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Fantasy

Camelot Unchained discusses resource systems, BOP gear, and housing

Fantasy, Historical, Game Mechanics, News Items, Community Q&A, Sandbox, Crafting, Housing, Camelot Unchained, Player-Generated Content

Camelot Unchained
The Camelot Unchained devs have just released issue seven of their Piercing the Veil series, blog posts dedicated to answering player questions about the upcoming PvP sandbox. The highlights?
  • Not every tree in the game will be harvestable, but the devs are considering (not promising!) a dynamic resource ecosystem.
  • There will be expandable storage, but inventory management annoyances will be downplayed.
  • The team isn't planning NPC cities beyond the starter cities. The players will be creating that part of the world.
  • Bind-on-pickup gear "does not make good sense for [the] game given that all but the starter gear will be crafted, rather than dropped."
  • Housing will differ in format based on whether it's in the open world or safe zones, and you won't need to be a crafter to set up a basic home yourself.
  • Non-stat player clothing will be in the game.
  • The devs will most likely put limits on guild sizes.
  • Solo play will probably be a viable option.
You can read the complete Q&A on the official site.

The Stream Team: Beginning ArcheAge's alpha

Betas, Fantasy, Video, New Titles, Free-to-Play, Livestream, ArcheAge, Sandbox

Believe it or not, the chance to play ArcheAge in the West is finally here! No, we aren't kidding. And Massively's MJ is going to jump in and give you a preview of what you can expect in this sandpark's alpha. Want to see how involved character creation is? What about the combat and beginner quests? She'll dive into it all, so join us live at 4:00 p.m. EDT to get your first taste of ArcheAge in English.

Game: ArcheAge
Host: MJ Guthrie
Date: Friday, April 11th, 2014
Time: 4:00 p.m. EDT

Enjoy our Stream Team video below.

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PAX East 2014: Hearthstone reveals Naxxramas single-player adventure

Fantasy, Patches, Previews, Free-to-Play, Trading Card Games, Hearthstone

Hearthstone
Hearthstone is planning to revisit one of Azeroth's most notorious locations in the card game's first single-player adventure: Curse of Naxxramas.

Blizzard announced at PAX East that a new single-player mode for the game will be coming "soon" starting with a romp through the necropolis of Naxxramas. In it, players will journey through five wings of a dungeon, accumulate new cards, and fight bosses with their own unique abilities. Thirty new cards and nine class challenges will come with the adventure as well as a Naxxramas-themed game board.

Once it's released, Curse of Naxxramas will slowly unlock its wings over the course of five weeks. The first wing will be free, with the remaining four requiring purchase. It will release on all platforms simultaneously.

Massively's on the ground in Boston during the weekend of April 11th to 13th, bringing you all the best news from PAX East 2014. Whether you're dying to know more about WildStar, Landmark, or any MMO in between, we aim to have it covered!

PAX East 2014: First impressions of Warlords of Draenor

World of Warcraft, Betas, Fantasy, Game Mechanics, Opinion, First Impressions, Events (Massively's Coverage), Subscription

One thing I'll definitely give Blizzard, they do a great job of modeling slope-browed drooling ogres.  I don't know if that is exactly a compliment.
The biggest problem that Warlords of Draenor is facing right now is one of first impressions.

This isn't a mark against World of Warcraft so much as it's the nature of the beast. I wrote a while back about how World of Warcraft can't really be back, all things considered; it's too firmly a part of the establishment to ever shake the image that it's created over the past several years. You know what it is. You know how it plays. Odds are good that you've played it.

Warlords of Draenor also features no new races, no new classes, no overhaul of the talent system, and in the build I got to play, very few of the new models. That's where the first impression problem crops up. A lot of the things that are being baked into the expansion just don't show up at first glance. That isn't to say that the first glance is bad, just that it overwhelmingly sends the message of "this is still World of Warcraft; no need for elaboration."

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You can milk cows in Black Desert

Betas, Fantasy, Trailers, Video, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Sandbox, Crafting, Housing, Black Desert

Black Desert - Can your MMO do this?
Ready for another achingly awesome Black Desert trailer? That's good, because Pearl Abyss has released one that features "everyday life" in its action combat fantasy sandbox MMO.

Activities on display include crafting, trading, mount taming, housing, camping, and even cow-milking. There's more, too, but you should really just click past the cut and see for yourself.

[Thanks everyone who tipped us!]

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The Daily Grind: What's your favorite MMO-related song?

Fantasy, Video, Culture, MMO Industry, Opinion, The Daily Grind, The Elder Scrolls Online, Music

Malukah's Beauty of Dawn
We talk MMO soundtracks in depth here at Massively, but by and large our focus is on instrumental, orchestral, or electronic scores. Recently I've been setting my MP3 player on auto-repeat for a vocal track, though. It's called Beauty of Dawn and it comes to you courtesy of The Elder Scrolls Online and fan favorite Malukah, who rose to fame a couple of years ago on the strength of her Dragonborn cover.

What about you, Massively readers? What's your favorite MMO-related song (or artist)?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

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The Think Tank: Putting The Elder Scrolls Online's launch in context

Fantasy, Bugs, Events (Real-World), Launches, New Titles, Opinion, The Elder Scrolls Online, The Think Tank, Subscription

ESO
If you've been around the MMO industry long enough, you know that MMO launches rarely go smoothly for everyone. Some of them even crash and burn in such spectacular ways that veterans are still invoking their names a decade later. This week, I polled a few of the Massively staffers about the launch of the Elder Scrolls Online. How did it fare compared to some of the trainwrecks in MMO history?

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Let's all gape at Azeroth Choppers, a WoW motorcycle-themed reality show

World of Warcraft, Fantasy, Trailers, Video, Culture, Events (Real-World), MMO Industry, Previews, News Items, Humor, Miscellaneous

Full disclosure: I built my husband a Mekgineer's Chopper as a gag Christmas present.
We can't decide whether this is completely awesome or bizarrely terrifying, but because there really aren't adequate words for World of Warcraft's latest marketing stunt, I'll just let Blizzard explain it:
Grab a front-row seat for the ultimate road showdown! Legendary custom motorcycle designer Paul Jr. has assembled two handpicked teams of bike experts to bring to life a pair of asphalt-kicking chopper designs inspired by World of Warcraft®'s two warring factions. Joining each crew on their epic quest are members of the World of Warcraft development team, on board to help to infuse the essence of the Horde and the Alliance into each bike. In the end, only one chopper will reign supreme as the undisputed king of Azeroth's roads in a winner-takes-all showdown voted on by World of Warcraft players around the globe.
Get to da choppa already. And by the choppa I mean the trailer -- it's after the break.

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ArcheAge Korea adding XP for player kills, lots of other stuff

Fantasy, Video, Game Mechanics, MMO Industry, New Titles, Patches, PvP, News Items, Free-to-Play, ArcheAge, Sandbox

ArcheAge PvP
ArcheAge may finally be getting on track in the West, but in its native Korea the fantasy sandpark title is already gearing up for its 1.2 update.

Said update brings significant changes in the form of new crafting materials, new farm products, substantial XP boosts for open-world monster kills, and XP from player kills.

Elder Scrolls Online recommends third-party auction forum for trading

Fantasy, Economy, The Elder Scrolls Online, Subscription

ESO
One of the more interesting omissions from Elder Scrolls Online's feature set is a lack of an in-game auction house, as the team preferred guild stores instead. But that hasn't stopped the fans from filling in the gap and even the developers from pointing players to the workaround.

ZeniMax tweeted a recommendation today that fans check out TESO Elite's Marketplace forum as a facilitator of in-game trading: "Looking to buy, sell, and trade in-game goods and services in #ESO? Then @TesoElite's new marketplace is for you."

The studio previously explained why it decided to omit an auction house from the MMO: "You don't necessarily want to do a global auction house for a game with one giant server because that generally leads to all the best gear being available at very, very cheap prices. A lot of times that can trivialize the game. You cannot have a healthy economy when there are no restrictions on getting the best stuff in the game."

Landmark replaces its trading post with the showcase

Betas, Fantasy, Economy, Patches, Free-to-Play, Sandbox, Crafting, Landmark

Landmark
Say goodbye to Landmark's trading post; the closed beta sandbox has replaced the old TP for a new and improved showcase. The showcase will not only sell items, but will allow players to vote in item competitions and browse through claims. SOE has even made the showcase available outside of the game for you work slackers out there.

Today's Landmark update also contains an expansion of the claim system. Players now have the ability to own two root and three attached claims. While you're claiming choice spots left and right, you can check out the new pink lumicite crafting material and swappable hotbars as well.

The Stream Team: Strolling through Stros M'Kai in Elder Scrolls Online

Fantasy, Video, New Titles, Livestream, The Elder Scrolls Online, The Stream Team

The Stream Team: Strolling through Stroh M'Kai in Elder Scrolls Online
After checking out The Elder Scrolls Online's newbie island for the Aldmari Dominion, Massively's MJ cant wait to take her Redguard to the Daggerfall version, Stros M'Kai. Just think of all the pots, urns, and chests she can pilfer! Of course, any new adventure is better with friends by your side (usually to egg you on into doing something really crazy, but still!), so join us live in chat or in game at 3:00 p.m. EDT to be a part of the next step in a young Redguard's life.

Game: The Elder Scrolls Online
Host: MJ Guthrie
Date: Thursday, April 10th, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

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Venus Rising's internal alpha has started

Betas, Fantasy, Historical, Business Models, MMO Industry, New Titles, News Items

Venus Rising threesome
Venus Rising, the MMO "where intense battle meets passionate lust," has launched its internal alpha. Foxysoft's ancient Rome-based title exceeded company forecasts for paid subscriptions over its first 10 days, and the game's initial alpha is expected to conclude either on May 15th "or at 500 total users."

Foxysoft founder and CEO Alex Allen says that the firm is "relying on [its] users to really dive in and tell us what they want from the game experience for the beta release in Q4."

The full press release is embedded after the break.

[Source: Foxysoft press release]

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Age of Wushu's latest class sect features 'fatal musicians'

Fantasy, Trailers, Video, Classes, Expansions, Game Mechanics, MMO Industry, Patches, PvP, News Items, Free-to-Play, Sandbox, Age of Wushu

Age of Wushu
Snail Games has introduced yet another new sect slated to appear in Age of Wushu's Tempest of Strife expansion.

The latest class addition is called Peach Blossom Island, and it's an archetype skilled in both ranged and melee combat. "These masters of art combine elegant music notes with lethal crowd-control moves to excel in group battles," Snail explains on its website. "For centuries, Peach Blossom Island has been an idyllic retreat for martial art experts and hermetic musicians. They are here to escape worldly concerns, and to bide their time until their services are needed once again. Trespassers come at their own peril; to arrive at Peach Blossom Island unannounced is to meet a swift death at the hands of a true master."

Click past the cut to see a preview video of the class in action.

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Wurm testing 64x64 kilometer non-instanced mega-server

Fantasy, Events (In-Game), Game Mechanics, MMO Industry, Wurm Online, News Items, Sandbox

Wurm Online
Wurm Online's largest current server measures 16x16 kilometers, but the developers have their eyes on a much bigger prize. Today at 10:00 p.m. Central European Summer Time (4:00 p.m. EDT), Code Club will be testing a 64x64 kilometer non-instanced mega-server.

You can join in if you like, as the Wurm devs are looking for anyone and everyone to see how many players the server can simultaneously support. No registration is required for the test.

Lead developer Rolf Jannson says that 50,000 critters will be roaming the fantasy sandbox title's wilderness during the test, which is actually "a fairly low population in Wurm terms." Jannson also says that no other MMO has launched a modifiable map of this scale, and "running this many players in one game zone is pretty unusual in itself and will be an interesting experience."

[Thanks bdew!]

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