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Destiny

Play Destiny this weekend, get an exclusive beta emblem

Betas, Sci-Fi, MMO Industry, New Titles, News Items, Destiny, Buy-to-Play

In case you needed a reason to log into Destiny's beta this weekend, Bungie is offering an incentive in the form of an exclusive in-game emblem. You'll need to be online at 5:00 p.m. EDT on Saturday, July 26th, to qualify.

Not So Massively: Destiny's big beta, Dota 2's big tourney

Betas, Fantasy, Sci-Fi, Trailers, Video, Launches, New Titles, Patches, Previews, PvP, News Items, War, Free-to-Play, MMOFPS, World of Tanks, Not So Massively, MOBA, Crowdfunding, Destiny, Shroud of the Avatar, Hearthstone, The Division

Destiny
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Bungie explains no cross-platform play for Destiny

Betas, Sci-Fi, MMO Industry, Consoles, MMOFPS, Destiny

Destiny
As most new video games are striving for a cross-platform multiplayer experience, Bungie decided against it with Destiny. Sure, the game can be played on the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One consoles, but the studio feels that there are too many major disadvantages to allowing those consoles to battle against each other in the upcoming game.

"I have a disadvantage sniping across the map because [my opponent with a next-gen console] is only two pixels on my screen and I'm four pixels on his," Bungie engineer Roger Wolfson told Digital Trends. "You see that in the world of PC gaming, where people are always racing to the best video card to give themselves the advantage."

This is especially true when you consider the fact that the Xbox One version won't have 1080p resolution at the beta launch on July 23, but Bungie is still gunning for 1080p on all consoles for September's launch.

Perfect Ten: Why the second half of 2014 will be awesome for MMOs

World of Warcraft, EVE Online, MMO Industry, Opinion, Star Wars: The Old Republic, Perfect Ten, Miscellaneous, ArcheAge, The Elder Scrolls Online, Destiny, Star Citizen, Elite: Dangerous, Landmark

In the midst of mid-summer doldrums, it's easy to fall into a mild depression thinking that everything cool that was going to happen this year already has -- especially in gaming. The spring launch blitz is now officially over, with two highly anticipated MMOs launched, and now some people might be wondering if the rest of 2014 will be all downhill.

Spoiler: It will not be.

We started talking the other day in the Massively office about just how much there's coming for the latter half of this year and why we're excited to see what the fall and winter months bring. There's so much to look forward to, in fact, that it was incredibly difficult to narrow it down to a mere 10 entries. But that's my job, and that's what I did. Here's why the second half of 2014 will be awesome.

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Destiny beta changes Dinklage's voice after criticism

Betas, Sci-Fi, Video, MMO Industry, New Titles, Consoles, MMOFPS, Destiny

Destiny
When Peter Dinklage, aka Tyrion Lannister, was announced as the voice of Destiny's voice-in-your-head companion, Ghost, fans went nuts. That is, until they heard the lines in the game's alpha build. Many complained that the Game of Thrones star wasn't giving the role his best effort, and a bit of a meme even formed from some particularly lackluster lines in the game's trailer.

But now, it seems Bungie listened to players and added a bit of effect to Dinklage's voice to spice things up a bit. The studio even went so far as to remove the now-internet-famous line, "That wizard came from the moon." Take a listen to the voiceover comparisons in the CVG video after the break to decide for yourself: did the mechanization of the audio improve things? Heck, it supposedly works for Britney Spears, right?

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Poke around inside Destiny's special editions

Betas, Sci-Fi, MMOFPS, Destiny

Destiny
Last week we learned about Destiny's pricing for its three special editions, and now we're allowed to see inside each of these packages. The website has posted pre-order pages for each special edition with interactive elements that allow you to investigate all of the goodies and bonuses that come with each.

The Ghost Edition is the most expensive at $149.99 but offers plenty of feelies for your money, including a Ghost replica with sounds and lights, an exclusive ship skin, an exclusive emblem, and postcards (hey, some of us are postcard junkies, OK?). The Limited Edition ($99.99) includes most of the same items save the Ghost replica. The Digital Guardian Edition ($89.99) lacks the physical goods of the other two but does include the game, early access, the ship skin, and the in-game emblem.

All three special editions are packaged with the expansion pass that unlocks the first two DLC packs when they are released.

Not So Massively: Hearthstone's expansion fee, Elite's console potential, and Destiny's mobile app

Sci-Fi, Business Models, Game Mechanics, New Titles, PvP, News Items, Mobile, MMOFPS, Miscellaneous, Not So Massively, MOBA, Diablo III, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile, Buy-to-Play, Hearthstone

POE
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Betawatch: July 5 - 11, 2014

World of Warcraft, Betas, Events (Real-World), MMO Industry, New Titles, News Items, Betawatch, Miscellaneous, Crowdfunding, Destiny, Shroud of the Avatar, Pathfinder Online, Landmark

ArcheAge
ArcheAge dazzled MMORPG players this week with the announcement that its closed beta will kick off on July 17th. What else is new in the world of MMO testing? The complete Betawatch roundup for the week of July 5th to 11th is below.

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Global Chat: Being the bad guy

Lord of the Rings Online, Culture, Guild Wars 2, Global Chat, Miscellaneous, Destiny

gw2
As an MMO enthusiast blog, Massively has always had a special appreciation of the dedicated (and unpaid!) writing that gamers put out on their own blogs every day. Every week there are dozens if not hundreds of terrific posts on MMOs out there, and since I'm the resident loon here who reads pretty much all of them, I decided to start up a biweekly column to point you in the direction of some of the best discussions going on in the blogosphere. We'll see posts on specific games and general topics, geeky gushings and zany rantings.

For our inagural edition of Global Chat (yes, I'm recycling the name from a long-dormant feature on this site), we'll take a look at how outfits tie into identity, surviving MMOs as a chicken, a requiem for a gold farmer, and so much more!

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Not So Massively: Destiny's beta, The Witcher's MOBA, and the IeSF's gender ban fiasco

Betas, Fantasy, Sci-Fi, Video, Expansions, Game Mechanics, Lore, Previews, PvP, News Items, War, Free-to-Play, Consoles, MMOFPS, Miscellaneous, Not So Massively, Transformers Universe, MOBA, League of Legends, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Hearthstone

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Destiny reveals beta dates, expansion pass, and special edition pricing

Betas, Sci-Fi, Trailers, Video, Business Models, MMOFPS, Destiny

Destiny
It's open war across the cosmos, and your wallets look to be the first casualty in Destiny's interplanetary conflict. Bungie announced today that it will be pre-selling two DLC packs and revealed the contents of its special editions. The studio also said that the PlayStation beta will start on July 17th, with the Xbox beta kicking off a week later on July 23rd.

Despite the name, the Destiny Expansion Pass isn't for full-fledged expansions but for the first couple of post-launch content additions. The first pack, The Dark Below, will explore an ancient tomb underneath the Moon's surface. Bungie is promising exclusive PlayStation content for both expansion packs. Players can buy the expansion pass for $34.99 or individual packs for $19.99 apiece.

Alternatively, thrifty Destiny fans can pick up one of the special editions that come with the two DLC packs included. These packages include the Digital Guardian Edition ($89.99), the Limited Edition ($99.99), and the Ghost Edition ($149.99). While the editions each contain a different mix of goodies, by pre-ordering any of them players will have early access to weapons, gear, and emblems.

Bungie also released the official beta trailer, which you can watch after the break.

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Not So Massively: Hearthstone's expansion, God of Destiny's greenlighting, and Dead Island's MOBA

Betas, Sci-Fi, Trailers, Video, Business Models, Events (Real-World), Expansions, MMO Industry, Patches, PvP, News Items, Consoles, MMOFPS, DUST 514, Miscellaneous, Not So Massively, MOBA, Age of Wushu, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Hearthstone

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Destiny's Xbox beta starts in 'late July'

Betas, Sci-Fi, MMO Industry, New Titles, News Items, Destiny

PlayStation Destiny fans have been counting the days until the sci-fantasy shooter's July 17th beta kickoff, while Xbox One and 360 users have heretefore been left wondering when they'll get to play. Now, Bungie says that Microsoft's platform will see the game in 'late July,' and that interested testers will need a beta code obtainable via pre-order as well as an Xbox Live Gold subscription.

Bungie COO on Destiny's 10-year plan, business model, and more

Fantasy, Sci-Fi, Business Models, MMO Industry, New Titles, News Items, Destiny

Bungie COO Pete Parsons spoke to GamesIndustry.biz at E3 a couple of weeks ago, and the website has now published a wide-ranging interview that covers everything from Destiny's rumored $500 million budget to the fact that Bungie came to Activision with a 10-year plan for a new IP and a tent-pole franchise.

Parsons declined to directly answer questions on Destiny's unannounced business model, though he did reiterate that "it's not going to be subscription" and that Bungie is going to make sure that "it's never confusing for anybody."

Not So Massively: GTAO's update, Hearthstone's tourney, and LoL's Summoner's RIFT revamp

Betas, Sci-Fi, Video, Business Models, Game Mechanics, New Titles, Patches, PvP, News Items, Mobile, Consoles, MMOFPS, Community Q&A, Post-Apocalyptic, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Firefall, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile, Hearthstone, The Division

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading


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