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EVE Online

CCP staff to wrestle MMA fighter at Fanfest 2014

Sci-Fi, EVE Online, Events (Real-World), MMO Industry, DUST 514, Sandbox

Fanfest
CCP is looking to give its fans their admission's worth for Fanfest 2014, as the studio announced that members of its team will be wrestling against MMA fighter Gunnar Nelson during the show. That's MMA, not MMO, by the way. The event, called EVE OF DESTRUCTION, will take place on Friday, May 2nd, in a series of 10 one-on-one wrestling matches.

CCP would also like to remind you that voting for EVE Online's 9th Council of Stellar Management ends tonight at midnight.

Here are lots of helpful EVE UI tips

Sci-Fi, Video, EVE Online, Game Mechanics, MMO Industry, PvP, News Items, Guides, Sandbox, Subscription

EVE's fitting UI
If you're confused by EVE Online's UI, CCP Karkur has made a new video that you'll want to watch. Actually, you'll want to watch it even if you aren't confused, because it's full of tips and tricks relating to searches, inventory, the market, fittings, fleet settings, and more.

Click past the cut to have a look!

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EVE Evolved: Anatomy of a mining op

Sci-Fi, EVE Online, Culture, Economy, Game Mechanics, PvE, EVE Evolved, Guides, Sandbox, Subscription, MMORPG

EVE Evolved title image
When EVE Online was first released in 2003, it was designed as a massive universe of competition and conflict between space-faring megacorporations in the distant future. Players bought into the premise completely and soon set about building their own empires and waging wars with neighbours. Corporations ran regular mining operations for resources to build frigates and cruisers for their members, and some of the larger corps co-operatively mined to build the first ever battleships in the game. The mining op has been a staple activity in the game ever since, providing a way for groups to work together on large manufacturing projects or just make some ISK during their down-time.

Mining gets a lot of flak for being one of the most boring and least profitable professions in the game, but that's not exactly true. Solo mining can be a great way to spend your downtime while doing other activities, and it ensures that you're online when something exciting happens like a live event, your wormhole system being invaded, or a titan being tackled by your alliance. Co-operative mining ops also offer the social value of bonding with your corpmates when there's nothing else going on. Some players even run dozens of accounts at the same time to turn this ordinarily placid activity into an intensive profit-making activity focused on efficiency and organisation skills.

With mining due to make a resurgence in the summer expansion, this edition of EVE Evolved is dedicated to the humble mining operation. I'll take a look at the various options for mining ships, the different haulers available, and the four different areas you can mine in.

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One Shots: Bobble heads

Screenshots, EVE Online, Fallen Earth, Culture, Guild Wars 2, One Shots, Miscellaneous, The Elder Scrolls Online

GW2
Did we all have a good April Fools' Day this year? Oh hush you; this is why nobody invites you to parties. I certainly had fun, especially while running around with my giant bobble-headed characters in Guild Wars 2. Giant bobble heads are scientifically proven to make any video game 75% more enjoyable.

Reader HawkEye sent me in a disturbing number of screenshots with his large noggins, but I chose this one because it also tickled me that the animals had their heads enlarged. "'Sup Mister Ram?" HawkEye said. "Don't headbutt me, okay? Please?"

I think that creature more wanted to end its misery than contribute to yours, HawkEye, so hopefully you survived the experience. What other strange views await you in the rest of this column? Probably nothing this strange, that's for sure.

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HD Streaming for EVE Fanfest now on sale

Sci-Fi, EVE Online, Events (Real-World), News Items, Subscription

I kind of prefer Star Trek Online's Dyson sphere ships to EVE's apparent Dyson vacuum ship.
Are you a big fan of EVE Online? Do you want to go to EVE Fanfest but can't fit a trip to Iceland into your budget? Do you have a spare PLEX sitting around? Are you thinking about marzipan? Because right now you can buy a high-definition stream of the entire Fanfest from CCP Games for $19.95 or one PLEX, whichever works better for you. (The marzipan thing you'll have to sort out on your own.)

Buying the stream gets you access to three days of high-definition coverage, the pre-convention livestream from developers, your choice of one of four industrial ship skins, subscriber-only giveaways, and a digital version of the Fanfest shirt for 2014. Sound good to you? Then head on over and drop your money! Or you can just watch the festivities streamed for free on Twitch, but you'll have to put up with normal definition footage, like an animal.

EVE Online begins voting for 9th Council of Stellar Management

Sci-Fi, EVE Online, Culture, MMO Industry, Sandbox

EVE
It's hard to believe that it's almost been a year already since EVE Online's 8th Council of Stellar Management was voted into office to provide feedback and ideas between players and developers, but that's the cold, hard fact. Another such fact is that the ballots are now open for CSM9.

As with last year, players will vote for not just one nominee but 14 candidates ranked in order of personal preference. CCP has improved the voting interface this time around and said that it will be talking more about the vital role that the CSM plays in the game's development during the voting process.

CCP's Valkyrie eyeing 'a really big transformation in how games are built and played'

Sci-Fi, Trailers, Video, EVE Online, Game Mechanics, Interviews, MMO Industry, New Titles, News Items, Sandbox

EVE Valkyrie
Eurogamer recent talked to CCP chief marketing guru David Reid about the company's place at the forefront of the fledgling virtual reality movement. EVE Valkryie was the first title to be publicly played on both the Oculus Rift (PC) and Sony's Morpheus (PS4), which puts CCP in the driver's seat in terms of VR game development.

"There aren't a lot of white papers and APIs and ways of doing these things yet," Reid explained. "We want to be a flagship game. We're on the cusp, potentially, of a really big transformation in how games are built and played, but we have to do our part to make sure that's worthwhile for everybody."

Reid also talks up Valkryie's connection to the economies in DUST 514 and EVE Online as well as its "rock/scissors/paper" game mechanics. "As I go into a battle and I earn skill points and I earn currency, I can translate those to having the capabilities to fly bigger, better different ships and can kit them differently," Reid says. "It's a fundamental mechanic of the EVE universe, in EVE Online and in DUST, and it'll be coming to Valkyrie as well."

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CCP introduces EVE's newest buddy program and rewards

Sci-Fi, EVE Online, Business Models, News Items, Sandbox

As part of its ongoing initiative to "reduce the barriers for players joining -- and rejoining -- EVE Online," CCP Games has today revealed the latest version of EVE's buddy program, dubbed the Recall Program. Under the new plan, current EVE subbers will be able to send out seven-day game passes to their friends whose accounts have lain dormant for six months.

What's in it for existing players, other than the comforting camaraderie of BFFs in a cutthroat space sandbox? If your invitees resub, you can claim not-necessarily-exclusive rewards, up to three per month, including new clothing, a cosmetic ship skin blueprint for the Mackinaw Exhumer, and PLEX.

EVE Online plans drone renaissance

Sci-Fi, EVE Online, Patches, Previews, Dev Diaries, Sandbox

EVE
EVE Online is giving much-needed love to its drones come this summer, and a new dev blog posted today has all of the copious details. "There are several aspects of drone balance that are not yet up to our current standards," the devs posted. "In the summer release we will be implementing a wide ranging balance rework for drones of all sizes."

The changes will include balancing drones between the different empires, between quality levels, and between drone sizes. There will also be modifications made to drone skills and sentry drones.

These changes will also impact skills and modules for fighters and fighter bombers. After the update, these "larger drones" will have reduced base damage and can only be hosted 10 at a time on a supercarrier instead of 20.

The Daily Grind: Do you separate your in-game and out-of-game behavior?

EVE Online, Culture, MMO Industry, Opinion, The Daily Grind, Sandbox

EVE Online Ravens
CCP recently released an official statement condemning out-of-EVE harassment. In that same statement, though, the company said that in-game bad behavior is not only acceptable but essential to its version of a sandbox.

The separation between player and player character is a common sentiment among MMO fans, of course, whether you're a griefer, a raider, or a roleplayer. What say you, Massively readers? Do you try to separate your in-game and out-of-game behavior, or are you the sum of your actions in both virtual worlds and meatspace?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

CCP: Real-life harassment 'morally reprehensible,' in-game villainy integral to EVE

Sci-Fi, EVE Online, Culture, MMO Industry, PvP, News Items, Sandbox

EVE Online
EVE Online developer CCP has released an official statement regarding real-life harassment in the wake of the sandbox title's latest brouhaha.

CCP Falcon says that the company, in collaboration with the player-powered Council of Stellar Management, "have agreed and would like to state in the strongest possible terms and in accordance with our existing Terms of Service and End User License Agreement, that real life harassment is morally reprehensible, and verifiable examples of such behavior will be met with disciplinary action against game accounts in accordance with our Terms of Service."

The forum post also states that "the freedom to scam and commit piracy, espionage, and extortion are all fundamental to the EVE Online experience, and CCP will never change that."

[Thanks Pierre!]

Here's some of the cyberbullying that happens in EVE Online

Sci-Fi, EVE Online, Culture, MMO Industry, PvP, News Items, Sandbox

EVE Online logo
EVE Online griefers have grabbed their share of headlines during the game's first decade, but rarely have the masses gotten a chance to witness them in action. Now you can, though, thanks to a player named Erotica 1 who has publicized an audio recording of a "Bonus Round" scam being carried out via voice chat.

Jester at EVE News 24 has the full story as well as a link to the Soundcloud file. It's worth noting that portions of the audio are NSFW due to graphic language.

[Thanks Max!]

CCP: EVE Valkyrie is at the forefront of the VR 'movement'

Betas, Sci-Fi, EVE Online, Interviews

Valkyrie
CCP is convinced that virtual reality is around to stay, which is why the studio is pouring its efforts into EVE Valkryie for Oculus Rift and Project Morpheus.

In an interview with VG247, Chief Marketing Officer David Reid said that CCP's involvement is a signal that VR is coming back in a big way: "This is just great for virtual reality. It convinces all of us developers that this thing is really going to happen. That it isn't just a fad or a flash in the pan or just one company trying -– it is now a movement. When you have one of the foundational companies of the video game industry getting into this, it really has accelerated the chances of this becoming a very big deal."

Reid said that CCP is showing that it is focused on "things that matter to gamers" by pursuing EVE Valkyrie. "We said a vision statement a couple years ago that we want to be a developer that created virtual worlds more meaningful than real life," he said.

GDC 2014: EVE Valkyrie coming to PS4, Sony's new VR headset

Sci-Fi, EVE Online, Events (Real-World), MMO Industry, New Titles, PvP, News Items, Consoles, Sandbox

EVE Valkyrie
Sony announced its new virtual reality headset at GDC this week. The device is called Project Morpheus, and it seeks to turn your PlayStation 4 experience into something far more immersive than the typical couch and controller session.

Shortly thereafter, CCP announced that its New Eden-based EVE Valkyrie action title is coming to both the PS4 and Project Morpheus. Valkyrie was specifically designed for VR devices, and was previously announced for the PC and the Oculus Rift.

We've embedded the new trailer after the break.

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EVE Evolved: Rubicon 1.3 and repainting ships

Sci-Fi, Video, EVE Online, Business Models, Economy, Expansions, Game Mechanics, Opinion, Hands-On, EVE Evolved, Dev Diaries, Sandbox, Subscription, MMORPG

EVE Evolved title image
EVE Online's recently released Rubicon expansion was an important first step toward a truly player-run universe for everyone, allowing corporations to wage empire wars over planetary customs offices and introducing a series of new personal deployable structures. The initial release was a little light on content, but developers have since expanded on it significantly with three major point releases. Rubicon 1.3 went live this week, and the changes seem pretty good all around. This release overhauled the directional scanner, buffed the SoE Nestor battleship's capacitor recharge rate and remote repair range, and nerfed remote sensor dampeners into the ground.

Large corporations like EVE University were pleased to hear that the limit on the size of corporations has been increased to 12,600 thanks to changes to the corporation management skills. And in response to an emerging trend in fleet warfare involving hordes of drone ships assigning their drones to an interceptor, developers have also limited the number of drones that can be assigned to another ship to 50. The 1.29 GB patch also included several overhauled ship models and new ship shaders, but the new feature I see the most potential in is the ability to finally repaint our ships. This could eventually help corporations establish their own visual identities and might even link into gameplay or EVE's spying metagame.

In this edition of EVE Evolved, I look at some of the Rubicon 1.3 changes and how repainting your ship could become more than simply a cosmetic upgrade.

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