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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[EVE Evolved: Fanfest 2013 video roundup]]></title><link>http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/</guid><comments>http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/"><img alt="EVE Evolved Fanfest 2013 video roundup" data-src-height="200" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/fanfest2013.jpg" style="margin:4px" /></a></div>
Last month saw the huge tenth anniversary <a href="http://www.eve-online.com"><em>EVE Online</em></a> Fanfest, a three-day convention packed full of exclusive reveals, behind-the-scenes talks, and community events. <a href="http://massively.joystiq.com/tag/eve-fanfest-2013">This year's Fanfest was the biggest one yet</a>, celebrating <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s tenth anniversary with special guest speakers from the scientific community, the reveal of a new virtual reality dogfighter, <a href="http://dust514.com"><em>DUST 514</em></a>'s launch, and details of the upcoming <em><a href="http://massively.joystiq.com/tag/odyssey">Odyssey</a></em> expansion. Massively was there to bring you coverage of the big news as it happened, and CCP streamed some of the key talks and events live to viewers at home.<br />
<br />
This year's Fanfest sold out so quickly that many people who wanted to go didn't get a chance to, and only a select few talks were shown on the public livestream. With such a packed event schedule, even players in attendance couldn't be there for every interesting talk. Thankfully, CCP recorded over 30 of the most anticipated events and has now uploaded the videos to YouTube. Highlights include the Make EVE Real videos, the EVE keynote, the CCP Presents Keynote, and the talks on how <a href="http://massively.joystiq.com/category/dust-514/"><em>DUST 514</em></a> integrates with the<em> EVE</em> economy.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I round up all of the EVE Fanfest videos in a handy list.<p><a href="http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/" rel="bookmark">Continue reading <em>EVE Evolved: Fanfest 2013 video roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/">EVE Evolved: Fanfest 2013 video roundup</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574622/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/19/eve-evolved-fanfest-2013-video-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-panel</category><category>apocalypse</category><category>asteroid</category><category>asteroid-mining</category><category>asteroids</category><category>battleship</category><category>ccp</category><category>ccp-games</category><category>china</category><category>concept-art</category><category>console</category><category>convention</category><category>crimewatch</category><category>csm-panel</category><category>dust</category><category>dust-514</category><category>economy</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-is-real</category><category>eve-online</category><category>event</category><category>events</category><category>fanfest</category><category>faster-than-light</category><category>featured</category><category>fps</category><category>ftl</category><category>game-design</category><category>gear</category><category>internet-spaceships</category><category>keynote</category><category>make-eve-real</category><category>mining</category><category>mmofps</category><category>odyssey</category><category>opinion</category><category>planetary-conquest</category><category>playstation</category><category>playstation-3</category><category>progression</category><category>ps3</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>space-elevator</category><category>spreadsheets-online</category><category>uprising</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 19 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Could EVE use twitch controls?]]></title><link>http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/</guid><comments>http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/subscription/" rel="tag">Subscription</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/"><img alt="EVE Evolved Could EVE use twitch controls" data-src-height="200" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/twitch-title.jpg" style="margin:4px" /></a></div>
A few weeks ago, the <a href="http://www.eve-online.com"><em>EVE Online</em></a> community <a href="http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/">went nuts for EVR, CCP's exciting new virtual reality dogfighter</a> developed for the upcoming Oculus Rift gaming headset. The game demo was produced by a team of just a handful of developers in just seven weeks using nothing but their spare time, but attendees and press at <a href="http://massively.joystiq.com/tag/eve-fanfest-2013">EVE Fanfest 2013</a> were nevertheless blown away during test sessions. Though EVR isn't going to be integrated with the <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> universe, Senior Producer <a href="http://massively.joystiq.com/tag/andie-nordgren">Andie Nordgren</a> stated in her Keynote address that CCP will be looking into more immersive flight and combat mechanics for some the game's ships. This comment has sparked a lot of discussion over the possibility of finally getting some direct flight controls in <em>EVE</em>.<br />
<br />
The lack of <a href="http://massively.joystiq.com/2012/08/26/rise-and-shiny-vendetta-online/">direct twitch-based controls</a> in <em>EVE</em> is often cited by gamers as a big part of the reason they can't get into the game. There's no active dodging of missiles, manual ship targeting, or really complex tactical maneuvers in <em>EVE</em>, but that's kind of the point. Most ships in <em>EVE</em> are colossal lumbering hulks more akin to today's seafaring battleships than fighter planes, and combat with them is more a game of strategy and teamwork than a battle of reaction speeds. But that isn't exactly true of all ships; interceptors and fast microwarpdrive frigates move at several kilometres per second and are so agile that pilots can already pull off some interesting tactical maneuvers. So isn't it about time we made the combat for those ships a bit more visceral and immersive?<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the fast-paced world of interceptors and explore how twitch controls and weapon aiming could possibly be implemented without killing the server.<p><a href="http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/" rel="bookmark">Continue reading <em>EVE Evolved: Could EVE use twitch controls?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/">EVE Evolved: Could EVE use twitch controls?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20551418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/12/eve-evolved-could-eve-use-twitch-controls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Andie-Nordgren</category><category>ccp</category><category>ccp-games</category><category>control</category><category>controls</category><category>direct</category><category>direct-controls</category><category>direct-flight</category><category>Dogfighter</category><category>DogFighting</category><category>evasive</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>frigate</category><category>interceptor</category><category>interceptors</category><category>maneuver</category><category>manoeuver</category><category>manual</category><category>opinion</category><category>opinion-piece</category><category>pilot</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>speed</category><category>twitch</category><category>twitch-combat</category><category>twitch-controls</category><category>vector</category><category>zig-zag</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 12 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Ten years of EVE Online]]></title><link>http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/</guid><comments>http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a>, <a href="http://massively.joystiq.com/category/player-generated-content/" rel="tag">Player-Generated Content</a>, <a href="http://massively.joystiq.com/category/subscription/" rel="tag">Subscription</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/"><img alt="EVE Evolved Ten years of EVE Online" data-src-height="200" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/tenyears-title.jpg" style="margin:4px" /></a></div>
Tomorrow marks a huge milestone in MMO history as sci-fi sandbox <a href="http://eve-online.com"><em>EVE Online</em></a> officially turns ten years old. Released by a tiny icelandic development studio whose only previous release was a board game <a href="http://www.pcgamer.com/2013/05/01/reykjavik-mayor-jon-gnarr-eve-online-ccp/">featuring Reykjavik's favourite cross-dressing mayor</a>, <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> has slowly grown over the past decade to become one of the industry's biggest and most stable subscription titles. Following 2011's monoclegate scandal that led to around 8% of players quitting and <a href="http://massively.joystiq.com/tag/ccp-games/">CCP Games</a> shedding 20% of its employees, this year saw <em>EVE Online</em> climb to new heights as it regained the playerbase's confidence and smashed the 500,000 subscriber barrier. As a special side-note, <a href="http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/">the EVE Evolved column also turned five years old</a> last week; it has now officially been running for over half of <em>EVE</em>'s lifetime.<br />
<br />
The past year has been remarkably successful for CCP, with both of the year's <em>EVE</em> expansions being extremely well received and console MMOFPS <a href="http://dust514.com"><em>DUST 514</em></a> finally starting to take shape. The <a href="http://massively.joystiq.com/tag/inferno"><em>Inferno</em></a> and <a href="http://massively.joystiq.com/tag/retribution"><em>Retribution</em></a> expansions fixed a staggering number of small issues that were broken in the game while also making big changes to bounty-hunting, piracy, and PvP across the board. We also saw huge emergent events like the Battle of Asakai, a $6,000 ship kill, and the five trillion ISK faction warfare exploit this year. With <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a> officially launching in just over a week on May 14th and players fired up about the upcoming <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion, the future's looking bright for <em>EVE Online</em> as it heads into its second decade.<br />
<br />
In this week's EVE Evolved, I look back at some of year's top <em>EVE</em> stories, stories that touched real life, and what the future holds for <em>EVE</em>'s second decade.<p><a href="http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/" rel="bookmark">Continue reading <em>EVE Evolved: Ten years of EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/">EVE Evolved: Ten years of EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20558257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/05/eve-evolved-ten-years-of-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>6000-dollars</category><category>anniversary</category><category>anniversary-event</category><category>bounty-hunting</category><category>capsuleer</category><category>ccp</category><category>ccp-games</category><category>console</category><category>crimewatch</category><category>cyno</category><category>cyno-vigil</category><category>dead</category><category>death</category><category>decade</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-online</category><category>eve-source</category><category>expansion</category><category>expansions</category><category>exploit</category><category>faction-warfare</category><category>fanfest</category><category>featured</category><category>fps</category><category>inferno</category><category>internet-spaceships</category><category>interview</category><category>interviews</category><category>kill</category><category>killmail</category><category>killmails</category><category>libya</category><category>mmofps</category><category>nuke-them-from-orbit</category><category>odyssey</category><category>opinion</category><category>piracy</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>pvp</category><category>retribution</category><category>safety</category><category>sandbox</category><category>sci-fi</category><category>sean-smith</category><category>second-decade</category><category>ship-kill</category><category>shooter</category><category>spreadsheets-online</category><category>ten-year-anniversary</category><category>ten-years</category><category>ten-years-old</category><category>the-second-decade</category><category>trailer</category><category>video</category><category>vigil</category><category>vile-rat</category><category>weapon-safety</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 05 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Hands-on with EVE's virtual reality demo]]></title><link>http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/</guid><comments>http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/"><img alt="EVE Evolved Handson with EVE's virtual reality demo" data-src-height="230" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/evrtitle2.jpg" style="margin:4px" /></a></div>
As <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s <a href="http://massively.joystiq.com/2013/04/25/eve-fanfest-2013-day-one-dust-514-wormholes-and-lowsec-pvp/">tenth anniversary Fanfest slowly got underway</a>, the press were led into a small upstairs room with chairs lined up and ominous-looking black headsets. The headsets turned out to be expensive prototype devkits of the <a href="http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game">Oculus Rift, a recently kickstarted PC peripheral</a> that aims to make immersive virtual reality affordable for gamers. VR headsets are traditionally heavy monstrosities costing thousands of pounds and usually have input processing lag that make them unsuitable for high-action gaming, but the Oculus Rift is a light and highly responsive device currently clocking in at a more reasonable $300.<br />
<br />
We were sat down to take part in a demo of <em>EVR</em>, a new virtual reality multiplayer dogfighter that uses art assets from <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>. It was an incredibly immersive experience for those of us unfamiliar with the Oculus Rift, and even members of the press who had used the device seemed impressed with the game. Fanfest attendees were equally excited when a trailer for EVR was shown at the <em>EVE</em> Keynote on Friday, and many attendees got to try the game first hand last night. But what impressed me the most was the story behind the demo's creation and the possibilities that Oculus Rift could potentially open up if support for it were brought to <em>EVE Online</em>.<br />
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In this week's <a href="http://massively.joystiq.com/category/EVE-Evolved/">EVE Evolved</a>, I give my hands-on impressions of EVR, delve into the story behind its creation, and speculate on how Oculus Rift support could revolutionise <em>EVE</em>.<p><a href="http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/" rel="bookmark">Continue reading <em>EVE Evolved: Hands-on with EVE's virtual reality demo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/">EVE Evolved: Hands-on with EVE's virtual reality demo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 28 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20550675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/28/eve-evolved-hands-on-with-eves-virtual-reality-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>20-percent</category><category>20-percent-time</category><category>20-time</category><category>dogfighting</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-keynote</category><category>eve-online</category><category>eve-online-fanfest</category><category>eve-online-fanfest-2013</category><category>eve-virtual-reality</category><category>event</category><category>event-coverage</category><category>evr</category><category>fanfest</category><category>featured</category><category>google</category><category>iceland</category><category>jon-lander</category><category>massively-event-coverage</category><category>oculus-rift</category><category>rekyjavik</category><category>star-citizen</category><category>trailer</category><category>unity-3d</category><category>video</category><category>virtual-reality</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 28 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Five years of EVE Evolved]]></title><link>http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/</guid><comments>http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/fiveyearsofeveevolved-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
About five years ago, on April 27th, 2008, I joined the Massively team and <a href="http://massively.joystiq.com/2008/04/27/eve-evolved-controversy-over-removal-of-shuttles/">wrote the very first issue</a> of the <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a> column. Five years later, the column is still going strong and delivering its weekly dose of <a href="http://www.eve-online.com/"><em>EVE Online</em></a> to thousands of readers. I used to worry about running out of ideas to write about, but regular game updates and hilarious player shenanigans mean there's always something interesting going on in New Eden. When <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> hits its 10th anniversary in May, this column will have been running for just over half of the game's lifetime. In that time, I've written over 250 in-depth articles, guides, in-game stories and opinion pieces on <em>EVE Online</em> and a few on <a href="http://www.dust514.com/"><em>DUST 514</em></a>.<br />
<br />
As usual, I'll be celebrating this anniversary by rounding up this year's column highlights and giving away two <a href="http://wiki.eveonline.com/en/wiki/30_days_Concord_Pilot_License_Extension">30-day Pilot's License Extensions</a> to two lucky readers. To enter the competition, write a comment explaining which EVE Evolved articles from this year you liked best and what topics you'd like to see covered in the coming year. You will need an active <em>EVE</em> account to claim the prize, so be sure to include your character name in your comment if you want to be in with a chance. If you'd rather not give out your character name or don't have an <em>EVE</em> account but would like to give the game a go, you can <a href="http://bit.ly/eve-online">sign up a new trial account</a> and use the name of your new character.<br />
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In this week's EVE Evolved, I look back at the highlights from the column's fifth year!<p><a href="http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/" rel="bookmark">Continue reading <em>EVE Evolved: Five years of EVE Evolved</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/">EVE Evolved: Five years of EVE Evolved</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 21 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20546107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/21/eve-evolved-five-years-of-eve-evolved/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>anniversary</category><category>apocrypha</category><category>asakai</category><category>baiting</category><category>bounty-hunter</category><category>bounty-hunting</category><category>ccp</category><category>ccp-games</category><category>console</category><category>crimewatch</category><category>cruisers</category><category>decade</category><category>dust</category><category>dust-514</category><category>eon</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>exploration</category><category>featured</category><category>five-year-anniversary</category><category>five-years</category><category>fps</category><category>frigates</category><category>game-design</category><category>guide</category><category>guides</category><category>history</category><category>hulk</category><category>inferno</category><category>lowsec</category><category>mmofps</category><category>nyphur</category><category>odyssey</category><category>opinion</category><category>opinion-piece</category><category>piracy</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>pve</category><category>pvp</category><category>retribution</category><category>risk-vs-reward</category><category>sandbox</category><category>sci-fi</category><category>ship-fitting</category><category>ship-fittings</category><category>ship-setups</category><category>shooter</category><category>speculation</category><category>stories</category><category>story</category><category>storytelling</category><category>the-battle-for-caldari-prime</category><category>wormhole</category><category>wormholes</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 21 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Massively's plans for EVE Fanfest 2013]]></title><link>http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/</guid><comments>http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/2evefanfest-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
There's just over a week to go until <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>'s massive tenth anniversary Fanfest, and you'll be pleased to hear that Massively will be there this year to cover the action! <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> is aiming to make this the biggest Fanfest yet, <a href="http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/">promising huge reveals and announcements</a> about <em>EVE</em>'s summer <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion and beyond. We can also expect to hear some big news about upcoming console MMOFPS <a href="http://www.dust514.com/"><em>DUST 514</em></a>, and fans of Vampire: The Masquerade will undoubtedly get to see some of the year's progress toward making the <a href="http://worldofdarkness.com/"><em>World of Darkness</em></a> MMO a reality.<br />
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Tickets to this year's Fanfest sold out in record time, so many players who really wanted to be there for <em>EVE</em>'s tenth anniversary celebration weren't able to secure a spot. <a href="http://massively.joystiq.com/2013/03/28/perks-announced-for-eve-fanfest-hd-livestream-package/">CCP is running its usual livestream</a> of the main talks for those not in attendance, but only certain parts of the event are being streamed. Here at Massively, we plan to give you an inside look at Fanfest with ongoing news coverage from April 25th to April 27th and in-depth opinion pieces on what each announcement means for players.<br />
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In this week's short and sweet <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I lay out Massively's plans for in-depth coverage of <em>EVE</em> Fanfest 2013 and ask what you'd like to see reported on.<p><a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/" rel="bookmark">Continue reading <em>EVE Evolved: Massively's plans for EVE Fanfest 2013</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/">EVE Evolved: Massively's plans for EVE Fanfest 2013</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 14 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20539299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10-year-anniversary</category><category>10-year-old</category><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-online</category><category>event</category><category>event-coverage</category><category>events</category><category>expansion</category><category>fanfest</category><category>fanfest-2013</category><category>fantasy</category><category>featured</category><category>fps</category><category>gothic</category><category>horror</category><category>iceland</category><category>livestream</category><category>massively</category><category>massively-event-coverage</category><category>mmofps</category><category>news</category><category>odyssey</category><category>opinion</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>reykjavik</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>speculation</category><category>supernatural</category><category>ten-year-anniversary</category><category>ten-years</category><category>twitter</category><category>vampire</category><category>vampire-the-masquerade</category><category>vampires</category><category>video</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 14 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Temporarily fixing starbases]]></title><link>http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/</guid><comments>http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/housing/" rel="tag">Housing</a>, <a href="http://massively.joystiq.com/category/player-generated-content/" rel="tag">Player-Generated Content</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/2starbase-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
With its exploration-focused <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion on the way, <a href="http://www.eve-online.com/"><em>EVE Online</em></a> is about to be hit with a deluge of players (new and old) venturing into the unknown. The expansion will introduce the yet-to-be-revealed Discovery Scanner and will add a ton of new exploration content all across New Eden. <em>Odyssey</em> aims to follow the lead of 2009's <a href="http://massively.joystiq.com/tag/apocrypha"><em>Apocrypha</em></a> expansion, which saw hundreds of corporations lead <a href="http://massively.joystiq.com/2009/07/19/eve-evolved-untangling-the-mystery-of-the-sleepers/">lucrative expeditions into uncharted wormhole systems</a>. We don't yet know whether the expansion will open new systems for exploration, but when <em>Odyssey</em> goes live, the race will be on to find and lay claim to all the goodies hidden in deep space.<br />
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With no stations to dock at in wormhole space, corps currently have to store everything in destructible starbases that aren't really up to the task. Player-owned starbases were <a href="http://massively.joystiq.com/2012/11/18/eve-evolved-how-would-you-build-a-sandbox/">released in 2004 as sandbox-style tools</a> for tech 2 industry and alliance territorial warfare. They were never intended to be the sole base of operations for an entire corporation, so they suffer from some pretty severe security and usability flaws as a result. Theft from ship and item hangars in wormhole space is commonplace, setting up corp roles for them is a nightmare, and living exclusively in a starbase provides a daily dose of frustration players could seriously do without. <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> has been planning to completely overhaul player-owned starbases for years, but some of today's issues can't afford to wait any longer.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at some of the chronic problems faced by starbase-dwelling explorers and how CCP plans to temporarily fix some of them for <em>Odyssey</em>.<p><a href="http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/" rel="bookmark">Continue reading <em>EVE Evolved: Temporarily fixing starbases</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/">EVE Evolved: Temporarily fixing starbases</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 07 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20532582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/07/eve-evolved-temporarily-fixing-starbases/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>ccp</category><category>ccp-fozzie</category><category>ccp-games</category><category>control-tower</category><category>corp</category><category>corp-roles</category><category>corp-thief</category><category>corporate</category><category>corporate-goals</category><category>corporate-infiltration</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansion</category><category>exploration</category><category>featured</category><category>fix</category><category>hangar</category><category>industry</category><category>mining</category><category>odyssey</category><category>patch</category><category>player-owned</category><category>player-owned-starbase</category><category>player-owned-station</category><category>pos</category><category>pos-fuel</category><category>pve</category><category>pvp</category><category>refining</category><category>refining-array</category><category>research</category><category>roles</category><category>sandbox</category><category>sci-fi</category><category>starbase</category><category>starbase-fuel</category><category>strategic-cruisers</category><category>structure</category><category>tech-3</category><category>temporary</category><category>wormhole</category><category>wormhole-exploration</category><category>wormhole-heist</category><category>wormholes</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 07 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: EVE's Odyssey expansion could be incredible]]></title><link>http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/</guid><comments>http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/subscription/" rel="tag">Subscription</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/eveodyssey-1364658320.jpg" style="margin: 4px; border: 0px solid currentColor;" /></a></div>
When <a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s upcoming <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion was <a href="http://massively.joystiq.com/2013/03/23/pax-east-2013-eve-online-odyssey-expansion-announced/">officially announced last week at PAX East</a>, the anticipation from players was almost palpable. <em>Odyssey </em>aims to follow in the footsteps of 2009's blockbuster <a href="http://massively.joystiq.com/tag/apocrypha"><em>Apocrypha</em></a> expansion by revamping the exploration system and filling the void of space with thousands of new hidden treasures. We've been promised new ships, a new scanner mechanic with sleek new UI and additional functionality, and a rebalancing of industrial resources across the game.<br />
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Though <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> is saving most of the expansion reveals for next month's <a href="http://massively.joystiq.com/tag/EVE-Fanfest/">EVE Fanfest</a> and beyond, we can make some fairly educated guesses on what the expansion will contain from the press release and teaser site. It's pretty much a given that we'll get some kind of new exploration ship, and there's pretty strong evidence that moon minerals will be changing somehow. We're also almost guaranteed to get new faction battlecruisers, and the evidence is mounting that Jove space may finally be about to open for exploration.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the evidence for Jove space finally opening, explain why we desperately need a new scanning system, and make some educated guesses on what else the <em>Odyssey </em>expansion might contain.<p><a href="http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/" rel="bookmark">Continue reading <em>EVE Evolved: EVE's Odyssey expansion could be incredible</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/">EVE Evolved: EVE's Odyssey expansion could be incredible</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 31 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20523688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliances</category><category>apocrypha</category><category>battlecruiser</category><category>battlecruisers</category><category>ccp</category><category>ccp-games</category><category>directional-scanner</category><category>discovery-scanner</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>exploration</category><category>faction</category><category>faction-ships</category><category>featured</category><category>Gnosis</category><category>jove</category><category>jove-directorate</category><category>jovian</category><category>navy</category><category>navy-ships</category><category>nullsec</category><category>odyssey</category><category>opinion</category><category>PAX</category><category>PAX-east</category><category>pax-east-2013</category><category>probing</category><category>pve</category><category>pvp</category><category>sandbox</category><category>scanner</category><category>scanning</category><category>sci-fi</category><category>ten-years</category><category>wormhole</category><category>wormholes</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 31 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: The Battle for Caldari Prime]]></title><link>http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/</guid><comments>http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/"><img alt="EVE Evolved The Battle for Caldari Prime" data-src-height="200" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/caldariprime-1364055764.jpg" style="margin: 4px" /></a></div>
The empires of <a href="http://www.eve-online.com/"><em>EVE Online</em></a> have long and bloody histories that, until now, have been played out largely through fictional chronicles and in-character news posts. This week saw conflict erupt in-game between two NPC empires in the Battle for Caldari Prime live event. The neutral CONCORD faction has managed to maintain order between the four main empires of New Eden for decades, but that doesn't stop the Gallente and Caldari factions occasionally violating the peace.<br />
<br />
The Caldari were originally part of the Gallente Federation but gained independence in a war lasting almost a hundred years. Following an attack on a Gallente city, a right-wing faction in the Gallente government seized power and <a href="http://massively.joystiq.com/2009/04/03/fan-made-eve-video-day-of-darkness-ii-blows-away-players-and-de/">ordered the bombing of the Caldari homeworld</a>. Millions of Caldari citizens were evacuated from the homeworld, a planet that has been under dispute ever since. <a href="http://wiki.eveonline.com/en/wiki/Caldari_Prime">Caldari Prime</a> resides in the Luminaire system and is officially inside Gallente territory, but recent events have seen the tables turn.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the story behind the recent Battle for Caldari Prime, accusations that the event was staged and scripted, and what the future may hold for live events in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>.<p><a href="http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/" rel="bookmark">Continue reading <em>EVE Evolved: The Battle for Caldari Prime</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/">EVE Evolved: The Battle for Caldari Prime</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 24 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20515272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/24/eve-evolved-the-battle-for-caldari-prime/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottle-lightning</category><category>caldari</category><category>caldari-prime</category><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>event</category><category>events</category><category>events-in-game</category><category>fake</category><category>faked</category><category>featured</category><category>fps</category><category>gallente</category><category>ground-combat</category><category>history</category><category>leviathan</category><category>live-event</category><category>live-events</category><category>livestream</category><category>lore</category><category>luminaire</category><category>Mercenaries</category><category>mmofps</category><category>npc</category><category>nuke-them-from-orbit</category><category>opinion</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>pvp</category><category>rigged</category><category>role-play</category><category>role-playing</category><category>RolePlaying</category><category>rp</category><category>sandbox</category><category>sci-fi</category><category>shiigeru</category><category>shooter</category><category>staged</category><category>story</category><category>storyline</category><category>stream</category><category>titan</category><category>video</category><category>war</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 24 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: End of an EON]]></title><link>http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/</guid><comments>http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/eveon-title.jpg" style="margin: 4px; border: 0px solid currentColor;" /></a></div>
This week we heard the disappointing news that EON, the official print magazine for MMO <a href="http://www.eve-online.com/"><em>EVE Online</em></a>, has <a href="http://massively.joystiq.com/2013/03/13/eves-eon-magazine-closing-down/">officially closed down</a>. The quarterly magazine first launched back in 2005 and may have been the first official magazine dedicated to a single MMO. The first edition was packed full of current news, sneak peeks, coverage on major events, fan-written fiction, features, and guides. The experimental magazine was produced by MMM Publishing under official license from <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> and proved to be a big hit, going on to publish 30 editions over the next seven and a half years.<br />
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Though EON has had a much longer run than most official MMO print magazines (the <a href="http://worldofwarcraft.com/"><em>World of Warcraft</em></a> magazine <a href="http://www.joystiq.com/2011/09/17/wow-magazine-calling-it-quits/">lasted all of five issues</a>), it's still disappointing to see it go. The closure has a special significance for me because it was at EON that I and many other players started out as writers and editors. It's thanks to the work of the mag's editor Richie "Zapatero" Shoemaker that I went on to get this job at Massively, where I've written the weekly <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a> column for almost five years now. EON Magazine was a real gem that will be sorely missed by dedicated fans, but the biggest shame is that those who might support the mag didn't know it was having financial difficulties until it was too late.<br />
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In this week's EVE Evolved, I look back at what made EON great, ask why it failed, and interview editor Richie Shoemaker on his thoughts behind the closure.<p><a href="http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/" rel="bookmark">Continue reading <em>EVE Evolved: End of an EON</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/">EVE Evolved: End of an EON</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20506787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/17/eve-evolved-end-of-an-eon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>e-on</category><category>eon</category><category>eve</category><category>eve-evolved</category><category>eve-maps</category><category>eve-online</category><category>exclusive</category><category>exclusive-interview</category><category>fantasy</category><category>featured</category><category>GAME-Magazine</category><category>interview</category><category>interviews</category><category>magazine</category><category>plex</category><category>print-media</category><category>richie</category><category>richie-shoemaker</category><category>sandbox</category><category>sci-fi</category><category>world-of-warcraft</category><category>writing</category><category>zapatero</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 17 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Do PLEX make EVE pay-to-win?]]></title><link>http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/</guid><comments>http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/evepaytowin.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
Several years ago, the subscription model was king and the mere mention of an MMO selling in-game items for cash was almost enough to cause a virtual riot. RMT was the devil, and players who bought swords or spaceships for cash deserved nothing short of a permanent ban. The past decade of development has changed the MMO landscape and brought in a new generation of gamers with different attitudes. Today's players have grown up with and embraced ideas like the free-to-play business model, microtransaction shops, and perhaps even the idea of buying in-game advantages for cash.<br />
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In <a href="http://massively.joystiq.com/2013/03/06/free-for-all-the-continued-standardization-of-selling-power/">his latest Free for All column</a>, Massively's <a href="http://massively.joystiq.com/editor/beau-hindman">Beau Hindman</a> tackled the controversial issue of MMOs selling power for real cash, and his points about <a href="http://www.eve-online.com/"><em>EVE Online</em></a> sparked some pretty interesting discussion in the comments. The crux of the argument was that an <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> player can currently take out his wallet and buy his way into a bigger ship or even pick up a pre-trained veteran character. That's certainly true, but is that the same as buying an unfair advantage and does it necessarily make <em>EVE</em> pay-to-win?<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at why players find PLEX so much more palatable than direct item sales and ask whether the system fits the definition of pay-to-win.<p><a href="http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/" rel="bookmark">Continue reading <em>EVE Evolved: Do PLEX make EVE pay-to-win?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/">EVE Evolved: Do PLEX make EVE pay-to-win?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20495734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/10/eve-evolved-do-plex-make-eve-pay-to-win/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>beau-hindman</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>grind</category><category>grinding</category><category>guild-wars-2</category><category>gw2</category><category>isk</category><category>Microtransactions</category><category>ncsoft</category><category>opinion</category><category>pay-to-win</category><category>plex</category><category>rmt</category><category>sandbox</category><category>sci-fi</category><category>velvet-rope</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 10 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Making EVE history]]></title><link>http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/</guid><comments>http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/evehistory.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<a href="http://www.eve-online.com/"><em>EVE Online</em></a> has the odd distinction of being one of the only MMOs in which the developers have almost no control over the active storyline. There have been plenty of fiction articles written about the game's backstory, and the NPC factions occasionally butt heads in short news pieces, but none of it feels very real. It's only when these events <a href="http://massively.joystiq.com/2010/05/11/eve-online-brings-back-live-events-with-tyrannis/">actually occur inside the game</a> world that they become real, and when that happens, the outcome is at the mercy of players.<br />
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2010's spectacular <a href="http://massively.joystiq.com/2010/05/16/eve-evolved-sansha-abduction-live-event/">Sansha abduction live event</a> was the perfect example of this, with thousands of players becoming immersed in a very real emerging storyline. The story was fluid and evolved based on what players did, and so it made the NPC factions come alive in a way that fiction never could. While the scripted NPC portions of these storylines certainly constitute part of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s history, the most interesting tales follow the unexpected actions of players and alliances.<br />
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The fascinating thing is that the audience for these stories <a href="http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/">extends far beyond the playerbase itself</a>, with news of high-profile events occasionally taking the global gaming media by storm. But for every 3,000-man battle and 200 billion ISK scam that's reported, there are hundreds of smaller events that would be just as interesting to read about or watch a video on. Most of these events have been lost to the mists of time, kept secret or talked about only among those directly involved ... until now.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the types of NPC-based and player-run stories that happen regularly in <em>EVE</em> and speculate on <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a>'s upcoming plans to document and preserve that history.<p><a href="http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/" rel="bookmark">Continue reading <em>EVE Evolved: Making EVE history</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/">EVE Evolved: Making EVE history</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 03 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20485422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/03/eve-evolved-making-eve-history/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asakai</category><category>battle</category><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>eve-wiki</category><category>events</category><category>featured</category><category>fiction</category><category>fps</category><category>heist</category><category>history</category><category>livestream</category><category>LiveStreaming</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>politics</category><category>ps3</category><category>roleplaying</category><category>sandbox</category><category>scam</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>shooter</category><category>stories</category><category>streaming</category><category>video</category><category>videos</category><category>wiki</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 03 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: New Ancillary Armor Repairers aren't up to the task]]></title><link>http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/</guid><comments>http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/1ancillary.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s <a href="http://massively.joystiq.com/tag/retribution"><em>Retribution</em></a> 1.1 patch went live this week, overhauling armour tanking and rebalancing some ships that traditionally fit armour tanks. Last week I looked at <a href="http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/">why people usually choose passive buffer tanks for PvP</a> over active tanks and how the Ancillary Shield Boosters changed all that by giving shield users a huge free burst tank that can often outperform a front-loaded buffer tank. The new Ancillary Armor Repairers look similarly amazing on paper with their ability to consume nanite repair paste to triple repair output, but how do they stack up against their shield-based counterparts?<br />
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Now that the patch is out and I've finally got my hands on the Ancillary Armor Repairers, I'm not sure they're any good. They're limited to one per ship even though most active armour tanking ships use dual or triple repairer setups, and they can run for only eight repair cycles before running out of paste. They're also only 68.75% more effective than tech 2 repairers and still require the same amount of capacitor. Ancillary Shield Boosters may provide a slightly smaller 63.33% repair boost over tech 2 boosters, but they can cycle at double the rate of Ancillary Armor Repairers and don't require any capacitor.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at what makes Ancillary Shield Boosters a strong contender in PvP and show that the new Ancillary Armor Repairers just aren't up to the task.<p><a href="http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/" rel="bookmark">Continue reading <em>EVE Evolved: New Ancillary Armor Repairers aren't up to the task</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/">EVE Evolved: New Ancillary Armor Repairers aren't up to the task</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 24 Feb 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20473097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/24/eve-evolved-new-ancillary-armor-repairers-arent-up-to-the-task/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aar</category><category>ancillary-armor-repairers</category><category>ancillary-shield-boosters</category><category>armor</category><category>armor-tanking</category><category>armour</category><category>armour-tanking</category><category>asb</category><category>ccp</category><category>ccp-fozzie</category><category>ccp-games</category><category>dominix</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>game-design</category><category>maths</category><category>nanobot</category><category>nanobot-overcharger</category><category>opinion</category><category>patch</category><category>pvp</category><category>repairers</category><category>retribution</category><category>retribution-1.1</category><category>rig</category><category>rigs</category><category>sandbox</category><category>sci-fi</category><category>shield</category><category>shield-tanking</category><category>shields</category><category>stacking-penalty</category><category>tank</category><category>tanking</category><category>tanks</category><category>tech-2</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 24 Feb 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Retribution 1.1 and armour tanking]]></title><link>http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/</guid><comments>http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/retr11.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
While MMO characters typically fall into specialised tank, healer, and damage-dealing roles, most ships in <a href="http://www.eve-online.com/"><em>EVE Online</em></a> are a combination of all three. Fitting a ship for PvP is a careful balancing act between survivability and damage, as it doesn't matter how much damage you can deal if you don't stay alive long enough to apply it. Active tanking setups that focus on repairing damage have unfortunately seen very limited use in PvP, being effective only in solo fights and very small-scale gang warfare. In most fights, a passive buffer tank that just maximises effective hitpoints will last longer than any active setup.<br />
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The <a href="http://massively.joystiq.com/tag/inferno"><em>Inferno</em></a> expansion helped to solve this problem <a href="http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/">with its new Ancillary Shield Boosters</a> that consume cap booster charges for a huge burst of shield hitpoints. Tuesday's <a href="http://massively.joystiq.com/tag/retribution"><em>Retribution</em></a> 1.1 patch now aims to <a href="http://community.eveonline.com/devblog.asp?a=blog&amp;nbid=74270">level the playing field for armour users</a> with the introduction of new Ancillary Armor Repairers and a series of balance changes to armour plates, rigs, and standard repairers. The patch should hopefully give gank battlecruisers and tech 2 cruisers the speed they need to compete in PvP and may even make some interesting active armour tanking setups viable.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the role of tanking in PvP today and the tanking changes coming in Tuesday's <em>Retribution</em> 1.1 patch.<p><a href="http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/" rel="bookmark">Continue reading <em>EVE Evolved: Retribution 1.1 and armour tanking</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/">EVE Evolved: Retribution 1.1 and armour tanking</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Feb 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20464985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/17/eve-evolved-retribution-1-1-and-armour-tanking/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.1</category><category>active-tanking</category><category>ancillary-armor-repairers</category><category>ancillary-shield-boosters</category><category>armor</category><category>armor-plate</category><category>armor-tank</category><category>armour</category><category>armour-plate</category><category>armour-tank</category><category>buffer-tank</category><category>ccp</category><category>ccp-games</category><category>dominix</category><category>effective-hitpoints</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>hitpoints</category><category>inferno</category><category>passive-tank</category><category>passive-tanking</category><category>patch</category><category>patches</category><category>pvp</category><category>retribution</category><category>sandbox</category><category>sci-fi</category><category>shield-booster</category><category>tank</category><category>tanking</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 17 Feb 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Looking back at previous Fanfests]]></title><link>http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/</guid><comments>http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/fanfes2t.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
The annual <a href="http://www.eve-online.com/"><em>EVE Online</em></a> Fanfest is a massive event that brings together players from across the world to discuss the serious business of internet spaceships. It's three days of in-depth developer talks, sneak previews of what's to come, and roundtable events that let players discuss their ideas and feedback directly with developers. The <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> communty may not be as large as the community of games like <a href="http://worldofwarcraft.com/"><em>World of Warcraft</em></a>, but thousands of players pay a considerable sum of money each year to fly to the Icelandic capital of Reykjavik for the event.<br />
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Fanfest started out as a very small and personal affair with just a few dozen people in attendance, but it's grown to absolutely massive proportions in recent years. This year's event promises to be bigger than ever as it will be celebrating <em>EVE Online</em>'s 10th anniversary and the impending release of <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a>' MMOFPS <a href="http://www.dust514.com/"><em>DUST 514</em></a>. It's a special milestone for CCP and <em>EVE</em> fans alike, and <a href="http://massively.joystiq.com/2013/02/08/eve-fanfest-has-totally-sold-out/">tickets for the event have already sold out</a>! If you didn't manage to snag a ticket, you should still be able to enjoy parts of Fanfest as key talks and events will likely be streamed live as in previous years and videos will be uploaded after the convention.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look back at the highlights of the past two <em>EVE</em> Fanfests and the social aspect that makes it one of the best experiences and <em>EVE</em> player can have.<p><a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/" rel="bookmark">Continue reading <em>EVE Evolved: Looking back at previous Fanfests</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/">EVE Evolved: Looking back at previous Fanfests</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Feb 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20455222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2011</category><category>eve-fanfest-2012</category><category>eve-fanfest-2013</category><category>eve-online</category><category>fanfest</category><category>fantasy</category><category>featured</category><category>fps</category><category>incarna</category><category>incursion</category><category>inferno</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>vampires</category><category>video</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 10 Feb 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Is EVE becoming a spectator sport?]]></title><link>http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/</guid><comments>http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/spectator-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
This week saw another landmark event in <a href="http://www.eve-online.com/"><em>EVE Online</em></a> grab the gaming community's attention as over 3,000 players from dozens of alliances <a href="http://massively.joystiq.com/2013/01/27/colossal-3000-man-battle-rocks-eve-online/">battled it out in the lowsec system of Asakai</a> on the Caldari border. The battle reached 2,800 concurrent players at peak, falling just short of 2011's <a href="http://massively.joystiq.com/2010/10/30/the-largest-battle-ever-held-in-eve-online-is-going-on-right-now/">record-breaking siege of LXQ2-T</a> which hit 3,110 simultaneous combatants at its peak. There were livestreams, tons of after-action reports, and the story of this immense battle started by one man clicking the wrong button really captured our imaginations.<br />
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<em>EVE</em> is one of those rare cases in which a lot of people find the media that surrounds the game more fun than the game itself. News of big in-game events like scams, heists, and huge battles spreads across the internet like wildfire, even among people who hate the game or have never tried it. When news of the Asakai battle emerged, someone on Reddit suggested that people should play <em>EVE</em> for only a few months to get some background and then quit and just read the stories. I've seen a lot of similar comments over the years saying that <em>EVE</em> is more fun to watch and read about than play, and it makes me wonder if the game is becoming a bit of a spectator sport.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at why stories like the Battle of Asakai are so pervasive and explain why I think <em>EVE</em> should embrace its role as a spectator sport.<p><a href="http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/" rel="bookmark">Continue reading <em>EVE Evolved: Is EVE becoming a spectator sport?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/">EVE Evolved: Is EVE becoming a spectator sport?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 03 Feb 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20446723/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/03/eve-evolved-is-eve-becoming-a-spectator-sport/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-warfare</category><category>asakai</category><category>avatar</category><category>billion</category><category>capital-ships</category><category>carrier</category><category>ccp</category><category>ccp-games</category><category>dreadnought</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>event</category><category>events</category><category>featured</category><category>isk</category><category>livestream</category><category>LiveStreaming</category><category>lore</category><category>nyx</category><category>opinion</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>spectating</category><category>spectator</category><category>spectator-sport</category><category>sport</category><category>stories</category><category>story</category><category>storytelling</category><category>stream</category><category>streaming</category><category>supercarrier</category><category>supercarriers</category><category>titan</category><category>titans</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 03 Feb 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Expanding on wormholes]]></title><link>http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/</guid><comments>http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/wormhole-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
It's no secret that I'm nuts about wormholes! <a href="http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/">Last week I looked at</a> the reasons why <a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s <a href="http://massively.joystiq.com/tag/apocrypha"><em>Apocrypha</em></a> expansion was such a big success and rejoiced at the recent announcement that <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> will be developing similar laterally designed expansions from now on. In the announcement, developers wrote that they would ideally have liked to iterate on <em>Apocrypha</em>'s wormhole gameplay for several releases, which got me thinking about how that gameplay could be expanded on now. Wormholes were a massive catalyst for exploration, small-scale colonisation, industry and PvP, but would it be possible to recapture that magic in an expansion?<br />
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The Sleeper storyline certainly evolved with the <a href="http://massively.joystiq.com/tag/incursion"><em>Incursion</em></a> expansion as it became known that <a href="http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/">Sansha forces were able to control wormholes</a> and had invaded Jovian space, but that story sadly didn't translate into gameplay for people living inside wormholes. There's no risk of running into the Sansha home system on your travels, and Sansha forces will never lock down a wormhole system and attack your starbase. That feels like a bit of a wasted opportunity to me, and I worry that a new wormhole expansion could similarly pass up the opportunity to add interesting new gameplay. Adding more hidden wormhole systems and combat sites would be fun for a while, but the underlying wormhole mechanics and NPC capabilities are already common knowledge.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at various ways that a future wormhole expansion for <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> could recapture the magic of Sleeper space.<p><a href="http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/" rel="bookmark">Continue reading <em>EVE Evolved: Expanding on wormholes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/">EVE Evolved: Expanding on wormholes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 Jan 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20439599/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/27/eve-evolved-expanding-on-wormholes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>ccp</category><category>ccp-games</category><category>colonisation</category><category>colonise</category><category>deep-space</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>exploration</category><category>featured</category><category>frigate</category><category>incursion</category><category>pve</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>sleeper</category><category>sleepers</category><category>starbase</category><category>strategic-cruisers</category><category>tech-3</category><category>unknown</category><category>wormhole</category><category>wormhole-exploration</category><category>wormholes</category><category>yan-jung</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 27 Jan 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Bring on the big expansions!]]></title><link>http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/</guid><comments>http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/bigexpansions.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
I don't normally jump out of my seat shouting "hell yes!" to an <a href="http://www.eve-online.com/"><em>EVE Online</em></a> dev blog, but <a href="http://massively.joystiq.com/2013/01/15/eve-online-gets-ambitious-in-2013/">this week's announcement</a> on the direction of future expansions has me a little bit excited. In two somewhat dry and lengthy posts, Executive Producer <a href="http://massively.joystiq.com/tag/jon-lander">Jon Lander</a> and Senior Producer <a href="http://massively.joystiq.com/tag/ccp-seagull">CCP Seagull</a> detailed the approach they intend to take to ongoing development in 2013. Instead of announcing any big headline features or making vague promises, the developers looked back at the success of 2009's blockbuster <a href="http://massively.joystiq.com/tag/apocrypha"><em>Apocrypha</em></a> expansion.<br />
<br />
<em>Apocrypha</em> was hands-down the best expansion <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> has ever had, adding 2500 hidden solar systems accessible only through shifting unstable wormholes. We saw a renaissance of exploration, collaborative research, and colonisation efforts that defied <em>EVE</em>'s war-like reputation, and moreover, we saw a rebirth of small-scale PvP. The magic sauce that made <em>Apocrypha</em> work was lateral design: Rather than add one massive vertical feature, the expansion offered a little something for everyone. <em>Apocrypha</em> was <em>EVE</em> at its best, and hearing that developers are going back to that style of expansion honestly makes me a little giddy!<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the future for <em>EVE</em>'s expansions, why the <em>Apocrypha</em> model works, and why I'm optimistic for 2013 and beyond.<p><a href="http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/" rel="bookmark">Continue reading <em>EVE Evolved: Bring on the big expansions!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/">EVE Evolved: Bring on the big expansions!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Jan 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20433676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/20/eve-evolved-bring-on-the-big-expansions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>ccp</category><category>ccp-games</category><category>ccp-seagull</category><category>ccp-soundwave</category><category>ccp-unifex</category><category>crucible</category><category>dominion</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansions</category><category>fantasy</category><category>featured</category><category>game-design</category><category>game-development</category><category>incarna</category><category>incursion</category><category>inferno</category><category>jon-lander</category><category>opinion</category><category>retribution</category><category>sandbox</category><category>sci-fi</category><category>tyrannis</category><category>wod</category><category>world-of-darkness</category><category>wormholes</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 20 Jan 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Fitting Caldari cruisers for PvP in Retribution]]></title><link>http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/</guid><comments>http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/caldaricruisers.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>'s recent <a href="http://massively.joystiq.com/tag/retribution"><em>Retribution</em></a> expansion brought forth a massive PvP revival aimed at new players and veterans alike. The new bounty hunting and flagging mechanics have added huge incentives to PvP and given industrialists a way to get revenge without getting their hands dirty. New players are also finding PvP a lot easier to get into thanks to changes to faction warfare and a complete revamp of all the tech 1 cruisers.<br />
<br />
For the past few weeks, I've been exploring each race's tech 1 cruisers and coming up with new setups you can use in PvP. I've looked at the incredible damage output of <a href="http://massively.joystiq.com/2012/12/16/eve-evolved-fitting-gallente-cruisers-for-pvp-in-retribution/">the Gallente ships</a>, the impressive tank on <a href="http://massively.joystiq.com/2012/12/30/eve-evolved-fitting-amarr-cruisers-for-pvp-in-retribution/">the Amarr cruisers</a>, and the still-unmatched speed of <a href="http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/">Minmatar vessels</a>. In this week's final part of the guide series, I look at the impressive and underrated Caldari cruisers. All of the fittings in this guide series are aimed at older players with at least six months' worth of skill training under their belts, but new players can use them too by swapping all of the tech 2 modules for tech 1 versions.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I give PvP setups for the Caldari Caracal, Moa, Blackbird, and Osprey.<p><a href="http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/" rel="bookmark">Continue reading <em>EVE Evolved: Fitting Caldari cruisers for PvP in Retribution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/">EVE Evolved: Fitting Caldari cruisers for PvP in Retribution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Jan 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20426556/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/13/eve-evolved-fitting-caldari-cruisers-for-pvp-in-retribution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>basilisk</category><category>blackbird</category><category>caracal</category><category>ccp</category><category>ccp-games</category><category>ecm</category><category>electronic-warfare</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>gank</category><category>guide</category><category>guides</category><category>logistics</category><category>moa</category><category>osprey</category><category>pvp</category><category>pvp-guide</category><category>remote-repair</category><category>retribution</category><category>sandbox</category><category>sci-fi</category><category>tackler</category><category>tackling</category><category>tank</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 13 Jan 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Fitting Minmatar cruisers for PvP in Retribution]]></title><link>http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/</guid><comments>http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/minmatarcruiser-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
Ever since <a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s PvP-focused <a href="http://massively.joystiq.com/tag/retribution"><em>Retribution</em></a> expansion landed last month, I've spent most of my play time <a href="http://massively.joystiq.com/2012/12/23/eve-evolved-baiting-players-is-hilarious-fun/">hunting for kills in cheap PvP cruisers</a> and loving every moment of it. The standard tech 1 cruisers used to be underpowered ships that new players used as a stepping stone into more capable battlecruisers or tech 2 cruisers, but <em>Retribution</em> buffed them to ridiculous proportions. Every tech 1 cruiser was given extra module slots and stats, and the low-tier cruisers were buffed up to the same level as the highest-tier hulls. Believe it or not, these cheap ships that new players can comfortably fly with just a week of skill training have become competitive PvP ships.<br />
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In the first two editions of this ship fitting series, I put together new ship setups <a href="http://massively.joystiq.com/2012/12/30/eve-evolved-fitting-amarr-cruisers-for-pvp-in-retribution/">for each of the Amarr</a> <a href="http://massively.joystiq.com/2012/12/16/eve-evolved-fitting-gallente-cruisers-for-pvp-in-retribution/">and Gallente tech 1 cruisers</a>. This week, I've been zipping about the universe at high speed in the Minmatar cruisers and putting together effective ship setups that can take down some huge prey. The Stabber has been transformed into a competent miniature Vagabond that can keep enemies at arm's length and nibble them to death, and the tanky Rupture remains a highly effective close-range brawler. The Bellicose now excels in an anti-tackler role, and the Scythe is a throwaway remote repair platform that uses speed to stay safe on the battlefield.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I give PvP setups for the four recently revamped Minmatar tech 1 cruisers.<p><a href="http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/" rel="bookmark">Continue reading <em>EVE Evolved: Fitting Minmatar cruisers for PvP in Retribution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/">EVE Evolved: Fitting Minmatar cruisers for PvP in Retribution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Jan 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20416756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/06/eve-evolved-fitting-minmatar-cruisers-for-pvp-in-retribution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anti-frigate</category><category>bellicose</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>frigate</category><category>guide</category><category>minmatar</category><category>pvp</category><category>pvp-guide</category><category>retribution</category><category>rupture</category><category>sandbox</category><category>sci-fi</category><category>scythe</category><category>ship-fitting</category><category>speed-tank</category><category>stabber</category><category>tackler</category><category>tackling</category><category>tanking</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 06 Jan 2013 18:00:00 EST</pubDate></item></channel></rss>