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EverQuest II

Jukebox Heroes: Character select music

City of Heroes, EverQuest II, Final Fantasy XI, The Chronicles of Spellborn, Vanguard, Miscellaneous, WildStar, Jukebox Heroes, Music

Jukebox Heroes Character select music
Character select and creation music has always fascinated me. OK, maybe not fascinated; it's interested me. I've always viewed such themes as the overture of the game, the interlude between the title theme and the game proper to come.

These themes don't tend to be rip-roaring in their presentation because that's not their purpose. They have to be pleasant enough without being annoying when looped endlessly. After all, sometimes players spend a loooong time making their characters or sitting there at the select screen, and the last thing you want is for their ears to become fatigued by the experience.

So here are six MMO character select and character creation themes that I've enjoyed over the years. And if you saw the title graphic up there and immediately started hearing this song in your head, then you and I probably grew up in the same era.

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Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)

Fantasy, EverQuest II, Events (In-Game), Opinion, Free-to-Play, The Tattered Notebook, Guides, Housing

Tattered Notebook  A guide to EQII's Moonlight Enchantments and new stuff!
Lately, there have been a number of topics all vying for my attention here in Tattered Notebook. In a couple of instances, some of them got a little rough and started pushing the others around to try for a better place in line. Yet all the while, EverQuest II's Moonlight Enchantments has been patiently waiting. So as a reward (we do like to reward good behavior here!), that quiet little topic is getting the spotlight in a special bonus edition. And the timing couldn't be more perfect!

You see, initially this guide was just going to focus on speed to help you get through that short two-day event that comes but once a month on the 20th and 21st in EQII. Now, however, we get to delve into the changes and new things coming to the Enchanted Grottoes, from even more housing items (yes, that's on top of the new additions in March) to two new repeatable quests to earn the tokens to buy the items. And with this month's festival right around the corner, having a game plan ready to get the most out of those two days will benefit new and old players alike.

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Player panel submissions open for SOE Live 2013

EverQuest, EverQuest II, PlanetSide, Events (Real-World), MMO Industry, Vanguard, Free Realms, DC Universe Online, EverQuest Next, PlanetSide 2, Dragon's Prophet

Player panel submissions open for SOE Live 2013
Last year, SOE threw a new ingredient into its convention mix -- player panels. The result was such a hit that the studio is not only bringing them back this year, but extending their availability; Sunday has been added to the player panels schedule, and that means there are plenty of openings!

Do you have a subject involving any SOE game that you think would be of interest and benefit others? Maybe you are a whiz at livesteaming or you have primo tips and tricks on cosplay to dispense. What about sharing your fan site or holding a raid clinic? Whatever your idea, submit your proposal by 3:00 a.m EDT June 1st for consideration. If selected, you and up to three other panel members will receive All Access passes to SOE Live 2013 (no other expenses are covered, including food, travel, or add-ons). Panel selection -- which is not on a first-come, first-served basis -- will be completed mid-June.

Tattered Notebook: It's the little things that count in EQII updates

Fantasy, EverQuest II, MMO Industry, Patches, Opinion, Free-to-Play, The Tattered Notebook

Tattered Notebook  It's the little things that count  a look at EQII updates
It's like they know me! You'd think with all the bag functionalities that SOE has introduced to EverQuest II this year that the devs have watched my livestreams and taken pity on me and my storage predicament. And it didn't stop with just one new addition; even after one set of sorting capabilities was released, another set came along. With all these new organizational tools, there is a chance even I might actually find something in my oft-overstuffed bags. (Clean bags, however, is another matter entirely and not likely to be resolved!)

Now bag sorting in and of itself really doesn't sound like a big deal, the kind complete with flashing lights and a ticker-tape parade. It's not. In fact, it's pretty much a little thing... well, except for micro-managers and packrats, of course. So why in heavens would I be spending time talking about piddly updates in EQII when such an expansive one recently released? Because getting the little things (and getting them with regularity) is big. The subject of minor updates warrants just as much attention as a named one like Scars of the Awakened, both for what the updates are and for what they portend. And those updates bode well for everyone.

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EQII's Scars of the Awakened highlights the story through art

Fantasy, EverQuest II, Patches, Previews, Free-to-Play, Dungeons

A devguided tour of EverQuest II's Scars of the Awakened
With Scars of the Awakened going live today, EverQuest II fans are counting down the hours until their first trip into Cobalt Scar and its many adventures. And who can blame them? New content for crafters and adventurers alike is inbound. Along with the new Cobalt Scar overland zone, GU 66 also brings players a new dungeon filled with some brand-new creatures, a new tradeskill quest line along with hot-off-the-presses recipes, some class changes based directly on player feedback, and more.

I got a sneak peek at what lies in store thanks to a tour guided by Holly Longdale, Producer, and Akil Hooper, Creative Director. From walks on the beach among the Ulthork to hordes of undead Othmir to a look at the second half of Sirens Grotto, this tour showed off how the art and the stories blend to create an immersive experience for players.

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Free for All: My favorite female armor sets

Fantasy, Screenshots, EverQuest, EverQuest II, Culture, Lore, Ryzom, Opinion, Vanguard, Guild Wars 2, Free-to-Play, Browser, Mobile, Casual, Roleplaying, Virtual Worlds, Free for All, Post-Apocalyptic, Miscellaneous, Sandbox, Buy-to-Play

Brienne picture
Of all of the crazy characters from HBO's Game of Thrones, Brienne is easily my favorite. Why is she my favorite? It's not because she's just heroic or brave or any of the things that people often attribute to her; it's because she's a survivor. Much of that survival comes from her armor and the fact that she knows well enough to be able to protect herself! The actress Gwendoline Christie has talked about how uncomfortable the armor is to wear. I've heard the producers say that the metal skin is supposed to look sort of mismatched, and I love that. It only makes it stronger.

I often wish MMOs represented armor in better ways, especially for female characters. Some MMOs do a better job than others, and some MMOs do a decent job some of the time. Here are some of my picks for my favorite armor sets for female humans, orcs, goblins or... well, you get the point.

(Please don't post Game of Thrones spoilers in the comments section.)

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The lure of EverQuest II's Sirens Grotto documented in video

Fantasy, Video, EverQuest II, Patches, News Items, PvE, Free-to-Play, Dungeons

The lure of Sirens Grotto highlighted in EverQuest II video
Earlier this week we got to peek into Cobalt Scar, the new area in EverQuest II's upcoming GU66 Scars of the Awakened. But there's so much more to the zone than just one little fly-through could show! During SOE's latest webcast, the focus turned to one little corner of the new region: the Sirens Grotto dungeon. Complete with waterfalls, coral formations, and alluring sirens begging for help, the dungeon eschews mundane and dingy areas filled with hideous creatures.

Sirens Grotto has heroic and advanced versions, both of which play into the daily missions. Players will have multiple reasons to explore this dungeon, from deciphering what's going on with the Ages End prophecy to finding clues about the missing Kelethin contingent of the New Combine army. Watch the full video below to hear devs describe the zone and share more details about the mobs, quests, and stories that folks will encounter come April 30th.

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The Tattered Notebook: Can EQ Next's housing measure up to EverQuest II's?

Fantasy, EverQuest II, New Titles, Opinion, Free-to-Play, The Tattered Notebook, EverQuest Next, Sandbox, Housing, Player-Generated Content

Tattered Notebook  Can EQ Next housing measure up to EQII
With last Wednesday's release of EverQuest II's latest prestige home, the totally awesome Hua Mein Retreat, I couldn't help but be focused on one of my favorite gaming features. I toured the new home, got to check out the break-out spots, and marveled at how pro SOE is with housing. Sure, there have been some misses when it comes to the prestige options, but things just keep getting better. Before long, my thoughts turned to the idea of housing in EverQuest Next.

Obviously, I am excited to play EverQuest Next. How could I not be? This studio has cornered the market on the most fun classes I have ever played (Dancer, Disciple, Fury, and Shaman) and the best housing systems I've personally had the pleasure to delve into (Star Wars Galaxies, Vanguard, and EverQuest II). And now it's making another sandbox.

But will EQN pull me permanently away from EQII, a game where I've earned my seven-year vet rewards? That, my friends, will depend in large part on the housing.

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EverQuest II video documents the new Cobalt Scar

Fantasy, Video, EverQuest II, Patches, Previews, Free-to-Play

EverQuest II video documents the new Cobalt Scar
Cobalt Scar is a part of EverQuest's legacy, but with EverQuest II's Game Update 66, players will get to explore it all over again. That's because the dev team has been hard at work on a new version of the zone that shows how time and circumstances have conspired to change the landscape while keeping the basic feel of it familiar.

In the following video, a trio of SOE developers talk about the feel of Cobalt Scar, the inhabitants and landmarks that players will see, and the story that unfolds in this region. It looks as though players will even get to shoot down a wyvern or two if they're very, very good.

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The Daily Grind: Do you play multiple IP-based MMOs simultaneously?

Fantasy, EverQuest, EverQuest II, Final Fantasy XI, MMO Industry, Opinion, The Daily Grind, Final Fantasy XIV

The Daily Grind Do you play multiple IPbased MMOs simultaneously
Ahem, take two on today's Daily Grind.

IP-based MMOs are something of a rarity these days, but the major ones seem to come in pairs more often than not. Final Fantasy XI and Final Fantasy XIV were running concurrently and will be again when the latter finishes its Realm Reborn reboot. EverQuest and EverQuest II have also been playable simultaneously for over eight years now, leading to a dilemma for franchise fans who are long on nostalgia but short on time.

So, how about it Massively readers? Can you play two MMOs based on the same IP simultaneously, or do you stick with one or the other?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

EverQuest II: Scars of the Awakened beta kicks off

Betas, Fantasy, EverQuest II, Patches, Free-to-Play, Player-Generated Content

EverQuest 2 Scars of the Awakened beta kicks off
Game Update 66 for EverQuest II is ready to dominate April, and SOE has opened the beta gates for testers to give the new content and features a try. All EverQuest II players are allowed into the beta, so you can see what it's all about if you're so interested. The studio put a few disclaimers on the beta, such as the fact that it might be unavailable at times and is subject to being wiped.

Scars of the Awakened
is scheduled to be released on April 30th and includes the option to create and sell gamer-decorated houses through the player studio.

Tattered Notebook: What Chronoportals to EQII would you put in EQ Next?

Fantasy, EverQuest II, Events (In-Game), Opinion, Free-to-Play, The Tattered Notebook, EverQuest Next

Tattered Notebook What Chronoportals to EQII would you put in EQ Next
If you were even slightly luckier than I, you had the chance to traipse through the Chronoportals of EverQuest II's most recent event. The events inside these portals are a nod to the game's older sibling, the original EverQuest, and include landscapes, characters, and dialogue that reflect that first incarnation of Norrath. EQ vets understood the inside jokes and humor, who then had to explain it to us young EQII whippersnappers who'd never experienced the situations featured.

Even though I missed out on this year's event (I was too busy trying to weasel some EQ Next information out of folks at GDC for you), it got me thinking: If EQII has Chronoportals back to EQ, will EQ Next have some back to EQII? And if so, what iconic moments should be immortalized in the next incarnation of Norrath?

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PAX East 2013: SOE's Linda Carlson on the state of the community

Fantasy, EverQuest, EverQuest II, Business Models, Culture, Interviews, MMO Industry, Free-to-Play, Free Realms, Interviews (Massively's), Events (Massively's Coverage), The Guild Counsel

The Guild Counsel  SOE's Linda Carlson on the state of the community
How many times have you found yourself asking, "Why won't the devs just listen?!" For any loyal MMO fan, it can be extremely frustrating to see feedback seemingly get ignored, and sometimes it feels as if there's a huge wall separating the fans from the developers.

Linda Carlson, SOE's Director of Global Community Relations, spoke with Massively at this year's PAX East to talk about SOE's efforts to break down that wall and improve the relationship between players and developers into something that's more collaborative, rather than contentious. Whether you're the most loyal SOE fan or someone who's vowed never to play another SOE game, you might be surprised at what she has to say.

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PAX East 2013: SOE's Dave Georgeson on EQ Next and the future of online gaming

Fantasy, EverQuest, EverQuest II, Culture, Events (Real-World), Interviews, MMO Industry, Previews, Opinion, Free-to-Play, Interviews (Massively's), Events (Massively's Coverage), EverQuest Next, Sandbox, Crafting

PAX East 2013  SOE's Dave Georgeson talks EQ Next, and the future of online gaming
If there's one pastime that MMO fans share, it's making predictions. Which games will succeed, and which ones will struggle? Which will go free-to-play, merge servers, or even shut down? And will there ever be an MMO that's crowned as the WoW-killer?

But what about the bigger picture of online gaming in general? We've seen it come a long way over the past decades, and it's not always easy to see where it's headed. SOE's director of development of the EverQuest franchise, Dave Georgeson, sat down with Massively at PAX East this year to prognosticate on the future of online gaming. And of course, part of that future includes EQ Next, and while he still can't talk specifics, he did shed some light on the philosophy behind the game's design, with some hints about what players might see when it's revealed at SOE Live this summer.

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The Game Archaeologist: When sequels attack!

Asheron's Call, Darkfall, EverQuest, EverQuest II, Guild Wars, Lineage, Lineage 2, Neocron 2, PlanetSide, RuneScape, Guild Wars 2, Global Agenda, Final Fantasy XIV, The Game Archaeologist, Miscellaneous, PlanetSide 2

The Game Archaeologist When sequels attack!
Sequels are both the bane of and a fact of life for movies and video games. Well, "bane" is a strong word, and you're probably thinking of Batman right now anyway, but personally, I'm always willing to give the benefit of doubt to any continuation of a favorite franchise. While we don't see sequels pop up as often in MMOs, they do exist and have significant effects upon the original title that bears the same name.

It's here that MMOs diverge from movies and other video games. With those, the original is not in any sort of danger, other than the perception of having its legacy dragged down into the muck (Caddyshack II, anyone?) and perhaps overstaying its welcome. An MMO sequel, on the other hand, can cause serious consequences to its ancestor.

Here at Game Archaeologist, we look at classic games that have often seen their time come and go. But what happens to one of these titles when a sequel attacks? Almost anything, it turns out.

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