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Onigiri MMO coming to consoles next year

Betas, Fantasy, Free-to-Play, Consoles

onigiri
The Japanese mythology MMO, Onigiri, is officially on its way to the Xbox One (and PlayStation 4) next year in North America and Europe, Windows Central reports. The title, which is developed by Cyberstep, will be free-to-play and is already live on the Xbox One in Japan.

Onigiri came out on the PC in 2013. The console version may have patches slightly lagging behind the PC version, but it will otherwise be identical in form and function. There will be no cross-over play between platforms.

While Windows Central says that this will be Xbox One's "first MMO," that overlooks the already-released Destiny and The Crew as well as other titles on the way, including Elder Scrolls Online, PlanetSide 2, All Points Bulletin, Neverwinter, The Division, and Warframe.

The Mog Log: Final Fantasy XIV's Eternal Bond

Fantasy, Game Mechanics, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

WEDDINGS WE CAN JUST SAY WEDDINGS COME ON YOSHI-P
Weddings in MMOs always feel like content aimed directly at me. However many side benefits might exist, weddings are fundamentally roleplaying tools, ways for people to mark themselves as bound together in a virtual space that serves no purpose beyond character establishment. So even if I weren't planning on taking part in the marriage ceremony in Final Fantasy XIV, I'd be happy it existed for that reason alone.

Of course, since my actual real-life wedding was objectively the best day of my life and the best possible wedding, there's no way that the Eternal Bond setup could quite match that. But for roleplaying purposes, my character was engaged, so I was still looking forward to it. All that's left is to take part in the actual ceremony, but there's a lot of stuff to be looked at about how it's handled thus far and what's praiseworthy or just plain baffling in the setup stages.

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Massively's Best of 2014 Awards: Best Pseudo-MMO of the Year

MMO Industry, Opinion, Massively Meta, Mobile, Consoles, MMOFPS, MMORTS, Miscellaneous, Not So Massively, MOBA, E-sports, OARPG

Massively 2014 Awards
Massively's end-of-the-year awards continue today with our award for the Best Pseudo-MMO of the year. This is always a difficult category since it forces us to define MMOs. This year, we opted to make eligible any online game that isn't a pure and traditional MMORPG, games we'd cover in Not So Massively: mobile MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so on. And of course, the game must have launched in 2014. All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don't forget to cast your own vote in the just-for-fun reader poll at the very end.

The Massively staff pick for Best Pseudo-MMO of 2014 is...

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Final Fantasy XIV rolls out the Starlight Celebration

Fantasy, Events (In-Game), News Items, Consoles, Final Fantasy XIV, Subscription

The real reason for the season is, and always has been, cute dresses.
You could be forgiven for not remembering the imminent Starlight Celebration in Final Fantasy XIV. After all, there are weddings to worry about now. But it's back again, and like most holidays in the game, it brings with it a new outfit and a new minion for players to procure. Even better, it also brings a variety of housing decorations to help turn your room, house, or guild hall into a festive wonderland. A stuffed qiqirn is appropriate for any house all year round, after all.

The celebration starts on December 18th and runs until December 31st, with a main questline as well as daily quests for event rewards. Another batch of goods will also be made available to players starting on December 24th, so you'll want to be ready for more as the event rolls on. So take a little time away from wedding planning and relic weapon upgrades to celebrate the reason for the season. Also to unlock fake moustaches; that's pretty great.

Final Fantasy XIV has 2.5 million registered accounts

Fantasy, MMO Industry, News Items, Consoles, Final Fantasy XIV, Subscription

We're going to need a bigger house, like the one I just bought.
At the very end of Final Fantasy XIV's Eternal Bond trailer on Tuesday, there's a small line imploring watchers to join 2.5 million adventurers worldwide. The last official word from the game on numbers was two million registrations back in April. It was easy to miss that line at the end, but it was caught by blogger Syncaine, and we reached out to Square-Enix to confirm that the game has indeed passed the 2.5 million mark in registrations.

Registered accounts is obviously not the same thing as active subscriptions, but it's still a milestone for the game, especially with an expansion on the way in spring of next year. That's good news for both the Final Fantasy XIV team and the players who will have plenty of other people to adventure with.

Final Fantasy XIV adds weddings with Patch 2.45

Fantasy, Trailers, Video, Culture, Patches, News Items, Consoles, Final Fantasy XIV, Subscription

As always, this has made several people very angry.
Whether you're a roleplayer or just someone who likes planning weddings, you'll be happy to know that Final Fantasy XIV's patch 2.45 has added the option for everyone to get married to a partner of his or her choosing. The Ceremony of Eternal Bond is now available in the game, complete with special outfits, rings, and premium options for those who want a bit more spice to their ceremonies. Because who wouldn't want a moogle officiating the ceremony?

Patch 2.45 also includes further developments in the Zoidac Weapon quest chain and a new set of postmoogle quests. Dragoons have also been buffed with the removal of most positional requirements and several shorter recast timers, while Ninjas have slightly increased TP costs and a reduction to damage buffs from poisons. The patch is available now, but for those of you who can't download and start playing right this moment, we've included the Eternal Bond trailer just after the break.

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Destiny: The Dark Below is live today [Updated: Crota has already been defeated]

Sci-Fi, Trailers, Video, Expansions, Patches, News Items, Consoles, MMOFPS, Destiny

So not such good news if you bought an Xbox One, although if you bought an Xbox One you're probably used to bad news.
Destiny isn't leaving players in the dark today; the game is actively sending players into the dark. Why? Because The Dark Below launches today, bringing along with it updates and expansions for several parts of the game along with some exclusive content for players who buy early and/or play on a PlayStation system.

The new content includes a new raid, three new competitive arena maps, new loot, new story missions, and another cooperative Strike. Players who purchase before January 15th, 2015, will also receive an exclusive vehicle, and PlayStation players get a special shotgun and access to an additional Strike exclusive to the platform. So if you're ready to start shooting the Hive in the darkest places you can think of, jump in today; we've placed the trailer just after the break.

[Source: Bungie press release]

[Update: Aaaaaaand the new raid has already been beaten.]

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Not So Massively: Hearthstone's expansion, The Crew's launch, and Dead Island: Epidemic's beta

Betas, Sci-Fi, Trailers, Video, Business Models, Expansions, Launches, MMO Industry, Patches, PvP, News Items, Free-to-Play, Mobile, Consoles, MMOFPS, MMORTS, Post-Apocalyptic, Miscellaneous, Not So Massively, World of Warplanes, MOBA, League of Legends, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Hearthstone

NSM - Hearthstone
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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PlanetSide 2 opens beta signups for PlayStation 4

Betas, Sci-Fi, News Items, Free-to-Play, Consoles, MMOFPS, PlanetSide 2

Elsewhere, in a dirty and nearly empty bar, DUST 514 demands another shot of whiskey before falling off of its bar stool.
It's been a while since PlanetSide 2 fans have heard much about the game making the leap to the next generation of console hardware. But that's changing today, as the game has opened closed beta signups for testing its PlayStation 4 version. As always, the closed beta signup is no assurance that you'll actually get to test the game, but it does mean that it's closer than ever to being a reality. Signups currently require nothing more than an email address, although it's probably a good idea to have a PSN ID beforehand. (And a PS4.)

The last word on the beta was that it should be coming before the end of the year, according to creative director Matt Higby. We'll keep hopeful players posted as we get more information.

The Mog Log: A tourist in Final Fantasy XI

Fantasy, Final Fantasy XI, Game Mechanics, Opinion, Consoles, The Mog Log, Subscription

The column you never expected to see!
I don't write much about Final Fantasy XI in this column, but those with some knowledge of its history know that wasn't always the case. There are long stretches of the column that have focused on Final Fantasy XI's trials and tribulations. It's just that as I've said many times over, there's not a whole lot of point to talking about FFXI on a regular basis now. While Final Fantasy XIV keeps getting bigger and better, FFXI is slowly and quietly declining.

But that doesn't mean you can't take a trip back.

A few weeks back, my wife and a dear friend floated the idea that the three of us could try heading back to Final Fantasy XI, exploring the game from the start, completely fresh all over again. It would be very different from how it had been before. And true to form, it certainly has been. The game is very different now from the one I remember, and it's interesting to look at why, even from the perspective of someone just about to hit 20 for the first time on a single class.

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Console popularity powers DC Universe Online past 18M registered players

Super-hero, MMO Industry, Free-to-Play, Consoles, DC Universe Online

dcuo
Eighteen million sets of eyeballs on your MMO is no number to dismiss, and SOE is definitely glad that DC Universe Online is the subject of so much attention. The studio said yesterday that more than 18M players have registered with DCUO since its inception.

The real reason behind DCUO's phenomenal growth is thanks to the reception it's been getting on the PlayStation 3 and 4, as over three-fourths of the game's playerbase is on consoles. SOE President John Smedley said that 40% of new registered users are on the PlayStation 4 these days, and they have created almost 3M superheroes to date.

Even more interesting, it seems as though console players are willing to spend more on this free-to-play title than their PC counterparts. Smedley said that PlayStation sales per capita accounted for 3.5 times more than PC sales.

Destiny previews The Dark Below and still offers no raid matchmaking

Sci-Fi, Expansions, Game Mechanics, Patches, Endgame, News Items, Consoles, MMOFPS, Destiny

It'd almost be tragic if people remembered the game existed.
The first expansion to Destiny, The Dark Below, is launching on December 9th. Some players will get new content out of it. That's not editorializing; the official preview of the mechanical changes says outright that the update will bring new content for some and new play mechanics for all. Mechanically, the updates focus around upgrading Exotic equipment, raising character levels to 32, and the addition of Legendary gear that sits below raid equipment and Exotics.

Bungie has also reaffirmed its commitment to not adding in any sort of matchmaking service for the game's raids while praising third-party sites that allow players to find others who wish to take on these raids. This is the equivalent of refusing to own a clock while complimenting your neighbor's sundial. Despite this fact, the developers are aware the demand for this content exists, and the team states it's looking into designing content for this particular audience.

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Elder Scrolls Online says there's still 'work to do' on its console version, no launch date yet

Fantasy, Patches, Previews, Consoles, Dev Diaries, The Elder Scrolls Online, Subscription

eso
The self-imposed six-month delay of Elder Scrolls Online's console release has come and gone, and it looks as though fans will be waiting a while yet to see the title come to Xbox One and PlayStation 4. In a new Road Ahead post, the team admits that the adaptation has been tricky but that progress is being made.

"We have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO. They are playable and fun right now, but there's still some work to do before we can set an official launch date," Game Director Matt Firor said. He mentioned that, among other tasks, the team is designing a new UI from the ground-up and adding voice chat for the consoles.

Firor also discussed Update 6, which is scheduled for January. The update will contain the new champion and justice systems, the latter of which will allow players to pickpocket NPCs and steal from vendors. However, this will be but the first pass for the justice system, as PvP will be integrated at a later date.

Warface quitting the Xbox 360 in February

MMO Industry, PvP, News Items, Free-to-Play, Consoles, Sunsets

Warface has a sad face, at least on the Xbox 360. Crytek announced today that it is closing its free-to-play shooter on Microsoft's last-gen console. New players will no longer be allowed, but existing players may continue to shoot each other until the February 1st closing date.

Warface isn't dead, apparently, as Crytek's statement alluded to a "vibrant community enjoying regular new content and co-op and versus action" on the PC.

Ubisoft's action-driving MMO The Crew launches today

Betas, Real-Life, Trailers, Video, Bugs, Launches, New Titles, Patches, News Items, Consoles, Miscellaneous, Buy-to-Play

The Crew
Ubisoft's "action-driving MMO" The Crew launches worldwide on PC and multiple consoles today, but before you can drive your roadster across a virtual map of the USA, you'll first have to download the time-honored day-one patch. The patch flips on drivehub challenges and the faction war as well as fixes a slew of UI, PvP, and stability bugs.

Ubisoft's Serkan Hasan assured reporters last week that game would be free of the turmoil that usually accompanies MMO launches. The studio had taken criticism from refusing to grant launch previews to media because MMOs are just too hard to review without all the players in place.

The standard version of the game is available for around 60 bucks, depending on your platform and retailer of choice. The launch trailer is below.

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