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Family

MMO Family: Lessons learned from parenting and gaming

Culture, MMO Industry, Opinion, Kids, MMO Family, Family, Miscellaneous

MMO Family  Lessons learned from parenting and gaming
If you look at the past two decades, it's really amazing how fast technology has improved. Not that long ago, dialup was common, 3.5" disks were all the rage (so much better than those archaic 8" floppies!), and people were excited to be able to take digital photos (that also used those flashy 3.5 disks with a camera that was as large as a truck). Kids are growing up in a completely different world than their parents did, and that means there's a tabula rasa feel to the rules on parenting and video games.

Parenting sites are great at general parenting advice, and gaming sites are great at gaming write-ups, but there aren't too many sites that juggle both. As a result, parents are left with advice that usually falls into one camp or another, and absolutes really don't work well in this challenging area. So this week in MMO Family, I'd like to toss out a few lessons about raising kids in a digital age.

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Wizard101 comes to Mac

Fantasy, News Items, Free-to-Play, Wizard101, Family

Oh, and here's a fox playing a watermelon
Mac-users, we know you're magical as it is, but if you want to flex your wizarding muscles a bit more, KingsIsle Entertainment has a robe and wizard's hat waiting just for you. Today the studio announced that its family-oriented spellslinging MMO, Wizard101, is now available for Mac. The game is free to download and play, so if you want to get in on the action, just head on over to the Wizard101 official site.

[Source: KingsIsle Entertainment press release]

MMO Family: Failure isn't just an option; it's a requirement

Culture, Opinion, Kids, MMO Family, Family, Miscellaneous

MMO Family  Failure isn't just an option, it's a requirement
The other day, I stumbled on an interview of author Paul Tough, who wrote the book called How Children Succeed. He stressed the importance of building grit, curiosity, and character in our children as they grown and learn. In addition, he emphasized the need to let our kids fail as they grow. In an age of helicopter parents and trophies for all, his message is simple but uncommon.

It's not unusual to hear people debate whether children are getting soft because of the need to protect them from failure. Could video games actually be the answer? This week, let's look at the topic of failure to see whether it might be more than an option -- it might be a requirement.

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MMO Family: Why Catfish is a term your kids should know

MMO Industry, Opinion, Kids, MMO Family, Family, Miscellaneous

MMO Family  Why Catfish is a term your kids should know
By now, everyone's probably heard the strange story of Manti Te'o, the football player who had an online relationship with someone who wasn't really that person. The question that people keep asking is whether or not he was in on the hoax, but I think that's irrelevant. The real question is why people are surprised to begin with.

Ironically, gamers probably have a leg up on the Catfish scenario, since there are plenty of examples of players misrepresenting themselves through their in-game avatars. And there's often a grey area when it comes to roleplaying and honesty. In this week's MMO Family, let's look at the lessons of gaming, identity, and social media and what children should learn about all three. (And I promise I won't mention Manti again in this column.)

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MMObility: The Chromebook 'All In One' project - Ten standard MMOs

Betas, Fantasy, Real-Life, Sci-Fi, Game Mechanics, Previews, PvP, PvE, Opinion, War, Free-to-Play, Browser, Casual, Virtual Worlds, MMORTS, Kids, Family, Miscellaneous, MMObility, Sandbox

War of Dragons artwork
It's time for another installment of my month-long look at the Samsung Chromebook, the newest in the line of all-in-one devices brought to us by Google. Everything has worked pretty well so far, but the light notebook does have its issues. I'm so used to using my Google Nexus 7 tablet for reading emails and now reading articles and magazines that I am having a hard time without the pinch-to-zoom. I love the instant zooming; it's much easier when I am reading or surfing the net. (Wait, do we still say "surfing the net"?) In fact, the main issue with the Samsung Chromebook is its size. I have to hit ctrl-+ to zoom in pages often.

Other than the smaller fonts, few other issues have cropped up -- I've found gaming has been really fun on this little guy. I've noticed that everyone who reads of gaming on the device is sort of perplexed. Why would I want to game on such a non-gaming machine? It's simple, really. As the title says, this is another attempt of mine to find the perfect device for doing all that I do using only the browser: writing, gaming, gaming, writing, watching videos, writing, and playing games.

This week, I have 10 "standard" MMOs for you. These are games that act more like a common, client-based MMOs than the MMORTS titles I covered last week, but with some exceptions. The desktop browser can handle amazing, 3-D graphics, but a Chromebook does not allow downloads like Unity or Java. Keep that in mind.

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Free for All: Adventure Time's nostalgia is MMO drama done right

Fantasy, Real-Life, Video, Culture, Game Mechanics, MMO Industry, Opinion, Browser, Virtual Worlds, Free for All, Family, Miscellaneous

Glitch screenshot
I've tried to explain my love for a bit of melodrama several times over the years. It's sort of a hard thing to explain. I like a good bit of "sad" in my MMOs when I can get it, and I can say that I enjoy some measure of drama as well. Sure, many MMOs have a dramatic storyline quest here or there, but more often than not, the game forgets to be a world and rushes us off into yet another combat assignment.

The fact is that it's very hard to find the balance. We all want a good story, but many of us just want to get to the good stuff. The loot. The treasure. The virtual glory. I've had a hard time explaining my want for a game that makes me feel real emotion and explaining why I enjoy those feelings. Well, the PBS Idea Channel on YouTube did it much better than I ever could, and it used the popular Cartoon Network series Adventure Time as the perfect example of why nostalgia is a powerful and universal thing.

When it comes to video games, I believe nostalgia is even more powerful than loot.

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The Guild Counsel: How do you get your son to log off? Grief him!

World of Warcraft, Culture, Events (Real-World), MMO Industry, Opinion, Kids, Family, The Guild Counsel, Miscellaneous

The Guild Counsel  How do you get your son to log off  Grief him!
If there's one deplorable aspect about online gaming, it's the raw underside of the clash between parent and child that often occurs (sometimes all too publicly) when said child has stayed on too long. Everyone under the age of 40 has no doubt heard the words "get off that computer now!" at some point in his or her development. And for those under the age of 15, there's a fair chance that those words were uploaded to YouTube for all the world to hear. I'm often in a weird position because I play games for a living, and yet I fight the daily struggle to make sure my kids grow up with a moderated experience in their gaming career. I'm not hoping to raise the next MLG pro; I just want to see them have fun both in game and out as they grow up.

But just when I think I've heard it all, along comes a story about a dad, his adult unemployed son, and the most unusual method ever of forcing his son to stop playing online games. Instead of battling out-of-game, one father in China decided to fight the battle in-game and hire players to hunt down and kill his son's avatar. It's an amazing story, but did it work? And what can we learn from this? (There has to be a lesson in there somewhere right?) Let's take a look!

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MMO Family: Is the Google generation losing its inventive spirit?

Opinion, MMO Family, Family, Miscellaneous

MMO Family  Is the Google generation losing its inventive spirit
I was witness to an interesting juxtaposition over Christmas vacation. On one end of the breakfast table was my laptop, with an article about an inventor who warns that the "Google generation" of children is growing up "brain dead" and without the ability to invent and create. But right next to it was my son's laptop, and he was deeply engrossed in a game of Minecraft with his sister and two cousins.

Are our children really losing their inventive spirit because of the internet? Should kids put down Minecraft and pick up Meccano instead? Let's take a look at inventor Trevor Baylis' concerns.

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Pirate101 enjoys strong headwinds as it goes into 2013

Fantasy, Previews, Free-to-Play, Kids, Family, Dev Diaries, Pirate101

Pirate101 enjoys strong headwinds as it goes into 2013
You know what's great about Pirate101? Every time we report on it, it's a new opportunity to use pirate-speak. So avast ye scallywags and pay attention to KingsIsle's Jay Gordon, who's got a new producer's letter for the powder monkeys who play the game.

Amid raising the flag and giving a pep talk to the crew, Gordon does slip some scuttlebutt about what's coming to Pirate101 this year: "Looking ahead, 2013 is going to offer a veritable treasure trove of all-new pirate adventures and we can't wait to unveil new worlds, quests, gameplay features, ships, equipment and the wide variety of companions and fantastic combat attacks now in the works."

In the meanwhile, players can enjoy the January newsletter that comes complete with a tip or two about the game.

Free for All: The second annual Frindie Awards

Real-Life, Sci-Fi, Asheron's Call, Contests, Culture, PvP, Ryzom, The Matrix Online, Wurm Online, PvE, Opinion, Second Life, Vanguard, RuneScape, Free-to-Play, Browser, Mobile, Casual, Virtual Worlds, Mabinogi, Kids, Alganon, Free for All, Family, Miscellaneous, Enter at Your Own Rift, Sandbox

Frindie Awards logo
It's time once again for the Frindie Awards, my attempt to shine some light on the best indie, browser-based, free-to-play, and unusual MMOs that are all-too-often ignored by press -- and players. This one is for the little guys! Well, mostly. It's also for those games that seem to have passed under the collective radar of Massively readers or that seem to be very misunderstood.

Picking the winners this year is just as hard as it was last year, maybe even harder. 2012 was an incredible year for MMOs, so I would rather have just put together an article that highlights every single favorite. In the end, it's more helpful to make myself pick out a winner. It's a rare thing for some of these games to even receive a nod on a major website, something I still can't figure out. Either way, it's best to think of all of the MMOs on this list as my favorites from 2012.

Anyway, let's get to the awards!

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MMO Family: Roblox CEO David Baszucki talks mobile app, plans for the future

Game Mechanics, Interviews, MMO Industry, Interviews (Massively's), Kids, Family, Miscellaneous

MMO Family  Roblox CEO David Baszucki talks mobile app, plans for the future
A few months ago, we looked at Roblox, a kid-friendly MMO with an emphasis on user-generated content. With the help of Roblox Studio, players have made some amazing worlds, ranging from peaceful playgrounds to intense PvP battlegrounds. Recently, Roblox officially launched a free mobile app that lets fans play Roblox through their iPhone, iPod touch, and iPad.

Massively had a chance to talk with CEO David Baszucki about the new mobile app, and he gave us some insight into how it works and what it means for Roblox. He also spoke about an exciting new change to the Roblox economy and hinted at plans for the future.

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Free for All: Getting the most bang for your virtual buck this season

Fantasy, Business Models, Opinion, Free-to-Play, Browser, Casual, Humor, Kids, Free for All, Family, Miscellaneous

Gift Cards screenshot
So the 'rents finally came through for you this year, skipping the toaster or pair of socks and giving you gift cards for your favorite MMOs? Brilliant! Now, what do you do with all of that virtual cash? Not so fast! If you blow through that pile of pixelated dough, you're sure to regret it later. Not to worry, though; I've taken the trouble to list several methods for not only getting the most out of your internet bucks but keeping the waves of impulsive goodness washing over you for some time after.

How did I do it? Well, research really. I spent the last several years playing MMOs and spending money in cash shops. I've made plenty of buying decisions that I regretted later, so let my sufferings serve as example for you.

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MMO Family: Winter roundup of kid-friendly MMOs

Events (Real-World), Events (In-Game), Opinion, Browser, Casual, Free Realms, Kids, Wizard101, MMO Family, Family, Pirate101

MMO Family  Winter roundup of kidfriendly MMOs
Winter is always my favorite time of year for family-friendly MMOs. Holiday events tend to be the norm now in most MMOs, but they're tailor-made for games with a younger audience. Winter also seems to usher in lots of new changes and updates as well, so it's time again to revisit some popular titles to play catch up.

Over the past year, we've looked at several new titles and visited veteran MMOs titles to see what's changed. From Club Penguin to Pirate101, we'll look at recent updates and upcoming news in MMO Family's winter roundup!

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Rise and Shiny: Star Stable

Real-Life, Video, Opinion, Free-to-Play, Browser, Casual, Virtual Worlds, Kids, Family, Rise and Shiny, Livestream, Miscellaneous

Star Stable screenshot
Star Stable is what many would refer to as a "kid's game." More accurately, it could be described as a game for tween girls who love horses, but during my time with the game, I found that most of the players I met and talked to and most of those I saw on the official Facebook page seemed to be between the ages of 17 and 40. The players I chatted with in game and during my livestream of the game were over 19 (some well over), so it would be most accurate to describe the game as a linear world of adventure for horse-lovers to explore. While on horseback. With other players on horseback. There, perfect.

There is the slightly glaring issue of every character's being gender-locked as a female rider, but I have no issue with it. The MMO stems from single-player games about a young girl and her horse, as I understand it, so playing as a girl fits perfectly. No "sexism" banners need be waved; for every one example of a game like Star Stable I can show you 100 examples of games that force women to play as men or represent them as scantily clad weaklings.

So how much fun is it to ride around on virtual horses all day? Pretty darn fun.

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Wizard101, Pirate101 celebrate season with 12 days of specials

Fantasy, MMO Industry, News Items, Free-to-Play, Wizard101, Giveaways, Family, Pirate101

Wizard101, Pirate101 celebrate season with 12 days of specials
It's that time of year -- the time when the festivities lurk around every corner and good cheer permeates the air. And KingsIsle Entertianment joins in the celebration with the 12 Days of the Spiral! Starting today and going through December 19th, the studio is offering a special daily surprise for Wizard101 and Pirate101 players. Each day could reveal a special offer, a free giveaway, or a new item for one or both of the games.

The first deal really gets to the heart of the spirit of giving: Every purchase of today's special, the Fa-La-La-La Llama mount, will directly benefit two children's charity organizations. This limited-edition mount is available for both games, but must be purchased separately for each.

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