- New weapons, armour and gear
- A new Light Level cap of 32 with 5 additional Bounty slots
- New story quests and missions revolving around a new character Eris and the Hive
- A new co-op Strike called The Will of Crota (with a second co-op Strike, The Undying Mind, exclusive to PlayStation gamers for a year)
- Three new competitive multiplayer arenas: Pantheon, Skyshock, and The Cauldron
- And a new six-player Raid called Crota's End.
Fantasy, Sci-Fi, Super-hero, Trailers, Video, Culture, Events (Real-World), Game Mechanics, Launches, New Titles, PvP, News Items, Free-to-Play, Consoles, MMOFPS, Miscellaneous, Not So Massively, MOBA, League of Legends, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Path of Exile, Buy-to-Play, E-sports, OARPG
- South Korean e-sports team Samsung White took the League of Legends World Championships 2014 crown over the weekend at the Seoul event attended by a staggering 40,000 fans.
- Mining comes to Elite: Dangerous on October 28th. The game's also got a in-person shindig planned for November 22nd at the Imperial War Museum in Duxford, Cambridgeshire, UK.
- Heroes of the Storm's Azmodan is more than just a pretty face.
- We recapped Star Citizen's Citizen Con 2014.
- Destiny continued its struggles with loot caves, bug fixes, and DLC spoilers.
- Marvel Heroes added Nova to its roster.
- Path of Exile previewed its upcoming 1.2.4 patch.
- Massively's MJ checked out MOBA Chaos Heroes Online.
- Kingdom Under Fire II took seven years and $50M to complete.
- Ubisoft is bringing The Crew to a college football game near you.
- Still want more cars in your MMOs? World of Speed's new BMW is stupid fast too.
- Skara: The Blade Remains hits Steam early access next week.
- Pox Nora -- yes, that Pox Nora -- landed on Steam.
- Riot is tweaking League of Legends refer-a-friend to combat account sellers.
- Sol Contingency, an unauthorized Descent remake mod, was issued a cease and desist notice from Interplay. The admins have vowed to continue without the Descent IP thanks to "Interplay's incompetent and unprofessional behavior." [Thanks, Dave!]
Meanwhile, the game's players have managed to uncover another DLC area in the video past the break, uncovering unpopulated regions on the Moon that tie into an unknown portion of the game's expansion content. Analyst Michael Pachter weighed in briefly on the game when he predicted that game sales for September 2014 would be in a slump compared to September 2013, stating that Destiny's ubiquitous media presence would provide an overall figure around 2.75 million, a bit below Bungie's stated 3.2 million daily logins.
Super-hero, Trailers, Video, Business Models, Events (Real-World), Game Mechanics, New Titles, Patches, Previews, PvP, News Items, Free-to-Play, Trading Card Games, Consoles, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, World of Warships, MOBA, Diablo III, Destiny, Infinite Crisis, Path of Exile, E-sports, OARPG
- Destiny now has 3.2 million daily players. Players have already spoiled bits of the DLC.
- Jagex revealed Chronicle: RuneScape Legends, an MMOCTG playable within RuneScape.
- Firefly Online showed off its 3-D environmental engine at NYCC.
- SMITE's world championship tournament prize pool reached $1 million, character Bakasura got a remodel preview, and Redditors are ticked about the game's new lockboxes. [Thanks, Fakepants.]
- Diablo III players on console now have access to The Vault patch.
- Infinite Crisis revealed Stargirl, a new playable heroine.
- The Crew delayed its launch to December 2nd.
- War Thunder posted live action trailer celebrating Russia in WW2 and prepped update 1.43.
- Steparu previewed NCsoft's upcoming MOBA, Master X Master.
- Path of Exile detailed cosmetic armor creation and Grandmaster battles.
- Blizzard says Heroes of the Storm's prices are "unlikely" to change after alpha.
- World of Tanks introduced the Fury tank.
- Bandai Namco unveiled Battleline: Steel Warfare, a new F2P tank MMO. Beta is expected in November.
Bungie also took the opportunity to respond to player complaints about the Iron Banner event. While the event was advertised as allowing gear and power to matter more directly in the Crucible, the event did not simply turn off all restrictions; players are still normalized to an extent so that a level 30 Guardian cannot defeat someone else in a single shot. Power matters, but skill matters too, and the biggest functional difference you can have between players is about a seven-level gap. For more details, take a look at the full explanation.
Lest you get overly excited, the game does note that you do not have the DLC, and the area is absent of most everything you'd want to find in the region aside from a handful of dead ghosts. If you're the sort to go spelunking before an area is officially released, however, take a look at the video and enjoy a bit of acrobatic exploration.
Not So Massively: Star Citizen's Guinness record, Dota 2's mega patch, and GTAO's last team standing
Betas, Trailers, Video, Business Models, Game Mechanics, MMO Industry, Patches, PvP, News Items, Crime, World of Tanks, Not So Massively, MOBA, Crowdfunding, Destiny, Star Citizen, Shroud of the Avatar, Elite: Dangerous, Path of Exile, Hearthstone, E-sports, OARPG
- Star Citizen hit 55 million in crowdfunding funds, setting a new Guinness record for "the largest crowdfunding anything of all time." Chris Roberts says the team is working even harder on new ships.
- SMITE formally revealed Sylvanus, Keeper of the Wild.
- Destiny considered matchmaking tools, confirmed DLC leaks.
- Massively's Mike Foster streamed the aftermath of Dota 2's 6.82 patch.
- Elite: Dangerous launched Beta 2. Beta 3 is scheduled to begin October 28th.
- Massively's Game Archaeologist investigated the Habitat restoration project.
- Shroud of the Avatar's update 10 stressed stability and challenge dungeons.
- Hearthstone's October 2014 ranked play season has a Halloween theme.
- Path of Exile outlined its plans for race season nine and Hall of Grandmasters development.
- GTA Online launched its Last Team Standing update.
- Chaos Heroes Online entered open beta with a brand-new trailer.
- State of Decay announced it's sold two million copies.
- World of Tanks released its Tank Rally mode.
- Dawngate released a producer's letter, new Ronan video, and a new patch.
You don't need to sell us too hard on the value of Matchmaking at Bungie. It's something we helped to pioneer. Yet, we understand its limitations. In the recipe of a Bungie game, Matchmaking has always contributed the ingredient of a team built to play one match of competitive multiplayer. As you've probably witnessed in recent weeks (or years), many of those fresh allies have failed to go the distance together.After announcing that he wouldn't be fielding queries about rumors, Deej also addressed the companion app, factions, feedback, and class balance. "The next batch of enhancements, refinements, fixes, and tweaks," he says, will be released "very soon."
The Raid was designed for solid teams of killers who have made a commitment to solve a dense and explosive riddle. Most of the raiding parties who have emerged victorious from the Vault of Glass have sworn that one weak link would have doomed their chain. There have been other stories, of course. We've heard tell of Guardians who met each other just outside the door that leads into that vault. Strange tales have reached our ears - tales of total strangers who have banded together to see the Raid all the way through to a triumphant finale.
"We noticed that you noticed that we already have plans for upcoming content packs in Destiny. We do! They have activity names (which may or may not change) and we have a really good idea what they're going to contain. They even have placeholder nodes in the Director, as you've already discovered. But neither of the Expansion Packs we've announced [is] finished. People at Bungie are hard at work to complete content for our first post launch pack, The Dark Below, as I type these words. It will be finished soon. It releases in December. Soon, we'll detail it out for you so you can see exactly what we've been working on."In other Destiny news, Massively's sister site Joystiq offered a handy PSA this morning about unofficial website DestinyPublicEvents.com, which tracks in-game events on timers so you know exactly where the action is.
- Path of Exile announced a total of 7,000,000 registrations, 154,000 peak player concurrency, and a new patch today.
- SMITE's patch notes reveal Sylvanus, Keeper of the Wild.
- Bungie closed Destiny's loot cave with a nerfing patch. Unsurprisingly, there's a new loot cave. There's also a soundtrack on iTunes and a bunch of leaks about what's coming in the expansions.
- Global Agenda 2's closed beta is expected "before the end of the year if all goes well," says Hi-Rez.
- Hearthstone's sixth season is coming to an end.
- League of Legends is introducing ranked restrictions for toxic players.
- Diablo III's latest patch improved pets, Greater Rifts, and Witch Doctors.
- The Crew's console closed beta launches tomorrow.
- TUG halved its staff to stay afloat.
- Star Citizen hit $54 million in crowdfunds with a letter from Chris Roberts.
- Transformers Universe rolls out Pandemic and Outsider.
- World of Speed put out another cruising vid, this one on the Ford Mustang.
- Infinite Crisis introduced Nightmare Robin and Atomic Joker.
- Line of Defense suffered Steam early access mishaps when a misfiling allowed players to download it for free.
- Warframe deployed Update 14.5 with a new video.
- Check out the splash page for Dota 2's 6.82 Rekindling Soul update.
- World of Tanks' 9.3 update targets "unsportsmanlike" behavior.
Sci-Fi, Trailers, Video, Business Models, MMO Industry, Patches, PvP, News Items, Free-to-Play, Massively Meta, Mobile, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, World of Warships, MOBA, League of Legends, Diablo III, Crowdfunding, Destiny, Elite: Dangerous
- Riot released Imagine Dragons' League of Legends song for free.
- Project Morpheus is 85% complete.
- SMITE published The Great XBox Caper to much lulz.
- Diablo III is buffing pets.
- Elite: Dangerous will launch beta 2 on September 30th.
- Zombies Monsters Robots landed on Steam and previewed its upcoming T-Rekt patch.
- We took a look at StarCraft II from an MMO player's perspective.
- Strife previewed three new incoming heroes.
- Richard Garriott's Shroud of the Avatar sought and achieved Steam Greenlighting.
- Our sister site Joystiq took a look at co-op shooter Battleborn.
- Destiny was targeted with DDoS attacks and released its first raid, already beaten.
- Google released a new introductory video for its MMOARG, Ingress.
- TUG advanced to the Bronze age with a new trailer.
- FPSMOBA Grimoire asked for Kickstarter funding amid controversy.
- World of Warships released a class mechanics video.
- Tank racing coming to World of Tanks on September 29th.
- MOBA Dragons & Titans revamped its business model.
- Skara released a new trailer.
- Heroes of the Storm is being wiped one more time in prep for the final phase of alpha.
Hacker group Lizard Squad has taken credit for taking parts of the game offline, an attack which also affected Call of Duty: Ghosts. Congratulations are in order for Destiny, since nothing says you've arrived like people taking down your servers as part of a petty show of power.
Haven't yet picked up the game? Well, you can do so now at a discount; despite the short amount of time Destiny has been out, retailer BrandsMart is reportedly offering the game for $30, which larger retailers such as Target and Wal-Mart may or may not price match. (Reports are conflicting.) While you likely won't be ready for the Vault of Glass if you take the offer, you will be able to get in on the ground floor a fair bit cheaper, so it's still a win.
Kotaku argues that as of this morning, Destiny has "resoundingly mediocre review scores" with "76.29% on GameRankings and a 77 on Metacritic." Our sister site Joystiq reviewed the game this morning, giving it four out of five stars.
- Massively's Justin investigated how Hellgate survived being Flagshipped.
- We examined MMOTCG HEX's closed beta and compared it to Hearthstone.
- Elite: Dangerous' pricing scheme was announced.
- Kukulkan, Serpent of the Nine Winds, slithered into SMITE.
- Marvel Heroes welcomed Rogue into its fold.
- The Crew fired up a new gameplay trailer.
- Star Citizen's racing module went live; the team also announced Citizen Con for October.
- Riot Games kicked off a new e-sports documentary.
- Chaos Heroes Online is now in closed beta.
- Heroes of the Storm introduced a 64-bit client for its technical alpha.
- Wanna hear snippets of MMO composer Chance Thomas' Dota 2 score?
- Sci-fi sandbox Beyond Sol angled for Steam greenlighting.
- A new World of Speed trailer wub wubbed its way through Moscow.
- TUG says multiplayer is still on the way.
- DayZ reminds everyone what early access really means.
- Hearthstone planned balance changes, including nerfs to the Leeroy Jenkins card.
- Vainglory is a new MOBA for Apple fanatics.
- Players discovered a serious Diablo III exploit.
- And of course, Destiny launched, patched, and made a bajillion dollars and scored a free song its first week.
Bungie doesn't expect MMO-savvy players to take nearly that long once they've soaked up some internet guides, of course, but the article did make me wonder what gamers are willing to tolerate raid-length-wise nowadays. I remember giant raids that went on for days in EverQuest all the way up to quickie group-finder raids in World of Warcraft. Making them shorter (and cutting out the trash) didn't really make them easier or less fun, but it sure did enable more people to play them, which seems like a better way to justify the dev time spent on them. What do you think: What's the ideal MMO raid length?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Posted on Oct 30th 2014 8:00PM
Posted on Oct 30th 2014 7:00PM
Posted on Oct 30th 2014 12:00PM