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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Dawntide development officially on hiatus]]></title><link>http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/</guid><comments>http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/"><img alt="Dawntide - two dudes fighting" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/dawntides0178724akf1l6.jpg" /></a></div>
Last December we told you about <a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide's</em></a> impending beta <a href="http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/">server closure</a> and temporary hiatus. <a href="http://massively.joystiq.com/tag/working-as-intended">Working as Intended</a> was getting ready to go to work on a large-scale world revamp for the fantasy sandbox, and the firm said the open beta server would be down for a couple of months.<br />
<br />
According to an update on <em>Dawntide's</em> official website, that hiatus is now going to last quite a bit longer because the dev team has <a href="http://www.dawntide.net/2012/03/12636">run out of funding</a>. "We're still working on finding new investors, but this will take time. In the meanwhile, we have officially stopped all development," the announcement says. "We hope to be able to resume it in the not too distant future, but as of right now we cannot say when that will be or whether it indeed happen at all."<br />
<br />
[Thanks to Mersault for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/">Dawntide development officially on hiatus</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20184655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dawntide</category><category>dawntide-hiatus</category><category>fantasy</category><category>indie</category><category>indie-sandbox</category><category>mmo-industry</category><category>sandbox</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 02 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide temporarily closes beta server]]></title><link>http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/</guid><comments>http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/"><img alt="Dawntide - lonely boat" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/image012.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide's</em></a> beta server is officially closed for business. As we told you <a href="http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/">earlier this month</a>, indie studio <a href="http://massively.joystiq.com/tag/working-as-intended">Working as Intended</a> has decided to suspend the fantasy sandbox's open beta phase in order to focus on a large-scale gameworld revamp.<br />
<br />
WAI says that the servers will be offline "for a period of one to two months," and the company intends to keep players posted via weekly news updates and screenshots of the work in progress.<br />
<br />
<em>Dawntide</em> is a non-linear open-world title featuring skill-based advancement and a deep crafting system. You can check out our first impressions of the beta client via <a href="http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/">Some Assembly Required</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/">Dawntide temporarily closes beta server</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Dec 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20132245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/20/dawntide-temporarily-closes-beta-server/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>dawntide</category><category>downtime</category><category>fantasy</category><category>open-beta</category><category>revamp</category><category>sandbox</category><category>working-as-intended</category><category>world-revamp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 20 Dec 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide closing beta server for massive world revamp]]></title><link>http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/</guid><comments>http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/"><img alt="Dawntide - world graphics" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/dawntide9.jpg" /></a></div>
The curious saga of <a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide</em></a> continues, and the next chapter includes a wipe, a world revamp, and two weeks of sheer unadulterated mayhem.<br />
<br />
The fantasy sandbox has had a rough go of it in 2011, first with <a href="http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/">funding issues</a> and then with all of the <a href="http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/">trials and gameplay tribulations</a> that come with bringing an indie MMO project to fruition. Due to the large-scale world re-design, the title will be going dark for a couple of months beginning on December 19th. The game's open beta server will be wiped, and the devs at <a href="http://massively.joystiq.com/tag/working-as-intended">Working as Intended</a> will be constructing and populating "a new, more interesting, detailed and visually appealing world."<br />
<br />
Prior to the wipe, players will enjoy skill gains at five times the normal rate as well as no-holds barred PvP in every corner of the game world save for the starting towns. WAI is also allowing players to keep their equipment upon death until wipe day, but the official website notes that these changes are only temporary and will not be returning when the server reopens in January or February.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/">Dawntide closing beta server for massive world revamp</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Dec 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20122022/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/06/dawntide-closing-beta-server-for-massive-world-revamp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-wipe</category><category>character-wipe</category><category>dawntide</category><category>fantasy</category><category>open-beta</category><category>revamp</category><category>sandbox</category><category>server-wipe</category><category>wai</category><category>wipe</category><category>working-as-intended</category><category>world-redesign</category><category>world-revamp</category><category>xp-bonus</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 06 Dec 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Some Assembly Required: An early look at Dawntide]]></title><link>http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/</guid><comments>http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/"><img alt="Some Assembly Required - blueprint banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/sarheaderplansfinal-1319641355.jpg" /></a></div>
Hey folks, and welcome back to Some Assembly Required. The column's been around for a little bit now, and we've done everything from developer interviews to opinionated rants to sandbox and player-generated content feature spotlights. One thing we haven't done is an impressions piece on new sandbox titles, and I aim to fill that void today with an early look at <a href="http://www.dawntide.net/"><em>Dawntide</em></a>.<br />
<br />
The title is an open-world fantasy sandbox under development by <a href="http://www.waisoft.com/">Working as Intended</a>, an indie outfit that calls Copenhagen, Denmark home. <a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide</em></a> has been under construction for quite a while now (we first spoke with the devs way back in the summer of 2009), and after a series of funding and development challenges, the end of the <a href="http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/">long beta journey</a> is in sight.<p><a href="http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/" rel="bookmark">Continue reading <em>Some Assembly Required: An early look at Dawntide</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/">Some Assembly Required: An early look at Dawntide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Oct 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20090958/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/28/some-assembly-required-an-early-look-at-dawntide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attributes</category><category>beta</category><category>combat</category><category>crafting</category><category>dawntide</category><category>featured</category><category>first-impressions</category><category>game-mechanics</category><category>gathering</category><category>hands-on</category><category>harvesting</category><category>impressions</category><category>indie</category><category>indie-sandbox</category><category>open-beta</category><category>opinion</category><category>previews</category><category>sandbox</category><category>skill-based</category><category>skills</category><category>some-assembly-required</category><category>stats</category><category>theorycrafting</category><category>tradeskilling</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 28 Oct 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[New Dawntide patch due October 17th, release date announcement to follow]]></title><link>http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/</guid><comments>http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/"><img alt="Dawntide - Human waiting anxiously for a new release date" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/dtopenbeta-00010.jpg" /></a></div>
Hey kids, it's a <a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide</em></a> update! Yes, really. The fantasy sandbox from <a href="http://massively.joystiq.com/tag/working-as-intended">Working As Intended</a> has been quiet since delaying its planned October 1st release date, but today the devs have issued a <a href="http://www.dawntide.net/2011/10/8962">brief blurb</a> on the game's official website that suggests a bit of hope for the future.<br />
<br />
As it turns out, the delayed release was the result of a funding shortage, but now WAI has secured a new source and the team has "reassembled to resume development." A new patch is due October 17th, and a new release date announcement should roll in before the end of the month. WAI also takes a moment to tip its collective cap to <em>Dawntide's</em> hearty faithful. "Thanks for sticking with us through the rough times, and we still intend to release the best sandbox MMO out there," the site says.<br />
<br />
[Thanks to Halldorr for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/">New Dawntide patch due October 17th, release date announcement to follow</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Oct 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20074745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/05/new-dawntide-patch-due-october-17th-release-date-announcement-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dawntide</category><category>fantasy</category><category>new-content</category><category>new-patch</category><category>patch</category><category>release-date</category><category>release-date-announcement</category><category>release-delay</category><category>sandbox</category><category>update</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 05 Oct 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide launch delayed, new date undetermined]]></title><link>http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/</guid><comments>http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/"><img alt="Dawntide - crafting" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/dawntidesmith.jpg" /></a></div>
Sandbox fans hoping to explore the world of <a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide</em></a> on October 1st are going to have to wait a little bit longer. <a href="http://massively.joystiq.com/tag/working-as-intended">Working as Intended</a> has announced its plan to delay the game's official release "to a later date."<br />
<br />
No time table is forthcoming as of yet, but we suspect the delay is likely for the best, given the consensus among the game's devoted community that the fantasy title was not ready for launch. There is a silver lining, though, as you can help test <em>Dawntide </em>and get a preview of the game for free by signing up for the ongoing open beta.<br />
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WAI also released a new trailer for the game a few weeks back, and we've got it for you after the break in case you missed it.<br />
<br />
[Thanks to Bartillo for the tip.]<p><a href="http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/" rel="bookmark">Continue reading <em>Dawntide launch delayed, new date undetermined</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/">Dawntide launch delayed, new date undetermined</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 25 Sep 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20065799/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/25/dawntide-launch-delayed-new-date-undetermined/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dawntide</category><category>delay</category><category>fantasy</category><category>launch-delay</category><category>release-delay</category><category>sandbox</category><category>trailer</category><category>video</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 25 Sep 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Some Assembly Required: Is the sandbox dead?]]></title><link>http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/</guid><comments>http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/a-tale-in-the-desert/" rel="tag">A Tale in the Desert</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/wurm-online/" rel="tag">Wurm Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a>, <a href="http://massively.joystiq.com/category/xsyon/" rel="tag">Xsyon</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/perpetuum/" rel="tag">Perpetuum</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/"><img alt="Some Assembly Required - header with plans" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/sarheaderplansfinal.jpg" /></a></div>
Let's face it, folks, 2011 has been a fairly bad year for sandbox MMORPGs. Whether we're talking about the premature (and, ahem, forced) demise of <a href="http://massively.joystiq.com/category/star-wars-galaxies"><em>Star Wars Galaxies</em></a>, <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> public relations disasters and its capitulation to the <a href="http://massively.joystiq.com/2011/08/30/the-soapbox-subs-and-cash-shops-two-great-tastes-that-taste-a/">cash-shop-in-a-sub-based game</a> fad, or <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise's</em></a> rough launch, there hasn't been a lot to celebrate for fans of non-linear MMO gameplay in quite a while.<br />
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I've even had several friends ask me point blank: Is the sandbox dead? The short answer is not just no, but <em>hell no</em>. Join me after the cut for a few bright spots as we look to the future, take stock of the present, and try to forget about the past.<p><a href="http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/" rel="bookmark">Continue reading <em>Some Assembly Required: Is the sandbox dead?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/">Some Assembly Required: Is the sandbox dead?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Sep 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20024333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/02/some-assembly-required-is-the-sandbox-dead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-tale-in-the-desert</category><category>asherons-call</category><category>avatar</category><category>avatar-creations</category><category>aventurine</category><category>crafting</category><category>darkfall</category><category>dawntide</category><category>earthrise</category><category>emergent-gameplay</category><category>eve</category><category>eve-online</category><category>featured</category><category>is-the-sandbox-dead</category><category>masthead</category><category>masthead-studios</category><category>opinion</category><category>perpetuum</category><category>player-content</category><category>player-generated-content</category><category>sandbox</category><category>sandbox-options</category><category>some-assembly-required</category><category>star-wars-galaxies</category><category>swg</category><category>turbine</category><category>ultima</category><category>ultima-online</category><category>uo</category><category>working-as-intended</category><category>wurm</category><category>wurm-online</category><category>xsyon</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 02 Sep 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide releasing October 1st]]></title><link>http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/</guid><comments>http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/dawntide.jpg" /></a></div>
While some games seem to be on us before we realize it, others are more of the slow-cooking rotisserie type. <em><a href="http://massively.joystiq.com/category/dawntide/">Dawntide</a></em> is much like the latter, having been in open beta for almost a year now and marinating to sweet perfection before it announces dinnertime.<br />
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Fortunately, <a href="http://massively.joystiq.com/tag/working-as-intended/">Working as Intended's</a> fantasy sandbox title is nearing the end of its beta period, as the studio announced that it will release <em>Dawntide </em>on October 1st. You'll be able to get the client for free at that point, but after a 10-day trial period, you'll need to subscribe to continue your way in this MMO.<br />
<br />
<em>Dawntide's</em> world encompasses over 500 square kilometers of ocean and land to explore and shape. The game is centered around several major systems: Crafting, World, Combat, Sorcery, Factions and Settling, and is rife with open PvP and skill-based leveling. <a href="http://massively.joystiq.com/2011/07/06/massively-speaking-episode-155/">We recently spoke with Working As Intended's CEO</a>, <a href="http://massively.joystiq.com/tag/martin-anward/">Martin "Wiz" Anward</a>, which you should most definitely check out, and there's a launch trailer for the title after the jump that's the cat's meow!<p><a href="http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/" rel="bookmark">Continue reading <em>Dawntide releasing October 1st</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/">Dawntide releasing October 1st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20003039/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/dawntide-releasing-october-1st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dawntide</category><category>fee</category><category>launch</category><category>launch-trailer</category><category>Martin-Anward</category><category>pvp</category><category>sandbox</category><category>skill-based</category><category>skill-based-leveling</category><category>subscription</category><category>trailer</category><category>trial</category><category>video</category><category>working-as-intended</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 28 Jul 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide opens up Conquest design to player community]]></title><link>http://massively.joystiq.com/2010/06/29/dawntide-opens-up-conquest-design-to-player-community/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/29/dawntide-opens-up-conquest-design-to-player-community/</guid><comments>http://massively.joystiq.com/2010/06/29/dawntide-opens-up-conquest-design-to-player-community/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://www.dawntide.net/forum/topic/1004041"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/river.jpg" alt="" /></a></div>
<div style="text-align: left;">If you've ever wanted a say in the design of a sandbox MMORPG, the developers at <a href="http://waisoft.com/">Working as Intended</a> have come to your rescue. The indie team behind <a href="http://www.dawntide.net">Dawntide</a> has opened up a forum post <a href="http://www.dawntide.net/forum/topic/1004041">soliciting player submissions</a> for a game system called Conquest. You're probably wondering: what is Conquest? Well, apparently it's up to you to help define.</div>
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"<em>Internally we have a pretty good idea of what we want Conquest to look like. However, I've been able to convince the powers [that] be that we should let the community get involved with the design/discussion before we write one piece of code. So here is the community's chance to sculpt how Conquest will work. There are no guarantees that the end product will contain all of the ideas, but we'll give it a chance</em>," writes Ronin on the game's official forums.<br />
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Check out the post, and be sure to <a href="http://www.dawntide.net/forum/topic/1004041">pipe up</a> with your ideas.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/29/dawntide-opens-up-conquest-design-to-player-community/">Dawntide opens up Conquest design to player community</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 29 Jun 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dawntide.net/forum/topic/1004041>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/29/dawntide-opens-up-conquest-design-to-player-community/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19534010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/29/dawntide-opens-up-conquest-design-to-player-community/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conquest</category><category>dawntide</category><category>player-input</category><category>player-submitted-design</category><category>ronin</category><category>sandbox</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 29 Jun 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[Massively exclusive interview: Dawntide's Martin "Wiz" Anward]]></title><link>http://massively.joystiq.com/2010/06/28/massively-exclusive-interview-dawntides-martin-wiz-anward/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/28/massively-exclusive-interview-dawntides-martin-wiz-anward/</guid><comments>http://massively.joystiq.com/2010/06/28/massively-exclusive-interview-dawntides-martin-wiz-anward/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://www.dawntide.net/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/dtgroupshot.jpg" alt="" /></a></div>
The hype-machine for <a href="http://waisoft.com/">Working as Intended's</a> incoming MMO, <a href="http://www.dawntide.net/"><em>Dawntide</em></a>, resumed at the end of May with the announcement of the start of open beta. <a href="http://massively.joystiq.com/category/dawntide/"><em>Dawntide</em></a> promises to be a skill-based, open-PvP sandbox a la <a href="http://massively.joystiq.com/category/shadowbane/"><em>Shadowbane</em></a> or <a href="http://www.darkfallonline.com/"><em>Darkfall</em></a>, with territory to claim, castles to build, sieges to undertake, and boats to navigate waterways usually neglected in other games. And though the game isn't quite finished structurally, we have to agree that what's done is beautiful, and what's planned is ambitious. Might this be the ultra-realistic, survival-of-the-fittest <a href="http://massively.joystiq.com/tag/sandbox">sandbox</a> you're looking for?<br />
<br />
We were fortunate to score an interview with <a href="http://massively.joystiq.com/tag/working-as-intended">Working as Intended's</a> CEO, <a href="http://massively.joystiq.com/tag/martin-anward">Martin Anward</a>, who gave us an inside look at <em>Dawntide</em>'s development and his team's plans for the future. Join us past the break as we ask him about boats, crafting, boats, death penalties, boats, ganking, boats, FOTM builds, boats, and boats!<p><a href="http://massively.joystiq.com/2010/06/28/massively-exclusive-interview-dawntides-martin-wiz-anward/" rel="bookmark">Continue reading <em>Massively exclusive interview: Dawntide's Martin "Wiz" Anward</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/28/massively-exclusive-interview-dawntides-martin-wiz-anward/">Massively exclusive interview: Dawntide's Martin "Wiz" Anward</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Jun 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/28/massively-exclusive-interview-dawntides-martin-wiz-anward/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19532659/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/28/massively-exclusive-interview-dawntides-martin-wiz-anward/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boat</category><category>crafting</category><category>dawntide</category><category>death</category><category>diplomacy</category><category>economy</category><category>exclusive</category><category>interview</category><category>lifetime-subscription</category><category>martin-anward</category><category>open-beta</category><category>open-pvp</category><category>pvp</category><category>sailing</category><category>sandbox</category><category>skill-based</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 28 Jun 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Dawntide open beta week three updates]]></title><link>http://massively.joystiq.com/2010/06/24/dawntide-open-beta-week-three-updates/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/24/dawntide-open-beta-week-three-updates/</guid><comments>http://massively.joystiq.com/2010/06/24/dawntide-open-beta-week-three-updates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><em><a href="http://massively.joystiq.com/category/dawntide"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/image012.jpg" /></a><br />
</em></div>
<a href="http://dawntide.net/"><em>Dawntide's</em></a> open beta phase continues to move forward, and the developers at <a href="http://waisoft.com/">Working as Intended</a> have posted two updates on the official website this week to keep fans of the sandbox title apprised of the situation. First up is a general status report from Ronin that <a href="http://dawntide.net/news/open-beta-week-3-updates">summarizes</a> where the current beta build is and where it's likely to go.<br />
<br />
"<em>The numbers continue to stay solid and the activity levels compared to closed beta are absolutely impressive. Internally we're moving back to our task management system which was a bit neglected in the haste to get to Open Beta so we should have a better idea of who is assigned what and where to apply pressure. That also means I can get more relevant information out in these updates</em>," he writes.<br />
<br />
Additionally, <a href="http://massively.joystiq.com/tag/working-as-intended">WAI's</a> Wiz checks in with the patch notes for <a href="http://dawntide.net/news/patch-307">3.07</a>, calling it "<em>a small patch, mainly addressing an urgent crash bug. Another patch is planned for later in the week</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/24/dawntide-open-beta-week-three-updates/">Dawntide open beta week three updates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jun 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dawntide.net/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/24/dawntide-open-beta-week-three-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19528803/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/24/dawntide-open-beta-week-three-updates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>dawntide</category><category>open-beta</category><category>patches</category><category>sandbox</category><category>updates</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 Jun 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide releases latest beta patch notes]]></title><link>http://massively.joystiq.com/2010/06/19/dawntide-releases-latest-beta-patch-notes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/19/dawntide-releases-latest-beta-patch-notes/</guid><comments>http://massively.joystiq.com/2010/06/19/dawntide-releases-latest-beta-patch-notes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://dawntide.net/news/patch-305"><em><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/dtopenbeta-00040.jpg"  alt="" /><br />
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<a href="http://dawntide.net/"><em>Dawntide</em></a>, the ambitious sandbox title from <a href="http://waisoft.com/">Working as Intended</a>, has released the patch notes for version <a href="http://dawntide.net/news/patch-305">3.0.5</a>, which also happens to be the very latest build of the world of Cieve.  The title is currently in extended beta testing, and the client is being updated fairly frequently, as evidenced by a mere six days elapsing between the last two patches.<br />
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This week's changes include a major reworking of resource locations throughout the game world, various boat bug fixes including physics and dropped passenger issues, and changes to hit points, mana, and endurance.   "<em>[We've] rebalanced hit points, mana, and endurance. All attributes now contribute towards  at least one of the these, and you will always have a minimum of 20 of  each, even if your attributes are reduced to zero</em>," writes <a href="http://massively.joystiq.com/tag/working-as-intended">WAI's</a> Wiz on the game's <a href="http://dawntide.net/">official website</a>.<br />
<br />
Check out the full patch notes <a href="http://dawntide.net/news/patch-305">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/19/dawntide-releases-latest-beta-patch-notes/">Dawntide releases latest beta patch notes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Jun 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dawntide.net/news/patch-305>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/19/dawntide-releases-latest-beta-patch-notes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19523021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/19/dawntide-releases-latest-beta-patch-notes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3.0.5</category><category>beta</category><category>boats</category><category>dawntide</category><category>endurance</category><category>hit-points</category><category>mana</category><category>open-beta</category><category>patch</category><category>resources</category><category>sandbox</category><category>wiz</category><category>working-as</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 19 Jun 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide devs focus on open beta tweaks]]></title><link>http://massively.joystiq.com/2010/06/13/dawntide-devs-focus-on-open-beta-tweaks/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/13/dawntide-devs-focus-on-open-beta-tweaks/</guid><comments>http://massively.joystiq.com/2010/06/13/dawntide-devs-focus-on-open-beta-tweaks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://dawntide.net/news/dawntide-development-focus-next-couple-weeks"><em><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/dtopenbeta-00010.jpg" /><br />
</em></a></div>
<a href="http://www.dawntide.net"><em>Dawntide's</em></a> open beta period is in full swing, and <a href="http://waisoft.com/">Working as Intended</a> has a lengthy list of bug fixes, updates, and general tweaks scheduled to go under the development microscope over the next few weeks.<br />
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Ronin, internal systems engineer for <a href="http://massively.joystiq.com/tag/working-as-intended">WAI</a>, has updated the official forums with a look at what the team plans to focus on next. Many of the changes are run-of-the-mill and about what you'd expect from a beta client, but some are fairly interesting and bear watching, including the creation of boat routes between continents, the addition of new mining areas and crafting yield tweaks, and changes regarding food and drink effects.<br />
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You can check out the <a href="http://dawntide.net/news/dawntide-development-focus-next-couple-weeks">full post</a> on the official <a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide</em></a> site, and while you're at it, you can view a <a href="http://dawntide.net/media/video/open-beta-trailer">trailer</a> of open beta gameplay footage as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/13/dawntide-devs-focus-on-open-beta-tweaks/">Dawntide devs focus on open beta tweaks</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Jun 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dawntide.net/news/dawntide-development-focus-next-couple-weeks>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/13/dawntide-devs-focus-on-open-beta-tweaks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19513782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/13/dawntide-devs-focus-on-open-beta-tweaks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>dawntide</category><category>fixes</category><category>open-beta</category><category>sandbox</category><category>video</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 13 Jun 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide open beta delayed]]></title><link>http://massively.joystiq.com/2010/06/01/dawntide-open-beta-delayed/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/01/dawntide-open-beta-delayed/</guid><comments>http://massively.joystiq.com/2010/06/01/dawntide-open-beta-delayed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://www.dawntide.net/forum/topic/1002976"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/dtgamejardvall01.jpg"  alt="" /></a></div>
Fans of the forthcoming sandbox MMORPG known as <a href="http://www.dawntide.net"><em>Dawntide</em></a> will have to wait a bit longer to get their open beta fix, as the game's developers recently announced a delay of a few days to iron out several pesky issues.  <a href="http://waisoft.com/">Working as Intended's</a> Wiz, posting on the game's official forums, left fans with a brief overview of the decision.<br />
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"<em>We're having a few remaining issues with physics and crashes that we  need time to sort out before we can open up the beta. As a consequense,  we will be delaying the Open Beta to later in the week. We apologize for  the delay and the late announcement, but we think a more stable and  playable beta is worth the wait. Further announcements on new opening time will be posted in the  coming couple of days</em>," he writes.<br />
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<a href="http://massively.joystiq.com/tag/working-as-intended">Working as Intended</a>, an independent studio based in Copenhagen, Denmark, has been developing a feature set that includes skill-based progression, a fully explorable and conquerable world, complex crafting, and player cities.  You can learn more about the game at the <a href="http://www.dawntide.net">official website</a>.<br />
<br />
[Thanks to all the folks who alerted us to the beta news.]<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/01/dawntide-open-beta-delayed/">Dawntide open beta delayed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Jun 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dawntide.net/forum/topic/1002976>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/01/dawntide-open-beta-delayed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19497846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/01/dawntide-open-beta-delayed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>dawntide</category><category>fantasy</category><category>open-beta</category><category>open-beta-delayed</category><category>sandbox</category><category>wai</category><category>working-as-intended</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 01 Jun 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide open beta coming on May 31st]]></title><link>http://massively.joystiq.com/2010/05/27/dawntide-open-beta-coming-on-may-31st/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/27/dawntide-open-beta-coming-on-may-31st/</guid><comments>http://massively.joystiq.com/2010/05/27/dawntide-open-beta-coming-on-may-31st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://www.dawntide.net"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/dawntide-open-epl-526.jpg" /></a></div>
These days, "sandbox" so often gets read as "constant PvP" that the two can almost be used interchangeably. But <a href="http://massively.joystiq.com/tag/Working-As-Intended/">Working As Intended</a>'s sandbox game <a href="http://www.dawntide.net"><em>Dawntide</em></a> is focused on the creation of societies, cities, and an entire world based solely on player input, the sort of thing that's quite attractive to a number of players. The game has been in closed beta testing for quite some time, but if the premise intrigues you, there's good news on the horizon -- on May 31st, the game is <a href="http://www.dawntide.net/news/opening-beta">going into fully open beta testing</a>.<br />
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As the game approaches the deadline (which is very close indeed at this point), the development team is rolling out several improvements to the game. Those include a revamped and improved UI, a number of skills being implemented, and a stretch of islands available for players to claim as their own and build up as they see fit. If truly open-world gameplay appeals to you, the upcoming holiday weekend <a href="http://www.dawntide.net/news/opening-beta">might be best capped off</a> with a look at <a href="http://massively.joystiq.com/category/Dawntide/"><em>Dawntide</em></a>'s beta.<br />
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[Thanks to Bartillo for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/27/dawntide-open-beta-coming-on-may-31st/">Dawntide open beta coming on May 31st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 May 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dawntide.net/news/opening-beta>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/27/dawntide-open-beta-coming-on-may-31st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19493297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/27/dawntide-open-beta-coming-on-may-31st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>betas</category><category>dawntide</category><category>exploration</category><category>holiday-weekend</category><category>new-titles</category><category>open-beta</category><category>open-betas</category><category>open-world</category><category>player-cities</category><category>player-societies</category><category>sandbox</category><category>working-as-intended</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 27 May 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide releases new screenshots and concept art]]></title><link>http://massively.joystiq.com/2010/01/08/dawntide-releases-new-screenshots-and-concept-art/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/08/dawntide-releases-new-screenshots-and-concept-art/</guid><comments>http://massively.joystiq.com/2010/01/08/dawntide-releases-new-screenshots-and-concept-art/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://www.dawntide.net/media"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/dawntide-rb-17.jpg"  alt="" /></a></div>
Danish developer <a href="http://massively.joystiq.com/tag/working-as-intended">Working As Intended</a> is continuing work on their sandbox MMO <a href="http://www.dawntide.net/"><em>Dawntide</em></a> as the game progresses through closed beta. <br />
<br />
We've been keeping an eye on <a href="http://massively.joystiq.com/category/dawntide"><em>Dawntide</em></a> since <a href="http://massively.joystiq.com/2009/07/28/civilization-building-mmo-dawntide-sets-sights-on-closed-beta/">last July</a> when the game caught our eye with its unusual approach -- <a href="http://waisoft.com/">Working As Intended</a> sought to deviate from the usual hack-and-slash fantasy fare.  The opportunity to create and rule over your own society, as well as the player driven economy and fresh combat ideas sounded like a nice package.  Shortly thereafter we got a chance to spend some time with producer <a href="http://massively.joystiq.com/tag/Christian-Hummeluhr">Christian Hummeluhr</a> for a <a href="http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/">more extensive look</a> at <em>Dawntide</em>.<br />
<br />
Since then, <em>Dawntide</em> has kept interest high with not only closed beta testing, but some great concept art and screenshots, released periodically.  The newest batch came up yesterday, featuring some pretty beautiful landscape screenshots.  Even better, we get concept art showing castle blueprints.  They can all be viewed <a href="http://www.dawntide.net/media">at the official site</a>, so head over and take a look!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/08/dawntide-releases-new-screenshots-and-concept-art/">Dawntide releases new screenshots and concept art</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Jan 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/08/dawntide-releases-new-screenshots-and-concept-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19307890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/08/dawntide-releases-new-screenshots-and-concept-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>christian-hummeluhr</category><category>closed-beta</category><category>concept-art</category><category>dawntide</category><category>screenshots</category><category>working-as-intended</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 08 Jan 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Dawntide reaches beta phase 2, re-opens testing applications]]></title><link>http://massively.joystiq.com/2009/09/30/dawntide-reaches-beta-phase-2-re-opens-testing-applications/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/30/dawntide-reaches-beta-phase-2-re-opens-testing-applications/</guid><comments>http://massively.joystiq.com/2009/09/30/dawntide-reaches-beta-phase-2-re-opens-testing-applications/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div align="center"><a href="http://www.dawntide.net/beta.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/dawntidebeta2.jpg" alt="" /></a><br /></div>
Did you miss the first round of <em><a href="http://www.dawntide.net">Dawntide</a></em> beta testing applications? Well fear not, as <a href="http://massively.joystiq.com/tag/working-as-intended">Working As Intended</a> has re-opened their request for testers as they march <em><a href="http://massively.joystiq.com/category/dawntide">Dawntide</a></em> into its second phase of beta.<br /><br /><em>Dawntide</em>'s beta testing has been quite unique so far, as it hasn't come with an NDA to keep testers quiet. The testers have been <a href="http://forums.dawntide.net/forumdisplay.php?s=ca650b6891b6a295ed41ce5ea9beab56&amp;f=29">sharing their opinions</a> on the game, as well as <a href="http://forums.dawntide.net/forumdisplay.php?s=ca650b6891b6a295ed41ce5ea9beab56&amp;f=23">offering lots of feedback</a> over on the <a href="http://forums.dawntide.net/index.php"><em>Dawntide</em> forums</a>.<br /><br />While information on the game has been quite limited, the <a href="http://dawntide.net/info.html">website has been updated</a> with a wealth of information regarding general gameplay, combat, territory control, and plenty more. Plus, we here at Massively <a href="http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/">got to sit down with <em>Dawntide</em>'s producer</a>, Christian Hummeluhr, and talk with him about his vision for the game. So if you're interested, don't drag your feet, <a href="http://www.dawntide.net/beta.html">sign up for a beta testing spot</a>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/30/dawntide-reaches-beta-phase-2-re-opens-testing-applications/">Dawntide reaches beta phase 2, re-opens testing applications</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Sep 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dawntide.net/beta.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/30/dawntide-reaches-beta-phase-2-re-opens-testing-applications/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19179986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/30/dawntide-reaches-beta-phase-2-re-opens-testing-applications/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>christian-hummeluhr</category><category>closed-beta</category><category>dawntide</category><category>nda</category><category>sandbox</category><category>sandbox-mmo</category><category>signups</category><category>working-as-intended</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 30 Sep 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Massively gets the low down on Dawntide]]></title><link>http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/</guid><comments>http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/dawntide/" rel="tag">Dawntide</a></p><div style="text-align: center;"><a href="http://www.dawntide.net"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/dawntideinterview1.jpg" /></a><br />
<div style="text-align: left;">The last we spoke of <a style="font-style: italic;" href="http://www.dawntide.net">Dawntide</a>, the new sandbox MMO from Danish developer Working As Intended, we were covering the start of their closed beta application process. Information is still scarce on the title, or, should we say information was scarce!<br /><br />We got the chance to sit down with Christian Hummeluhr, <a href="http://massively.joystiq.com/category/dawntide"><span style="font-style: italic;">Dawntide</span></a>'s producer, and drill him for info on the upcoming game. From races to world size and from combat to skills, we got a lot of useful information about the game that you're sure to be interested in. Especially if you're a fan of <a href="http://www.uoherald.com"><span style="font-style: italic;">Ultima Online</span></a>.<br /><br />So come on and follow us after the break, and learn more about what Working As Intended has in store!<br /></div>
</div><p><a href="http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/" rel="bookmark">Continue reading <em>Massively gets the low down on Dawntide</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/">Massively gets the low down on Dawntide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Aug 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19138341/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/25/massively-gets-the-low-down-on-dawntide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>christian-hummeluhr</category><category>closed-beta</category><category>crafting</category><category>darkfall</category><category>dawntide</category><category>interview</category><category>low-fantasy</category><category>sandbox</category><category>skills</category><category>ultima-online</category><category>working-as-intended</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 25 Aug 2009 11:00:00 EST</pubDate></item></channel></rss>
