- Massively's Jef Reahard delivered alpha impressions of Elite: Dangerous.
- Path of Exile's free Sacrifice of the Vaal expansion arrived.
- Diablo III unveiled a new commercial spot, jacked up XP gain for level-junkies, previewed the Crusader, and explored the Blood Marsh and its music.
- League of Legends discussed its upcoming team builder.
- Star Citizen boasted of its 212-person dev team and plans for a dogfighting module; it also crossed the 40 million mark today.
- Dota 2's The International tournament will likely be moving to Key Arena in Seattle in mid-July.
- Transformers Universe hinted at beta preparations ahead of its summer launch.
- Heroes of the Storm posted a Diablo-themed heroes preview, another one for StarCraft and Warcraft, and 17-minute video of its Dragon Shire map (after the cut).
Even if you're not up for buying one of the boosts, you might be looking forward to getting one along with your purchase of Warlords of Draenor. So when's that expansion actually coming out? According to the official site, it will be releasing on or before December 20th of this year, which means it's definitely coming out this year but leaves the field wide open in terms of when. Keep your eyes peeled for rollbacks on that date, as it's more likely that the expansion will be out long before the end of the year.
Well, you could buy Warlords of Draenor and just hit 90 immediately on the character of your choice. A dramatization of exactly that is available in the trailer just past the cut, with a Gnome taking the plunge and bypassing a whole lot of leveling content in the interim. Click on past the break to see it in action, and perhaps you'll be inspired to also vault past a whole bunch of leveling to get right to the top.
[Thanks to Schippie for the tip!]
For starters, the devs will be doubling player health in the expansion to make characters more durable in PvP. "The net result of these changes is that individual attacks will knock a smaller chunk off of a player's health pool in PvP, but your survivability in PvE won't be affected," Blizzard posted.
Other upcoming changes include reducting base resilience and battle fatigue to practically nil, increasing creature damage, increasing the effectiveness of heals, reducing the power of aborbs, and "making smart heals a little less smart." Some smaller, cheaper healing skills will also be removed from the game, and a few instant-cast heals are on the chopping block as well.
Other than visiting them in a couple of press tours, I had been avoiding big battles (even though you can jump in one starting at level 10) because I wanted to experience them organically as part of the storyline. I wasn't necessarily anticipating them, but I wasn't dreading them either. "Mild curiosity" is perhaps the emotion that I identified within my breast, and as it turned out, that was wildly overpreparing for the experience that followed.
Big battles are, I'm sorry to say, a big bust in LotRO. Sure, they have their positives and moments, but for a system that Turbine spent over a year to create and shoved aside instances and raids in favor of putting into the expansion, it should have been so much more. So what went wrong?
Diablo III has a fetid and murky blog post today spotlighting the Blood Marsh region from the upcoming Reaper of Souls expansion. According to Blizzard, the Blood Marsh is "a massive, swampy stretch of land, split by rivers and tributaries often utilized for passage and trade." The theme of "blood," both the red substance and lineage, is integral to the zone's story.
Adventurers in the region will discover signs of an ancient civilization, battle creatures like the bogans and blood golems, and unlock the mysteries of the Ruins of Corvus.
GGG reminds players that the first 50 folks to defeat the Queen in each of the new challenge leagues will receive an exclusive Vaal effect, so go get your murderin' gear on.
We've tucked the expansion's official trailer after the break in case you missed it.
With the new update, the map will be divided into four layers of seven sectors each, with better gear available as players unlock maps leading into deeper and more dangerous regions. Players piece together maps by retrieving fragments of said maps in the Wild Shore and will be exploring eight new Astral islands in total. For more information on these changes, including the sector breakdown and the improvements to ship equipment, take a look at the full development blog and get ready for exploration.
If you want a full run-down of everything new and improved with the recent 2.0.1 patch, click past the cut and watch the What's New video.
Module 3: Curse of Icewind Dale is slated to release "later this spring," according to a news blurb on Cryptic's Arc website. Players can expect "new PvE content," new features, and "completely different ways to PvP."
The Neverwinter dev team has released a brief preview trailer for Module 3, and you'll find it behind the break.
Blizz is certainly no stranger to TV commercials, and this cinematic trailer gives us a glimpse into the good-vs.-evil plot of the new expansion that's set to go live on March 25. You can now update to the pre-patch which already includes plenty of goodies to tide you over before launch, and be sure to watch the commercial included after the jump below.
Video, EVE Online, Business Models, Culture, Events (Real-World), Expansions, Game Mechanics, MMO Industry, New Titles, PvP, Opinion, Hands-On, Events (Massively's Coverage), World of Darkness, EVE Evolved, DUST 514, Dev Diaries, Player-Generated Content
The Fanfest weekend is typically a packed schedule of panels, talks, roundtable discussions with developers, and keynote speeches revealing the future of the game. While the event is understandably focused on EVE Online, it's recently expanded to cover aspects of DUST 514, the latest goings-on with World of Darkness, and even CCP's new virtual reality dogfighter EVE Valkyrie. CCP has announced that this year's event will see a monument to the EVE playerbase unveiled in Reykjavik Harbor as well as the first reveal of EVE's summer expansion, but what else can we hope to glean from this year's event at the start of May?
In this edition of EVE Evolved, I delve into the EVE Fanfest announcement and speculate on what we might expect to hear from this year's event. Will this be the year that World of Darkness gets some serious news? And what's new for DUST 514?
The dark fantasy dungeon dive from Grinding Gear Games is getting a "mini-expansion" featuring Queen Atziri, secret corrupted areas, 60 unique new bosses, and a bunch of other stuff that you can see by clicking past the cut and viewing the teaser.
The stat-squishing in particular is something that the developers address at length in a new "watercooler" post: "It's important to understand that this isn't a nerf -- in effect, you'll still be just as powerful, but the numbers that you see will be easier to comprehend. This also won't reduce your ability to solo old content. In fact, to provide some additional peace of mind, we're implementing further scaling of your power against lower-level targets so that earlier content will be even more accessible than it is now."
The post goes into detail about the reasoning behind the changes and how the devs expect each of them to improve WoW as a whole, so give it a read if Warlords of Draenor is on your wish list this year.
Fantasy, Video, Expansions, Game Mechanics, Interviews, Patches, Previews, Endgame, Opinion, Free-to-Play, Browser, Hands-On, Casual, Humor, Free for All, Family, Livestream, Miscellaneous, Sandbox, Dungeons, Crafting, Housing
I sat down with Slye, Associate Designer Cameron England, Head Writer Sarah Skibinski, and Head Artist Adam Alexander to discuss just how different the game will be once the patch goes live. I was given access to a test account loaded up on gear, cash, and other goodies. Even though I found my backpacks full, I mainly wanted to look around the game and explore. Fortunately, the difference between the original client and the new one is literally night and day.
Posted on Apr 15th 2014 4:00PM
Posted on Apr 15th 2014 3:30PM
Posted on Apr 15th 2014 12:00PM