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City of Steam gets the green light

Betas, New Titles, Free-to-Play, Browser, City of Steam, Steampunk

City of Steam has been greenlit for Steam
The steampunk browser MMO City of Steam is happy to announce today that it has been greenlit by the benevolent members of Steam.

What does this mean? It means that the people have spoken and they want to see City of Steam on... Steam, and the folks at Mechanist Games can now work with Valve to get the game up on the popular game distribution platform, opening the free-to-play title up to much more exposure.

Out of 1195 games campaigning for a spot on Steam, CoS came out in "8th or 9th place," according to the team's recent news post. Up next: getting out of beta and on to a finished client-based version for Steam.

Congratulations to everyone at Mechanist Games!

Second Wind: Spiral Knights

Fantasy, Sci-Fi, Business Models, MMO Industry, Opinion, Free-to-Play, Browser, Hands-On, Second Wind

Spiral Knights
There's something to be said for the rise of browser-based games. What once was an elephant graveyard of bad ideas, low-res graphics, and trite or incomplete game mechanics has now evolved into a veritable playground of new ideas and fun casual titles. Games like City of Steam and Drakensang Online continue to push the boundaries of what's possible in a browser window, delivering engaging experiences with depth and high fidelity.

Browser game represent some of the coolest technological innovations in the MMO niche. They also, often, represent the very worst in predatory monetization schemes and "pay-to-win" exploitation.

Spiral Knights does both. And it does both well.

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Mythology-inspired The Lost Titans launches open beta today

Betas, Screenshots, Trailers, Video, MMO Industry, New Titles, PvP, News Items, PvE, Free-to-Play, Browser

Mythologyinspired The Lost Titans launches open beta today
The Lost Titans, a free-to-play fantasy game inspired by real Egyptian, Greek, and Roman mythologies launches into open beta tonight with the creation of a brand-new Olympus server. At 10 p.m. EDT, doors open to a revamped beginners' area as well as new mounts, pets, and events. Players can test their luck by spinning Fortuna's Wheel for a chance at prizes or delve deeper into the Core of Aristos to avenge their Titan ruler Hyperion.

Open beta also brings new PvP features, including a dueling system and a battleground where players can mount up and face both bosses and other players simultaneously. For a sneak peek of the action, check out the images in the gallery below and the trailer after the break.

[Source: ZQGAME press release]

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Free for All: Ecol Tactics Online has a fun story but weak combat

Game Mechanics, Opinion, Free-to-Play, Browser, Hands-On, Casual, Free for All

Ecol Tactics Online screenshot
I took a look at Ecol Tactics Online not so long ago and mostly enjoyed what I found. When the game recently launched into open beta, I knew I had to check it out again. It's possible that the game I experienced before the open beta would be vastly different from the one I'd find later on, but everything felt familiar even though I was given access to higher-level play and cash shop.

I enjoyed the storyline and quest text much more this time around. Last time, gameplay appeared pretty standard, but now that I know what to expect with combat and performance, I can enjoy the story a bit more. But a player can ignore the story completely and still find the game enjoyable. That's an issue with many MMOs in general. A lot of the time the story has no bearing on a player's character. This time I slowed down and read up most of the quests I came across and discovered some pretty cute tales and toons.

The combat is still fun as well. Of course, turn-based combat is what this game is all about.

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Why I Play: Villagers and Heroes

Fantasy, Screenshots, Video, Classes, Culture, Game Mechanics, Interviews, Opinion, Free-to-Play, Browser, Casual, Kids, Family, Livestream, Sandbox, Why I Play, Housing

Villagers and Heroes screenshots
Villagers and Heroes, formerly called A Mystical Land, surprised me. I had gone several weeks if not a few months without logging in to the game for longer than a half an hour, so you can imagine my surprise when I realized that the game not only had been improved but had added systems that I thought it never would. In other words, the game was suddenly a world, a fully realized browser-based MMORPG. Despite my feeling that the game was going to languish in state of semi-completion, suddenly it had housing, more crafting, a better UI, and a fully stocked cash shop.

I've streamed the game before, but now I find myself logging in a lot more than ever. And now, after hosting a livestream with associate designer Cameron England (embedded after the cut), I'm really having fun with the game and have noticed that it offers a lot more than games that are much more well-known.

This is why I play Villagers and Heroes.

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MMObility: Dragon Eternity shines on the iPad

Screenshots, Game Mechanics, PvP, Opinion, Free-to-Play, Browser, Mobile, Hands-On, Casual, MMObility

Dragon Eternity iPad version screenshot
Dragon Eternity has always been a pretty neat browser-based game that drew me in more with its mechanics and UI design than with its actual gameplay. Frankly, the game is a grind. You'll be sent on quest after quest that is basically kill-ten-whatever, with the occasional gather quest thrown in for good measure. I wasn't terribly thrilled with it before, but I did find myself occasionally enjoying it. The artwork in the game is beautiful. That alone is a reason to poke my head into the title once in a while.

Now that a new iPad version has been released, I just had to give it another go to see if it felt the same as before. I have to say, how you interface with a game can really make a difference. Sure, the grind is still there, and the quests are generally the same at higher levels as they are at level one, but the iPad works awesome.

That's not all, however. I also participated in PvP combat for the first time and found out exactly where the game shines.

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World of Tanks vs. Project Tank: Is there IP infringement?

Historical, Video, MMO Industry, War, Free-to-Play, Browser, Legal

World of Tanks vs Project Tank Is there IP infringement
Browser-based Project Tank from Gamebox is under fire this week from the makers of World of Tanks for alleged copyright infringement.

Beginning with a report to Facebook regarding the Project Tank FB page (which is where the game is playable), Wargaming is also looking to shut down the game itself, citing intellectual property violations. Gamebox is currently looking to reinstate its Facebook page while fighting the accusations.

In an official statement released by Gamebox, the studio claims that, while they are fans of World of Tanks, no ill intention is there. "We sincerely hope Wargaming not to continuously consider us as a 'threat' to its user group, since PT and WOT are different in many ways and don't compete with each other at any platform," the statement says.

We've included gameplay videos from both games just after the cut below so you can judge for yourself if you think this IP dispute is warranted or not.

[Source: Gamebox press release and several tipsters]

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City of Steam going public with wilderness areas

Betas, Fantasy, Game Mechanics, New Titles, News Items, Free-to-Play, Browser, Dev Diaries, City of Steam, Steampunk

City of Steam going public with wilderness areas
If you were just thinking to yourself that the one thing City of Steam needed (besides being released already so you can play!) was an open, public hunting area, you're in luck! In the latest dev blog, Mechanist Games announced the addition of wilderness areas -- zones where many players can congregate, kill respawning mobs, and do quests. The wilderness areas give players a travel route that offers XP and loot along the way. Wilderness areas will also host public events and have an occasional rare spawn.

Even more things are in store for these public areas. The dev blog hints at PvP, as also mentioned in Massively's recent interview.

Asian-themed browser-based MMO Yitien hits open beta tomorrow

Betas, Fantasy, News Items, Free-to-Play, Browser

Yitien
Sometimes, one has a particular sort of gaming itch in need of scratching. If your recent itch happens to have been a Chinese-themed high fantasy browser-based game, you are so, so lucky. Yitien, a new title from R2Games, happens to fill that niche ever so nicely, and it's launching into open beta on April 9th.

Yitien is about mastering two legendary weapons, going on quests, slaughterfying other players, mastering the subtleties of Yeti disguises, and minigames. The game already boasts a marriage system, which "provides awesome stat bonuses." So there's... there's that.

[Source: R2Games press release]

GDC 2013: City of Steam demo showcases crafting and other streamlined features

Fantasy, Events (Real-World), Game Mechanics, Interviews, New Titles, Opinion, Free-to-Play, Browser, Hands-On, Interviews (Massively's), Hands-On (Massively's), Events (Massively's Coverage), City of Steam

GDC 2013  City of Steam demo showcases crafting and  other streamlined features
It may seem like a while has passed since we last experienced City of Steam, the fantasy steampunk MMORPG that fits in your browser. That's because it has! The game's last closed beta testing round was back in December, and fans have been eagerly waiting to get back into the city-state of Nexus. Of course there has been some news to tide us over in the meantime while developers have been turning all of that beta feedback into fixes and updates, but that's not the same; people want to play. Luckily, it's GDC to the rescue!

While the rest of the world won't actually get to access City of Steam until it launches open beta (which is anticipated to be within the next two months!), I was able to dive in and explore the fruits of the devs' winter labors. And let me tell you, they've put their time to good use! I met with Communications Manager Gabriel Laforge and Operations Director Andrew Woodruff from Mechanist Games who showed off all the work that has gone into the game since the beta closed, from graphics to crafting to airships. They also highlighted the game's cash shop and revealed numerous rewards players can earn simply by playing the game.

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Free for All: My five favorite MMOs for exploration

Screenshots, Culture, Ryzom, Wurm Online, Opinion, Second Life, Vanguard, RuneScape, Free-to-Play, Browser, Casual, Virtual Worlds, Free for All, Miscellaneous, Sandbox

Vanguard screenshot
There's nothing more important to me than the ability to freely explore MMOs. Heck, exploration is the reason I got into MMOs. I remember grabbing that box of Ultima Online (man, I wish I still had that box!) from a shelf at the local game store and looking in wonder at just how vast this virtual world seemed to be. I'm still the same way, although after years of doing this, I am a bit more cynical about games. I've heard so many promises that never came true, but I know that even the worst of titles offers the chance to explore a brand-new world.

There are a lot of exploration mechanics out there. Free Realms has an adventurer "job," The Secret World needs players to explore to solve mysteries, Guild Wars 2 offers experience based on discovering new areas, EverQuest II entices people to explore by offering collectible items embedded in the ground, and there are so many MMOs that allow players to gain experience just by approaching areas they haven't before.

But I have my favorites. These are games that just make me feel like an explorer.

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Game of Thrones Ascent ties updates to Season 3

Fantasy, Patches, Free-to-Play, Browser, Casual

Game of Thrones Ascent ties updates in with Season 3
Watch out, Defiance: You're not the only transmedia synergy wiz-kid on the block! Game of Thrones Ascent announced that it's started to release weekly updates that will tie into the previous night's broadcasted TV episode.

As the first episode of Game of Thrones' third season premiered last night, the first episode of Ascent's new content went live today. It's titled Episode 1: Valar Dohaeris and adds "dozens" of new quests, multiplayer alliance challenges, a power leaderboard, and a siege workshop.

Developer Disruptor Beam released some stats for the title (which is still in beta!). The studio says that 43% of the players so far have pledged allegiance to the Starks, 25% to the Targaryens, and 15% to the Lannisters. More players choose to fight (35%) than any other action, and the Neck is the most popular destination in the game world (16%).

[Source: Disruptor Beam press release]

RuneScape 3 beta registration starts April 3

Betas, Fantasy, Game Mechanics, MMO Industry, News Items, RuneScape, Free-to-Play, Browser

There was a RuneScape 2?
Jagex has announced RuneScape 3's beta program via a news posting on its website. There are several key dates to be aware of, including the beginning of the registration period on April 3rd.

Interestingly, the new HTML5 beta client will access the game's live servers, and testers will be able to progress and earn XP in the main game while testing! Click through to the RuneScape website for full details.

Chinese browser MMO Yitien launches alpha on March 29th

Betas, Fantasy, Galleries, Screenshots, Game Mechanics, New Titles, News Items, Free-to-Play, Browser

Yitien alpha artwork
R2Games will be bringing Yitien, a Chinese-themed MMORPG, to browsers starting on March 29th. The developers promise a variety of play, from turn-based battles and multi-player arenas to PvP events and a version of the ever-familiar rock, paper, scissors. In one event, players can sign up at a certain time and enter a zone that transforms every player into a yeti. There will be no way to distinguish players from NPC yetis, but points and treasure are earned as NPCs are defeated and player attacks are successfully repelled. Attacking other players, however, will award you no points.

Players will also participate in a simple board game, rolling dice and moving a number of spaces. The first player to reach a certain location on the board wins the game. Players landing on the same square will battle, while players who run into mysterious warriors will have to fight using rock, paper, scissors for the chance to win lucrative trinkets.

Already available in China, Yitien has accrued 20 million total registered players with an average of 500,000 users logged on at one time. (How many bots are involved with those numbers, we'll never know.) You can sign up now on the official site.

[Source: R2Games press release]

PAX East 2013: Hands-on with City of Steam

Fantasy, Business Models, Events (Real-World), Game Mechanics, Previews, PvE, Opinion, Free-to-Play, Browser, Hands-On, Races, Hands-On (Massively's), Events (Massively's Coverage), Crafting, City of Steam

Screenshot -- City of Steam
I don't know what it is about steam engines, brass goggles, and copious amounts of clockwork mechanisms that excites me so much, but the steampunk genre has a special place in my heart. With that in mind, it should be no surprise that when I discovered that Mechanist Games, the
studio behind upcoming F2P browser MMO City of Steam, was going to be at PAX East, I immediately claimed the assignment.

For the uninitiated, City of Steam is a title that mixes the traditional fantasy flavors of magic, elves, and goblins with steampunk staples of industrialism, clockwork automatons, and airships to create what is described as "industrial age fantasy in a fallen world." During my time at PAX East, I got to spend just under an hour exploring the world of City of Steam and chatting with the game's developers who were milling about the booth. It's a fairly ambitious title that's aiming to bring a high-quality, modern MMO experience to players' browsers, but will it run like clockwork or go up in a cloud of steam?

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