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EverQuest II

Working As Intended: Lessons from the history of MMO housing

World of Warcraft, EverQuest II, Lord of the Rings Online, Bugs, Game Mechanics, Launches, MMO Industry, Opinion, Star Wars Galaxies, Ultima Online, Vanguard, RIFT, Miscellaneous, ArcheAge, WildStar, Housing, Player-Generated Content, Working As Intended, Landmark

Hustis House - Daniel Case
Once upon a time, a subscription MMORPG sandbox had open-world housing, only there wasn't quite enough for everyone. Well, there was, but there wasn't enough of it in safe lands, so a lot of the people who wanted a place to live had to live in dangerous places they didn't like, places where they could be killed on their doorstep by other players. Even most of the plots in the safe lands were so remote or allowed for such small homes that they were undesirable. In fact, there were only a few housing plots on every server that afforded a strategic advantage in PvP or trade or storage, and if you didn't own one of those, you were at a distinct disadvantage. And when new lands opened up, scripters and gold farmers were first in line to grab the best plots and sell them on Ebay for hundreds (sometimes thousands!) of dollars. And legit players were pissed.

I speak, of course, not of ArcheAge but of Ultima Online.

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EQII producer's letter talks Altar of Malice date, features

Fantasy, EverQuest II, Expansions, Game Mechanics, MMO Industry, News Items, Free-to-Play

SOE's Holly "Windstalker" Longdale has penned a new EverQuest II producer's letter and published it on the game's forums. It contains a general update schedule from now through the end of November as well as an overview of the content in the Altar of Malice expansion.

Said expansion launches on November 25, with an open beta on October 14 and an All Access member beta on October 7.

Perfect Ten: MMOs that deserve another chance

Dungeons and Dragons Online, EverQuest II, Opinion, Star Trek Online, RuneScape, Marvel Heroes, The Secret World, DC Universe Online, Star Wars: The Old Republic, RIFT, Perfect Ten, Miscellaneous, Neverwinter

ddo
First impressions matter. First impressions count. First impressions are lasting. These commonly cited maxims are true, but I would like to add one more: "First impressions can be deceiving." Due to our nature of making snap judgments, experiencing something at the wrong time or being impatient, we can rush to a conclusion that could rob us of something we could truly love.

There are few things that frustrate me more than seeing MMO gamers adopt the gospel of the first impressions and refuse to ever return to a game afterward. We keep treating MMOs as disposable, one-shot entertainment that must be plundered quickly right out of the gate instead of seeing them as reusable fun that gets better with time.

So the next time you feel bored waiting for the next MMO to launch so that you can make a two-month first impression and then leave forever, why not give an older title a second try? In this week's countdown, I'm going to make a case for 10 MMOs that deserve another chance even if you wrote them off long ago.

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Global Chat: Let it go

World of Warcraft, EverQuest II, Culture, MMO Industry, Opinion, Global Chat, Miscellaneous, ArcheAge, Star Citizen

frozen
Now that I've cursed your day by triggering that earworm song from Frozen, you're probably going to be in a grumpy mood. Don't fret; snow empowerment isn't the only way to set you free. Sometimes it's the well-penned prose of MMO bloggers who put to the page what only previously existed in your thoughts.

On today's edition of Global Chat, one blogger and developer has a gaming heresy to share, another has a few harsh words to say about crowdfunding, and a third thinks that the future of the genre is all in getting smaller, not bigger. Check out these great posts from the past couple of weeks!

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EverQuest II gifting members a double XP weekend

Fantasy, EverQuest II, Events (In-Game), Game Mechanics, MMO Industry, News Items, Free-to-Play

If all that EverQuest II news from SOE Live has rekindled your interest in the game (or if you're already a faithful player), you'll probably be glad to know that there's a double XP period starting today and running through the wee hours of Monday morning.

Members will receive boosts to adventuring, tradeskill, and alternate advancement experience throughout the weekend.

SOE Live 2014: More tidbits about EQII's Altar of Malice expansion

Fantasy, EverQuest II, Expansions, Free-to-Play, Events (Massively's Coverage)

One of the great things about SOE Live is that not only do you get announcements like the EverQuest II expansion but there are also many panels to delve even deeper into the upcoming content. On top of that, you have Q&A sessions where dedicated players draw out more useful information! Here are a few more tidbits that came from the rest of the con.

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SOE Live 2014: EverQuest II's Altar of Malice expansion and a new playable race

Fantasy, Video, EverQuest II, Expansions, Free-to-Play, Events (Massively's Coverage)

SOE Live 2014: EverQuest II's Altar of Malice expansion includes new playable race
On the 11th day of the 11th month, EverQuest II will get its 11th expansion, Altar of Malice. With only the title and launch date announced during SOE Live's welcome keynote address on Thursday, fans are understandably eager for more juicy details. We talked with Senior Producer Holly Longdale and Creative Director Akil Hooper to glean some valuable intel before EQII's official keynote later this afternoon. They even shared some future plans and revealed the 10-year veteran reward. As a special treat, Longdale shared a very serious video on how the vaunted leaper bunny mounts came into being (which we've included here for you).

As is pretty standard for expansions, Altar of Malice will include new zones (two regular overland and one specialized PvP deathmatch), new dungeons, new quests, a level cap increase, and some revamped systems. And if that wasn't enough, there are also dinosaurs. In addition to the expansion, sometime this fall players will have the opportunity to purchase access to a new playable race!

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SOE Live 2014: Thursday keynote liveblog announces EQ and EQII expansions, more

EverQuest, EverQuest II, Expansions, MMO Industry, Events (Massively's Coverage), EverQuest Next, Dragon's Prophet, H1Z1

Are you looking forward to getting a hint of what's to come for your favorite SOE games this next year? SOE Live's Thursday keynote has just kicked off, and SOE notables like John Smedley are taking the stage to give fans a hint of the announcements coming over the course of the weekend. We're here live to give you the scoop directly from the devs, and we'll be keeping this post updated as it progresses. You can also can watch the presentation streamed live below.
  • Keynote announcements on Friday have all the juicy details, so don't miss them!
  • Four awards for Player Studio: Highest creator - BeastBuster with over $25,000 to date; Most Prolific creator - Rollen; Most Improved Creator - Jerry "Rawl" Dechant; and Most inspirational - Neko Zero.
  • Player Direct awards -- you can see all full-length film on the official site.
  • H1Z1 is coming out on the PS4.
  • The Play it Forward initiative is gamers helping others, in game or in life.
  • Tournaments: Prize money on the line for participants.
  • Dragon's Prophet is introducing a new system where you find and raise dragon hatchlings.
  • EverQuest is introducing a new category to Player Studio.
  • EQ working on a new advanced looting feature.
  • EQ's next expansion is The Darkened Sea.
  • EverQuest II's 10th anniversary in November, the 11th expansion Alter of Malice is launching on 11/11.
  • New classes for EverQuest Next will be announced tomorrow.
  • A touching video tribute to EQII's Ribbitribbit was presented.
  • SOE encouraged support for AbleGamers, Gamers4Life, and Military Gamers.

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EverQuest II getting multiple midgame content updates 'soon'

Fantasy, EverQuest II, Game Mechanics, MMO Industry, Patches, News Items, PvE, Free-to-Play

EverQuest II lead designer Kyle "Kander" Vallée has dropped a bit of a tease on the game's official forums regarding midgame updates in SOE's long-running fantasy themepark. "We actually have some content updates coming for players level 20 to 90. Soon. Yup updates. Plural," he wrote.

Keep your eyes on Massively as we travel to Las Vegas this month to suss out these and other franchise tidbits at SOE Live.

EverQuest II throws bonus XP weekend, extends summer promotion

Fantasy, EverQuest II, Events (In-Game), Expansions, Free-to-Play, Promotions

eq2
EverQuest II is opening up the throttle on in-game promotions this month, as Executive Producer Holly Longdale announced on Twitter that the game will be host to a double XP weekend from Friday afternoon through Sunday evening.

In addition to that, EverQuest II is extending its Gear Up, Level Up promotion through the end of July. During this period, players will get bonus Etyma and a discount on the upcoming expansion. Subscribers are treated to even more goodies, including a 25% XP bonus and a discount on purchasing heroic characters.

SOE Live player panels include support for military gamers

Fantasy, Horror, Sci-Fi, EverQuest, EverQuest II, Events (Real-World), Free-to-Play, DC Universe Online, EverQuest Next, PlanetSide 2, Landmark, H1Z1

soe live
SOE Live posted its list of player panels today for its convention, with topics ranging from supporting military gamers to fansite management. The full list is as follows:

Friday, August 15
  • 11:00 am - 12:00 pm -– EQ2U & Dragon's Armory
  • 12:00 pm - 1:00 pm –- Live Together, Die Alone: Surviving H1Z1 as a Group
  • 1:00 pm - 2:00 pm –- Inter-Outfit Operations in PS2
  • 3:00 pm - 4:00 pm –- Become Your Character: Tricks and Tips for Cosplay
  • 5:00 pm - 6:00 pm –- Military Gamers: Taking Care of Each Other
Saturday, August 16
  • 10:00 am - 11:00 am -– Social Media/Steaming & Fansites
  • 12:00 pm - 1:00 pm -– Effective Guild and League Management
  • 1:00 pm - 2:00 pm –- Improving Your EverQuest
  • 2:00 pm - 3:00 pm –- DCUO – Advanced Raid Tactics
  • 2:00 pm - 3:00 pm –- The New Conglomerate
  • 3:00 pm - 4:00 pm -– Hardcore Decorating in EQII
  • 4:00 pm - 5:00 pm –- EQII Game Macros, ACT Triggers, and You!

EverQuest II producer letter outlines summer plans

Fantasy, EverQuest II, Events (In-Game), Previews, Free-to-Play, Dev Diaries

eq2
July and August will be a busy time for EverQuest II, if a recent producer's letter is to be believed.

Starting this month, more items have been added to the status point merchants, special summer ethereal weapons have been included, Tinkerfest will return, an Aerakyn legend quest will challenge players, and a new instance called Ages End: The Final Chapter will provoke all kinds of mystery. SOE is also running a sale from July 3rd through the 8th on previous holiday items and other store goodies.

Then when we hit August, EQII players will have more loyalty items, a Nexus duo challenge instance, more moonlight enchantments, and status point XP bonus days to enjoy.

SOE Live schedule has been posted

EverQuest II, Culture, Events (Real-World), News Items, EverQuest Next, Miscellaneous, Landmark

It's happening at times!
Today's the last day for SOE Live 2014 early bird registration. Still on the fence about attending? Not sure if there will be enough awesome events there to justify your presence? Good news, then; the official schedule has been posted, so you can figure out exactly what's going down and when. Fan site EQ2Wire has highlighted the general events as well as the material specific to EverQuest Next, EverQuest II, and Landmark.

Landmark players will enjoy the largest number of events, including a special mega-build event on Thursday and a panel explaining how the game will interact with EverQuest Next. There will also be details about the next EverQuest II expansion, previews of combat for EQN and Landmark, and plenty of community Q&A sessions. Take a gander at the full schedule if you need a little more information to justify your attendance.

SOE relies on players to report inappropriate posts

Fantasy, EverQuest II, Culture, Free-to-Play

EQ2
If you see something, SOE definitely wants you to say something.

EverQuest II CM Linda Carlson responded to a post on EQ2Wire to say that the studio depends on its players to help police the "meeelions" of comments in its forums. "Unless we are actually perusing the forums when something comes up, we do indeed rely on players helping to keep the forum community a reasonable and comfortable place to post by reporting disruptive or inappropriate posts," Carlson said.

Carlson went on to give advice on how to constructively post on forums and avoid unnecessary conflict with other posters, including "Never post angry. Never post drunk." and "Two trolls do not make a right."

Norrathian Notebook: SOE says bye-bye ProSiebenSat.1, hello Landmark Player Studio

Fantasy, EverQuest II, MMO Industry, Free-to-Play, DC Universe Online, EverQuest Next, PlanetSide 2, Player-Generated Content, Norrathian Notebook, Landmark

Double the pleasure, double the fun! SOE made two big announcements Wednesday that brought smiles to the faces of many fans. One said goodbye; the other said hello. But both were good news indeed, especially for Norrathians.

Sometimes parting is just sweet, without the sorrow. Such is the case with the first bit of news: the departure of ProSiebenSat.1 from SOE. That's right, my European compadres, rejoice because SOE is bringing you back into the fold! The deal that quickly went sour for fans squished between the US company and the European partner is over, and SOE's titles are returning fully to its portfolio while region locks are being lifted. I can hear you all singing hallelujahs and dancing in the street!

The second bit of news worthy of celebration was the launch of Player Studio in Landmark. Although it arrived later than anticipated thanks to the international tax registration processes, the wait was worthwhile because players from not only the U.S but also Canada, Sweden, France, the UK (yes, including Ireland), Germany, Norway, and Denmark can now submit items for sale to other players. That means that aspiring money-makers and non-builders who want to buy their cool items can finally find one another and do business. And that just paves the way for the system to work in EverQuest Next.

As great as the announcements are, neither is without a few downs mixed in with the ups. Norrathian Notebook explores both bits of news to get you the necessary details.

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