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Final Fantasy XI

Final Fantasy XI brings in equipment sets and flexible skirmishes

Fantasy, Trailers, Video, Final Fantasy XI, Patches, Previews, Consoles, Subscription

Final Fantasy XI is preparing to deliver a feast of content for players this month. Square Enix whipped up a post today to share a preview of that upcoming bounty, which includes more story missions, equipment sets, and a new type of skirmish.

The studio promised that it will be moving toward the conclusion of the Seekers of Adoulin storyline with this month's patch. Players will also get to fiddle with equipment sets, which allow characters to have and swap multiple gear loadouts at will.

The big announcement is the addition of Alluvion skirmishes. These take place in "an ever-changing labyrinth" that will reward new customizable weapons to the fortunate. This update will go into effect on August 12th, but in the meanwhile you can check out its trailer after the break!

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Final Fantasy XI previews Alluvion Skirmishes

Fantasy, Final Fantasy XI, Patches, Endgame, News Items, Consoles, Subscription

So I had this great new shield, I put it down in here for a minute, and now it's gone!
Alluvion Skirmishes are the next evolution of skirmish battles for Final Fantasy XI players, pitting adventurers against a changing layout and shifting foes. Why would you take it on? Well, for a chance at great items and shields, naturally. Did you really expect otherwise? And, you know, for content that accommodates a variety of different party sizes and roles, that's nice too.

Players can take on Alluvion Skirmishes solo or in groups containing up to six players; Alter Egos are usable to fill out a party's ranks. The NPC Oston will assemble a special statue called a eudamon for players who can then enter through the pre-existing Augural Conveyers, with Rala Waterways and Cirdas Caverns being the first pair to function with Alluvion Skirmishes. For more details on time limits and inscribing shields with Arcane Glyptics, take a look at the full preview on the official site.

Square details Final Fantasy XI June update

Fantasy, Final Fantasy XI, Lore, Patches

Final Fantasy XI's upcoming June update will see a gaggle of new quests for the city of Adoulin. According to official word from Square Enix, players will "find out more about the Order of Janniston's struggles with a young man who suddenly fell ill in 'Sick and Tired,' and they'll witness the struggles of Cid's son Midras as he researches new ways to grow vegetables on the Ulbukan continent in 'Vegetable Vegetable Crisis.' Experience a different side of Adoulin with these and other serial tales!"

The June update is scheduled to drop tomorrow, June 17th. You can find out more info on the official forums.

Amazon sale discounts Defiance, FFXI, FFXIV, and Warframe

Fantasy, Sci-Fi, Final Fantasy XI, MMOFPS, Final Fantasy XIV, Promotions, Defiance, Buy-to-Play

Right now through May 31st, Amazon is throwing a truly massive Digital Game Mayhem sale. For MMO gamers, this means that you can get many titles, upgrades, and point codes for a good discount. Here are a few of the offerings:

Final Fantasy XI's May version update is on its way

Fantasy, Trailers, Video, Final Fantasy XI, Patches, News Items, Consoles, Subscription

Reading books now requires a clear of Dynamis.
You there! Are you ready for Final Fantasy XI's May version update? Are you ready for all of it? Do you know everything that's in it? Because there's a lot of stuff in there, as listed in the patch notes and as revealed in the official trailer just past the break. Sure, you could probably guess at the inclusion of new Seekers of Adoulin missions and more high-level battlefields, but there's a lot more in there.

For example, new alter egos are being added to the Trust system, including everyone's favorite limit break questgiver, Maat. Adventuring fellows get a level cap bump to 99, new Abyssea objectives are being introduced, new Job Point categories are being added... heck, there's even new food in place that can affect your pet. That's a lot of good stuff. Maybe you should watch the trailer past the break, read the patch notes, and get ready for the full update to go live on May 15th.

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Perfect Ten: Great MMO time travel adventures

World of Warcraft, City of Heroes, EverQuest II, Final Fantasy XI, Guild Wars, Lord of the Rings Online, Opinion, Star Trek Online, RuneScape, The Secret World, RIFT, Perfect Ten, Miscellaneous

Writers and geeks alike can't seem to get enough of time travel, although the ratio of horribly crafted time travel tales to fun and smart ones is pretty lopsided. I've come to realize that MMOs are positively littered with ways that players are invited to jump around the internal timeline of the game, and I wanted to share a few of them in this week's countdown.

When you think about it, the proliferation of time travel quests makes a lot of sense from a developer viewpoint. There is a ton of lore that goes into each one of these virtual worlds, but for the most part the players are affixed to a very specific (and unmoving) point in time. Hopping about in time is a great way to experience other eras and actually see history instead of just reading it in a quest box. Plus, if done right, these quests can be quite memorable.

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Final Fantasy XI getting AH bid history, merit point changes, and more

Fantasy, Final Fantasy XI, Game Mechanics, MMO Industry, Patches, News Items, PvE

Final Fantasy XI wallpaper
Final Fantasy XI's March update is bringing a bit more user friendliness to the world of Vana'diel. A post on the game's official forums notes that the patch will allow combat and magic skills to be increased in Reive battles. Additionally, the amount of merit points necessary to gain entry into high-tier battlefields is being reduced.

The game's auction house will feature new bid history options, too! Click through the links below to read further details.

Jukebox Heroes: Top 40 MMO themes, #20-11

Age of Conan, Darkfall, Final Fantasy XI, Guild Wars, Opinion, Star Wars Galaxies, Allods Online, Blade & Soul, Miscellaneous, PlanetSide 2, Defiance, Jukebox Heroes, Dragon's Prophet, Music

We're growing ever closer to my top picks for MMO theme songs, but we're not quite at the end yet. This week we are on to the third part of our Top 40 MMO main themes countdown. To repeat my self-imposed rules for this list: I limited myself to just one theme from a particular title, even if there were multiple themes in a game. Entries had to be a main theme or the closest equivalent of that; they had to be from MMOs, not from MOBAs; and I had to divorce my weighting of the track itself from the popularity of and my experience with that game. So there were no points added or subtracted based on my love of the game. I'm counting down the best music, period.

If you missed earlier parts of this series, check out themes #40-31 and #30-21. Otherwise, hit that continue button and get listening already!

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Final Fantasy producers talk player numbers, what makes an MMO fun

Fantasy, Final Fantasy XI, Culture, Game Mechanics, Interviews, MMO Industry, News Items, Final Fantasy XIV, Subscription

Final Fantasy XIV finger wag
An enterprising user on the Square-Enix forums has translated a lengthy interview with Final Fantasy XIV producer Naoki Yoshida, Final Fantasy XI producer Akihiko Matsui, and Dragon Quest X producer Yousuke Saito. The piece originally ran on 4gamer.net, and it focuses on everything from the three developers' backgrounds to what makes an MMORPG fun.

Yoshida also drops a few hints about A Realm Reborn's player numbers, which include approximately 1.8 million accounts and 500,000 daily active users worldwide.

[Thanks Rohan!]

Perfect Ten: Game franchises that became MMOs

World of Warcraft, Dungeons and Dragons Online, Final Fantasy XI, MMO Industry, Warhammer Online, Opinion, Ultima Online, Champions Online, Star Wars: The Old Republic, Final Fantasy XIV, Allods Online, Perfect Ten, Miscellaneous, Neverwinter, The Elder Scrolls Online, Wizardry Online, Elite: Dangerous

Popular franchises have been known to jump between various entertainment media, from games to television to movies to comic books and even to pogs. We should not gasp in utter amazement that this is also the case with many of our beloved MMOs; we should nod sagely and accept the terrible truth.

There are several video game franchises that have culminated in -- or at least have taken a detour through -- the land of MMOs. For gamers who wanted more and especially did not want to see their journey end, an MMO continuation is a welcome answer that's usually hiding its own problems. But nevermind that; let's march down the halls of history and see the yearbook photos of these franchises when they were young!

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Cait Sith avatar coming to Final Fantasy XI

Fantasy, Final Fantasy XI, Game Mechanics, MMO Industry, Patches, News Items, PvE

Final Fantasy XI Cait Sith art
The latest bit of Final Fantasy XI fan service takes the form of Cait Sith. More specifically, FFXI Summoners are getting a Cait Sith avatar which will offer various types of magic damage as well as anti-wipe spells like raise and re-raise.

ZAM reports on a new Caith Sith acquisition quest, which requires that players complete the Wings of the Goddess "A Token of Troth" mission. More details are available on the FFXI forums.

Final Fantasy XI easing up on world transfer costs

Fantasy, Final Fantasy XI, Business Models, Subscription

Skipping around Final Fantasy XI's worlds will soon be for the filthy commoner as well as the richest king, as Square Enix is preparing to lower costs and reduce the cooldown associated with transfers.

Starting on April 1st, the price to transfer a character between worlds in the game will go from $25 down to $18. Even better, players will no longer have to wait 90 days before utilizing this service again, as the time between transfers will be reduced to a mere three days.

Go ahead and put your April Fools' quip in the comments section. You know you want to do it.

Final Fantasy XI update introduces more missions, a new zone, and more

Fantasy, Final Fantasy XI, Patches, News Items, Subscription

Screenshot -- Final Fantasy XI
Final Fantasy XI, despite being over a decade old, is receiving a rather substantial update today that will introduce a plethora of new content for players to enjoy, including new missions, quests, monsters, synthesis recipes, and even a new zone. Adventurers of Vana'diel will be able to put their skills to the test by participating in new Seekers of Adoulin missions and exploring the new zone of Outer Ra'Kaznar. Players who prefer to go it alone are also in for a treat, as the update also adds a selection of new alter egos to the Trust Initiative, providing a wider array of summonable NPCs with whom to adventure.

In addition, Geomancers and Rune Fencers will now be able to undertake a series of quests that reward "relic-equivalent" equipment for those classes, and those already in possession of relic equipment can now reforge said relics to different item levels. On top of the new content, the update also brings a number of adjustments to existing game systems, including some rebalancing for the Puppetmaster, Dancer, and Rune Fencer classes and -- notably -- a major reduction in the amount of experience players lose upon death. That's only a small taste of the various additions and adjustments the latest update brings, but if you want every last detail, the full change log is available on the official FFXI forums at the link below.

Final Fantasy XI's latest patch is now live

Fantasy, Final Fantasy XI, Patches, PvP, News Items, PvE, Consoles, Subscription, MMORPG

Final Fantasy XI
Players of Square Enix's Final Fantasy XI were treated to a new patch early this morning, one that makes adjustments to events, battle, items, and more. New objectives have been introduced for Records of Eminence and limited-time challenges have seen their scheduling shifted ever so slightly.

Additionally, new high-tier mission battlefields have been added to the game in the form of Return to Delkfutt's Tower and The Celestial Nexus. Each mission provides five different difficulty settings; content level, boss strength, and drop rates increase as the difficulty goes up. The patch also includes job adjustments for Beastmasters, Ninjas, Dragoons, Summoners, Puppetmasters, and Dancers.

Check out the full notes on the official Final Fantasy XI forums.

Final Fantasy XI introducing challenge versions of old bosses

Fantasy, Final Fantasy XI, Patches, Previews, Endgame, News Items, Consoles

Because most people who cleared this thought that they couldn't wait to do so again.
Remember Rise of the Zilaart in Final Fantasy XI? For most American players that's kind of difficult to do; the expansion came baked in with the launch client and more or less formed part of the base game from a player standpoint. It's probably part of the reason the expansion's two main antagonists, Kam'lanaut and Eald'narche, have been quietly forgotten, even while the game's other villains have received updated forms (like the Shadow Lord and Promathia) or still command player respect (Odin and Alexander).

But it's time for the brothers to step back into the spotlight with the introduction of new high-level battlefields, pitting players against bosses in recreations of their original arenas. Rewards are given both for surviving and for downing the boss, including materials to upgrade artifact armor to level 119. So if you've been spoiling for a rematch with all of your character's new skills and items, you're about to get your chance.

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