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City of Heroes

City of Heroes fan videos pay tribute to the game's legacy

Sci-Fi, Video, City of Heroes, Culture, Free-to-Play

City of Heroes fan videos pay tribute to the end
The game may be cold and gone at this point, but City of Heroes still lives in the warm, beating hearts of its fans. Two players endeavored to create tributes to the game that would endure long past its expiration date, and Massively thinks they should be shared with the larger community.

The first video, City of Heroes Remains, sees Paragon City being pummeled into the ground by a fiery meteor shower, only to be rebuilt by its heroes after the event. It's a movie-quality production full of special effects and stunning views of the city, set to a couple of perfect songs.

The second video, Memories, is a longer, quieter look at the end. In it, a costumed crusader pays a final visit to City Hall where he hangs up his tights for good -- but refuses to let go of a backpack full of memories.

We've got both videos for you after the jump, but be warned: You may need hankies.

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The Perfect Ten: My biggest gaming moments in 2012

City of Heroes, Dark Age of Camelot, EverQuest, Guild Wars 2, The Secret World, Star Wars: The Old Republic, Perfect Ten, Miscellaneous

The Perfect Ten My biggest gaming moments in 2012
I am a complete sucker for three things: novelty soft drink flavors, Tom Servo's singing voice in MST3K, and end-of-the-year lists. Egads, I love the end of the year just for the lists alone. Everyone does them (copycats!), and I like to see how my opinions stack up against them. Plus, often I learn of cool things that happened or came out during the past year that I missed.

So this is my list. My end-of-2012 list. I am devoting the 26th Perfect Ten of 2012 to the top 10 moments in MMO gaming and blogging. It was a rollercoaster of highs and lows, and looking back, I don't think I could've predicted half of the major events that happened in this industry. That's what I like about this gig: It keeps me on my toes.

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The Perfect Ten: Absolutely ridiculous cash shop selections

World of Warcraft, City of Heroes, EVE Online, EverQuest II, Lord of the Rings Online, Business Models, Opinion, Ultima Online, Guild Wars 2, Humor, Champions Online, Star Wars: The Old Republic, Allods Online, Vindictus, Perfect Ten, Miscellaneous

The Perfect Ten Absolutely ridiculous cash shop sales
This past week, the Money Gnomes at Turbine tested the waters with the idea of selling a $50 horse in Lord of the Rings Online. Oh, not just any horse, mind you: It's a toy hobby horse. For $50.

The representative who asked for feedback on the item and price-point probably caused herself internal hemorrhaging by stating, "This is not a joke." The fans responded, "Of course, and the sky is made out of blue cheese." At the very least, it allowed the more creative players to come up with humorous expressions of incredulity. The fun finally came to an end when the studio announced that the "experimental" price point was a failure.

Of course, this is by far not the first time a game studio's attempted to sell a ridiculous item, an item with a ridiculous price point, or both combined. If you sell it, after all, the rubes will come.

So in the spirit of a $50 hobby horse that costs something like $20 in real life to acquire, here are 10 completely ridiculous items that we've seen in MMO cash shops.

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Korea Times quotes Mercedes Lackey calling City of Heroes closure 'unethical'

Super-hero, City of Heroes, MMO Industry, News Items, Free-to-Play

Hard to believe that it's possible to miss Statesman, but here we are.
NCsoft's recent closure of City of Heroes didn't win the company any fans in the US market, but it looks like the effects are being felt even over in the company's home of Korea. A new article in the Korea Times quotes fantasy author Mercedes Lackey regarding the game's shutdown. Her words on the matter were unambiguous: "I think canceling a game that is making a profit, along with destroying jobs and an online community, is entirely unethical."

The article covers several of the pieces of confusion regarding NCsoft's management of the shutdown and the perceived ambiguity about the financial side of the decision. Lackey also emphasizes in her quotes that she and other City of Heroes fans will not stop until they have exhausted every option to resurrect the game. NCsoft is clearly feeling the pinch considering the news of recent layoffs, but it looks as if the company is losing the image war on several fronts as well.

Massively Speaking Episode 227: Paragons

Podcasts, City of Heroes, EVE Online, EverQuest, News Items, Massively Meta, Mortal Online, Massively Speaking, Miscellaneous

Massively Speaking Episode 227 Paragons
In this Very Special Edition of Massively Speaking, Bree and Justin hold a wake for a certain superhero MMO that's passed into the night. We were there until the bitter end, my friends, except for Justin who valued sleep and didn't want to stay up until 3:00 in the morning. But he was there in spirit -- oh yes he was!

It's not all tears and booze, of course; we have plenty of other stories to talk about, including the return of a long-lost profession, an expansion launch, a free-to-play conversion, and why MMOs are now being held up as art.

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
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Read below the cut for the full show notes.

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MMO Week in Review: Mapserved

City of Heroes, MMO Industry, Massively Meta, Week in Review, Miscellaneous

The final mapserve in City of Heroes. We love you CoH.
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

Superhero MMO City of Heroes ended its eight-year run this week, having been shut down along with dev house Paragon Studios by NCsoft for what are still not fully understood reasons. Massively celebrated the game's ingenuity and long history with a screenshot and music tribute, a farewell parable edition of A Mild-Mannered Reporter (our regular City of Heroes column), and a livestream of the game's final hour.

Read on for the rest of this week's top MMO stories.

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One Shots: Dearly departed

Screenshots, City of Heroes, Culture, One Shots, Miscellaneous

One Shots Dearly departed
Today's One Shots will be a more somber one, as we strive to honor two MMOs that are passing into history. First up is the dearly departed City of Heroes, which Reader Michelle apparently loved quite a bit. She sent us in several screenshots, including one of her supergroup, Part Time Heroes.

"Here's a group of my friends during the Mortimer Kal Strike Force," Michelle writes. "My character is Astral Black, a Warshade who should be my last level 50. She's the one in the purple and black crop top."

Head onward for more personal dedications, but be warned: You may be misty-eyed by the end.

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Join Massively tonight as we stream City of Heroes' final hour [Updated]

Super-hero, City of Heroes, Events (Real-World), Events (In-Game), MMO Industry, Free-to-Play, Massively Meta, Events (Massively's Coverage), Livestream

We're heroes. This is what we do.
November 30th is a dark day for City of Heroes fans. Three months ago, NCsoft announced that it would be pulling the plug on the popular superhero MMO and shuttering Paragon Studios, the team behind the magic. The game's date of execution has now arrived; the MMO will draw its final breath tonight -- or tomorrow, depending on your time zone. The servers will shut down at 3:00 a.m. EST Saturday morning (midnight tonight on the West Coast).

Never the type to go quietly, the Titan Network crew has organized a final Unity Rally; it will begin at 2:00 a.m. EST tomorrow morning (11:00 p.m. PST tonight) and take place at Atlas Park's City Hall on every server. Join Massively tonight as we livestream a final farewell to the game and record the event for posterity (or just people who fell asleep). And while you wait, you can go join the latest #SaveCoH campaign, this one a Hail Mary pitch to Disney.

Farewell, Paragon City. Your innovation and creativity will be missed.

[Update: It's gone, heroes. We've uploaded the stream after the cut for those who couldn't be there in person.]

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A Mild-Mannered Reporter: The end of the city of heroes

Super-hero, City of Heroes, Lore, Opinion, Free-to-Play, A Mild-Mannered Reporter

All illustrations by A. Fienemann, words by me, sorrow by a lot of people.
"Name?"

"Mr. Swift."

The small man on the other end of the table sighed as if he'd heard the punchline too many times already. "Sir, I understand that you're unhappy about recent events, but this is a necessity. I don't want to keep you here longer than necessary, but I can throw you in jail for a night for obstructing this audit. I'm not asking for your moniker; I'm asking for your name, and it's only out of politeness." He tapped the side of his laptop for emphasis. "Now before I have to look it up -- your name."

It was a little thing, really. But it felt huge. "Orson Herschel Siegal," Swift replied, purposely looking away from the auditor and searching for something in the stark white room to pull his attention away.

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Jukebox Heroes: City of Heroes' soundtrack

Super-hero, City of Heroes, Culture, Opinion, Free-to-Play, Jukebox Heroes

Jukebox Heroes City of Heroes' soundtrack
Really, how could it be anything else this week? By the first of December, a major MMO influence on my life will be gone for good. We will talk about it in the past tense with wistful tones, remembering the superheroic escapades and villainous schemes. It will be given a place of honor in many of our memories, and I truly believe that City of Heroes will echo throughout the industry and community for years to come.

One of those echoes is the game's score, which will endure, as does every MMO's soundtrack. When I first started playing City of Heroes in 2004, the music made a big impression on me. It painted a picture of the game's locale and atmosphere perhaps better than anything else. Heck, you could play the game with your eyes closed and know which zone you were in by the music cues. That's how integral the score was to the game.

So this is my final send-off to City of Heroes: a look at the highlight from its soundtrack from the launch through Freedom. Goodbye, City of Heroes... I'm going to really miss you. I won't miss the whine from the force field bubble, but I'll miss almost everything else.

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One Shots: This is the end, my friend

Screenshots, City of Heroes, Culture, Guild Wars 2, One Shots, Final Fantasy XIV, Miscellaneous

One Shots This is the end, my friend
What do you imagine the end of the world looking like? I'm willing to bet it's nothing like the following technicolor nightmare ripped straight from the finale of the first version of Final Fantasy XIV.

Reader Focant delivers this haunting image with a description of the videopocalypse: "The Garlean forces held nothing back in their battle against us, and attacked with their most destructive weaponry. The most powerful enemy we saw on the battlefield that night was the level 100 (the player cap is 50) Imperial Juggernaut, an enemy that is only seen one other time in game. I made sure to include a player character in the shot as well for size comparison. These things are massive!"

And with that we're off to another wild and wooly edition of One Shots! Please put your tray tables in their full upright and locked position.

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The Daily Grind: Do sunsetted games owe us refunds?

City of Heroes, Business Models, Events (Real-World), MMO Industry, Opinion, Massively Meta, The Daily Grind, Miscellaneous

The Daily Grind Do sunsetted games owe us refunds
When Tiny Speck announced last week that Glitch would be shutting down come December 9th, the studio simultaneously did something that few closed MMOs do: It offered complete refunds for past subs. Sure, some companies have offered free game time or bonus cash-shop currency for their other games, but that's usually small consolation. NCsoft grudgingly provided refunds for unused timecards and long-term recurring subs when it set City of Heroes' closure date, but virtually no one provides a complete refund of all the subscription money you ever paid for the game.

On Black Friday, it seems as if half the world is out shopping, looking for a good deal and with money on the brain, so today's an appropriate day to ask: Do sunsetted games owe us refunds? And if you were offered one, would you take it?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

The Perfect Ten: Holiday shopping for the MMO gamer

World of Warcraft, Age of Conan, City of Heroes, EVE Online, EverQuest, Guild Wars 2, Humor, Runes of Magic, Star Wars: The Old Republic, Final Fantasy XIV, Promotions, Guides, Perfect Ten, Miscellaneous

The Perfect Ten Holiday shopping for the MMO gamer
With Thanksgiving almost under wraps in the states (Canada got an earlier patch of Thanksgiving because the devs love that country), the starter pistol is about to go off for the busiest shopping season of the year. Black Friday, Cyber Monday, and oh-crap-it's-Christmas-Eve-and-only-a-gas-station-is-open are all shopping experiences ahead on the calendar, but perhaps the most challenging experience is that of buying the perfect gift for an MMO gamer.

Sure, you could just phone it in and buy a time card, some cash shop points, a subscription or two, or even a Prima strategy guide if you really hated the person, but a proper MMO gift goes beyond that. For a great gift, you need to put in some effort and actually research the field... or just be lazy and use my following guide. We both know which option you're going to choose.

So while you slowly digest that turkey and moan about having to waddle your butt down to Best Buy at 3:00 a.m., why not allow me to help you with a few shopping suggestions? For this list, I wanted to focus on game-specific merchandise that isn't t-shirts, game cards, or CafePress coffee mugs. I mean, this shirt is the bomb and all, but we can do better!

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A Mild-Mannered Reporter: The cost of closing City of Heroes

Super-hero, City of Heroes, Culture, Opinion, Free-to-Play, A Mild-Mannered Reporter

Almost goodbye.
Shuttering a game carries a heavy cost. This seems counterproductive from a math standpoint; after all, you aren't spending money on a game's servers any longer, so how can it be costing you more? But gamers have long if inaccurate memories, and there are a lot of ripple effects that spread slowly outward after the game has gone dark. Some of these costs aren't even obvious when the game closes, and the full effect won't be felt for months.

With only a little while left until the end of City of Heroes, I think it's only fair to look at these costs. Obviously, I've discussed some of the unseen costs already, but all of those have been looking at the cost of losing City of Heroes for the players and the developers. Today, I want to see what it actually offers NCsoft because there's a long list of things that are getting burned away by this closure, and I'm having trouble pointing to any given element as actually being a benefit for the company in the long run.

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A Mild-Mannered Reporter: The passion for City of Heroes

Super-hero, City of Heroes, Culture, Game Mechanics, Endgame, Opinion, Free-to-Play, A Mild-Mannered Reporter

Call me in to talk.
Chronicling the last months of City of Heroes has been a strange ride. A sad one, certainly, and that's part of it, but it's also just been strange in certain ways, such as how every single column on the subject -- and I do mean every single one -- has garnered at least one person acting shocked that this column would continue to cover the game on the way to its shutdown instead of just throwing in the towel back in October or something.

I really don't get that, considering that this column has been running for nearly three years without interruption, even when I had to send the text off to someone else because I was out of power due to a hurricane. There's no way I'm not going the last few feet. But I think some of it comes down to not understanding what about the game makes some of the players so passionate about the city.

Passion is a lot of things, none of them logical. It's not possible to just point to items on a list and say, "I'm passionate because of that." But I can try to outline what's made the game so special beyond just its length of operation, and I'll do the best I can with today's column.

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