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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[The Mog Log: The Legacy rewards and what they mean]]></title><link>http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/</guid><comments>http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ffxiv-moglog-1337895250.jpg" /></a></div>
So, who here remembers the <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> launch? I certainly do; I was there and I've been here since, after all. And who here remembers how the game launched to critical acclaim and overwhelming popularity?<br />
<br />
Yeah, okay. I liked the game at launch, but that was more because of the underlying philosophies and approaches, not because the whole thing was polished to a fine shine. It was almost two years ago now, and the game has had to go through a lot of growing pains in that time, fixing a lot of elements that didn't work and adjusting stuff that was almost there but not quite. It's been a long process of hammering out fixes and improvements, one that included a long stretch of no subscription fee as the game cleaned itself up.<br />
<br />
We're nearly at the end of that process now, but <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> is trying to show everyone that the company appreciates players who have been around during the game's teething troubles. That's the Legacy program in a nutshell -- a chance for players to signify having been around for an extended period of time. A badge of honor, a show of loyalty, and arguably another little bit of bait to get people to subscribe now instead of later.<p><a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/" rel="bookmark">Continue reading <em>The Mog Log: The Legacy rewards and what they mean</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/">The Mog Log: The Legacy rewards and what they mean</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>culture</category><category>customer-loyalty</category><category>customers</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>legacy</category><category>legacy-campaign</category><category>mog-log</category><category>opinion</category><category>rewards</category><category>square</category><category>square-enix</category><category>squenix</category><category>subscriber-rewards</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 26 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Elder Scrolls Online using HeroEngine 'as a whiteboard']]></title><link>http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/</guid><comments>http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/"><img alt="The Elder Scrolls Online - using HeroEngine as a whiteboard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/black-marsh610.jpg" /></a></div>
Fan outcry over the announcement of <a href="http://massively.joystiq.com/category/the-elder-scrolls-online"><em>The Elder Scrolls Online</em></a> was long and loud, not just for the presumed MMOification of a beloved single-player franchise, but for the toolset chosen by <a href="http://massively.joystiq.com/tag/zenimax-online-studios">ZeniMax Online Studios</a> to bring the world of Tamriel to its new audience.<br />
<br />
Game Informer confirms that ZeniMax is using the <a href="http://www.heroengine.com/">HeroEngine</a> -- which also powers <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a>, and which has come under fire from some in the MMO fan community. Game director <a href="http://massively.joystiq.com/tag/matt-firor">Matt Firor</a> says that the firm isn't using the engine like you may expect, though.<br />
<br />
"Think of HeroEngine as a whiteboard for us -- a great tool to get some ideas in the game and start looking at them while the production engine was in development," he explains.<br />
<br />
[Thanks to Austin for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/">The Elder Scrolls Online using HeroEngine 'as a whiteboard'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245825/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>daggerfall</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>factions</category><category>hero-engine</category><category>heroengine</category><category>matt-firor</category><category>morrowind</category><category>oblivion</category><category>please-dont-suck</category><category>pvp</category><category>rvr</category><category>sandbox</category><category>skyrim</category><category>tamriel</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 26 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[R.A. Salvatore: Project Copernicus would "blow you away"]]></title><link>http://massively.joystiq.com/2012/05/25/r-a-salvatore-project-copernicus-would-blow-you-away/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/r-a-salvatore-project-copernicus-would-blow-you-away/</guid><comments>http://massively.joystiq.com/2012/05/25/r-a-salvatore-project-copernicus-would-blow-you-away/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/r-a-salvatore-project-copernicus-would-blow-you-away/"><img alt="Screenshot -- Project Copernicus" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/copernicus-1337976525.jpg" /></a></div>
<div>
	The future <a href="http://massively.joystiq.com/2012/05/24/rumor-38-studios-lays-off-entire-staff-sells-big-huge-games/">isn't looking particularly bright</a> for <a href="http://www.massively.com/tag/38-studios">38 Studios</a> and its in-development MMO <em><a href="http://www.massively.com/tag/project-copernicus">Project Copernicus</a></em>, but the game's writer, esteemed fantasy author <a href="http://www.massively.com/tag/ra-salvatore">R.A. Salvatore</a>, took to the comments on a post on Daily Kos to tell everyone how great the game would have been.<br />
	<br />
	Salvatore claims that the game is "much further along than is being reported," and that he wishes he could show us some of it (though sadly, he cannot). He goes on to state that the developers behind <em>Copernicus</em> were "an amazing team of [developers]... pushing the envelope in their respective fields," and that "the environments, the animations, and the game-play would blow you away." Unfortunately, it's looking like we'll never get to judge the veracity of Salvatore's words for ourselves, but the statements do help to shed a bit of light on what might have been.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/r-a-salvatore-project-copernicus-would-blow-you-away/">R.A. Salvatore: Project Copernicus would "blow you away"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/r-a-salvatore-project-copernicus-would-blow-you-away/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/r-a-salvatore-project-copernicus-would-blow-you-away/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>copernicus</category><category>industry</category><category>mmo-industry</category><category>project-copernicus</category><category>ra-salvatore</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 25 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Spacetime Studios' Cinco Barnes talks Dark Legends design]]></title><link>http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/</guid><comments>http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/"><img alt="Google Plus hangout screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fullscreen-capture-5252012-121109-pm.bmp.jpg" /></a></div>
If you have wondered about what was going on in <a href="http://www.spacetimestudios.com/">Spacetime Studios'</a> <a href="http://massively.joystiq.com/tag/cinco-barnes">Cinco Barnes</a>' head while designing <a href="http://www.darklegends.com"><em>Dark Legends</em></a>, wonder no more. I was asked to sit in on a Google + hangout, essentially a public video conference call, with Cinco, <a href="https://plus.google.com/u/0/117322211659659422971/posts">Carter Dotson</a> from <a href="http://www.148apps.com/">148apps</a> and <a href="https://plus.google.com/u/0/117328393828989623748/posts">Heidi Duran</a> from <a href="http://www.girlgamer.com/">GirlGamer</a>. The event was moderated by <a href="https://plus.google.com/u/0/112241639219303464110/posts">Ashley Esqueda</a> from <a href="http://www.g4tv.com/thefeed/author/2713982/ashley-esqueda/">G4TV</a>. Cinco fielded some questions from us and fans of the game.<br />
<br />
Want to see some cool concept art? Need to know if the energy mechanic in <em>Dark Legends</em> was created just to make fast cash? Have you <a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/">heard about</a> Spacetime's newly announced title <a href="http://www.spacetimestudios.com/content.php?416-Arcane-Legends"><em>Arcane Legends</em></a>, but have no idea what might be involved with the game? Have you wondered about the images in the opening video, the appearance of top hats, and the possibility of obtaining all of those great costumes through in-game means? You can find out the answers to these and other important questions in the video, embedded just after the cut.<p><a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/" rel="bookmark">Continue reading <em>Spacetime Studios' Cinco Barnes talks Dark Legends design</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/">Spacetime Studios' Cinco Barnes talks Dark Legends design</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>148apps</category><category>arcane-legends</category><category>ashley-esqueda</category><category>beau-hindman</category><category>carter-dotson</category><category>cinco-barnes</category><category>dark-legends</category><category>G4TV</category><category>GirlGamer</category><category>google</category><category>google-plus</category><category>heidi-duran</category><category>mobile</category><category>pocket-legends</category><category>spacetime-studios</category><category>star-legends</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 25 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Latest RuneScape behind-the-scenes video details cryptic clue fest, evolution of combat]]></title><link>http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/</guid><comments>http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/"><img alt="Screenshot -- RuneScape" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/runescape-1337965963.jpg" /></a></div>
<div>
	It's time yet again for another <em><a href="http://www.massively.com/category/runescape">RuneScape</a></em> <a href="http://www.massively.com/tag/runescape,behind-the-scenes">behind-the-scenes</a> video, and this time we get to take a look at the newly announced <a href="http://massively.joystiq.com/2012/05/18/the-evolution-of-combat-coming-to-runescape-for-player-testing-j/">Evolution of Combat changes</a> that players are surely awaiting with bated breath. <a href="http://www.massively.com/tag/jagex">Jagex's</a> developers say that they want to keep players from having to navigate through multiple interfaces in order to cast spells, change combat styles, and so forth. To this end they plan the addition of an action bar that will allow players easy access to spells, emotes, items, and anything else they want to keep at their fingertips.<br />
	<br />
	The video also touches on an upcoming very special cryptic clue-fest in honor of the <a href="http://en.wikipedia.org/wiki/Diamond_Jubilee_of_Elizabeth_II">Diamond Jubilee of Queen Elizabeth II</a>. A mysterious royal visitor is on her way to the city of Varrock, and it's up to players to help ensure that everything is in tip-top shape when she arrives. Players will be responsible for assisting Varrock's Tourist Office in keeping supplies for the grand celebration sufficiently stocked. For the full details on both of these exciting upcoming features, head on past the cut and check out the behind-the-scenes video for yourself.</div><p><a href="http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/" rel="bookmark">Continue reading <em>Latest RuneScape behind-the-scenes video details cryptic clue fest, evolution of combat</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/">Latest RuneScape behind-the-scenes video details cryptic clue fest, evolution of combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/latest-runescape-behind-the-scenes-video-details-cryptic-clue-fe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behind-the-scenes</category><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>cryptic-clue-fest</category><category>diamond-jubilee</category><category>evolution-of-combat</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>jagex</category><category>jagex-games-studio</category><category>rs</category><category>runescape</category><category>sandbox</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 25 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Flyff getting revamped with Flyff Gold]]></title><link>http://massively.joystiq.com/2012/05/25/flyff-getting-revamped-with-flyff-gold/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/flyff-getting-revamped-with-flyff-gold/</guid><comments>http://massively.joystiq.com/2012/05/25/flyff-getting-revamped-with-flyff-gold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/flyff/" rel="tag">Flyff</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/flyff-getting-revamped-with-flyff-gold/"><img alt="Screenshot -- Flyff" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/flyff.jpg" /></a></div>
<div>
	The world of <a href="http://www.massively.com/tag/gpotato">gPotato's</a> long-running free-to-play MMO <em><a href="http://www.massively.com/category/flyff">Flyff</a></em> is about to change in a big way. In a press release today, the studio announced the upcoming July launch of <em>Flyff Gold</em>, which will add a whole slew of features and revamps, many of which have been requested by the community. According to the press release, players can look forward to "a fresh new look and dynamic interface," as well as features such as "achievements redeemable for item shop goodies" and a "set-and-forget consignment marketplace for easy trading," plus much more.<br />
	<br />
	To celebrate the update's imminent release, gPotato is beginning "game-wide log-in and level-up events" that will reward players for, as the name would imply, logging in and leveling up. These events make for the perfect time for new players to jump into the game and get some shiny loot in preparation for the <em>Flyff Gold</em> release. For more details on the game's upcoming additions, you can go check out <em>Flyff Gold</em>'s teaser site.<br />
	<br />
	[Source: gPotato press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/flyff-getting-revamped-with-flyff-gold/">Flyff getting revamped with Flyff Gold</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/flyff-getting-revamped-with-flyff-gold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245484/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/flyff-getting-revamped-with-flyff-gold/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consignment-shop</category><category>consignment-shops</category><category>f2p</category><category>fly-for-fun</category><category>flyff</category><category>flyff-gold</category><category>free-to-play</category><category>gpotato</category><category>redeemable-achievements</category><category>revamp</category><category>ui-revamp</category><category>update</category><category>updates</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 25 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Everything you need to know about The Secret World]]></title><link>http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/</guid><comments>http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/"><img alt="The Secret World - zombies incoming" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tswbodyparts.jpg" /></a></div>
So what's all this hullabaloo about <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a>? Let's start with the basics.<br />
<br />
<em>The Secret World</em> is a new MMORPG by <a href="http://massively.joystiq.com/tag/funcom">Funcom</a>, the studio that brought you <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>, and way back when, <a href="http://massively.joystiq.com/category/anarchy-online"><em>Anarchy Online</em></a>. It's also the brainchild of one <a href="http://massively.joystiq.com/tag/ragnar-tornquist">Ragnar Tornquist</a>, familiar to adventure gamers the world over thanks to <em>Dreamfall</em> and <em>The Longest Journey</em>. Like those seminal titles, <em>The Secret World</em> seeks to conjure an immersive, fantastical realm of myth, magic, and in some cases, horror. Unlike the adventures of April Ryan, though, <em>The Secret World</em> is your story, and it takes place in the video game equivalent of the real world (not to mention Hell, portions of a hollow Earth, and many other mythological settings).<br />
<br />
There's an undeniable Lovecraftian influence, there are zombies and assault rifles, and there's a three-faction setup that asks players to join forces with noted secret societies like the Templars and the Illuminati (as well as the less-familiar Dragons). Did we mention battleground PvP, a <em>Minecraft</em>-inspired crafting system, and skill-based progression mechanics that depart from traditional MMORPG classes and levels in favor of player-made builds (drawn from a pool of nearly 600 distinct abilities)?<br />
<br />
As you can see, Funcom is throwing everything at the wall, and luckily for you, Massively has been keeping tabs on the game's development for a number of years now. We've also managed to spend quite a bit of time in the beta of late. Click past the cut for a roundup of our best coverage, including guides, impressions, interviews, and basically everything you want to know about <em>The Secret World</em>.<p><a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/" rel="bookmark">Continue reading <em>Everything you need to know about The Secret World</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/">Everything you need to know about The Secret World</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20237665/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>mythology</category><category>preview</category><category>previews</category><category>roundup</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>the-secret-world-roundup</category><category>tsw</category><category>tsw-roundup</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[En Masse publishes 4th TERA e-book, Death at Forgeheart]]></title><link>http://massively.joystiq.com/2012/05/25/en-masse-publishes-4th-tera-e-book-death-at-forgeheart/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/en-masse-publishes-4th-tera-e-book-death-at-forgeheart/</guid><comments>http://massively.joystiq.com/2012/05/25/en-masse-publishes-4th-tera-e-book-death-at-forgeheart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/en-masse-publishes-4th-tera-e-book-death-at-forgeheart/"><img alt="TERA - Death at Forgeheart e-book cover" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/forgeheart-1337951032.jpg" /></a></div>
Looking for another lore fix when it comes to <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a>? <a href="http://massively.joystiq.com/tag/en-masse-entertainment">En Masse</a> has just released the game's fourth e-book tie-in named Death at Forgeheart. It's written by Kristine Kathryn Rusch and it tells the story of two detectives who manage to trust one another despite their racial differences as they team up to solve a murder with federation-altering implications.<br />
<br />
The official <em>TERA</em> website has an excerpt from the book, but the full text is available for purchase via Amazon, as are <em>TERA's</em> first three e-books: <a href="http://www.amazon.com/Fire-Ice-Short-Story-ebook/dp/B007P4XC3Q/">Fire and Ice</a>, <a href="http://www.amazon.com/Killer-TERA-Short-Story-ebook/dp/B007MSM1M8">Killer</a>, and <a href="http://www.amazon.com/The-Amaranthine-Heart-Short-ebook/dp/B007JZ7IRC/">The Amaranthine Heart</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/en-masse-publishes-4th-tera-e-book-death-at-forgeheart/">En Masse publishes 4th TERA e-book, Death at Forgeheart</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/en-masse-publishes-4th-tera-e-book-death-at-forgeheart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/en-masse-publishes-4th-tera-e-book-death-at-forgeheart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluehole</category><category>bluehole-studios</category><category>death-at-forgeheart</category><category>e-book</category><category>en-masse</category><category>en-masse-entertainment</category><category>fantasy</category><category>lore</category><category>tera</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic's Fires of Shadowforge update features new race, starting zone]]></title><link>http://massively.joystiq.com/2012/05/25/runes-of-magics-fires-of-shadowforge-update-features-new-race/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/runes-of-magics-fires-of-shadowforge-update-features-new-race/</guid><comments>http://massively.joystiq.com/2012/05/25/runes-of-magics-fires-of-shadowforge-update-features-new-race/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><a href="http://massively.joystiq.com/2012/05/25/runes-of-magics-fires-of-shadowforge-update-features-new-race/"><img alt="Runes of Magic - Shadowforge dwarf" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/shadowforge-dwarf.jpg" style="float: left; padding-right: 10px;" /><em>Runes of Magic's</em></a> Chapter V is on the way, and along with several new features, it's bringing a whole lot of dwarven flavor to the game's sprawling fantasy world.<br />
<br />
The Shadowforge Dwarves are the game's latest race, and players who choose to roll one will begin their adventures in the new Yrvandis Hollows starting area. In addition to the usual newbie zone accoutrements, the area features an instance called the Outskirts of Taffrock that <a href="http://massively.joystiq.com/tag/frogster">Frogster</a> describes as "particularly challenging." Players will face off against a final boss known as Dark Gargoylem, along with his horde of aggressive spirits that have hunkered down in the lower levels of the ancient dwarven hall.<br />
<br />
<em>Runes of Magic</em> is a free-to-play fantasy title developed by <a href="http://massively.joystiq.com/tag/runewaker">Runewaker</a> and published by Frogster. The <a href="http://massively.joystiq.com/tag/fires-of-shadowforge">Fires of Shadowforge</a> update releases June 12th.<br />
<br />
[Source: Frogster press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/runes-of-magics-fires-of-shadowforge-update-features-new-race/">Runes of Magic's Fires of Shadowforge update features new race, starting zone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/runes-of-magics-fires-of-shadowforge-update-features-new-race/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/runes-of-magics-fires-of-shadowforge-update-features-new-race/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeons</category><category>dwarves</category><category>f2p</category><category>fantasy</category><category>fires-of-shadowforge</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>rom</category><category>runes-of-magic</category><category>runes-of-magic-chapter-v</category><category>runewaker</category><category>runewaker-entertainment</category><category>taborea</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[The Secret World launch delayed to July 3rd]]></title><link>http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/</guid><comments>http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/"><img alt="The Secret World Image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/secret.jpg" /></a></div>
The Dragons, Templars, and Illuminati will have to wait two more weeks to dive into their organizations: Originally slated for June 19th, <em><a href="http://massively.joystiq.com/category/the-secret-world">The Secret World's</a></em> release is delayed until July 3rd. Early access will open on June 29th.<br />
<br />
<a href="http://massively.joystiq.com/tag/funcom">Funcom</a> also announced the final two beta weekends. The first, titled "Hell Raised,'" will run from June 15th until June 17th and will include the Illuminati and Dragon starter experiences as well as allow players to leave Kingsmouth for the Savage Coast. The final beta weekend will be from June 22nd to June 24th; during this event players will participate in the game's PvP in both the warzone gameplay and the Eldorado battlefield.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/">The Secret World launch delayed to July 3rd</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 07:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-weekend</category><category>beta-weekend-event</category><category>beta-weekends</category><category>delayed-launch</category><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>launch-delay</category><category>mythology</category><category>news</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 25 May 2012 07:45:00 EST</pubDate></item><item><title><![CDATA[New ArcheAge video shows improvements to Rainbow Fields]]></title><link>http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/</guid><comments>http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/"><img alt="ArcheAge image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/archeage-header.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/archeage">ArcheAge's</a></em> CBT4 ended a couple months ago and <a href="http://massively.joystiq.com/tag/xl-games">XLGAMES</a> has been busy putting the information gathered to use. To showcase changes and improvements made during the break between CBT4 and CBT5, a series of videos is planned. The first video in this series highlights the transformation of one starting area, Rainbow Fields; once described as empty and flat, this region is now populated with more buildings, has a more diverse landscape, and sports improved weather effects.<br />
<br />
Although there is still no official word on <em>ArcheAge</em> being released to the western market, sandbox hopefuls can check out the latest improvements after the break.<br />
<br />
[Thanks to Sandboxer for the tip!]<p><a href="http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/" rel="bookmark">Continue reading <em>New ArcheAge video shows improvements to Rainbow Fields</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/">New ArcheAge video shows improvements to Rainbow Fields</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245047/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/new-archeage-video-shows-improvements-to-rainbow-fields/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aa</category><category>arche-age</category><category>archeage</category><category>beta</category><category>CBT4</category><category>CBT5</category><category>fantasy</category><category>improvements</category><category>landscape</category><category>pvp</category><category>sandbox</category><category>sandpark</category><category>video</category><category>xl-games</category><category>xlgames</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 25 May 2012 07:00:00 EST</pubDate></item><item><title><![CDATA[The Secret World ARG launches as social experience winds down]]></title><link>http://massively.joystiq.com/2012/05/24/the-secret-world-arg-launches-as-social-experience-winds-down/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/the-secret-world-arg-launches-as-social-experience-winds-down/</guid><comments>http://massively.joystiq.com/2012/05/24/the-secret-world-arg-launches-as-social-experience-winds-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/the-secret-world-arg-launches-as-social-experience-winds-down/"><img alt="The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tsw000.jpg" style="width: 530px; height: 299px;" /></a></div>
<a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a>'s <a href="http://massively.joystiq.com/tag/secret-war">Secret War</a> social experience has run its course and come to a close after an exciting five weeks. More than 250,000 people participated in the war, rallying to the cause of their chosen secret society, filling forums with discussion and theories and welcoming each new War Challenge as it was rolled out. Along the way, players have been unlocking items for use in <em>TSW</em>, with a special few winning the opportunity to have their name in-game and an even <em>more </em>special few winning a trip to visit the <a href="http://massively.joystiq.com/tag/funcom">dev team</a>.<br />
<br />
But that's the past, and now the glorious present awaits you. Three new videos have made their way onto <a href="http://secretwar.thesecretworld.com/">The Secret War's page</a> and each one holds a clue. The clues lead to different puzzles (one for each secret society) for players to solve. That's about all there is to know about these puzzles so far, but we're promised that they are "the start of a very exciting adventure" for participants -- so pull out your tinfoil hats and get crackin'!<br />
<br />
[Source: Funcom press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/the-secret-world-arg-launches-as-social-experience-winds-down/">The Secret World ARG launches as social experience winds down</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/the-secret-world-arg-launches-as-social-experience-winds-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/the-secret-world-arg-launches-as-social-experience-winds-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-reality-game</category><category>arg</category><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>mythology</category><category>sci-fantasy</category><category>secret-war</category><category>secret-war-facebook</category><category>secret-world</category><category>skill-based</category><category>the-secret-war</category><category>the-secret-world</category><category>tsw</category><category>video</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Thu, 24 May 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Blizzard talks Diablo III hotfixes, delay of real-money auction house]]></title><link>http://massively.joystiq.com/2012/05/24/blizzard-talks-hotfixes-delay-of-real-money-auction-house/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/blizzard-talks-hotfixes-delay-of-real-money-auction-house/</guid><comments>http://massively.joystiq.com/2012/05/24/blizzard-talks-hotfixes-delay-of-real-money-auction-house/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/blizzard-talks-hotfixes-delay-of-real-money-auction-house/"><img alt="DIII" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/diablo3-1337900223.jpg" style="width: 530px; height: 298px;" /></a></div>
<div>
	In a post on the official <a href="http://massively.joystiq.com/category/diablo-iii/"><em>Diablo III</em></a> forums earlier today, Community Manager <a href="http://massively.joystiq.com/tag/nethaera">Nethaera</a> <a href="http://us.battle.net/d3/en/forum/topic/5149181449">addressed a few of the concerns</a> that have been brought up in the game's momentous first week.<br />
	<br />
	Neth first linked to an up-to-date list of hotfixes that have been implemented thus far. For the spoiler-wary among you, be warned that if you haven't completed the game on Normal difficulty, some of the hotfixes might be spoilerific. Now that you're thoroughly warned that <em>there may be spoilers</em>, head on over to the <a href="http://us.battle.net/d3/en/blog/5825330/">list of hotfixes</a> if you dare. Neth also advised players that additional server maintenance will be required in time and that there's a game patch inbound for sometime next week.<br />
	<br />
	She also took the time to address the <a href="http://massively.joystiq.com/tag/real-money-auction-house/">real-money auction house</a>. Although Neth states that the service is "coming soon," it's been delayed due to post-launch difficulties. The team apparently needs "a bit more time to iron out the existing general stability and gameplay issues" before the real-money auction house is ready for launch. Players shouldn't expect the auction house to be ready in May despite initial plans for it to go online on the 22nd, and there wasn't a solid date to look forward to.<br />
	<br />
	Neth went on to assure players that neither <em>D3 </em>nor <a href="http://massively.joystiq.com/tag/battlenet">Battle.net</a> servers have been compromised, despite all the hubbub about security concerns that's been filling the air the last few days.<br />
	<blockquote class="bq-standard">
		In all of the individual Diablo III-related compromise cases we've investigated, none have occurred after a physical Battle.net Authenticator or Battle.net Mobile Authenticator app was attached to the player's account, and we have yet to find any situation where a Diablo III player's account was accessed outside of "traditional" compromise methods (i.e. someone logging using an account's login email and password).</blockquote>
	She reminded players to exercise constant vigilance by practicing smart password management, scanning for malware and viruses regularly, and <a href="http://us.battle.net/en/security/help">generally being savvy</a>.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/blizzard-talks-hotfixes-delay-of-real-money-auction-house/">Blizzard talks Diablo III hotfixes, delay of real-money auction house</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/blizzard-talks-hotfixes-delay-of-real-money-auction-house/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/blizzard-talks-hotfixes-delay-of-real-money-auction-house/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-hotfixes</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>gothic-fantasy</category><category>hotfixes</category><category>multiplayer</category><category>nethaera</category><category>online-multiplayer</category><category>real-money-auction-house</category><category>roguelike</category><category>rpg</category><category>security</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Thu, 24 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic weekend event psyches players up for Chapter V]]></title><link>http://massively.joystiq.com/2012/05/24/runes-of-magic-weekend-event-psyches-players-up-for-chapter-v/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/runes-of-magic-weekend-event-psyches-players-up-for-chapter-v/</guid><comments>http://massively.joystiq.com/2012/05/24/runes-of-magic-weekend-event-psyches-players-up-for-chapter-v/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/runes-of-magic-weekend-event-psyches-players-up-for-chapter-v/"><img alt="Runes of Magic" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/runes.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/runes-of-magic/"><em>Runes of Magic</em></a> is counting down the days until its next major update, Chapter V: Fires of Shadowforge, and <a href="http://massively.joystiq.com/tag/frogster">Frogster</a> is throwing five exciting events to pep up its playerbase during the wait. <a href="http://us.runesofmagic.com/us/news,id2924,big_five.html">The Big Five</a>, as the company is calling it, is currently at the halfway mark as its third event that will take place over the holiday weekend.<br />
<br />
From May 25th through May 29th, <em>Runes of Magic</em> players can visit the Helping Hands in one of several locations in the game to get an incredible buff. This two-hour buff will boost experience, talent point, and rare loot gain for all who accept it. Players can receive the buff once a day for the duration of the event.<br />
<br />
The highlight of Chapter V is most definitely the addition of a pair of new classes: <a href="http://massively.joystiq.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/">the Champion and the Warlock</a>. Also coming with Chapter V are the playable Shadowforge Dwarves, a new starter zone, and additional high-level instances. The update will release on June 12th.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/runes-of-magic-weekend-event-psyches-players-up-for-chapter-v/">Runes of Magic weekend event psyches players up for Chapter V</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/runes-of-magic-weekend-event-psyches-players-up-for-chapter-v/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/runes-of-magic-weekend-event-psyches-players-up-for-chapter-v/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>big-five</category><category>big-five-event</category><category>buff</category><category>champion</category><category>chapter-5</category><category>chapter-v</category><category>event</category><category>f2p</category><category>fantasy</category><category>fires-of-shadowforge</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>in-game-event</category><category>player-buff</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>Shadowforge-Dwarves</category><category>taborea</category><category>the-big-five</category><category>warlock</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 24 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Spirit Tales bringing 1v5 monster boss PvP on June 6th]]></title><link>http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/</guid><comments>http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/"><img alt="Screenshot -- Spirit Tales" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/spirittales.jpg" /></a></div>
<div>
	When you look at <a href="http://www.massively.com/tag/koramgame">KoramGame's</a> &uuml;ber-cute free-to-play title <em><a href="http://massively.joystiq.com/tag/spirit-tales">Spirit Tales</a></em>, revolutionary PvP probably isn't the first thing that comes to mind. According to a new press release, however, that's exactly what the studio is aiming for in an upcoming update which will add 1v5 monster boss PvP to the game.<br />
	<br />
	The feature is pretty much what it sounds like: One player takes on the role of a giant dungeon boss mob, and it's his job to stomp the everloving daylights out of the other five players who will be teaming up to bring him down. The victor of these 1v5 battles will be rewarded with "stronger, more powerful PvP equipment" with which to further dominate the battlefield. The update will be going live on June 6th, and players who take part in the new gametype between its launch and July 1st will have the opportunity to win fancy Tt gaming peripherals, so head on over to the game's official site and get ready to rumble.<br />
	<br />
	[Source: KoramGame press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/">Spirit Tales bringing 1v5 monster boss PvP on June 6th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1v5-monster-boss-pvp</category><category>1v5-pvp</category><category>anime</category><category>f2p</category><category>free-to-play</category><category>koramgame</category><category>koramgame-ltd</category><category>player-vs-player</category><category>pvp</category><category>spirit-tales</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 24 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Aika's Epic III: Descent update raises level cap, adds training grounds]]></title><link>http://massively.joystiq.com/2012/05/24/aikas-epic-iii-descent-update-raises-level-cap-adds-training/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/aikas-epic-iii-descent-update-raises-level-cap-adds-training/</guid><comments>http://massively.joystiq.com/2012/05/24/aikas-epic-iii-descent-update-raises-level-cap-adds-training/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/aika/" rel="tag">Aika</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/aikas-epic-iii-descent-update-raises-level-cap-adds-training/"><img alt="Aika - Epic III: Descent artwork" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/aika3.jpg" /></a></div>
It wasn't <a href="http://massively.joystiq.com/2012/03/08/aika-releases-dragons-epic-ii-saga-hestia-content/">too long ago</a> that <a href="http://massively.joystiq.com/tag/gpotato">gPotato</a> released <a href="http://massively.joystiq.com/tag/aika"><em>Aika's</em></a> Epic II Saga content patch. It's already time for Epic III, though, and the new chapter is sub-titled Descent. Why's that, we wondered? Well, because <em>Aika's</em> human warriors will "descend to the planet and take on the demons who forced them to flee their homes long ago," according to gPotato's latest PR drop.<br />
<br />
What does that mean in gameplay terms? Basically a level cap increase (to 85), a revamped Aitan Arena, and a new training ground area designed to push players to their limits. More details are available at the official <a href="http://aika.gpotato.com/epic3/">Epic III: Descent</a> website.<br />
<br />
[Source: gPotato press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/aikas-epic-iii-descent-update-raises-level-cap-adds-training/">Aika's Epic III: Descent update raises level cap, adds training grounds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/aikas-epic-iii-descent-update-raises-level-cap-adds-training/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244416/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/aikas-epic-iii-descent-update-raises-level-cap-adds-training/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aika</category><category>aika-epic-3</category><category>aika-epic-iii</category><category>aika-level-cap-increase</category><category>aika-training-grounds</category><category>epic-iii-descent</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gpotato</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings Online Spring Festival is live]]></title><link>http://massively.joystiq.com/2012/05/24/lord-of-the-rings-online-spring-festival-is-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/lord-of-the-rings-online-spring-festival-is-live/</guid><comments>http://massively.joystiq.com/2012/05/24/lord-of-the-rings-online-spring-festival-is-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/lord-of-the-rings-online-spring-festival-is-live/"><img alt="Image" height="298" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/lotromusicians.jpg" style="margin:4px" width="530" /></a></div>
It's that time of year again in Middle-earth, as <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> has blown the dust off <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online's</em></a> annual Spring Festival. A Casual Stroll to Mordor opines that this year's edition won't depart too much from years past, so you can expect to find the usual hedge maze, horse-racing, and Inn League shenanigans out in full force.<br />
<br />
<strike>The site's annual festival guide isn't ready for prime time just yet</strike>, but you can check out the <a href="http://casualstrolltomordor.com/2011/03/lotro-spring-festival-guide-2011/">2011 version</a> while you wait for the update.<br />
<br />
[Update: ACSTM's <a href="http://casualstrolltomordor.com/2012/05/lotro-spring-festival-guide-2012/">guide to the Spring Festival</a> 2012]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/lord-of-the-rings-online-spring-festival-is-live/">Lord of the Rings Online Spring Festival is live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/lord-of-the-rings-online-spring-festival-is-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/lord-of-the-rings-online-spring-festival-is-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>in-game-events</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-festival</category><category>lotro-spring-festival</category><category>spring-festival</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Raising hell in The Secret World's Hell Raised instance]]></title><link>http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/</guid><comments>http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/"><img alt="Seems legit." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/header-1337822948.jpg" /></a></div>
<div>
	Welcome to <a href="http://www.massively.com/category/the-secret-world"><em>The Secret World</em>'s</a> Overlook Motel, where the sheets are clean, the service is friendly, and there's an ominous doorway to Hell in every room. Such is the beginning of the second instanced dungeon of <a href="http://www.massively.com/tag/funcom">Funcom's</a> upcoming horror-fantasy MMO, which sees players descending deep into the bowels of the underworld to put an end to a raging demonic war that's causing Hell to leak through to the real world.<br />
	<br />
	I had the pleasure of joining Funcom's Tor Andersen on a guided tour of Hell Raised, the first in a series of three dungeons that take place in the fiery depths, and boy did I ever have a hell of a time (sorry). If you're interested in finding out what awaits players of <em>The Secret World</em> in the depths of Hades itself, follow along with me as I give you the ins-and-outs of surviving a confrontation in the midst of an infernal warzone.</div><p><a href="http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/" rel="bookmark">Continue reading <em>Raising hell in The Secret World's Hell Raised instance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/">Raising hell in The Secret World's Hell Raised instance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/raising-hell-in-the-secret-worlds-hell-raised-instance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon</category><category>dungeons</category><category>faction</category><category>fantasy</category><category>featured</category><category>funcom</category><category>hands-on</category><category>hell-raised</category><category>horror</category><category>instance</category><category>instances</category><category>mythology</category><category>preview</category><category>previews</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 24 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Project Copernicus 'racial' screens leak from 38 Studios]]></title><link>http://massively.joystiq.com/2012/05/24/fan-site-leaks-project-copernicus-racial-screens/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/fan-site-leaks-project-copernicus-racial-screens/</guid><comments>http://massively.joystiq.com/2012/05/24/fan-site-leaks-project-copernicus-racial-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/fan-site-leaks-project-copernicus-racial-screens/"><img alt="Copernicus" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/title-1337861069.jpg" /></a></div>
While 38 Studios <a href="http://massively.joystiq.com/2012/05/23/38-studios-appears-to-be-getting-no-new-help/">remains in dire straits</a>, fans are getting a bittersweet treat of <a href="http://massively.joystiq.com/tag/Project-Copernicus/">Project Copernicus</a> reveals. It's sweet because we've been dying to see more information on this game, but bitter because its fate is still up in the air.<br />
<br />
Today fan site <a href="http://www.38watch.com/forums/showthread.php?2786-You-guys-deserve-this">38 Watch</a> posted a trio of official-looking screens straight from Copernicus' world. In the screens, three races are revealed: the human-looking Almain, the dwarven Dverga, and the orcish Jottun. The game's art style and lush color palette are on full display, opting for more of a stylized than realistic approach.<br />
<br />
We recently heard that Project Copernicus <a href="http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/">has a possible June 2013 launch window</a> and <a href="http://massively.joystiq.com/2012/05/18/new-flythrough-video-previews-project-copernicus/">got our first look at the game</a> in a flyby video. You can scope out the new screens in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/project-copernicus/">Project Copernicus</a></strong></p><a href="http://massively.joystiq.com/photos/project-copernicus/#5043440"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/cop1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/project-copernicus/#5043441"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/cop2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/project-copernicus/#5043442"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/cop3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/project-copernicus/#5043444"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/38studioscavern1024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/project-copernicus/#5043445"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/38studioscrops1024x768_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/fan-site-leaks-project-copernicus-racial-screens/">Project Copernicus 'racial' screens leak from 38 Studios</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/fan-site-leaks-project-copernicus-racial-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/fan-site-leaks-project-copernicus-racial-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>38-watch</category><category>Almain</category><category>amalur</category><category>copernicus</category><category>Dverga</category><category>fantasy</category><category>gallery</category><category>Jottun</category><category>leak</category><category>leaked-screenshots</category><category>leaks</category><category>project-copernicus</category><category>racial</category><category>racial-reveal</category><category>screenies</category><category>screens</category><category>screenshots</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 24 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Would you leave your current MMO for its sequel?]]></title><link>http://massively.joystiq.com/2012/05/24/the-daily-grind-would-you-leave-your-current-mmo-for-its-sequel/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/the-daily-grind-would-you-leave-your-current-mmo-for-its-sequel/</guid><comments>http://massively.joystiq.com/2012/05/24/the-daily-grind-would-you-leave-your-current-mmo-for-its-sequel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/everquest-next/" rel="tag">EverQuest Next</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/the-daily-grind-would-you-leave-your-current-mmo-for-its-sequel/"><img alt="Guild Wars 2 Engineer" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/guild-wars-2-engineer-skills-trailer7.jpg" /></a></div>
With <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> in the offing, long-time <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a> fans have an interesting dilemma on their hands. Trading up is probably a foregone conclusion in most cases, but abandoning <em>Guild Wars</em> altogether may sting a bit if you've invested a lot of time and energy into the original incarnation of Tyria.<br />
<br />
The same could be said for faithful <a href="http://massively.joystiq.com/category/everquest"><em>EverQuest</em></a> fans when <a href="http://massively.joystiq.com/category/everquest-ii"><em>EverQuest II</em></a> rolled around in 2004, and perhaps again whenever <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> formalizes its <a href="http://massively.joystiq.com/category/everquest-next"><em>EverQuest Next</em></a> project. For today's Daily Grind, then, we'd like to know how easily you could leave your current MMO if a sequel were to materialize. We know you'd check out the new shiny, but would you leave the older title for good?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/the-daily-grind-would-you-leave-your-current-mmo-for-its-sequel/">The Daily Grind: Would you leave your current MMO for its sequel?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/the-daily-grind-would-you-leave-your-current-mmo-for-its-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241450/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/the-daily-grind-would-you-leave-your-current-mmo-for-its-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>daily-grind</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq-next</category><category>eq1</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-3</category><category>everquest-ii</category><category>everquest-next</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw2</category><category>mmo-sequels</category><category>ncsoft</category><category>opinion</category><category>sequels</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 May 2012 08:00:00 EST</pubDate></item></channel></rss>
