Before Tuesday, the endgame was pretty simple. You had two main instances to worry about and three primals, one of which was only really relevant for a single quest. If you were decked out from all that, you had another challenge to undertake. The actual makeup hasn't changed since Tuesday, but which instances matter and how they're run has, since you now have two ways of getting those all-important Mythology tomestones.
For some of you reading, this is all stuff you don't even need to worry about yet. For others, it's the right here and right now that you deal with on a daily basis. So let's look at what the endgame is, what it was, and why I find myself oddly satisfied with it despite the overall sparse landscape.