- Elite: Dangerous leaves gamma 2 and launches on Tuesday; no more wipes are planned.
- H1Z1 announced early access for January 15th.
- MechWarrior Online opened beta testing for Community Warfare.
- Gloria Victus' pre-alpha loaded up a new weather system.
- World of Warships and Age of Ascent are both running test events this weekend.
- Black Desert unleashed multiple videos ahead of its Korean beta.
- Skyforge previewed one of its locations, Naori Island.
- Shards Online's Kickstarter is expected to end tonight, a wide success.
- Origins of Malu is angling for Steam greenlighting.
- MMOFPS Dizzel formally launched out of early access beta.
- Bless Online added mounts to its closed beta.
- Oort Online polled players about its alpha direction.
Just kidding. Mostly.
Hi-Rez Studios -- of SMITE, Tribes: Ascend, and Global Agenda fame -- has released a series of videos this week all about breaking into the games industry. Unless you already have a giant pile of money to fund your own studio, the videos actually provide some useful advice, focusing on cultivating a specific skill in demand at game studios. There are five videos in all: two on the basics and one apiece on design, programming, and that most glamorous of jobs, QA. Check 'em out below.
I told BioWare as much in the post-cancel survey thing, too, but I seriously doubt it'll be removing the gear grind just for me! What about you, Massively readers? Do you think cancellation surveys are a formality? Do you fill them out?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
AC version 0.9.2.2 adds the Anvil Gladiator to the mix, along with a drunk effect for your hangar's liquor cabinet. CIG encourages you to "please drink responsibly."
Yeah, the bugs are annoying as are some of the more pervasive exploits (flower dance griefing, really?), but underneath all that is a feature-rich virtual world I'd love to keep playing. At this point, though, the only thing that would bring me back is some sort of subscription-only server, or failing that, a buy-to-play-with-a-cosmetic-cash-shop server that doesn't sell labor potions, tax certificates, appraisals, and the like.
What about you, Leaderboard readers and disgruntled ArcheAge expats? Would you come back for a subscription-only server or a less invasive cash shop? Vote after the cut!
Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!
Hi guys, This is just a quick update to confirm that there won't be a wipe at launch.So it's not formally launched until December 16th, but it's pretty much launched in the ways that matter. Lewis further dismissed concerns about exploits benefiting early access players. "We're looking at ways to find people who have used exploits. Don't worry about that! But also, don't worry about it if you have used an exploit - the guys on the dev team know the difference between testing something out and abusing the systems!"
Massively's Mike Foster toured the game a few weeks ago, writing that "the gamma version finally brings Frontier's full vision into focus, and the result is a challenging, complex title." The buy-to-play MMO took home Massively's Most Underrated award this year.
We've got the new launch trailer tucked behind the break!
The studio is also rolling out a new achievement track that replaces the old monthlies system and rewards players just for logging in. "One way to think of this is like a holiday calendar that gives you a new present from ArenaNet each day," the devs write. "There are 28 individual rewards on the track, each one building toward an epic chest containing a permanent 1% increase to account gold find and your choice of either ascended crafting materials, materials necessary for crafting your legendary weapon (including mystic clovers), an additional sum of laurels, or tomes of knowledge."
Yesterday, the studio revealed that the ongoing season two plotline will be on hiatus through the holidays, being replaced by Wintersday. Season two resumes on January 13th.
Betas, Sci-Fi, Trailers, Video, Business Models, Expansions, Launches, MMO Industry, Patches, PvP, News Items, Free-to-Play, Mobile, Consoles, MMOFPS, MMORTS, Post-Apocalyptic, Miscellaneous, Not So Massively, World of Warplanes, MOBA, League of Legends, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Hearthstone
- Hearthstone's first expansion, Goblins vs. Gnomes, launched earlier today after major balance tweaks last week.
- Ubisoft's action-driving MMO The Crew launched, landing at #6 on the UK charts.
- Destiny previewed The Dark Below and again rejected raid matchmaking.
- Over 27 million people tuned in to watch League of Legends' world finals.
- Zombie MOBA Dead Island: Epidemic launched into open beta.
- That rumor about a Borderlands MMO was true, though it's coming only to China.
- Warface will sunset on the Xbox 360 in February.
- Path of Exile prepped for its 1.3 update and tournament season one.
- Heroes of the Storm teased model updates and master skins.
- Infinite Crisis dredged up a playable Swamp Thing.
- Star Citizen's Hornet was made available to all backers.
- Frontier teased the Elite: Dangerous trailer and gave away old-school Elite for Mac.
- World of Speed profiled the BMW Z4 roadster in a new video.
- World of Warplanes taught us how to do a canopy roll.
- Nerd Kingdom told backers it's hopeful about an investor for TUG.
- Elvenar's devs posted a video preview of the MMORTS.
Massively: How many guilds have signed up since the launch of beta?
Scott Katz, co-founder, Zerg Inc.: We have more than 650 guilds currently signed up for the site, with more joining each day.
Finally, Pantheon previewed a dungeon with a single screenshot and continued taking donations via Patreon. The rest of this week's MMO crowdfunding news roundup is after the break.
And of course there's ArcheAge's easily exploitable code, the ramifications of which include hacks, cheats, and bot-related problems that continue to be visible to anyone taking Trion's really-guys-it's-only-a-tiny-minority spin with a grain of salt.
Finally, there's the grossly intrusive monetization plan that prevents subscribers from playing certain parts of the game unless they spend additional money in the cash shop. ArcheAge has a comically long list of problems, but it's this last one that's finally wearing me down.
Just before the holidays, Ciccolini quietly released an update about the "community-foused initiative" on the official forums.
I finished documenting and preparing the files players will need for all the SQL set up. We are working on getting documentation for setting up the patch server and and gls servers. I am also checking to see how a player can configure a local one person server with a simplified set up so they can play solo or in a LAN environment but I don't know yet if it will be possible to do without the full login process. We are moving to get things up in a place where they can be downloaded.Severlin explained that documentation and testing continues, and there's a chance, though not a guarantee, that a "simplified server set up for solo or LAN players" might be workable.
That's precisely what I asked the Massively writers in this week's Think Tank.
Posted on Dec 21st 2014 10:00AM
Posted on Dec 21st 2014 8:00AM
Posted on Dec 20th 2014 7:00PM