<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively Speaking</title>
<link>http://massively.joystiq.com</link>
<description>This is the Massively podcast</description>
<image>
<url>http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy]]></title><link>http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/</guid><comments>http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/"><img alt="A tale of Forgotten Realms DDO's Update 18 and the Shadowfell Conspiracy" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/d1.jpg" /></a></div>
<a href="http://www.ddo.com"><em>Dungeons and Dragons Online's</em></a> second expansion will not be like the first. In fact, <a href="http://massively.joystiq.com/tag/Shadowfell-Conspiracy/"><em>Shadowfell Conspiracy</em></a> might even be seen as a pseudo-sequel to <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/"><em>DDO</em></a>, a game-within-a-game that's offering players a fresh start in a favorite land. When the expansion hits on August 19th, players will be able to ignore all of <em>DDO's</em> Eberron content to start a new character at level 15 in the Forgotten Realms. Between the Forgotten Realms content that <a href="http://massively.joystiq.com/tag/turbine/">Turbine's</a> added to the game in the past year and the new missions coming with <em>Shadowfell Conspiracy</em>, players could conceivably level solely in this setting.<br />
<br />
It's obvious that Turbine's a little Forgotten-Realms-mad right now, although that's not a bad thing. The setting is a favorite among D&amp;D fans, and while Eberron has its supporters, the studio obviously sees the Forgotten Realms as the future of this long-running MMO. While the expansion is still a couple of months away, today's <a href="http://massively.joystiq.com/tag/update-18">Update 18: Disciples of Shadow</a> update will serve as a prologue so that players can get started on their journey through this fresh land.<br />
<br />
We sat down with <em>DDO's </em>team to talk <a href="http://www.ddo.com/en/update-18-release-notes">about Update 18</a>, the new races coming with <em>Shadowfell Conspiracy</em>, and the pre-purchase program that promises to give you head start. Read on, or else the wrath of the owl bear will be upon thee!<p><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/" rel="bookmark">Continue reading <em>A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/">A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574281/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bladeforged</category><category>class</category><category>classes</category><category>collectors-edition</category><category>ddo</category><category>disciples-of-shadow</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>forgotten-realms</category><category>free-to-play</category><category>paladin</category><category>pre-order</category><category>pre-purchase</category><category>race</category><category>races</category><category>release-date</category><category>shadar-kai</category><category>shadow-of-a-doubt</category><category>shadowfell-conspiracy</category><category>turbine</category><category>turbine-entertainment</category><category>update-18</category><category>warforged</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 May 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says]]></title><link>http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es/</guid><comments>http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/housing/" rel="tag">Housing</a>, <a href="http://massively.joystiq.com/category/player-generated-content/" rel="tag">Player-Generated Content</a>, <a href="http://massively.joystiq.com/category/mmorpg/" rel="tag">MMORPG</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es"><img alt="WildStar -- hells yeah" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wild2.jpg" style="width: 530px; height: 298px;" /></a></div>
So who wants to hear some cool stuff about <em><a href="http://massively.joystiq.com/category/WildStar/">WildStar</a></em>? Thought so!<br />
<br />
Massively's <a href="http://massively.joystiq.com/editor/Gavin-Townsley/">Gavin Townsley</a> recently attended a <em>WildStar</em> media event in San Francisco, at which he was treated to a hands-on look at the upcoming sci-fantasy MMORPG's Scientist path and Esper class. He also chatted with <a href="http://massively.joystiq.com/tag/Carbine-Studios/">Carbine Studios</a> executive producer <a href="http://massively.joystiq.com/tag/Jeremy-Gaffney/">Jeremy Gaffney</a>, who pulls a Gaffney (I'm coining that) and can't resist leaking a bit of new info about tradeskills while filling Gavin in on how endgame will work, why we should play the Settler path, and whether talent trees are pass&eacute;. If you think making 10 pairs of cotton space pants sounds boring, then yeah -- you're going to like what he's got to say.<br />
<br />
Enjoy all three articles plus the <a href="http://www.wildstar-online.com/en/the-game/paths/">brand-new path videos</a> we've embedded past the cut!<br />
 
<table cellpadding="2" cellspacing="0" style="border-right-width: 0pt; border-top-width: 0pt; border-bottom-width: 0pt; border-left-width: 0pt;">
	<tbody>
		<tr>
			<td align="right" valign="top"><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/"><img border="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-rawr_thumbnail.jpg" /></a></td>
			<td><strong><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/">Hands-on with WildStar's Scientist path and Esper class</a></strong><br />
			<em>There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast.</em></td>
		</tr>
		<tr>
			<td align="right" valign="top"><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/"><img border="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-plant_thumbnail.jpg" /></a></td>
			<td><strong><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/">WildStar's Jeremy Gaffney on the Settler path</a></strong><br />
			<em>WildStar's Settlers don't just build bonfires for sappy Explorers to sing around; these titans of construction will save you time in dungeons, establish bigger outposts, and open up new realms of quests for everyone.</em></td>
		</tr>
		<tr>
			<td align="right" valign="top"><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/"><img border="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-header-2_thumbnail.jpg" /></a></td>
			<td><strong><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/">WildStar's Jeremy Gaffney on progression, tradeskills, and endgame</a></strong><br />
			<em>Jeremy Gaffney divulges the beautiful details on essential parts of the game: character progression, tradeskills that don't suck, and life in the elder game.</em></td>
		</tr>
	</tbody>
</table><p><a href="http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es/" rel="bookmark">Continue reading <em>Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es/">Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20579043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/massively-surveys-wildstars-scientist-and-settler-paths-the-es/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carbine</category><category>carbine-studios</category><category>elder-game</category><category>endgame</category><category>esper</category><category>hands-on</category><category>housing</category><category>interview</category><category>interviews</category><category>jeremy-gaffney</category><category>ncsoft</category><category>path</category><category>paths</category><category>preview</category><category>previews</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>scientist</category><category>settler</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Wed, 22 May 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[WildStar's Jeremy Gaffney on the Settler path]]></title><link>http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/</guid><comments>http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a>, <a href="http://massively.joystiq.com/category/housing/" rel="tag">Housing</a>, <a href="http://massively.joystiq.com/category/player-generated-content/" rel="tag">Player-Generated Content</a>, <a href="http://massively.joystiq.com/category/mmorpg/" rel="tag">MMORPG</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path"><img alt="Wildstar's Settler Class An interview with Jeremy Gaffney" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-plant.jpg" style="margin:4px" /></a></div>
In a world full of potential and chaos, <em><a href="http://massively.joystiq.com/category/WildStar/">WildStar's</a></em> factions will succeed on the planet Nexus on the backs of the Settlers. The Settlers don't just build bonfires for sappy Explorers to sing around; these titans of construction will save you time in dungeons, establish bigger outposts, and open up new realms of quests for everyone.<br />
<br />
At a recent media event, <a href="http://massively.joystiq.com/tag/Carbine-Studios/">Carbine Studios</a> executive producer <a href="http://massively.joystiq.com/tag/Jeremy-Gaffney/">Jeremy Gaffney</a> was only too happy to explain how the Settler path opens up the world, intersects with housing, and even plays a part in PvP.<p><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/" rel="bookmark">Continue reading <em>WildStar's Jeremy Gaffney on the Settler path</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/">WildStar's Jeremy Gaffney on the Settler path</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20578877/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carbine</category><category>carbine-studios</category><category>fabkit</category><category>featured</category><category>housing</category><category>interview</category><category>interviews</category><category>Jeremy-Gaffney</category><category>ncsoft</category><category>phasing</category><category>player-housing</category><category>preview</category><category>previews</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>settler</category><category>settlers</category><category>socializers</category><category>war-plot</category><category>war-plots</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Wed, 22 May 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on with WildStar's Scientist path and Esper class]]></title><link>http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/</guid><comments>http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a>, <a href="http://massively.joystiq.com/category/mmorpg/" rel="tag">MMORPG</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/"><img alt="Handson with Wildstar's Scientist Path, Esper class, and more" data-src-height="335" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-rawr.jpg" style="margin:4px" /></a></div>
There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast. As it chewed up the slinky Aurin next to me, I decided to leave the flowers for the next Scientist.<br />
<br />
So began my hands-on experience with <a href="http://massively.joystiq.com/category/wildstar/"><em>WildStar</em></a>, the exciting and often comical new MMO from <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> and <a href="http://massively.joystiq.com/tag/Carbine-Studios/">Carbine Studios</a>. The half-day event gave me time to play the Esper class, build some structures on the Settler path, and hurtle myself through the air in the name of science. There is so much to talk about!<br />
<br />
Except plants. 'Cause allergies. *ahem*<p><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/" rel="bookmark">Continue reading <em>Hands-on with WildStar's Scientist path and Esper class</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/">Hands-on with WildStar's Scientist path and Esper class</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20577199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carbine</category><category>carbine-studios</category><category>Esper</category><category>featured</category><category>hands-on</category><category>jeremy-gaffney</category><category>media-event</category><category>ncsoft</category><category>path</category><category>press-event</category><category>preview</category><category>previews</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>scientist</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Wed, 22 May 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Dragon's Prophet first impressions]]></title><link>http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/</guid><comments>http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/dragons-prophet/" rel="tag">Dragon's Prophet</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/"><img alt="Massively's Dragon's Prophet first impressions" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/dragon-featurev6.jpg" /></a></div>
I don't have many fond memories from <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a>. I didn't play it long, and the thing I recall <a href="http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/">most vividly</a> is being forced to hunt around <a href="http://www.runewaker.com">Runewaker's</a> cash shop for an item that would let me talk in global chat.<br />
<br />
Fortunately, negative vibes like that didn't affect my recent hands-on with <a href="http://www.dragonsprophet.com"><em>Dragon's Prophet</em></a>'s beta, which, in case you're wondering, is <a href="http://massively.joystiq.com/tag/runewaker">Runewaker's</a> followup to <a href="http://massively.joystiq.com/category/runes-of-magic"><em>Runes of Magic</em></a>. Unfortunately, I don't think the new game in its present state is quite ready for prime time.<p><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/" rel="bookmark">Continue reading <em>Massively's Dragon's Prophet first impressions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/">Massively's Dragon's Prophet first impressions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574636/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-combat</category><category>dragon</category><category>dragons</category><category>dragons-prophet</category><category>dragons-prophet-beta-impressions</category><category>dragons-prophet-first-impressions</category><category>dragons-prophet-review</category><category>featured</category><category>housing</category><category>infernum</category><category>infernum-productions</category><category>preview</category><category>previews</category><category>runewaker</category><category>runewaker-entertainment</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>sorcerer</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 21 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Six reasons LotRO's Lore-masters rock]]></title><link>http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/</guid><comments>http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock"><img alt="The Road to Mordor Six reasons why Loremasters rock" data-src-height="348" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/lm1.jpg" /></a></div>
In my <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> career, I've played two classes far more than any others: the Captain and the Lore-master. Both scratch that "pet class" itch that I have in MMOs, both are quite group-friendly, and both seem to be somewhat unorthodox picks (at least compared to the plague of Hunters and Champions infecting the game).<br />
<br />
I'll leave a discussion about Captains for another time, but today I felt like talking about the strangeness that is the Lore-master. It's such a unique class in feel and execution, and it's captivated me such that I'm actually leveling up my second Lore-master because I was dissatisfied with the way I handled my first one.<br />
<br />
Maybe you've never tried one. Maybe you picked one up and just couldn't get a feel for what it was supposed to do. I'll admit that the LM is an acquired taste, partially because its skillset is all over the map and it doesn't settle into an expected template. However, it may just be the coolest class in the game. Here are six reasons why.<p><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/" rel="bookmark">Continue reading <em>The Road to Mordor: Six reasons LotRO's Lore-masters rock</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/">The Road to Mordor: Six reasons LotRO's Lore-masters rock</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20547728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class</category><category>class-review</category><category>classes</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>lm</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lore-master</category><category>lore-masters</category><category>lotro</category><category>opinion</category><category>pet</category><category>pet-class</category><category>road-to-mordor</category><category>the-road-to-mordor</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 18 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Gaslight Joker spotlighted in new Infinite Crisis gameplay vid]]></title><link>http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/</guid><comments>http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/infinite-crisis/" rel="tag">Infinite Crisis</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/"><img alt="Infinite Crisis - Gaslight Joker art" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/gaslight-joker.jpg" /></a></div>
Looking for a beefy enforcer who can dominate close-range combat in <a href="http://massively.joystiq.com/tag/infinite-crisis"><em>Infinite Crisis</em></a>? Look no further than Gaslight Joker, the newest champion spotlighted in <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> ongoing DC-centric MOBA video reveals.<br />
<br />
Turbine says its laughing butcher can throw hams at enemies with the Shower of Filth skill, sending them running in fear and debuffing them for good measure. The video touches on a number of other Gaslight Joker skills, too, both passive and active, and it shows off a good bit of <em>Infinite Crisis</em> gameplay footage in the process. See for yourself after the cut.<p><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/" rel="bookmark">Continue reading <em>Gaslight Joker spotlighted in new Infinite Crisis gameplay vid</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/">Gaslight Joker spotlighted in new Infinite Crisis gameplay vid</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dc-moba</category><category>gaslight-joker</category><category>infinite-crisis</category><category>infinite-crisis-video</category><category>joker</category><category>moba</category><category>turbine</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 17 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Tamriel Infinium: Elder Scrolls Online's factional divides]]></title><link>http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides/</guid><comments>http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a>, <a href="http://massively.joystiq.com/category/mmorpg/" rel="tag">MMORPG</a>, <a href="http://massively.joystiq.com/category/tamriel-infinium/" rel="tag">Tamriel Infinium</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides"><img alt="Tamriel Infinium ESO factional divides" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/tamriel-infinium-factional-divide.jpg" style="margin:4px" /></a></div>
<em><a href="http://www.elderscrollsonline.com">The Elder Scrolls Online's</a></em> Tamriel hosts many races that are generally segregated from each other. Nords of Skyrim usually stick to their northern frosty mountains. Argonians settle in their Black Marsh. Khajiit rest in Elsweyr. But we know from playing other Elder Scrolls games that individuals of all races most definitely move around the map, mostly adventurers like our possible <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/"><em>TESO</em></a> characters. It is very possible from a canon perspective that my Redguard will wander through Morrowind. Unlike other faction-based MMOs, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/"><em>TESO</em></a> has an interesting plan for those players with wanderlust.<br />
<br />
For today's column, I've found a community member who explains some of the implications of factional divides for us. I'm also interested in how you will personally handle some of these factional issues.<p><a href="http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides/" rel="bookmark">Continue reading <em>Tamriel Infinium: Elder Scrolls Online's factional divides</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides/">Tamriel Infinium: Elder Scrolls Online's factional divides</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20572316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/tamriel-infinium-elder-scrolls-onlines-factional-divides/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>column</category><category>Cross-Faction</category><category>cross-faction-communication</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>eso</category><category>faction-loyalty</category><category>factions</category><category>featured</category><category>race-choices</category><category>races</category><category>Richie-Procopio</category><category>tamriel</category><category>tamriel-infinium</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>zenimax</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 17 May 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Marvel Heroes prepares for the end at the beginning]]></title><link>http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/</guid><comments>http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/"><img alt="Marvel Heroes prepares for the end at the beginning" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/m1.jpg" /></a></div>
With early access to <em><a href="https://marvelheroes.com">Marvel Heroes</a></em> coming on May 28th and the actual launch a few days later on June 4th, the <a href="http://massively.joystiq.com/tag/gazillion-entertainment">Gazillion</a> team is on super-high alert. CEO <a href="http://massively.joystiq.com/tag/david-brevik">David Brevik</a> talked with us about the final additions that the team is putting in place, saying that most of the features are complete at this point.<br />
<br />
Brevik most wanted to talk about <a href="http://massively.joystiq.com/category/marvel-heroes/"><em>Marvel Heroes'</em></a> endgame. Interestingly enough, the main PvE story will take your character only about halfway to the level 60 cap. After that, Gazillion expects players to fully rely on a robust endgame to finish the journey.<br />
<br />
The endgame is made up of three primary PvE activities (in addition to PvP): daily missions, group challenges, and survival challenges. Daily missions, which can be soloed or done in a group, are unlocked in a chain. The five-man group challenges only have a single entry at this point, although there are several variations on that challenge. Then the survival challenges can take groups of 10 to 15 players and pit them against waves of increasingly difficult foes. Difficulty for these wave battles can be lowered by grabbing shards and defeating enemies, and depending on how well your team performs, the boss could be a pushover or insanely tough. Gazillion is placing a premium on randomness and variety to keep things fresh, so don't expect all similar-looking mobs to actually be the same!<br />
<br />
Read on for all of the last-minute changes that players will encounter when they take on their superhero personae next month!<p><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/" rel="bookmark">Continue reading <em>Marvel Heroes prepares for the end at the beginning</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/">Marvel Heroes prepares for the end at the beginning</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20572515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>action-mmo</category><category>cable</category><category>david-brevik</category><category>endgame</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>gazillion</category><category>gazillion-entertainment</category><category>iron-man</category><category>marvel</category><category>marvel-heroes</category><category>marvel-universe</category><category>marvel-universe-online</category><category>muo</category><category>secret-identity</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 16 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Black Gold Online features 300 square kilometers to explore, dynamic events, and more]]></title><link>http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/</guid><comments>http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/steampunk/" rel="tag">Steampunk</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/"><img alt="Black Gold Online action combat" data-src-height="294" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/black-gold-online-screenshot-3.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/snail-games">Snail Games</a> may be best known for <a href="http://massively.joystiq.com/category/age-of-wushu"><em>Age of Wushu</em></a>, but that may change later this year as the company's <a href="http://massively.joystiq.com/tag/black-gold-online"><em>Black Gold Online</em></a> makes it way west. The steampunk fantasy title recently received a website update and a feature listing in its native China, and MMO Culture has translated the details.<br />
<br />
Those details include 300 square kilometers of explorable landmass, two factions, six races, and 18 classes. The game will also feature dynamic events of some sort, as well as faction wars and cross-server PvP.<br />
<br />
Action combat is on the menu, too, as are a variety of mounts including "mecha suits," anti-air tanks, flying dragons, and more. We've embedded a six-minute gameplay trailer from late last year just past the break.<p><a href="http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/" rel="bookmark">Continue reading <em>Black Gold Online features 300 square kilometers to explore, dynamic events, and more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/">Black Gold Online features 300 square kilometers to explore, dynamic events, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 11 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20565819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/11/black-gold-online-features-300-square-kilometers-to-explore-dyn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-gold</category><category>black-gold-online</category><category>fantasy</category><category>snail</category><category>snail-games</category><category>steampunk</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 11 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Dragon Nest reveals its newest character, Kali]]></title><link>http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/</guid><comments>http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/dragon-nest/" rel="tag">Dragon Nest</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/"><img alt="You can't be a prophet and wear pants.  That's not how it works." data-src-height="330" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/dragonnest-kali-epl-503.jpg" /></a></div>
Here's the problem with having a destined hero -- no matter how specific you make the criteria for being the chosen one, there's always the chance you'll wind up with the chosen two or four or whatever. That's the case in <em><a href="http://massively.joystiq.com/category/Dragon-Nest/">Dragon Nest</a></em>, where the new character <a href="http://dragonnest.nexon.net/micro-site/kali">Kali</a> is a second prophet in addition to the prophet Rose. While Rose seemed to be the chosen one, Kali wields the same amount of power, albeit in a very different fashion.<br />
<br />
As demonstrated in the preview video, Kali revels in dark magic and spirit attacks, mixing up large magical attacks flowing melee strikes. She's advertised as moving quickly between targets, and certainly seems built for speed and multi-target abilities over single hits or durability. But you don't have to take our word for it, as you can check out some of Kali's moves for yourself in the video embedded just past the break.<br />
<br />
[Source: <a href="http://massively.joystiq.com/tag/Nexon/">Nexon</a> press release]<p><a href="http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/" rel="bookmark">Continue reading <em>Dragon Nest reveals its newest character, Kali</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/">Dragon Nest reveals its newest character, Kali</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20557817/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/03/dragon-nest-reveals-its-newest-character-kali/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backstory</category><category>characters</category><category>classes</category><category>dragon-nest</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>kali</category><category>lore</category><category>new-characters</category><category>nexon</category><category>nexon-america</category><category>nexon-korea</category><category>preview</category><category>previews</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 03 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[New Marvel Heroes trailer shows off Iron Man 3 specialty suits]]></title><link>http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/</guid><comments>http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/"><img alt="New Marvel Heroes trailer shows off Iron Man 3 specialty suits" data-src-height="297" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/ironman3.jpg" style="margin: 4px;" /></a></div>
Marvel fans are well aware that <a href="http://www.imdb.com/title/tt1300854/">Iron Man 3</a> released today, but did they know that after heading to the theaters to watch the hero in action, they can jump into <em><a href="http://massively.joystiq.com/category/marvel-heroes">Marvel Heroes</a></em> tonight to live it? During this weekend's open beta from Friday, May 3rd at 10:00 p.m. EDT until Monday, May 6th at 1:00 p.m. EDT, players can suit up as Stark's alter-ego in a variety of suits from both the comics and all three movies.<br />
<br />
Not sure if you prefer the classic-looking Mark 42, the stealthy Mark 16, the sub-orbital Mark 39? If artillery or speed is more your style, there's also the Mark 17 and the Mark 40, respectively. Check out a demonstration of all the suits and their specialty powers in the new trailer after the break.<br />
<br />
[Source: <a href="http://massively.joystiq.com/tag/gazillion-entertainment">Gazillion Entertainment</a> press release]<p><a href="http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/" rel="bookmark">Continue reading <em>New Marvel Heroes trailer shows off Iron Man 3 specialty suits</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/">New Marvel Heroes trailer shows off Iron Man 3 specialty suits</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20557410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/03/new-marvel-heroes-trailer-shows-off-iron-man-3-specialty-suits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>action-mmo</category><category>f2p</category><category>free-to-play</category><category>gazillion</category><category>gazillion-entertainment</category><category>Iron-Man-3</category><category>marvel</category><category>marvel-heroes</category><category>marvel-universe</category><category>marvel-universe-online</category><category>muo</category><category>new-armor</category><category>open-beta</category><category>open-beta-weekend</category><category>secret-identity</category><category>specialty-suits</category><category>superhero</category><category>superheroes</category><category>trailer</category><category>video</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 03 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Which classes would you like to see in Neverwinter?]]></title><link>http://massively.joystiq.com/2013/05/02/the-daily-grind-which-classes-would-you-like-to-see-in-neverwin/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/02/the-daily-grind-which-classes-would-you-like-to-see-in-neverwin/</guid><comments>http://massively.joystiq.com/2013/05/02/the-daily-grind-which-classes-would-you-like-to-see-in-neverwin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/02/the-daily-grind-which-classes-would-you-like-to-see-in-neverwin/"><img alt="Neverwinter Control Wizard" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/dbb6ca9529cc2eebc3f4da9eb3919dd4.jpg" /></a></div>
I haven't dipped a toe into the <a href="http://massively.joystiq.com/category/neverwinter"><em>Neverwinter</em></a> pool yet, but I'm doing a bit of preliminary research for some potential playtime this weekend. One of the things that I'm finding is that the game's class roster is a bit light on, well, classes. Specifically, there are five to start with, which seems somewhat spartan for a title based on Dungeons and Dragons.<br />
<br />
Notably absent is my preferred ranged DPS. There's the Control Wizard, of course, and he sounds mighty interesting, but the <em>Neverwinter</em> wiki says his <a href="http://neverwinter.wikia.com/wiki/Category:Classes">primary role</a> is crowd-control. What about you, <em>Neverwinter</em> players? What sorts of classes would you like to see available in the future?<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/02/the-daily-grind-which-classes-would-you-like-to-see-in-neverwin/">The Daily Grind: Which classes would you like to see in Neverwinter?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/02/the-daily-grind-which-classes-would-you-like-to-see-in-neverwin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20554656/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/02/the-daily-grind-which-classes-would-you-like-to-see-in-neverwin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>classes</category><category>cryptic</category><category>cryptic-studios</category><category>daily-grind</category><category>dnd</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>neverwinter</category><category>neverwinter-classes</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 02 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Pouring the foundation in Darkfall]]></title><link>http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/</guid><comments>http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/"><img alt="Choose My Adventure  Pouring the foundation in Darkfall" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/cma-df-header.jpg" /></a></div>
It's relocation time! Although there were plenty of tempting properties spread around various locales to choose from, once the bidding wars began, <a href="http://www.darkfallonline.com/"><em>Darkfall Unholy Wars</em></a> grabbed the lead and refused to let go. So we're packing up our tools and moving to Agon to get this <a href="http://massively.joystiq.com/category/choose-my-adventure/">Choose My Adventure</a> project started. And considering the whole neighborhood just went through a recent renovation, I'm sure we'll fit right in building our new retreat. Now, we just need... hm, where did we put those blueprints? Do we even have blueprints? No? Well, no matter; you can just give me the instructions as we go. Rome wasn't built in a day, and we've got five more weeks to work together to create this new retreat.<br />
<br />
I've got to tell you, I'm quite excited for this venture. One of the greatest things about the CMA series is that it forces us to finally dive in and check out games we've been wanting to but never quite "found the time." Once it becomes a part of your daily job, you have no choice but to make the time! <em><a href="http://massively.joystiq.com/category/darkfall">Darkfall</a></em> was always one of those games for me, and my curiosity and interest was piqued even more with <em>Unholy Wars</em>. So let's get this started. First, we need a foundation.<p><a href="http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/" rel="bookmark">Continue reading <em>Choose My Adventure: Pouring the foundation in Darkfall</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/">Choose My Adventure: Pouring the foundation in Darkfall</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 May 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20550796/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/01/choose-my-adventure-pouring-the-foundation-in-darkfall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agon</category><category>aventurine</category><category>choose-my-adventure</category><category>choose-my-adventure-mj-guthrie</category><category>cma</category><category>darkfall</category><category>darkfall-unholy-wars</category><category>df</category><category>Elementalist</category><category>fantasy</category><category>featured</category><category>hands-on</category><category>open-pvp</category><category>opinion</category><category>poll</category><category>polls</category><category>Primalist</category><category>pvp</category><category>races</category><category>readers-choice</category><category>roles</category><category>sandbox</category><category>Skirmisher</category><category>unholy-wars</category><category>vote</category><category>voting</category><category>Warrior</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Wed, 01 May 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you avoid 'evil' classes?]]></title><link>http://massively.joystiq.com/2013/05/01/the-daily-grind-do-you-avoid-evil-classes/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/01/the-daily-grind-do-you-avoid-evil-classes/</guid><comments>http://massively.joystiq.com/2013/05/01/the-daily-grind-do-you-avoid-evil-classes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/05/01/the-daily-grind-do-you-avoid-evil-classes/"><img alt="The Daily Grind Do you avoid 'evil' classes" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/necro.jpg" /></a></div>
Having started to play a <a href="http://massively.joystiq.com/tag/necromancer/">Necromancer</a> in <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> lately, I've been thinking about how odd it is that some MMO classes are kind of, well, evil. Or at least really, really gross, unless you think that playing with corpses is something a normal, well-adjusted citizen does. Summoning zombies, <a href="http://massively.joystiq.com/tag/warlock">consorting with demons</a>, even <a href="http://massively.joystiq.com/tag/thief">stealing from others</a> -- sometimes our classes do unsavory activities. One could even call them... evil.<br />
<br />
Perhaps this depends on the morality of the beholder, but I know that I've spoken to players from time to time who just don't pick classes that can be construed as evil even if they're using their corpse-exploding habits for the greater good. Usually it just doesn't fit in with their perception of what a hero is, and that is that.<br />
<br />
What about you? Do you avoid "evil" classes, are you attracted to them, or do you not think about it one way or the other?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/01/the-daily-grind-do-you-avoid-evil-classes/">The Daily Grind: Do you avoid 'evil' classes?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/01/the-daily-grind-do-you-avoid-evil-classes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20540933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/01/the-daily-grind-do-you-avoid-evil-classes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>buy-to-play</category><category>class</category><category>classes</category><category>daily-grind</category><category>evil</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>necromancer</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>thief</category><category>warlock</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 01 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Chaos Theory: Testing my Secret World DPS makeover]]></title><link>http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/</guid><comments>http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/chaos-theory/" rel="tag">Chaos Theory</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/"><img alt="Chaos Theory  Testing my Secret World DPS makeover" data-src-height="304" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/chaostheoryheader-1367193079.jpg" /></a></div>
It's no secret that <a href="http://www.thesecretworld.com/"><em>The Secret World</em></a> is just a wee bit different than the majority of MMORPGs out there. Hallelujah for that, right? And one notable area it differs from the rest is how it treats gear and classes. As such, players can't necessarily bring habits and know-how from other titles and translate that into immediate success in <a href="http://massively.joystiq.com/category/the-secret-world/"><em>TSW</em></a>. It's no wonder that even good players can sometimes feel stumped or at a loss when navigating through builds. For that very reason, <a href="http://massively.joystiq.com/category/chaos-theory/">Chaos Theory</a> brought you the <a href="http://massively.joystiq.com/2013/04/22/chaos-theory-perfecting-your-build-in-the-secret-world/">first episode of</a> What Not to Wear, a live makeover that focused on sharing hints and tips that non-theorycrafters (like yours truly) could use as a base for forging their own path.<br />
<br />
It was a simple makeover really -- just minor changes in my focus and equipment using gear I already had in my bag and abilities I already had access to. Did it help? Did my effectiveness as a damage-dealer increase? The outcome was rather surprising.<p><a href="http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/" rel="bookmark">Continue reading <em>Chaos Theory: Testing my Secret World DPS makeover</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/">Chaos Theory: Testing my Secret World DPS makeover</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Apr 2013 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20550898/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/29/chaos-theory-testing-my-secret-world-dps-makeover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-faction</category><category>3-factions</category><category>buy-to-play</category><category>chaos-theory</category><category>conspiracy</category><category>conspiracy-thriiller</category><category>dark-days-are-coming</category><category>DPS-guide</category><category>DPS-makeover</category><category>dragon</category><category>faction</category><category>faction-pvp</category><category>fantasy</category><category>featured</category><category>funcom</category><category>hints</category><category>horror</category><category>illuminati</category><category>livestream</category><category>mythology</category><category>opinion</category><category>passive-abilities</category><category>sci-fantasy</category><category>secret-world</category><category>secret-world-chaos-theory</category><category>skill-based</category><category>subscriptionless</category><category>templars</category><category>the-secret-world</category><category>the-secret-world-chaos-theory</category><category>three-faction</category><category>three-faction-pvp</category><category>three-factions</category><category>tips-and-tricks</category><category>trailer</category><category>trailers</category><category>tsw</category><category>tsw-chaos-theory</category><category>tsw-dragon</category><category>video</category><category>videos</category><category>what-not-to-wear</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 29 Apr 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Final Fantasy XIV beta phase 1 and 2 - combat]]></title><link>http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/</guid><comments>http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/"><img alt="Talking about this publicly still feels off-limits." data-src-height="310" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/moglogheadernew-1366924898.jpg" /></a></div>
I've mentioned in the past that sometimes plans get changed dramatically between when I plan my next column and when I actually write it. This week, it turned out that I could stop being mum about the <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> beta. So that meant throwing out plans and starting back over. In fact, it meant starting <em>way</em> over, since I found myself with so many things that I wanted to talk about it was difficult to figure out where to start.<br />
<br />
So I'm starting with the obvious. I'm going to talk about aspects of the first two beta phases in as much detail as I can realistically fit into a column starting with one of those obvious cornerstones of video games: <em>combat</em>. This isn't meant to be about impressions so much as dissecting and analyzing what I've played to this point, what is working, and what isn't. If you want to know my more in-depth impressions of killing things in <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>'s early test version, read on.<p><a href="http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/" rel="bookmark">Continue reading <em>The Mog Log: Final Fantasy XIV beta phase 1 and 2 - combat</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/">The Mog Log: Final Fantasy XIV beta phase 1 and 2 - combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 27 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/27/the-mog-log-final-fantasy-xiv-beta-phase-1-and-2-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>betas</category><category>classes</category><category>combat</category><category>combat-mechanics</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>game-mechanics</category><category>gameplay</category><category>mog-log</category><category>opinion</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 27 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Infinite Crisis introduces Doomsday and Gaslight Batman to the roster]]></title><link>http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/</guid><comments>http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/infinite-crisis/" rel="tag">Infinite Crisis</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/"><img alt="Infinite Crisis introduces Doomsday and Gaslight Batman to the roster" data-src-height="341" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/gaslight-batman---character-art.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/turbine-entertainment/">Turbine's</a> <a href="http://massively.joystiq.com/tag/Infinite-Crisis/"><em>Infinite Crisis</em></a> roster keeps growing larger and more potent. Today the studio has unveiled two new playable characters for the MOBA: Doomsday and Gaslight Batman. Doomsday is a brute-force character who loves to wail on opponents at close range, while Gaslight Batman is an inventor who's all about his trusty sonic pistols.<br />
<br />
We've got a video for each of these characters for you to check out after the break. Discussion: Which of these two would win in a fight, do you think?<br />
<br />
[Source: Turbine press release]<p><a href="http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/" rel="bookmark">Continue reading <em>Infinite Crisis introduces Doomsday and Gaslight Batman to the roster</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/">Infinite Crisis introduces Doomsday and Gaslight Batman to the roster</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Apr 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/26/infinite-crisis-introduces-doomsday-and-gaslight-batman-to-the-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batman</category><category>beta</category><category>characters</category><category>classes</category><category>doomsday</category><category>gaslight-batman</category><category>infinite-crisis</category><category>MOBA</category><category>new-champion</category><category>ranged-DPS</category><category>suoer-heroes</category><category>turbine</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 26 Apr 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[Camelot Unchained explains stealth]]></title><link>http://massively.joystiq.com/2013/04/26/camelot-unchained-explains-stealth/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/26/camelot-unchained-explains-stealth/</guid><comments>http://massively.joystiq.com/2013/04/26/camelot-unchained-explains-stealth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a>, <a href="http://massively.joystiq.com/category/camelot-unchained/" rel="tag">Camelot Unchained</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/26/camelot-unchained-explains-stealth/"><img alt="Camelot Unchained explains stealth" data-src-height="309" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/veil-cu.jpg" style="margin:4px" /></a></div>
There are five days left for <a href="http://massively.joystiq.com/category/camelot-unchained/"><em>Camelot Unchained</em></a>'s Kickstarter program, and it's less than $600,000 away from its lofty $2,000,000 goal. The developers figured that this was <span style="color: rgb(51, 51, 51); font-family: 'Lucida Grande', verdana, arial, helvetica, sans-serif; font-size: 12px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: auto; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); display: inline !important; float: none;">a fine time to explain not only how stealth </span>will work in <em>CU </em>but also how stealth failed in past games.<br />
<br />
<a href="http://massively.joystiq.com/tag/mark-jacobs/">Mark Jacobs</a> explained in the latest update blog that being killed by a stealther generates the most rage and angry email from players. But with Jacob's "bat-s**t crazy" idea regarding stealth, most of the frustration should be alleviated.<br />
<br />
The idea revolves around the concept of the Veil, which in simple terms is another dimension that exists alongside our own. Players can become VeilWalkers, moving in and out of the Veil and traversing over and through objects undetected by most players. But VeilWalking comes with consequences of its own in the form of VeilStalkers, players who cannot enter the Veil but can pull Walkers out of it by using skills and placing traps.<br />
<br />
Jacobs explained, "The Veil holds mysteries and power, but it comes with a price." What do you think? Is he bat-s**t crazy?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/26/camelot-unchained-explains-stealth/">Camelot Unchained explains stealth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Apr 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/26/camelot-unchained-explains-stealth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/26/camelot-unchained-explains-stealth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camelot</category><category>camelot-unchained</category><category>city-state</category><category>city-state-entertainment</category><category>classes</category><category>cse</category><category>dev-blog</category><category>mark-jacobs</category><category>pvp</category><category>rvr</category><category>stealth</category><category>veil</category><category>veilstalker</category><category>veilwalker</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 26 Apr 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[LotRO's Helms Deep expansion coming this Fall]]></title><link>http://massively.joystiq.com/2013/04/24/lotros-helms-deep-expansion-coming-this-fall/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/24/lotros-helms-deep-expansion-coming-this-fall/</guid><comments>http://massively.joystiq.com/2013/04/24/lotros-helms-deep-expansion-coming-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/24/lotros-helms-deep-expansion-coming-this-fall/"><img alt="LotRO's Helms Deep expansion coming this Fall" data-src-height="193" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/hdlogo.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online's</em></a> fifth expansion has been announced, and Middle-earth explorers will travel to <a href="http://massively.joystiq.com/tag/helms-deep"><em>Helm's Deep</em></a> sometime in the Fall of 2013. <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> is raising the game's level cap to 95, while the epic storyline will continue through the western plains of Rohan and allow players to directly participate in the battle at Helm's Deep.<br />
<br />
Additionally, Turbine's press release mentions new skills and "completely updated class specializations," as well as locations including Edoras, Dunharrow, and the fortress of the Hornburg.<br />
<br />
[Source: Turbine press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/24/lotros-helms-deep-expansion-coming-this-fall/">LotRO's Helms Deep expansion coming this Fall</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Apr 2013 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/24/lotros-helms-deep-expansion-coming-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20548234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/24/lotros-helms-deep-expansion-coming-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>f2p</category><category>fantasy</category><category>forth-eorlingas</category><category>free-to-play</category><category>helms-deep</category><category>helms-deep-expansion</category><category>hornburg</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-expansion</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 24 Apr 2013 09:30:00 EST</pubDate></item></channel></rss>