Divine Souls, published by
Outspark, reminds me of
Vindictus in far too many ways. I only question which came first and whether more fighting games like the two are coming in the future. While I have had a lot of love for
Vindictus since its release, I also have had enough issues with it that I had to stop playing it much at all. While I will save that for another article, I can use the popular
Nexon release to illustrate what is wrong and right about
Divine Souls. More of Massively's readers are probably familiar with
Vindictus, so that will be a good point of comparison.
Think of
Divine Souls as
Vindictus' uglier little cousin. Granted,
Vindictus is a supermodel, so that makes
Divine Souls just an average beautiful person, but it should still be noted. Also, both games pit players against hordes of enemies -- massive swarms of baddies that die in spectacular ways. Well, spectacular when you see them for the first few times. After that it becomes pretty repetitive.
Join me past the cut and let's talk about what I liked and didn't like about
Divine Souls. Don't worry, there are no baddies to jump you.
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