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Community Q&A

The Daily Grind: Do you still play your first MMO?

EverQuest, MMO Industry, Opinion, Ultima Online, The Daily Grind, Community Q&A, Miscellaneous

With thanks to Brad for the classic Ultima Online pic
With Brad McQuaid's return to EverQuest in the news this week, nostalgia has invaded our comment section. The most veteran of our MMO commenters mused about the days of meditating into spellbooks, losing levels on death, embarking on corpse runs, and waiting on the boat. No one even mentioned camping for jboots, begging to be put on a list for a spot in a dungeon group, or having your raid planejumped right before your eyes!

I think old-schoolers know that the old days had more than their fair share of problems, which is why most of them are probably playing Guild Wars 2 or The Secret World and not Asheron's Call or Anarchy Online. Or are they? Are more people living in classic MMOs than they let on?

My first was Ultima Online, and yes, I do poke my nose in once or twice a year, but it hasn't been my "main game" in a truly long time. What about you guys? Do you still play your first MMO? And if you've ever gone back, was it as you remembered?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Ask Massively: Ruining the internet

Business Models, Culture, MMO Industry, Opinion, Massively Meta, Ask Massively, Community Q&A, Livestream, Miscellaneous, The Stream Team

Mike scores one internet-ruining point for every minute he is not wearing a cowboy hat.
Last week, Massively's Larry Everett finished off a miniseries of articles designed to help interested readers learn to livestream. Streaming has become a major part of Massively's purview; we stream about 20 hours a week. So why not use our expertise to help friends and potential future colleagues learn how to play for fun and profit?

Not everyone shares our idealism, apparently. In fact, one commenter told us we are ruining the internet.

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Ask Cryptic and ye shall receive -- Champions Online answers, that is

Super-hero, Game Mechanics, News Items, Free-to-Play, Champions Online, Community Q&A

Ask Cryptic and ye shall receive  Champions Online answers, that is
At the end of February, Champions Online posted an "Ask Cryptic" thread, inviting players to query devs about anything on their minds. And plenty did, filling 14 pages with burning questions such as will past events like Nighthawk ever return, can we get vehicle vs. vehicle battlegrounds, and have you tried bacon jerky? Producer Tom Edwards and the Champion's dev team answered these -- yes, good idea, and "Why would you do this to me?" respectively -- along with many others.

Although not all questions could be individually addressed, Edwards touched on as many as possible. Want to hear about land vehicles (yes, they are coming), adjusted lockbox drop rates, or the plans for a story arc throughout 2013? Then check out the full answer session on the official site.

The Elder Scrolls Online serves up a stack of answers about combat

Betas, Fantasy, Game Mechanics, Previews, News Items, Community Q&A, The Elder Scrolls Online

These fine people aren't preparing for combat, they're getting ready for a spirited dance party.
The Elder Scrolls Online is going to feature combat, which should come as a shock to precisely no one. But how is that combat going to work? How important will the holy trinity be in practice? How ornate will your attacks and counterattacks be? These and more are all excellent questions, and they're also questions that have been answered in the latest installment of community answers over on the official site. And that's only a small fraction of the information.

At the moment, the trinity setup is not vital but is certainly helpful, as tester groups without a dedicated tank have managed to clear content (albeit with some difficulties). The soft lock system is based more around offense than defense, as healing abilities are not targeted. Players can also feel free to join in when they see other players fighting things, as all players who participate gain the rewards of fighting as in Guild Wars 2. For more information about the particulars of combat, check out the full set of answers.

Ask Massively: How I mine for games journos

MMO Industry, Opinion, Massively Meta, Ask Massively, Community Q&A, Miscellaneous

With apologies to Dungeons of Dredmor
In the last few months, the Ask Massively inbox has received several letters about breaking into the games journalism industry and employment at Massively specifically. This first one came from a reader named Vernon:
I rarely see current journalists write or blog about their own experiences of getting into the industry. I always told myself I would try to figure out how to make a go of writing about games if the opera thing did not work out. So, how did you get there (Editor in Chief), and how do you get there now?
Short answer: the two skillsets rule.

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The Road to Mordor: A fresh perspective from two newbies

Fantasy, Lord of the Rings Online, Interviews, Opinion, Free-to-Play, Community Q&A, The Road to Mordor

The Road to Mordor A fresh perspective from two newbies
In addition to my tried-and-true kinship home on Landroval with The Council of the Secret Fire, I'm part of several other guilds in various MMOs. One of them, Mercy Gaming, went from a Star Wars: The Old Republic guild to a multi-game guild as our interests expanded and shifted. A few weeks back, I discovered that several roaming members of the guild had decided to set up camp in Lord of the Rings Online and found it a great spot to make a game home.

As someone who's been playing LotRO on and off since launch, I think it's downright refreshing to get to experience the game through a whole set of newcomers' eyes. You remember how it was when you were just a low-level Hobbit skipping through the Shire and ignorant of the larger world. It does wonderful things to cleaning off the crusty familiarization that builds up on veterans, I tell you.

I thought it'd be a good learning experience to talk to two of my guildies -- David and Mark -- to show you their perspective as LotRO newbies in 2013. Yes, it's true: New players do come into this game all the time.

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Ask Massively: We bake bread to crush

Super-hero, MMO Industry, Opinion, Ask Massively, Champions Online, Community Q&A, Miscellaneous

PAWN STARS
I have a dirty little secret: A few weeks ago when I was really sick and laid up on the sofa, I got addicted to Pawn Stars. It's a cheesy little History Channel reality show that tracks the exploits of a Las Vegas pawn shop and the shop owners' good, bad, and history-related deals. (I know, I know. I'm bad and I should feel bad.)

One lesson the boss repeats to his employees and the viewers over and over is that being rare isn't enough to make something valuable and that many valuable things aren't particularly rare at all.

This is not a lesson MMO players have learned.

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Dark Age of Camelot launches an update and answers player questions

Fantasy, Dark Age of Camelot, Patches, News Items, Community Q&A

No one takes Faertwyd's bunny slippers.  No one.
If you've been playing Dark Age of Camelot for a while, odds are good that you've acquired a lot of things. You've got a set of Epic Armor, you've got tons of items clogging your bank, and you've got a pair of fuzzy bunny slippers that you don't remember buying but you now refuse to remove. The game's latest patch does not improve your slipper situation, but it does improve Epic Armor, add new Epic Weapons and Accessories, allow for remote bank access, and increase the stack limits on many items. So everything else gets better.

Does that satisfy you? No? You want to know more about the future of the game? Well, then, you can feast your eyes on a new set of community answers from the development team addressing the future update plans for the game as well as which areas will not be seeing much improvement (throwing weapons, for instance, are pretty much up the creek). So there's plenty for DAoC fans to enjoy. However, no one enjoys those bunny slippers. Seriously. Wear armor like everyone else.

[Thanks to Etaew for the tip!]

LotRO players pick devs' brains over upcoming changes

Fantasy, Lord of the Rings Online, Previews, Free-to-Play, Community Q&A

LotRO players pick devs' brains over upcoming changes
Lord of the Rings Online players had a third go-around with Turbine's staff in the latest dev chat series. Well over 50 questions were asked and answered during the Twitter event, many of which concerned the upcoming class changes, housing revamp, and player council. There was even talk of a new monster play class, although the devs were careful to cage answers in "maybes" and "we've discussed it."

So what are some of the possibilities for housing? "Just ideas for this month but... more/better storage, better item placement rules, ways to display armor/weapons." The team also hinted that "rewarding choices" will be tantamount to class builds, getting away from the hybrid design that was prominent in the past.

It's a long and perhaps rewarding read, so get thee to the transcript if LotRO is your bag!

February's Star Trek Online Ask Cryptic is all about May

Sci-Fi, Patches, News Items, Star Trek Online, Free-to-Play, Community Q&A

No answer for why the anniversary ship is one of the uglier Enterprises.  Yes, I said it.
Star Trek Online players have questions, and Cryptic Studios has answers. The latest installment of Ask Cryptic for the month of February mostly gives the same answer to several questions, however, and that answer is May. More specifically, it's something contained in the May update, which some fans are speculating will include a playable Romulan faction. Producer Dan Stahl does not come out and say as much, but he does agree that previously issued hints strongly suggest Romulans and that the design team is holding back iconic Romulan ships for a playable faction in the future.

Beyond those updates, players can look forward to seeing a revamped and streamlined character creation process in May, as well as an overhaul to the game's existing trait system for characters. New equipment that allows for a socketing system is also en route. And there may well be a new tribble to unlock, if you like having a sentient furball sticking around. For more answers covering topics such as ship appearance, ship weapons, and Earth-based pets, read through the full list of answers.

Guild Wars 2 schedules community meet and greet

Fantasy, Culture, Events (Real-World), Guild Wars 2, Community Q&A

Guild Wars 2 schedules community meet and greet
If you're a fan of Guild Wars 2 and in a position to make your way to Seattle on March 1st, then ArenaNet has an invitation for you. The studio is hosting a community meet and greet on Friday the 1st in the evening at the Tap House Grill.

The developers and CM team will be out in force to talk with fans, host a Q&A panel, and raffle off several prizes. There will also be refreshments for those who show up, although the event is limited to the venue's capacity and those 21 and over.

Ask Massively: With thanks to the tipsters

MMO Industry, Opinion, Massively Meta, Ask Massively, Rumors, Community Q&A, Miscellaneous

And thanks to WoW Insider for the pic! :)
Massively's tipsters are awesome. You've probably seen acknowledgements of their contributions in posts like these. Without them, we'd be limited to just the research our fairly small staff can drum up on a moment's notice. The tipsters broaden our view and bring us news from games that might otherwise have gone overlooked. We love you guys.

We do get tips we won't or can't report on, though. And it's not because we hate you. I promise.

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Fifth live FFXIV producer letter to air next week

Fantasy, Events (Real-World), Launches, MMO Industry, News Items, Final Fantasy XIV, Community Q&A, Livestream

Fifth live FFXIV producer letter to air next week
If you are fluent in Japanese and happen to be awake early on February 22nd, you can watch Naoki Yoshida answer fans' questions about Final Fantasy XIV in the the fifth live letter from the producer. The broadcast begins at 6:00 a.m. EST. For those who can't tune in (or who don't know the language), all questions and answers will be posted as they are addressed on the official Twitter account, and a full summary will also be posted on the forums afterward.

Folks who want to ask Yoshida questions about the game's beta and official release can submit them either ahead of time on the official thread or during the livestream via Twitter using #XIVLive.

The Daily Grind: Would you pay to interview a developer?

Fantasy, Events (Real-World), Interviews, MMO Industry, Opinion, Free-to-Play, The Daily Grind, Mortal Online, Community Q&A, Sandbox

Personally, I can get devs to ignore my interview questions for free, so no, I'd not pay for the privilege. (Mortal Online pic)
Earlier this week, we reported on one of the stranger interview setups we've seen in a while. A player of Mortal Online who goes by the handle Aralis was given the chance to interview Star Vault CEO Henrik Nystrom about the state of the game. There was just oooooone little itty-bitty catch: Aralis landed the interview only because he'd been the top donator to the game in January. In fact, he'd ponied up $1000.

The interview is fraught with a few other issues, such as the fact that Nystrom dodges some of the player's questions and smooths over others, which'd probably annoy me if I had just effectively spent $1000 for the privilege of emailing a few questions off to a dev I admired (but then again, I'm pretty used to getting my questions ignored for free). Readers also pointed out the weirdness of "donating" to an MMO in an era of free-to-play.

But let's stick to basics. What do you guys think? Would you pay any amount of money just to snag a sit-down with your favorite developer? How much, and what would you expect, exactly, in return?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Ask Massively: Choice paralysis and the perfect MMO

MMO Industry, Opinion, Massively Meta, Ask Massively, Community Q&A, Miscellaneous, Sandbox

With thanks to Jef and MJ for the SWG pic
Welcome back to Ask Massively! Today's readers don't want much. They just want to know all the things about all the games and then be told what to play. To wit, reader Lord Baron Xooper wrote in with the following request:
Hello, Massively people! I need your help; I have nowhere else to turn. I need a new MMO. I'm tired of World of Warcraft and Guild Wars 2 and Champions Online. I'm curious whether you could help me find a sandbox MMO with a heavy RPing community. Thank you! Love, Lord Baron Xooper
No pressure or anything, yeah? Thing is, Xoops wasn't the only one with this question. We get it a lot. Maybe once a week.

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