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Classes

PAX Prime 2014: Trove moves at the speed of lightrail

Betas, Fantasy, Classes, Interviews, Free-to-Play, Events (Massively's Coverage), Sandbox, Trove

trove
Probably one of the coolest features that I've seen in an MMO in a long time came during a Trove demo at PAX Prime this weekend. The devs were keen to show off the game's magriders, which are tracks that players can lay down to take others on a pre-planned route around the world. Think of it as a combination of rollercoaster, lightrail, and slip-n-slide, and you might have a notion of how insane these can get. Magriders can obey the laws of physics or not and have several options for speeding up and slowing down passengers depending on the creator's intent.

After a dizzying five-minute ride through one of Trove's biomes that ended with a thousand-foot plunge into the heart of a volcano, I was sold on the potential for this new in-game toy. But as neat as magriders are, they're not the only card in the devs' deck as the game nears beta later in September.

The team recently introduced Trove's fourth class, the Dracolyte. This is a fireball-wielding mage who fills the need for the pyros out there. The Dracolyte also has a little familiar dragon hovering over its shoulder that can charge up a fiery attack and then unleash it at will. The class to follow the Dracolyte couldn't be more different, however: The Neon Ninja looks to be a cyborg sword-wielder who stepped straight out of Tron.

There's so much more to talk about with Trove's development, including the addition of clubs. Clubs are like mini-guilds, only you can join up to five of them, and each one gets its own world to modify and keep. The team is also working on a transmog system to allow players to collect and permanently store skins. From crazy candy biomes to lightning-quick rides, this underdog title might end up surprising us all.

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Get a glimpse of Rogue in Marvel Heroes' video preview

Super-hero, Video, Classes, Free-to-Play, Marvel Heroes

Get a glimpse of Rogue in Marvel Heroes' video preview
Few are the superhero fans who don't like Rogue, the saucy southern villain-turned-hero, and Marvel Heroes will soon be adding this powerful X-Man to its lineup. With her unique power-absorbing abilities, how will Rogue work in the game? Devs hosted a lengthy livestream to introduce the hero and show off her versatility. Of Rogue's three power sets, only one is pre-defined -- the Miss Marvel set with flight, strength, etc. The other two are customizable based on the powers players actually steal from friends!

If you missed the stream, you can get full details on stealing powers (as well as forgetting them to learn others), in the hour-and-twenty-minute video right here. There's also some talk about Jean Grey and Ghostrider, who get a Dark Phoenix power and more single-target attacks, respectively. Fans can also discuss Rogue in her special forums on the official site. Rogue is available currently for pre-order.

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Tree of Savior Q&A 13 on tradeable items, scouting, and more

Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, News Items

Tree of Savior's latest English dev blog features some interesting gameplay nuggets, chief among them the binding/trading mechanics and the game's map system.

Lead developer Hakkyu Kim says that all in-game items are freely tradeable, which differentiates ToS from many of its bind-on-equip or bind-on-pickup contemporaries. There is a catch, though, and it is that an item's Potential stat will decrease by one whenever it's traded.

The map system generally shows the location of your party members but not other players. However, Scouts can "select a spot on the map to find out which players or enemies are there and share this info with party members." There's more to this week's dev blog, so click through the links below to give it a full read.

The Stream Team: It's so hard to choose just one in Marvel Heroes

Super-hero, Video, Classes, Free-to-Play, Massively Meta, Marvel Heroes, Hands-On, Livestream, The Stream Team

The indecision is getting worse with this one! Marvel Heroes has so many cool superheroes -- from Guardians of the Galaxy to X-Men to the Fantastic Four, and more -- and Massively's MJ is having a harder and harder time picking which to play! But soon that indecision may come to an end, as her all-time favorite is on her way: Rogue. Until then, MJ still has time to play around with the rest of the lineup. Join us live at 3:00 p.m. for more XP-explosive adventures during Operation Omega as either Storm, or Rocket Raccoon, or Silver Surfer, or Psylocke, or...

Game: Marvel Heroes
Host: MJ Guthrie
Date: Monday, August 25th, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

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The Stream Team: Playing a Warlock in Neverwinter: Tyranny of Dragons

Fantasy, Video, Classes, Expansions, Free-to-Play, Livestream, Neverwinter, The Stream Team

Did you say dragons? Massively's MJ heard that Neverwinter recently released the Tyranny of Dragons expansion, and that means more dragons! Of course MJ can't resist those majestic mythical creatures, so she's hopping in to soak up as much dragon-y goodness she can. She'll also be giving the new Scourge Warlock a go, and you can start a new character right alongside her. Join us live at 3:00 p.m. to be a part of the adventure.

Game: Neverwinter: Tyranny of Dragons
Host: MJ Guthrie
Date: Friday, August 22nd, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

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The Elder Scrolls Online plans 4v4 arenas, veteran rewards

Fantasy, Business Models, Classes, Game Mechanics, Patches, Previews, News Items, PvE, Dev Diaries, Dungeons, The Elder Scrolls Online, Subscription

ESO
In a fresh entry on The Elder Scrolls Online's official site, Game Director Matt Firor has penned the latest Road Ahead update, in which he discusses the game's recent patch as well as what's in store for players next month. Of note, Firor says ZeniMax aims to make combat "more responsive," push out new Craglorn content, complete the last trial in the constellation storyline, and introduce a new 4v4 PvE arena. Work on the champion system, which revamps the MMO's character development and customization mechanics, continues; in fact, ZeniMax implores players to help test the inbound content on the public test server.

The team plans to formally announce a loyalty program later this week; it's expected to dole out traditional MMO veteran rewards like minipets.

Transformers Universe introduces Macro and Firebreaker

Betas, Sci-Fi, Trailers, Video, Classes, Game Mechanics, Previews, PvP, News Items, Transformers Universe, MOBA

Transformers Universe
Jagex hopes to add "diversity" to Transformers Universe's character roster with the addition of two new warriors announced today: Macro and Firebreaker.
Macro, in his warrior form, carries a heavy broadsword for up close melee combat which he wields like a chivalrous knight. In addition, his shield dome cloaks all allies within its boundaries, removing them from enemy line of sight for a limited time.

At the other end of the spectrum, Firebreaker is the first Decepticon in Transformers Universe to feature cloaking capabilities. Sacrificing his shield meter he can extend the duration of the cloak, and can also unleash a computer virus on himself that will devastate the first Autobot he comes into contact with.
The studio says over 700,000 players have participated in beta so far. Videos for both characters are embedded below.

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SMITE raises money for world championship pot by selling items

Fantasy, Video, Classes, Economy, Free-to-Play, MOBA

smite
SMITE has a new plan to raise money for its World Championship prize pool called The Odyssey. Basically, the Odyssey program allows players a limited-time window to purchase exclusive items and sets for the game that will never be sold again. Part of the proceeds from those sales will go into the prize pool for the championship.

In other SMITE news, the game has added a new Mayan god. Cabrakan is a "destroyer of mountains," which is a good thing if you have a mountain coming at you down a lane. He's good at crowd control, protecting allies, and blocking enemy progress.

We've got videos on both Cabrakan and the Odyssey program for you to watch after the break.

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How your Guild Wars 2 class will change in September

Fantasy, Classes, Patches, Previews, Guild Wars 2, Dev Diaries, Buy-to-Play

gw2
When Guild Wars 2's second feature pack crashes down on our heads next month, there will be none of us unscathed from its impact. A new dev diary posted today reveals that the feature pack will contain balance changes for all of the game's classes.

Among the changes are a rework of Elementalist and Thief grandmaster traits, love for Engineer kits and elixirs, an improved Spirit Bow ability for the Guardian, a revamp of the mimic skill for the Mesmer, improved survivability for the Necromancer, more flexible pet choices for the Ranger, and tweaks to the Warrior's adrenaline resource. Overall, it all sounds pretty positive, although there could be a nerf or two lurking in the mix.

SOE Live 2014: Combat comes to Landmark August 27th

Betas, Fantasy, Sci-Fi, Video, Classes, Game Mechanics, PvP, Free-to-Play, Events (Massively's Coverage), Sandbox, Player-Generated Content, Landmark

If you've got a thing for combat, have we got the perfect date for you! Landmark launches the ability to fight -- and die -- on Wednesday, August 27th. That means everyone who's been waiting in the wings for the new sandbox to get more systems before diving in only have to hold out two more weeks before they can finally experience Landmark.

Are you ready to die? The first phase of combat includes death, armor, weapons, landmines, PvP, and many possibilities! We got the scoop on this much-anticipated system at SOE Live from Creative Director Dave Georgeson and Senior Producer Terry Michaels at SOE Live, including some great video clips of the upcoming content.

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Neverwinter's Tyranny of Dragons expansion live today

Fantasy, Video, Classes, Expansions, Game Mechanics, MMO Industry, Patches, News Items, PvE, Dungeons, Neverwinter

Perfect World has officially launched Tyranny of Dragons, the latest expansion for Neverwinter. The update features a new class (the Scourge Warlock), new heroic encounters, a new dungeon, and a new skirmish. Don't forget to check out the gameplay clip after the cut!

[Source: Perfect World press release]

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Final Fantasy XI's August update is live

Fantasy, Final Fantasy XI, Classes, Patches, News Items, Consoles, Subscription

Oh, the places you'll go and the monsters that you will run into and get stomped by.
At long last, players in Final Fantasy XI won't need to use macros to handle gear-swapping; the game's August update adds an equipment set manager to let you swap sets easily and painlessly. Oh, and it adds new Seekers of Adoulin missions as well as a variety of other content, so that's nice. But really, no equipment-swapping macros any more -- that alone should change people's lives.

The update also adds Alluvion Skirmishes, new alter egos, and new NPCs to direct players toward quests, tutorials, and maps. Players will also benefit from a variety of job balance improvements and new ways to spend job points, not to mention the addition of new items as both craftable items and battle rewards. Whether you've been playing the game for a long time or just started jumping into it recently, there's plenty to enjoy within the update, and it can be downloaded now.

Neverwinter makes 'pretty big balance changes' in Module 4

Fantasy, Classes, Patches, Free-to-Play, Dev Diaries, Neverwinter

neverwinter
Neverwinter devs are taking the opportunity of this Thursday's Tyranny of Dragons update to implement "pretty big balance changes" to several of the game's classes.

In a new dev diary, Systems Designer Chris Meyer promised that players will find that dodging and blocking will be more responsive with Module 4, and armor penetration should work on all powers correctly. But he said that the major balance changes were being targeted at Guardian Fighters, Hunter Rangers, Great Weapon Fighters, and Control Wizards.

Among other changes, Control Wizards will have AoE abilities nerfed, tank classes will be able to absorb more damage with shields, the Mark mechanic will be usable as a taunt, and Hunter Rangers will have all three paragon feat trees reworked to allow for dedicated stance roles. Meyer indicated that the Trickster Rogue and Devoted Cleric will be tweaked come Module 5.

Massively Exclusive: Elsword shows off Add's new job

Trailers, Video, Classes, Game Mechanics, Previews, News Items, Free-to-Play, Miscellaneous

The media continues to provide unrealistic portrayals for power-crazed psionic powerhouses.
Getting a new job is an exciting time. It means that you have new coworkers to meet, new procedures to observe, and in some cases, the ability to shoot homing psionic bullets that cover the map and kill enemies you didn't even know were there yet. The last case is more pronounced if your new job looks like Elsword's new job path for the character Add, but it could happen with your new data entry job, too! Maybe. Probably not.

A preview video just past the cut shows off the Lunatic Psyker path in action, which features... well, about what you'd expect from the title: psionic explosions, powerful lines of energy, all the fun stuff you could ask for. Add also gets the ability to redirect damage that he's dealt directly into enemies, which should make stringing together combo attacks and otherwise crushing his foes that much easier.

[Source: KOG Games press release]

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Champions Online brings the Steel Crusade on September 4th

Super-hero, Classes, Game Mechanics, Patches, News Items, Free-to-Play, Champions Online, Subscription

Punchy!
If you've been sitting around in Champions Online and cooling your cape for a while, you'll be happy to know that a new update is dropping in September, and it's a big one. Partly because players will be facing off against Mechanon, and he's pretty large to begin with. But it's also an update that introduces several new areas, a new mission arc, and a new experience for players who have hit the level cap and want something new to do.

Steel Crusade is a two-part update that starts with players finding people bursting into flames across Millennium City in an adventure that leads inside the bodies of the victims to identify the source of this affliction. Ultimately, the arc culminates in a direct attack on Mechanon's orbital station... followed by an anniversary event that pits players against Mechanon himself in a world boss encounter. It also introduces something that City of Heroes veterans will find familiar in the form of the Reawakened Automaton: a new archetype available to experienced players with unique perks.

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Featured Stories

PAX Prime 2014: Strife learns from the past

Posted on Sep 1st 2014 6:00PM

PAX Prime 2014: Hands-on with The Crew

Posted on Sep 1st 2014 3:00PM

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