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Dev Diaries

EVE Evolved: Ten years of EVE Online

Betas, Sci-Fi, Trailers, Video, EVE Online, Culture, Events (In-Game), Expansions, Game Mechanics, Interviews, Lore, MMO Industry, Patches, PvP, News Items, Opinion, Consoles, MMOFPS, EVE Evolved, DUST 514, Dev Diaries, Sandbox, Anniversaries, Player-Generated Content, Subscription

EVE Evolved Ten years of EVE Online
Tomorrow marks a huge milestone in MMO history as sci-fi sandbox EVE Online officially turns ten years old. Released by a tiny icelandic development studio whose only previous release was a board game featuring Reykjavik's favourite cross-dressing mayor, EVE has slowly grown over the past decade to become one of the industry's biggest and most stable subscription titles. Following 2011's monoclegate scandal that led to around 8% of players quitting and CCP Games shedding 20% of its employees, this year saw EVE Online climb to new heights as it regained the playerbase's confidence and smashed the 500,000 subscriber barrier. As a special side-note, the EVE Evolved column also turned five years old last week; it has now officially been running for over half of EVE's lifetime.

The past year has been remarkably successful for CCP, with both of the year's EVE expansions being extremely well received and console MMOFPS DUST 514 finally starting to take shape. The Inferno and Retribution expansions fixed a staggering number of small issues that were broken in the game while also making big changes to bounty-hunting, piracy, and PvP across the board. We also saw huge emergent events like the Battle of Asakai, a $6,000 ship kill, and the five trillion ISK faction warfare exploit this year. With DUST 514 officially launching in just over a week on May 14th and players fired up about the upcoming Odyssey expansion, the future's looking bright for EVE Online as it heads into its second decade.

In this week's EVE Evolved, I look back at some of year's top EVE stories, stories that touched real life, and what the future holds for EVE's second decade.

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Star Trek Online dev diary details new species: The Remans

Sci-Fi, Expansions, News Items, Star Trek Online, Free-to-Play, Dev Diaries

Star Trek Online dev diary details new species The Remans
Star Trek Online's Legacy of Romulus expansion is slated for release in just over two weeks from now, and if you've been keeping up with the onslaught of dev diaries, you know that means new ships, new fashions, and of course, new playable alien species. The most recent dev diary from the folks at Cryptic Studios focuses on the Romulans' slightly nastier counterparts, the Remans.

Players will be able to unlock Remans as a playable species in one of two ways: They can either purchase it from the C-Store (standalone or as part of the Legacy Pack) or "achieve Tier 5 in the New Romulus Reputation." Remans, of course, come with their own unique racial traits, including the powerful Mind Drain ability, described as "a powerful single-target psychic attack which drains vital essence from the victim to the caster." Sounds rather unpleasant to us. Remans also have access to two exclusive ship materials that can alter the appearance of any Romulan vessel they own, and they'll also gain access to spiffy Reman-only uniform variants. To check out the details on the new species, head on over to the official site for the full post, and remember that Legacy of Romulus will be going live on May 21st.

EVE Online introduces a new way to raise your security status

Sci-Fi, EVE Online, Economy, Game Mechanics, News Items, Dev Diaries, Sandbox

EVE Online introduces pirate NPCs and a new way to raise your security status
EVE Online players will soon have a new method by which to raise their security status: New pirate NPCs are being added to asteroid belts in low-security space. Upon death, these pirates drop a new sort of pirate tag, which can be taken into low-sec CONCORD stations and turned in at the Security Office to raise a character's security status.

It should be noted that this is a viable method only for raising your security status up to zero. To get a positive status, you'll need to go through more traditional methods. Additionally, the tags can be traded on the market like most goods, giving players different ways to acquire them.

You can check out all the details on the dev blog.

Patch 5.3 is bringing new scenarios and Heroic modes to World of Warcraft

World of Warcraft, Fantasy, Patches, News Items, PvE, Dev Diaries, Dungeons, Subscription

WoW
World of Warcraft players, rejoice! Blizzard has released a sneak peek at patch 5.3 and some of the goodies it contains. The incoming patch will include four new scenarios, all with Heroic mode, and add Heroic mode to two scenarios that have already been released.

The first of the new scenarios, a story-driven fight to protect the Dwarven capital, will bring players in to teach some warring clans about the magic of friendship and cooperation. Over in the Vale of Eternal Blossoms, players will come to the aid of some Goblin engineers who have delved too greedily and too deep. Players will also get to fight alongside the Bilgewater Cartel's elite Gob Squad as it tracks down a mysterious threat in Ragefire. Lastly, players will take to the high seas to prove the naval superiority of their faction.

These four new scenarios will come with a Heroic difficult mode; two existing scenarios (Crypt of Forgotten Kings and A Brewing Storm) will also benefit from some Heroicness. You'll need an item level of 480 and some friends to queue for these modes.

Star Trek Online showcases Romulan uniforms

Sci-Fi, Culture, News Items, Star Trek Online, Free-to-Play, Dev Diaries

Star Trek Online showcases Romulan uniforms
No expansion is complete without its own fashion spread. Star Trek Online is covering its bases with the most recent Legacy of Romulus dev blog, which goes into the process of designing the Romulan Republic uniforms.

Romulans have a long history of fabulous fashion in Star Trek. The design team was able to draw on the go-go boots, metal skull caps, and eighties-tastic shoulder pads that defined the Romulans we've all come to know and love. Those design inspirations were mixed in with cues of the current state of Romulans. The Romulan Republic, as we know it in the game, is made up of scattered refugees.

Check out all the glamour shots on the official post.

Age of Conan game director talks about server tech, tradeskills, and more

Fantasy, Age of Conan, Game Mechanics, News Items, Free-to-Play, Dev Diaries

Age of Conan game director talks about server tech, tradeskills, and more
Joel Bylos, the game director for Age of Conan, has put out this month's game director letter. In it, he addresses his team's plan for addressing "most of the concerns and requests" that players have.

Through a three-phase process, Age of Conan will come closer to having the same server functionality as The Secret World. Servers will be moved to the same physical place, then servers with the same ruleset will be merged, and then cross-server queues and functionality will be implemented. The tradeskill system is getting a massive revamp. Key changes there include the near removal of quests from tradeskill progression. Dragon's Spine and Unchained content is starting to get scheduled, bit by bit, for release.

You can read the full dev letter on the official site.

Not So Massively: Cash MOBA tournaments, Diablo III's latest exploit, and city-building with Prime World

Betas, Sci-Fi, Video, Business Models, Game Mechanics, Launches, New Titles, Patches, PvP, News Items, Free-to-Play, Dev Diaries, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Crowdfunding, Star Citizen, Infinite Crisis

Not So Massively title image
Details of this year's $1,600,000 US Dota 2 world championship have been released ahead of next month's qualifiers for the remaining three competitor spots. Heroes of Newerth began gearing up for its own tournament at DreamHack Summer 2013 with details of a qualifier tournament to determine which teams will face off at the event. Team Stay Green may be in with a chance if it enters, as the group just took home $32,000 US following a decisive win in the HoNTour grand finals.

A new Diablo III exploit that allowed Witch Doctors to farm XP by repeatedly killing their pets was discovered this week and promptly hotfixed. Riot Games released spotlight videos for newly revamped League of Legends champions Trundle and Sejuani, and CLG pro gamer Peter "Doublelift" Peng discussed his challenging road to success and heartbreaking family issues in a fantastic short documentary for Machinima.

Turbine released details of two new Infinite Crisis champions this week with video spotlights on hulking brute Doomsday and the gadget-wielding Gaslight Batman. Russian success Prime World let press into the English language beta for a first look at its castle-building and MOBA style gameplay. Rise of Immortals geared up for the official launch of its Battle For Graxia game overhaul with the addition of a new reputation system. And Star Citizen developer Chris Roberts revealed that he's been holding off on accepting investor deals because of the success of the game's crowdfunding campaigns.

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Star Trek Online dev blog dishes on Romulan rewards

Sci-Fi, Patches, Star Trek Online, Free-to-Play, Dev Diaries, Subscription

Star Trek Online screenshot
With the new Legacy of Romulus expansion due to go live on May 21st, players might be wondering what goodies are in store once it arrives in their sector. In a new dev blog -- number 11 -- Senior Producer Steve "Salamilnferno"Ricossa, Jr. shows off a fat list of goodies that covers new and free players and all the way to those grand life-timers. Every player gains access to that sweet (and maybe sickly looking) Alien-Gen Hybrid Romulan Species, but the list goes on to show just how smart it might have been to subscribe to the game for life.

How about a free Exclusive Romulan Veteran Starship for those 1,000-day veterans? It's on there. The list gives out shinies to almost everybody, so be sure to go look and see what's in store for yourself. Be sure to keep an eye on more detailed coverage of the upcoming expansion and everything else Star Trek Online by reading the Captain's Log!

EVE Fanfest 2013 final day: Trailers, EVE's TV show, and a vision for the future

Sci-Fi, Trailers, Video, EVE Online, Business Models, Culture, Events (Real-World), Expansions, Game Mechanics, MMO Industry, News Items, Opinion, Free-to-Play, Consoles, MMOFPS, Events (Massively's Coverage), DUST 514, Dev Diaries, Sandbox, Anniversaries, Player-Generated Content

EVE Fanfest 2013 final day New trailer, a vision for the future, EVE TV show and more
We usually don't expect to see much from the final day of the EVE Fanfest, but for this year's tenth anniversary celebration, CCP isn't doing anything by half measures. The first two days of the event had a strong focus on DUST 514 and EVE Online, delving into the specific details of DUST's upcoming Uprising update and EVE's Odyssey expansion. I went into the convention centre today expecting a nice slow wind down with the usual CCP Presents keynote looking at the state of the company, but I left with several huge reveals that seemed to come out of nowhere.

Not only did we find out that EVE Online is finally getting a collector's edition box full of goodies, but CCP revealed that a new EVE comic book and lore compendium are both on the way. As if that weren't enough, there's also an EVE TV series in the works based on player-submitted stories of true events inside the EVE universe. I couldn't help escaping the feeling, though, that this year's CCP Presents talk was more than a little marketing-oriented. As one of the press put it to me after the talk, it felt at times like watching an infomercial. On the plus side, we did get to see more of CCP's future vision for the EVE universe and an amazing new trailer showing the game's core storyline.

Read on to check out the incredible EVE Universe Origins trailer and my summary of the final day of Fanfest 2013.

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SWTOR is finally getting a barber shop feature

Sci-Fi, Video, News Items, Free-to-Play, Star Wars: The Old Republic, Dev Diaries

Star War the Old Republic screenshot
If you find yourself asking, "Hmm, when will I see more customization options for my character, new vehicles, and possibly a convenient one-stop-shop to adjust my character's look?" while playing Star Wars: The Old Republic, then your answer lies in the latest Insider video. In it, BioWare producer Cory Butler details some of the new features inbound for the space MMORPG.

What does the Cartel Market have on offer this month? There's a new Eradicator's Warsuit, a killer-looking outfit that was inspired by the original Deceived trailer. The trooper's armor set will be introduced later in the month, and then look out for the Vice Commandant's Contraband pack, which includes all new pets, vehicles, and gear. After April, the game will introduce the appearance designer kiosk, an all-in-one barber shop that allows players to change their appearance and even race! And oh yeah, players can also re-color armor sets. It's time for a new summer look, Jedi! (The Sith can't stand the sun.)

Click onward to check out the video for yourself.

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True stories of EVE Online to become comic book and TV series

Sci-Fi, EVE Online, Contests, Culture, Events (Real-World), Lore, MMO Industry, News Items, Roleplaying, Events (Massively's Coverage), Dev Diaries, Sandbox, Anniversaries, Player-Generated Content

True stories of EVE Online to become comic book and TV series
The CCP Presents Keynote at the annual EVE Online Fanfest is usually a fairly tame retrospective on how CCP has a company has done the past year and where it's going in the future, but for EVE's tenth anniversary, CCP broke out the big guns. In addition to announcing a massive new collector's edition, the studio has also revealed plans to turn real stories of events inside the sandbox into professional comic books and even a TV series.

Industry giant Dark Horse Comics, the company responsible for comics like Hellboy and Sin City, will be publishing the 54-page graphic novel this winter in both a paid-for print form and a free digital download. For the lore buffs among us, Dark Horse will also be producing a colossal 184-page glossy colour hardback book covering all of the NPC backstory and lore behind EVE Online and DUST 514. Titled EVE Source, the book will be an in-character almanac of everything in the EVE setting that isn't player-created and will even include previously unreleased concept art.

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EVE Online Second Decade collector's edition revealed

Sci-Fi, EVE Online, Business Models, Events (Real-World), Lore, MMO Industry, News Items, Free-to-Play, Consoles, MMOFPS, Events (Massively's Coverage), DUST 514, Dev Diaries, Sandbox, Anniversaries

EVE Online Second Decade collector's edition revealed
Moments ago at EVE Online's tenth anniversary Fanfest, CCP revealed plans for its Second Decade Collector's Edition box. EVE never really had a proper collector's edition, and the tenth anniversary of the game is the perfect opportunity to release one. The box will come with an awesome physical Rifter model that doubles as a USB hub, a CD of the tenth anniversary EVE symphony from this year's Fanfest, and a series of codes to redeem to cosmetic items in EVE Online and DUST 514. The box is due for release in October 2013 and on the EVE store and Amazon and can be pre-purhased right now for $149.99 (€149.99 for those in Europe).

Cosmetic upgrades for EVE include a new golden pod skin that applies permanently to one character, some new bloodline-based in-game clothing, and several collector's edition ships. Players will get a five-run blueprint copy of the tenth anniversary Gnosis battlecruiser and a re-skinned red Tash-Murkon Magnate, and pre-purchasers will get a bonus Nefnatar Thrasher. DUST 514 items include a set of permanant Amarr templar drop suits and weapons with the same stats as normal items but lower skill requirements.

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EVE Fanfest 2013 day two: World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift

Sci-Fi, Video, EVE Online, Economy, Events (Real-World), Expansions, Game Mechanics, MMO Industry, Previews, PvP, Endgame, News Items, PvE, Opinion, Events (Massively's Coverage), World of Darkness, Dev Diaries, Sandbox, Anniversaries

EVE Fanfest 2013 day two World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift
EVE Online's tenth anniversary Fanfest promised to be its biggest yet, with over 1,400 players packed into Iceland's Harpa convention centre to find out the latest on EVE Online, DUST 514, and World of Darkness. The first day focused mainly on DUST and its link with the EVE universe, but today the focus largely switched back to internet spaceships. There were plenty of roundtable discussions, and the CSM and Alliance panels were as awesome as ever, but it was the EVE Keynote that really blew the crowd away.

The day got off to a good start with the highly anticipated World of Darkness talk. Most fans were probably expecting to see more airy game design ideas and another shiny trailer, but this year CCP just came out and put all its cards on the table. We saw that the game is still firmly in pre-production, with much of the previous work going into developing the engine and cool content creation tools and shaders. While I was initially disappointed at the lack of gameplay progress or shiny cinematics, I found this approach of being open and direct with fans very refreshing. As I told WoD art director Thomas Holt, honest beats shiny every time.

Read on for a full run-down of the EVE reveals from the second day of EVE's tenth anniversary Fanfest, including in-depth details of the Odyssey expansion's features.

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World of Darkness development shown at EVE Fanfest 2013

Fantasy, Events (Real-World), MMO Industry, New Titles, Previews, News Items, Opinion, Events (Massively's Coverage), World of Darkness, Dev Diaries, Sandbox, Crafting

When the World of Darkness MMO was first announced in November 2006, it was just an idea and we knew that it wouldn't be released any time soon. The chance to play a sandbox game set in the Vampire: The Masquerade universe nevertheless made fans of the series go nuts, but now over six years later we haven't seen much progress on the game. At EVE Fanfest 2013 today, CCP laid the current state of development bare for all to see and showed some plans for the coming year. There are now 70 people on the WoD team, and they've spent the past week working on everything from art tools and server infrastructure to vampire powers and social options.


"You're a powerful, immortal lord of the night. You don't want to stitch a shirt."

Development plans for 2013 include working on out-of-game web-based social tools, clothing systems, and PvE game environments. There are also plans to work on item creation, but direct crafting is probably not on the cards. As the presenter put it, "You're a powerful, immortal lord of the night. You don't want to stitch a shirt." Though the game is still in the pre-production stage, CCP was keen to show off the tools it's made to speed up the development process. "Some of these videos are a bit dry and technical," joked the presenter, but it came across as more real and honest than another trailer or musings on theoretical gameplay.

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What to expect from EVE Fanfest today: World of Darkness, EVE Keynote, and an interview with Jon Lander

Fantasy, Sci-Fi, EVE Online, Culture, Events (Real-World), Game Mechanics, Interviews, MMO Industry, New Titles, News Items, Free-to-Play, Events (Massively's Coverage), World of Darkness, DUST 514, Dev Diaries, Sandbox

What to expect from EVE Fanfest 2013 World of Darkness, EVE Keynote, and an interview with Jon lander
The second day of EVE Fanfest 2013 is now underway, and the schedule is packed! Today kicks off with a highly anticipated talk on World of Darkness at 7:00 a.m. EDT, and continues with the CSM Panel at 8:00 a.m. EDT, Alliance Panel at 9:00 a.m. EDT and Art Panel at 10:00 a.m. EDT. The CSM and Alliance panels are usually filled with hilarious banter, but this year the CSM Panel happens at the same time as the Faction Warfare roundtable and a talk on DUST 514 planet conquering in lowsec. The big event today is of course the EVE Online Keynote at 1:00 p.m. EDT, where we'll find out details of the upcoming Odyssey expansion.

World of Darkness is still pretty early in development, so the presentation will be talking mostly about the tools being used to build it. We're unlikely to get a release schedule or any solid gameplay demos, but with developers raving about their internal play-tests I expect to see some serious progress compared to last year. Since the CSM panel is likely being streamed, I'll try to hit up the Faction Warfare roundtable and see what CCP's current thoughts are on how to improve this aging game system.

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