As surely expected by all involved, EverQuest Next Landmark's
proposed business plan
ruffled a few feathers. After all, it's a given that you can't please everyone. And also just as expected, some folks are crying foul; you can't have SOE
say boo without someone screaming doom and gloom. But has the studio laid a big goose egg with this monetization plan? I say nope. It may appear a little scrambled in an aspect or two, but the majority of it seems to sit pretty well with players.
In a nutshell, the strategy as currently outlined focuses on selling cosmetic items like outfits and pets, shortcuts (like potions, paying upkeep, and renting market space at the hubs), additional claim flags, claim music/sound packs, and raw materials. We know what the actual plan itself says because it was posted front and center on EQN Landmark's
alpha forums, which are viewable by the public. But instead of dissecting what the plan is, today I'll focus is on what it says
. It's more than just the sum of its words; the plan says something about SOE. And did you know the plan also says something about you?