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Fantasy

Final Fantasy XIV introduces two new jobs and new races for Heavensward

Fantasy, Classes, Events (Real-World), Expansions, Previews, News Items, Consoles, Final Fantasy XIV, Subscription

Well, at least we finally got it.
The last Final Fantasy XIV fan festival of the year is going on now in Japan, and the event's keynote speech has already contained big revelations for the game's first expansion, Heavensward. Players can look forward to the first new race for the game, the Au Ra, a race of dragon-esque people from Othard. It's been established that heretofore masked NPC Yugiri belongs to this race, and she will be revealing her face in patch 2.5.

Fans were also treated to preview footage of the Dark Knight in-game as well as two new jobs, the Machinist and the Astrologian. Astrologians are a new style of healer, drawing cards from decks to aid party members while debilitating enemies. Machinists are ranged DPS with a single large handgun and a style of play based on laying down turrets and paying attention to positioning. The keynote also contained information on the next multi-part raid and the Collector's Edition for the game, currently scheduled for release in spring of 2015.

Dark Age of Camelot takes aim at group finder and bug fixes

Fantasy, Sci-Fi, Dark Age of Camelot, Bugs, Patches, Previews, PvP, Community Q&A

daoc
An end-of-the-year community Q&A at Dark Age of Camelot revealed that the team has a lot on the docket for Patch 1.117, including the long-awaited casual group finder and a heap of bug fixes.

"We think that focusing our development resources on bug fixing for an entire patch cycle is something that hasn't been done in a long time and is something that will make everyone's gameplaying experience that much better!" Broadsword posted.

Other topics discussed include freeing up space in quest logs, plans to update the patcher, and ideas to help out starter guilds. The Q&A even revealed that there will be "official Broadsword player reps" and "scheduled raids of all sorts" for trial accounts, although details on those will be coming later.

The Stream Team: Returning to Shroud of the Avatar

Fantasy, Video, Livestream, Sandbox, The Stream Team, Crowdfunding, Shroud of the Avatar

It's been a few releases since Massively's MJ was able to prowl the streets of New Britannia, but the recent move to steam has her back in Shroud of the Avatar. And boy, has the world changed! Want to come get a glimpse of what this in-development sandbox already has to offer? Then join us live at 1:00 p.m. for a stroll through the towns and wilds and to talk about all things SotA.

Game: Shroud of the Avatar
Host: MJ Guthrie
Date: Saturday, December 20th, 2014
Time: 1:00 p.m. EST

Enjoy our Stream Team video below.

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Gloria Victis is all up in your beeswax

Betas, Fantasy, Patches, Sandbox

gloria victis
In yesterday's pre-alpha patch, Gloria Victis shattered all sense of boundaries and decided that it was going to make your beeswax its business. Yes indeed, we are finally living in an era when beeswax has been added to beehives in an MMO, and life will never be the same again. (Actually, my editor informs me that Ultima Online has that as well because it has everything.)

Other changes with the patch included global buffs for capture-the-flag winners, cattle horns as "by-products of [the] animal skinning process," a buff to gear durability, a higher change to get weapon drops from humans, and a rework of the mob spawning system.

MapleStory 2 begins closed beta signups next week, will include a jail system

Betas, Fantasy, Video, Business Models, Events (In-Game), Game Mechanics, Previews, News Items, Free-to-Play, Dev Diaries, Player-Generated Content, MMORPG

MapleStory 2
Another day, another game we can't have yet. This one's MapleStory 2, the sequel to Nexon's MapleStory, which in spite of its cuteness is still one of the biggest MMORPGs in the world. Steparu reports that MS2 is set to enter its first closed beta phase on January 21st; signups go live for Korean players on Christmas eve.

Over on the official site (in Korean), Nexon further discusses the MMO's jail system, something fans of games like Ultima Online and ArcheAge know well. This particular jail is meant to hold those who make wreckage of chat channels, though Nexon says will punish counter-abuse "severely." What could possibly go wrong?

We don't yet know whether the game will come here, but since classic MapleStory has a global version that's earned Nexon boatloads of money, it's pretty darn likely.

We've embedded Steparu's MapleStory 2 customization video below.

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Sandvox SkySaga hits alpha in the UK

Betas, Fantasy, Video, Game Mechanics, New Titles, News Items, Sandbox, Player-Generated Content

Skysaga
Sandvox SkySaga has officially entered alpha, says developer Smilegate. The team announced the start of the testing phase over social media yesterday and today:
Great news! We've just started up the Alpha servers (UK only still, I'm afraid), and from now on they'll be running 24/7 (with the exception of maintenance periods!).
You read that right: The alpha's open only to UK players right now, though we've had reports that there's no IP blocking just yet. Release is still set for next summer. The game is a voxel-based sandbox with the usual trapping: crafting, harvesting, combat, arena PvP, and an "evolving" online world shaped by the players themselves.

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Win part of a $50,000 pool at Guild Wars 2's PAX East tournament

Fantasy, Contests, Events (Real-World), Guild Wars 2, Buy-to-Play

gw2
Fancy yourself a not-half-bad PvP player? Are you keen on the notion of winning enough money to avoid work or school for a year so that you can concentrate on MMO gaming? Then step right up to Guild Wars 2's World Tournament Series Championship at PAX East next spring, where the winners will dip into a $50,000 prize pool.

The tournament will take place on March 7th, 2015, at the gaming convention in Boston. Players from several countries are welcome to face off against each other, although teams will have to compete and win in earlier qualifiers to make it to the championship. You'll have to be at least 18 and from the US, Canada, Mexico, or the EU to participate. A cool perk of making it to the championship is that ArenaNet will foot the bill for teams' airfare, hotel, and a per diem.

Albion Online's winter test begins January 26th

Betas, Fantasy, Sandbox

albion online
Backers of Albion Online have been sitting on their hands for a while now, waiting for the next alpha test of this isometric sandbox. The good news is that Sandbox Interactive has announced that the alpha winter test will begin in a little over a month on January 26th.

There will be plenty of new and updated systems to check out during this testing cycle, including an extensive farming system, consumables, more weapons, more skills, and player and guild islands. Another significant change is that players can flag themselves as friendly or hostile in PvP areas, effectively adding consensual PvP into the game.

Albion Online's winter test will be available to legendary ($100) and epic ($50) founders and will last for four weeks.

Trove introduces the Ice Sage

Fantasy, Classes, Game Mechanics, News Items, Free-to-Play, Miscellaneous, Trove

TROVE
It's that time of year again when the days are shorter, the weather is colder, and a disproportionate number of songs playing everywhere you go relate to ice crystals covering the ground. (Unless you live south of the equator, in which case you're just wondering what we're on about.) To accompany the winter weather, voxelbox MMORPG Trove has introduced its newest class, the Ice Sage. You can probably guess what that one's all about; the name is not exactly a mystery.

Ice Sages chill enemies with their basic attacks and avoid slipping on icy surfaces. They can also summon icicles, absorb attacks, and create a deep freeze in their immediate area to freeze and damage enemies. If that sounds cooler than being cool, you can pick the class up in the in-game store now.

Skyforge demos the Paladin and the Cryomancer in a solo dungeon

Fantasy, Sci-Fi, Video, Classes, Game Mechanics, News Items, Free-to-Play, Dungeons, Skyforge

This looked far better than it had any right to.
The latest video from Skyforge isn't a trailer. It's all gameplay footage, and it's all about showing off how two of the classes function in combat and what players can expect from the game's solo dungeons. Development director Eric Demilt and class designer Aidan Karabaich take two of the game's starting classes, the Paladin and the Cryomancer, through the Lanber Catacombs while narrating how the combat systems and ability mechanics work.

The Paladin, as you'd likely expect, is as tanky as you'd like and features a variety of sword swipes, holy bolts of damage, and drawing in enemies for large attacks. The Cryomancer, meanwhile, focuses on control, creating decoys, and blasting groups down after they're frozen in place. The video also shows off solo mechanics like environmental puzzles and solo bosses. If you've got a chunk of time to sit down and watch it (it's 14 minutes long), check the whole thing out just past the break.

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Allods Online grants players two weeks of a free sub

Fantasy, Business Models, Patches, News Items, Free-to-Play, Allods Online, Promotions, Subscription

Allods
Allods Online is one of the few MMORPGs in existence that began free-to-play and added a subscription server well after its original launch. And as part of its winter holiday celebration, Allods is granting everyone the chance to play on that subscription server for two weeks -- entirely for free.
From the 18th of December until the 1st of January, all Allods players - veterans and newcomers alike - will be granted two weeks of free subscription time for the premium server "Smugglers Paradise". If you have never played on the server before, now is a good time to check it out - while those who already play there will gain two weeks of extra playtime. We hope you enjoy this New Year gift - and don't forget, we've got many other events and celebrations on the horizon as well, so stay tuned and enjoy the festivities!
The Allods team is currently toiling away on its Brothers in Arms patch, which is set to include "multi-personnel combat mounts, additional PvP skirmishes with new objectives, new PvE adventure mechanics, and many other improvements," according to a dev blog posted to the official site yesterday. Unfortunately, the dev diary vid is in Russian, so you'll just have to take the official site's word for it.

Camelot Unchained prepares to cross $3M in fundraising

Betas, Fantasy, Crowdfunding, Camelot Unchained, Subscription

camelot unchained
As of the writing of this post, Camelot Unchained is on the verge of hitting $3M in fundraising donations at $2,952,875. City State Entertainment said that when that already-impressive sum climbs to $3,025,000, the team will sign on a sound engineer to kick the game's audio up a notch.

"Part of this goal will cover licensing the Audiokinetic Wwise engine and technical support for it, as well as some great plug-ins, while the rest will go toward the salary and expenses of the sound engineer," CSE posted.

To help prompt more of those donation dollars, Camelot Unchained began selling unveiled lifetime subscriptions today at the builder's level.

Black Desert is officially in open beta... in Korea

Betas, Fantasy, Video, Classes, New Titles, Previews, News Items, Hands-On, Sandbox, Black Desert

Black Desert
Still pinning hopes and dreams on Daum's breathtaking sandbox MMORPG Black Desert? If you're in South Korea, those hopes and dreams are a reality this week, as the game officially entered open beta in that region yesterday.

Blogger Steparu has already posted one video from the event, a snapshot of progress on a mid-level Sorceress. We've included it below. If you're bilingual and already enjoying the game, we'd love to hear about it, as those of us in the West will be waiting until at least 2016.

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World of Warcraft proposes tradable subscription currency

World of Warcraft, Fantasy, Economy, Patches, Previews, Subscription

wow
Six-point-one. That's all you World of Warcraft players need to hear to get psyched for the new year. The dev team took a brief pause in rolling in all of the money from Warlords of Draenor sales to talk about what's coming up with Patch 6.1 as well as a proposed new subscription currency.

The patch, which will go into testing soon, will contain improvements to garrisons, a legendary follower, the ability to send tweets from the game, the new Blood Elf models, shorter flight master routes, incentives for visiting friends' garrisons, and the new heirloom collection tab.

Even bigger than this news is word that Blizzard is "exploring" adding a subscription currency that sounds like EVE Online's PLEX. The proposed idea would allow players to buy and sell game-time tokens for in-game gold: "Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system."

Shroud of the Avatar's Richard Garriott and Starr Long on MMO community

Betas, Fantasy, Video, Events (In-Game), Interviews, Opinion, Sandbox, Crowdfunding, Player-Generated Content, Shroud of the Avatar

Some Assembly Required:  Garriott and Long interview shows Shroud of the Avatar wins at community
If you've been making a list of sandbox features and checking it twice, chances are you'll find many of those items in Shroud of the Avatar. And if player-generated content and a great community are near the top of that list, then this crowdfunded title might very well be the present you want to get yourself! While still under development, this sandbox has already grown exponentially from its humble beginnings of a chicken in a room to a current state that includes a bevy of features -- with more arriving like clockwork every monthly update. And plenty of those features are tools and systems that allow players to make the game a personalized experience for themselves and others.

What about Shroud of the Avatar makes it so great for player-generated content? What makes the community great? And how has Steam affected the game? I sat down with Portalarium's Richard Garriott and Starr Long to talk about the move to Steam, updates, PGC, and the amazing community that's supporting the game. These guys had so much to share that this is only part one!

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Featured Stories

Make My MMO: December 14 - 20, 2014

Posted on Dec 20th 2014 7:00PM

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