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Champions Online

A Mild-Mannered Reporter: Farewell for now, Champions Online

Super-hero, Game Mechanics, Opinion, Free-to-Play, Champions Online, A Mild-Mannered Reporter

I'm fond of this header.  So fond of it that I'm using it twice.
So I've spent a month in Champions Online, and I've taken enough time to understand most of how the game fits together on a conceptual level. This is from equal parts playing and reading about the game in various places because I just do that for fun. Those of you who were here for my first outing will remember that I was pleased with the game as a whole. Upon further play, though, my impression has... well, remained pretty darn positive. This is not one of those twist endings.

Of course, I can also see why the game never quite hit the level of widespread popularity that City of Heroes managed, and some of the problems that plague it are a direct result of what I like about it. So with my first outing in the game out of the way, I'm going to offer a more complete look at the game, starting with the bad and ending with the good.

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A Mild-Mannered Reporter: Tips for City of Heroes refugees in Champions Online

Super-hero, Game Mechanics, Opinion, Free-to-Play, Champions Online, A Mild-Mannered Reporter

I'm not sure if Voltaic will remain a main, but she's been a useful learning tool.
Champions Online has been a breath of fresh air for the past couple of weeks. It's not a perfect game, nor is it a perfect substitute for City of Heroes, but it's a remarkably good approximation. I would imagine that most players familiar with the latter will feel fairly comfortable in the former, once they get over the obvious differences between the two.

Not that the hurdles are exactly minor. For all that I've grown fond of Champions Online, it still has a lot of strange fiddly bits, doing with six different systems what most games do with two or three. Just jumping in cold, as I did, can leave you looking around aimlessly and quite possibly result in your making some choices regarding character builds that you swiftly regret. As I also did.

So here are a few tips for players new to the game, tilted in no small part to anyone coming over from our dearly departed CoH. I can't keep you from making every mistake, but I can at least help you get a feel for the game's systems in some small part.

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A Mild-Mannered Reporter: A new start in Champions Online

Super-hero, Game Mechanics, Opinion, Free-to-Play, Champions Online, A Mild-Mannered Reporter

Coming to you live from the Canadian wilderness!
Apparently, my phrasing in last week's poll was unclear, so let me make myself totally clear right now: Starting this week and with every subsequent week, A Mild-Mannered Reporter will be focusing on the whole genre of superheroic MMOs. Last week's poll was meant to be a place to start, not a place to end up. With that in mind, it's time to jump into Champions Online, a game that I haven't played since it was in beta... which was enough to convince me to cancel my pre-order after months of being excited.

Let me step back. It's not that the game was terribly bad back then; it's that I could tell the designers loved active combat, and as it turns out my computer at the time could run the game in only the most cursory sense of the word. Trying to take part in semi-active combat when every action has about a half-second of delay attached is not what I'd call fun or smart.

But that was ages ago, so it's time to give it the old college try once again. I loaded it up on Steam and got started anew, and after some frustration with login verifications and getting the subscription working, I filled in a month of subscription time and went to make my first character.

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The Perfect Ten: Absolutely ridiculous cash shop selections

World of Warcraft, City of Heroes, EVE Online, EverQuest II, Lord of the Rings Online, Business Models, Opinion, Ultima Online, Guild Wars 2, Humor, Champions Online, Star Wars: The Old Republic, Allods Online, Vindictus, Perfect Ten, Miscellaneous

The Perfect Ten Absolutely ridiculous cash shop sales
This past week, the Money Gnomes at Turbine tested the waters with the idea of selling a $50 horse in Lord of the Rings Online. Oh, not just any horse, mind you: It's a toy hobby horse. For $50.

The representative who asked for feedback on the item and price-point probably caused herself internal hemorrhaging by stating, "This is not a joke." The fans responded, "Of course, and the sky is made out of blue cheese." At the very least, it allowed the more creative players to come up with humorous expressions of incredulity. The fun finally came to an end when the studio announced that the "experimental" price point was a failure.

Of course, this is by far not the first time a game studio's attempted to sell a ridiculous item, an item with a ridiculous price point, or both combined. If you sell it, after all, the rubes will come.

So in the spirit of a $50 hobby horse that costs something like $20 in real life to acquire, here are 10 completely ridiculous items that we've seen in MMO cash shops.

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A Mild-Mannered Reporter: Moving forward after City of Heroes

Super-hero, Opinion, Free-to-Play, Massively Meta, Marvel Heroes, Champions Online, DC Universe Online, A Mild-Mannered Reporter

Hopefully you didn't just start crying again.
Last week was painful, not just for me but for a lot of you was well. I'm touched by the number of comments I received on last week's article, and I can understand why a lot of you thought that this was curtains for the column as well as for the game. It was a sad ending, with a note of hope almost buried by all of the crushing emotion. You and I lost a friend that's been with us for more than eight years; it's hard to be optimistic.

But I'm still here. And I'm still the same person I was a week ago, if somewhat diminished by loss. And now it's time to move along.

I've written the last word there is for me to write on the subject of City of Heroes, but as it turns out, I still have a lot more to say about the genre. This probably doesn't come as much of a surprise to regular readers. I'm a guy who loves superheroes, and losing a home hurts, but it doesn't mean I'm hanging up my cape. It means that I need to find a new home. And I'd be remiss in not asking anyone else along for the ride.

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Champions Online previews the upcoming vehicle system

Super-hero, Game Mechanics, Patches, Previews, News Items, Free-to-Play, Champions Online

Never purchase or attempt to steal a vehicle too small to ride.
Being able to fly is all well and good, but why fly through the skies unaided when you could sit safely inside the chassis of a heavily armored warplane? That's the idea behind the new vehicle system coming to Champions Online later this week, which will offer players a variety of new rides and ways to enhance those same rides. After all, you deserve to give your legs a rest. Or your arms. Or whatever muscle you flex to fly with no visible means of propulsion.

The vehicle system will start off by offering players just two choices -- jets and hovertanks -- but more will be available in the future. Each vehicle chassis offers a certain set of base stats, which can be further improved by slotting in vehicle equipment from the new vehicle missions. Players can also apply a variety of skins to each vehicle chassis, ensuring that you can make the ride feel unique even around your friends with a similar machine.

Champions Online gives a first glimpse at new vehicles

Super-hero, Game Mechanics, Previews, Free-to-Play, Champions Online

Champions Online gives a first glimpse at new vehicles
Vehicles continue to roll into Champions Online, and Cryptic has a tantalizing peek at the next stage of this invasion. The studio recently revealed two more vehicles as well as a special mission designed around superpowered rides.

The first new vehicle is the hover tank. This tank is much more stable than the Hawkwing fighters players previously piloted, and offer a brute-force approach to combat. Cryptic is also working on two versions of grav bikes, which serve up support and DPS respectively.

Vehicles get a lot more fun when there's a reason to use them, which is why the studio is preparing several missions based around this new technology. One of these missions is the defense of an UNTIL flying carrier, which tasks players with engaging in a dogfight while the carrier is repaired.

The hover tank, grav bikes, and carrier defense mission will be coming later this year to Champions Online.

Jukebox Heroes: Whimsy and oddity

World of Warcraft, Dungeons and Dragons Online, Lord of the Rings Online, Warhammer Online, Guild Wars 2, Free Realms, Champions Online, Hello Kitty Online, Miscellaneous, Jukebox Heroes

Jukebox Heroes Whimsy and oddity
I have two big announcements today. The first is that Jukebox Heroes is switching from a bi-weekly to a weekly schedule, which should delight my 30 readers and cause an epidemic of indifference elsewhere. The second is that we're going to take a week off examining specific soundtracks to have a little fun with how silly MMO studios can get.

If you haven't figured it out already, this column is kind of a not-so-subtle outlet for sharing my MMO music collection with you. I don't have any firm method of collection other than I just acquire tracks that my ear tells me I'd like to hear again. So along the way, I've acquired a few oddball pieces that you probably won't find on any OST but that are notable enough to share.

In some cases, these tracks represent studios' attempts (successful or otherwise) to let down their hair and be humorous. In others, these songs are parodies or one-time special events. So let's take a sidebar to look at the whimsical and odd songs of gaming.

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Champions Online Exclusive: Rock out with Sapphire!

Super-hero, Events (In-Game), Free-to-Play, Champions Online, Anniversaries

Champions Online Exclusive Rock out with Sapphire!
With Champions Online reaching its third anniversary this month, the team at Cryptic Studios is pulling out all the stops to make it one for the scrapbooks (because superheroes totally scrapbook and don't let anyone tell you differently).

Starting next week, players can enjoy rewards such as legacy gear and vanity pets as well as an upcoming concert starring Sapphire. Don't get too complacent with the festivities, however, as rampaging robots will be trying to crash the party. These machines are part of Dr. Destroyer's army from 1992 and are building up to a full-on invasion of Millennium City later this month.

Get a jump on the party with an exclusive listen to Sapphire's anniversary song and a sneak peek at a trio of new comic book-style loading screens that are coming soon to the title!

Champions Online celebrates its third anniversary

Super-hero, Contests, Free-to-Play, Champions Online, Anniversaries

Champions Online celebrates its third anniversary
Has it already been three years since Cryptic Studios launched its second superhero MMO? It must be because Champions Online is riding high on the smell of birthday cake and fun events.

Cryptic has several anniversary activities planned for the next couple of weeks, including a leveling contest that's running from now until September 6th. Every character that you level up to 40 during this period will give you a shot at several prizes, including a $250 Amazon gift card and custom art. The studio's also collecting Champions fan art in exchange for special unlocks and Facebook publicity.

Further anniversary events in September will be announced at a later date, but Cryptic did hint that there will be giveaways, community hang-outs, and big sales.

Massively Exclusive: A preview of Champions Online's newest hero and new vehicles

Super-hero, Trailers, Video, Previews, News Items, Free-to-Play, Champions Online

The darkly blueshifted knight.
You're kind of a big deal in Champions Online. No, don't be modest. You've beaten up tons of criminals, arrested countless villains, and schooled a variety of ne'er-do-wells. So why are you still stuck walking from one mission to the next like some kind of animal? You need the very latest in personal transportation, a symbol of your power, prestige, and love of engineering. In short, you need a totally sweet ride.

It's no secret that the game is adding vehicles, but we have a first look at some of this hardware as well as the new hero Nighthawk. Vehicles are kind of Nighthawk's bag because he's also kind of a big deal, so the two previews go together like peanut butter and a spoon to hold your peanut butter. Check out the trailer just past the break, and keep your eyes peeled for more information about how you can get your own lowrider of justice in the game.

[Source: Perfect World Entertainment press release]

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Previously on MV TV: The week of August 18th

Betas, Fantasy, Sci-Fi, Video, EVE Online, EverQuest II, Game Mechanics, New Titles, Previews, PvP, PvE, Opinion, Free-to-Play, Browser, Casual, Humor, Champions Online, World of Tanks, Family, Guides, Livestream, Miscellaneous, Dungeons, Previously on MV TV, Pirate101

Previously On MV TV banner
Ah, livestreaming. It's not for the faint of heart. Streaming a favorite title requires knowledge of technology, a solid internet pipeline, and the willingness to have your noobnessocity pushed live for all to see. It's not a thankless job, however. We livestreamers get to show viewers our favorite titles or titles that the audience might not have seen before. For me, it's a challenge to find new and interesting games, while the other streamers tend to enjoy showing off classic titles or new parts of modern hits. Variety is the keyword when it comes to our livestream lineup!

So what did we show off this week? Well, let's start with MJ running through The Secret World and EverQuest II, followed by our favorite little Piggy taking on an hour's worth of Champions Online. Mike followed up with an hour in his favorites World of Tanks, EVE Online and Drakensang Online. I steered into worlds unknown by streaming some Vendetta Online and followed that up with an exclusive (first!) livestream of Pirate101, KingsIsle's soon-to-be-hit.

Check it out, but be sure to bookmark our livestream page so you don't miss a thing going forward! Feel free to add suggestions in the comments section while you're here. We get a lot of our ideas from readers and always love to hear more.

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Massively Speaking Episode 211: Champions Online interview

World of Warcraft, Podcasts, Interviews, MMO Industry, News Items, Massively Meta, Champions Online, Massively Speaking, Star Wars: The Old Republic, Miscellaneous

Massively Speaking Episode 211 Champions Online interview
Look up in the midnight sky! It's a stealth bomber! It's an owl! It's... Nighthawk!

Today we welcome to the show Champions Online Executive Producer Brad Stokan, who's got the inside scoop on superheroes and their secret identities. Then we've got earth-shattering news to cover and an avalanche of listener emails. Prepare to have your eardrums blown, for this is Massively Speaking: Epic Edition!

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
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[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

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MMO Blender: Matt's immersive cyberpunk monstrosity

Asheron's Call, EverQuest II, The Matrix Online, Opinion, Star Wars Galaxies, Guild Wars 2, The Secret World, All Points Bulletin, Champions Online, TERA, Miscellaneous, MMO Blender

All right, maybe not that immersive.
Let's take a look at the acronym MMORPG for a moment. If you're reading this site, you surely know what it stands for: massively multiplayer online role-playing game. Ever since World of Warcraft hit the big-time, MMOs have been cropping up left and right in more shapes and sizes than many would have ever guessed. Swords and sorcery: check. Spreadsheets and spaceships: check. Roman orgies: coming soon.

But somewhere along the line, game developers have forgotten something. Before there were MMORPGs, there were just RPGs, played by folks gathered around the kitchen table armed with nothing more than pencils, paper, and their trusty dice. I'm not going to pretend that "I was there, man" because -- being a '90s kid -- I didn't get into pen-and-paper games until my teens in the 2000s. But even I know that those games put an emphasis on the "RP" part of RPG in a way that MMORPGs simply don't, and in some ways, can't. But I'm sure that I can't be the only one who still wants to escape to another world, to become fully immersed in that world and in my character. So in my Frankenstein's monster experiment today, I'm going to try my best to meld modern MMO features into an immersive fantasy roleplaying world. Won't you join me?

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Champions Online, Star Trek Online converting to Perfect World Entertainment's currency

Sci-Fi, Super-hero, Business Models, MMO Industry, News Items, Star Trek Online, Free-to-Play, Champions Online

He's not actually giving you money, for the record.
When Perfect World Entertainment first acquired Cryptic Studios, it was a rather unusual situation. Both Champions Online and Star Trek Online already had functional microtransaction system, complete with a unified currency for both. That currency is going away as of Thursday, when both games convert to using PWE's ZEN currency instead of unique systems. It's another step toward integrating both games into the same framework as Perfect World's other games, something that's been a steady process throughout this year.

A small FAQ details the process of converting Cryptic Points to ZEN, which is fairly straightforward. The dollar value of Cryptic Points will be converted to the same dollar value in ZEN, both for pricing in stores and for player funding. This also means that players may see a slight increase in their wallets; existing Cryptic Points will be multiplied by 1.25 and converted to ZEN, and any fractional results will be rounded up. If you're playing CO or STO, it's probably a good idea to take a careful look at the whole guide to ensure that you know all there is to know about the game's new currency.

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