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Final Fantasy XI previews Alluvion Skirmishes

Fantasy, Final Fantasy XI, Patches, Endgame, News Items, Consoles, Subscription

So I had this great new shield, I put it down in here for a minute, and now it's gone!
Alluvion Skirmishes are the next evolution of skirmish battles for Final Fantasy XI players, pitting adventurers against a changing layout and shifting foes. Why would you take it on? Well, for a chance at great items and shields, naturally. Did you really expect otherwise? And, you know, for content that accommodates a variety of different party sizes and roles, that's nice too.

Players can take on Alluvion Skirmishes solo or in groups containing up to six players; Alter Egos are usable to fill out a party's ranks. The NPC Oston will assemble a special statue called a eudamon for players who can then enter through the pre-existing Augural Conveyers, with Rala Waterways and Cirdas Caverns being the first pair to function with Alluvion Skirmishes. For more details on time limits and inscribing shields with Arcane Glyptics, take a look at the full preview on the official site.

The Mog Log: Final Fantasy XIV's Hunts are broken

Fantasy, Game Mechanics, Patches, Opinion, Consoles, Final Fantasy XIV, Subscription

Useful data!
It's been nearly two weeks since Final Fantasy XIV's patch went live, and I'm at once surprised and not surprised that we haven't seen anything really addressing the problem with Hunts. I'm not surprised because Square has a bad history of reacting to broken elements about as quickly as a narcoleptic sloth with poor motivation, and I'm surprised because players have been screaming about it for... about two weeks now? Yes, that sounds right.

And not just screaming in the usual disorganized fashion. This is pretty targeted and logical screaming, helped substantially by the fact that Hunts are currently very, very broken and need fixing. So let's explain the mess that the game has made for itself and the numerous simple solutions that can be implemented really any time now. Not that I'm saying they're all easy, just simple. Straightforward. And no, increasing mark HP is not one of those solutions.

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DC Universe Online highlights the creation of Batman

Super-hero, Video, Lore, News Items, Free-to-Play, Consoles, DC Universe Online

Batman created by Bill Finger, credit swiped by Bob Kane.
It's been 75 years since Batman's creation, and that means everyone is talking about the Dark Knight. More than usual, even. DC Universe Online has gotten in on the action with a series of short videos exploring how Gotham's protector was brought into the game, what players can do to really feel like a part of the bat-family, and what the future holds for everyone's favorite nocturnal billionaire aside from beating up clowns.

The videos feature artist Jim Lee, voice actor Kevin Conroy, and various members of the DCUO development team looking at every aspect of the character in the game. There are three different videos past the break, but each one is fairly short -- you can watch them all at once or take them in chunks, whichever you'd prefer. It's a great dose of bat-nostalgia for fans of the game.

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Bungie explains no cross-platform play for Destiny

Betas, Sci-Fi, MMO Industry, Consoles, MMOFPS, Destiny

Destiny
As most new video games are striving for a cross-platform multiplayer experience, Bungie decided against it with Destiny. Sure, the game can be played on the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One consoles, but the studio feels that there are too many major disadvantages to allowing those consoles to battle against each other in the upcoming game.

"I have a disadvantage sniping across the map because [my opponent with a next-gen console] is only two pixels on my screen and I'm four pixels on his," Bungie engineer Roger Wolfson told Digital Trends. "You see that in the world of PC gaming, where people are always racing to the best video card to give themselves the advantage."

This is especially true when you consider the fact that the Xbox One version won't have 1080p resolution at the beta launch on July 23, but Bungie is still gunning for 1080p on all consoles for September's launch.

Destiny beta changes Dinklage's voice after criticism

Betas, Sci-Fi, Video, MMO Industry, New Titles, Consoles, MMOFPS, Destiny

Destiny
When Peter Dinklage, aka Tyrion Lannister, was announced as the voice of Destiny's voice-in-your-head companion, Ghost, fans went nuts. That is, until they heard the lines in the game's alpha build. Many complained that the Game of Thrones star wasn't giving the role his best effort, and a bit of a meme even formed from some particularly lackluster lines in the game's trailer.

But now, it seems Bungie listened to players and added a bit of effect to Dinklage's voice to spice things up a bit. The studio even went so far as to remove the now-internet-famous line, "That wizard came from the moon." Take a listen to the voiceover comparisons in the CVG video after the break to decide for yourself: did the mechanization of the audio improve things? Heck, it supposedly works for Britney Spears, right?

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World of Tanks delivers big Xbox 360 update

Trailers, Video, Patches, War, Free-to-Play, Consoles, World of Tanks, MOBA

wot
The Xbox 360 edition of World of Tanks has grown by leaps, bounds, and treads today with the sizable Rapid Fire update.

This patch added two new maps to the game: Arctic Region and Erlenberg. In addition, Rapid Fire has introduced American autoloader tanks and a group of additional German tank destroyers. We've got the action-packed trailer for this update lurking right below the cut, so be careful!

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Trion delays Defiance F2P console launch

Sci-Fi, Business Models, MMO Industry, News Items, Free-to-Play, Consoles, Defiance

If you were looking forward to a free-to-play version of Defiance on your Xbox 360 or PlayStation 3 this week, you'll have to wait a while longer. Trion has announced a delay from the previously scheduled July 15 launch.

"As you've seen or possibly experienced this week, we've been having stability issues with our console platforms," the firm explains on its website. "The team is working on a number of game additions as part of its crossover with Season 2 of the Defiance TV show and the latest build has negatively impacted game stability. Our programmers are working on addressing these issues."

Trion doesn't provide an ETA, but it says that "this is a priority fix for us, as we are eager to welcome fans on all platforms."

[Thanks Sorenthaz!]

Braben: We 'would be stupid not to' look at Elite on consoles

Sci-Fi, Interviews, MMO Industry, New Titles, News Items, Consoles, Sandbox, Crowdfunding, Elite: Dangerous, Buy-to-Play

Frontier is considering console versions of Elite: Dangerous, according to Eurogamer.

"I don't want to do something that constitutes an announcement," studio boss David Braben said, "but we would be stupid not to support other platforms, including console."

Frontier has experience making both Sony and Microsoft first-party games, and Elite uses the same engine as Xbox One launch title Zoo Tycoon. A possible Elite console port will take a while, though, as Frontier is currently laser-focused on the PC release. "We will then do the game on Mac and during that time we will be looking at other platforms as well," Braben said.

Defiance drops patch 2.1 on Monday

Sci-Fi, Lore, Patches, Previews, News Items, Free-to-Play, Consoles, Defiance

In the future, all transport will be done via ATV.
Ready to roll out into more Defiance content? You'll have to wait... until the weekend is over. Patch 2.1, Alter EGO, is going live on July 14th, bringing a new mission and two new factions into the game. The new mission helps keep the game's lore humming along and should provide plenty of interesting revelations, as players investigate the apparently resurrected Karl Von Bach and his newfound desire to just give EGO implants to whoever wants them.

Meanwhile, the two new factions are the Tarr Family and the Defiant Few; the latter faction is headed by Camden Pace and promises big rewards to anyone who aids her goals. Players are also promised a new mission line and a new arkbreak in the coming weeks. If that's just what you've been waiting for, load up your gun and get ready to roll out when Monday comes around.

[Thanks to Gaius Cavadus for the tip!]

Battleborn melds the MOBA with a first-person perspective

Betas, Fantasy, Sci-Fi, Trailers, Video, New Titles, Consoles, MOBA

battleborn
Challenging the notion that all MOBAs must be played from an omniscient isometric viewpoint, Gearbox revealed its own MOBA, Battleborn, that takes place from a first-person perspective.

Battleborn promises a wide array of character variety as heroes battle on an alien planet, including Elvish archers, steampunk riflemen, and minigun-toting heavies. The lore hook is pretty solid, too, with the good guys fighting to protect the very last star in the universe against a faction called the Varelsi.

The MOBA will feature both a co-op campaign and multiplayer PvP mode, and will be coming to the PlayStation 4, Xbox One, and PC next year. You can check out the reveal trailer after the break.

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Not So Massively: Destiny's beta, The Witcher's MOBA, and the IeSF's gender ban fiasco

Betas, Fantasy, Sci-Fi, Video, Expansions, Game Mechanics, Lore, Previews, PvP, News Items, War, Free-to-Play, Consoles, MMOFPS, Miscellaneous, Not So Massively, Transformers Universe, MOBA, League of Legends, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Hearthstone

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Final Fantasy XIV offers more details on the Hunt system

Fantasy, Game Mechanics, Patches, News Items, Consoles, Final Fantasy XIV, Subscription

Do you think he can see us?  Because... seriously, if I woke up looking like that, I would just... move toward the nearest living thing and kill it.
Are you looking forward to stalking and destroying the rarest beasts across the land of Eorzea? Then you'll want to read the latest Final Fantasy XIV letter from Producer Naoki Yoshida, who takes the time to talk in a little more depth about the Hunt system. The basics have already been established, but how will Elite Marks avoid horror stories of players camping spawns and only one person getting any reward for all of the effort?

Yoshida explains that the Elite Marks are meant to offer rewards to everyone who takes part in killing them, meaning that multiple players or parties taking down the monster will just result in more people getting the rewards. Some of the Marks are even meant to provide a challenge for multiple parties, anot several do not respawn in the same places, providing more incentive to wander, search, and help out. Check out the full letter for more details, and get ready to experience the system yourself when patch 2.3 goes live tomorrow.

The Mog Log: Final Fantasy XIV's 2.3 primer

Fantasy, Patches, Endgame, News Items, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Dungeons, Subscription

Chant the ancient prayer, children - it can't be as bad as the last one.
Tomorrow, patch 2.3 will descend upon Final Fantasy XIV like a flight of angels. If you can't tell, I'm pretty excited. While I was by and large disappointed with 2.2, 2.3 is adding a lot of features I want, undoing some of the dumb features added in 2.2, and adding in a few more features that I didn't realize I wanted before but now know are immensely important to me. Kind of like the Challenge Log, except more.

Unfortunately, the fact that it's landing tomorrow as of the time you're reading this means I have not yet actually played this patch. But I can still put a guide of some preliminaries together so that you can at least know what you're doing even if you haven't necessarily examined the patch notes with a fine-toothed comb just yet. So let's dive into it. When the patch goes live tomorrow, pick your destination, and go to it.

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Final Fantasy XIV posts preliminary notes for patch 2.3

Fantasy, Patches, News Items, Consoles, Final Fantasy XIV, Subscription

YES THANK YOU WE HAVE BEEN LOOKING THERE FOR MANY YEARS NOW
While it's a long weekend in the US, fans of Final Fantasy XIV will have to wait until next Tuesday to enjoy all of the content added in patch 2.3. But you can get a head start of sorts by checking out the preliminary patch notes. Sure, the notes list all of the features that everyone knows about by now, like Frontline and new dungeons, but there are some gems in there for players that we hadn't expected.

Players will soon be able to augment artifact armor and the upgraded form of said armor so that the equipment may be colored as desired. Inn rooms will include a new toy chest for playing minigames, starting with the Parley minigame last seen in 1.0. There's also a wide-scale revamp of Gladiator/Paladin weapons; knives and daggers have been removed from those classes and will be available to Rogues/Ninjas in the future. Check out the full patch notes on the official site.

[Thanks to Kythas for the tip!]

Final Fantasy XIV previews chocobo training

Fantasy, Game Mechanics, Patches, Previews, News Items, Consoles, Final Fantasy XIV, Subscription

Good bird!  Now you get to eat again.
Your chocobo is your lifelong companion in Final Fantasy XIV, but is he really getting all he can out of life? Does he have the options necessary for a robust avian lifestyle? Is he stuck sitting outside in the cold while you go in and have a few drinks? Are you one of the relentless achievers who has reached max level with the bird and wants to advance past rank 10? Then patch 2.3's chocobo raising system is for you!

Once your free company builds a chocobo stable on its housing plot, you can stable your bird there, allowing him to earn experience and train skills on an hourly basis. Training requires treats, with a special treat allowing your companion to exceed rank 10 (although you're still limited to rank 20 as a maximum). Players will not be able to summon their companion whilst he's stabled. Read the full preview for more details, and get ready to start intimately tending to the needs of your feathered friend.

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