's going on in here and what needs to be done. So let's chatter about the new dungeons you'll be running in Expert roulettes for that beautiful poetics armor.

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The Mog Log Extra: Hands-on with Final Fantasy XIV's new Ninja

Fantasy, Classes, Game Mechanics, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Guides, Subscription

Don't be a ninny!
This week's patch 2.4 for Final Fantasy XIV added in a new class and job: the Rogue and Ninja. It's the first addition to the game since 2.0's Arcanist, Summoner, and Scholar, and as was true with those classes those, this week you could not take two steps outside of Limsa Lominsa without seeing a flurry of Rogues everywhere, thus rather obviating the "stealthy" part of the whole stealthy assassin gimmick they have going.

Of course, only a few Rogues reach maturity from their Limsan spawning grounds.

But maybe you're in it for the long haul. You want this to be your new main, you want to understand how to play this class in the endgame, and you want to be one of the best darn dagger-wielding maniacs the game has ever seen. I cannot tell you how to be one of the best, but I can at least give you the benefits of my insights from having relentlessly pushed at the class and learned what makes it tick.

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Final Fantasy XIV patch 2.4 has a slightly bumpy release

Fantasy, Bugs, Patches, Final Fantasy XIV, Subscription

ffxiv
Today you may not hear much from your friends playing Final Fantasy XIV, as the long-awaited Patch 2.4 is now live and kicking. It's a sizable content update full of quests, instances, and of course the new Rogue class and Ninja job.

We've been reading up on the patch notes since late last week, although there are a few issues keeping this release from being completely smooth. Square-Enix noted that there are problems with chocobos getting stuck in their stables and said that new character creation may be restricted during more busy periods.

The Mog Log: Dark Knight is a tank in Final Fantasy XIV

Fantasy, Classes, Expansions, Lore, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

Yes, even if you cry, that headline is still true.
I can't really stop talking about Final Fantasy XIV when it's been weeks of news feasts for the game, can I? Hot on the heels of the last fanfest, the one-day London fanfest happened, and the development team compensated for the shortened overall time by filling the keynote with revelations. The Vanu Vanu are a thing which I currently want to cuddle, we will get personal airships, and we're getting Dark Knight -- a job that starts at level 1 with no base class, breaking all the established rules of the game.

Oh, and it's a tank.

There were basically two sets of reactions to this news. The first group was busy releasing its collective gasp of joy that it had been holding on to since Dark Knight was practically revealed in Las Vegas. The second group was screaming to the heavens about the fact that this job was going to be a tank instead of a DPS. So it merits some discussion, as do the other things we know about it because boy, Tank #3 is going to be a weird one.

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Final Fantasy XIV unveils Dark Knight and more at London Fanfest

Fantasy, Classes, Expansions, Previews, News Items, Consoles, Final Fantasy XIV, Subscription

Called it.
The second of three Final Fantasy XIV fan festivals is taking place now in London, and once again there's no shortage of information about the game's first expansion. While the Las Vegas gathering hinted at the new jobs, the first one was officially revealed today: Dark Knight, a new tank wielding a two-handed sword without any base class involved. No word on how the omission of a class will affect the leveling structure, but it was mentioned that the job will focus on dodging and parrying to reduce damage.

The keynote speech also included revealing more about the game's flying mounts, which will allow free exploration of the Heavensward areas with no need for take-off or landing. Black chocobos and single-player airships were confirmed, with a grand total of six mounts currently in development. Two beast tribes were also linked, a birdlike race called the Vanu Vanu worshipping the primal Bismarck, and the insectoid Gnath who worship Ravana. There was also a hint that the next job to be revealed will be gun-focused. More news is likely to emerge as the fanfest continues.

Final Fantasy XIV posts preliminary notes for Patch 2.4

Fantasy, Classes, Patches, Endgame, News Items, Consoles, Final Fantasy XIV, Subscription

First Naruto reference gets you kicked from the server.
Ready to take on the lady of ice, twist down the last coil of Bahamut, and start stabbing from the shadows? Final Fantasy XIV's next patch won't drop until October 28th, but you can finish any last-minute preparations you need now with the release of preliminary patch notes. The patch includes new sidequests, new main story quests, new trials and dungeons, and of course the new Rogue and Ninja.

This patch also adds in the Allagan Tomestones of Poetics, several new recipes for both Rogue/Ninja gear as well as other high-level options, and the usual assortment of bugfixes and balance improvements. Whether you're making sure to grab everything you'll need for Ninja before the patch goes live or just want to know how far you must progress before fighting Shiva, the patch notes hold a wealth of information.

Final Fantasy XIV 24-hour patch downtime and cash shop controversy [Updated]

Fantasy, Patches, News Items, Consoles, Final Fantasy XIV, Subscription

Bring it on already.
If you've got any lingering business in Final Fantasy XIV you want to get finished before patch 2.4 launches on Tuesday, you'd better get it taken care of on Sunday. Yes, Sunday. Because of the new wards being added, database maintenance will also be undertaken while the patch is being applied, and it comes down to a 24-hour maintenance downtime from 3:00 a.m. EDT on October 27th until 3:00 a.m. EDT on October 28th. The maintenance might take a bit longer to complete, but players will want to be finished up and logged off before it starts. [Edit: Square-Enix has announced that the maintenance will be extended by one hour until 4:00 a.m. EDT on October 28th.]

Patch 2.4 also introduces to the game the cash shop, which has already provoked extensive player discussion, including requests to keep past seasonal items out of the shop. Opinion on the matter is split, and there has been no official word yet from Square-Enix, although it is possible that there will be more concerns addressed during the London Fanfest this weekend.

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