| Mail |
You might also like: WoW Insider, Joystiq, and more


Get your Tree of Savior beta questions answered

Betas, Fantasy, Interviews, Free-to-Play

tree of savior
Tomorrow's a big day for Tree of Savior, as the colorful fantasy title will begin its Korean closed beta. If you have questions about the beta test, MMO Culture posted a short interview that covers several of the details.

The team's primary goal during the first closed beta test is to ascertain "development direction in the future." This will be done by letting gamers check out features like the circle ranking system, companions, and 28 playable classes. A post-beta wipe is confirmed as well.

However, as 90,000 people have registered for Tree of Savior's test and only 3,000 of those will be admitted, the chances are not great that you can hop into the beta... at least for right now.

Echo of Soul hopes to make a strong Western impression

Betas, Fantasy, Video, Free-to-Play, Dev Diaries

echo of soul
What does it take to make a new MMO that can gain traction in this day and age? In a new video dev diary, the Echo of Soul team says that it's spent over four years and 110 developers to pursue a goal of "uniting MMORPGs and mobile games" while making it appealing for both an Eastern and a Western audience.

The video goes on to talk up Echo of Soul's Asian launch; it claims the game is "constantly ranked among the top 10 Korean games" since then. Aeria Games Chief Manager Nara Kang concurred that the reception has been strong: "Players feel that EoS is the best MMORPG in a very long time."

You can watch the full dev diary after the break!

Continue Reading

Heroes of the Storm is now in closed beta

Betas, Fantasy, News Items, Free-to-Play, MOBA

Your play skills, when carefully examined, show a marked status below a standard deviation from those of your peers!  And your mother is considered overweight by medical professionals!
If you've paid attention to the people in the early testing for Heroes of the Storm, you likely saw a lot of feedback that amounted to surprise that the game was just in alpha. Of course, a game that feels polished and fun in alpha testing is in a good spot, which is why it should come as no huge surprise that the title moved into closed beta yesterday. Players who wish to test and have not already opted in should be sure to do so, as beta invitations are being sent out regularly.

The team behind the game also took a moment to explain a bit more going on behind the scenes with character design by looking at Thrall -- specifically, looking at top-down design for Thrall as he exists within Heroes of the Storm and bottom-up design using Thrall's Warcraft III abilities as a starting point. It's an interesting look at how the same basic character could wind up inspiring two different designs in the end and well worth a glance if you're crossing your fingers for that closed invitation.

[Thanks, Dengar.]

Crowfall says 'play2crush' wasn't meant to mean 'everyone else sucks'

Betas, Screenshots, Culture, Events (Real-World), New Titles, News Items, Miscellaneous, Crowfall

Were you put off by Crowfall's hardcore "play2crush" reveal just before Christmas? You weren't alone. One player told studio ArtCraft that the original announcement "felt a little too political attack ad" -- and he got an official response on the game's new forums. Creative Director J. Todd Coleman explained that Crowfall's controversial introduction wasn't quite meant how it was taken:
You know, that original play2crush site wasn't meant to be "everyone else sucks." It was a mea culpa. We're the guys who make these games. The first line was "where did WE go wrong?" "We" didn't mean everyone else, it meant us. It meant me. I wrote that because I feel like I have let you down... by not pushing myself to innovate. It was too easy to pitch "wow in space" or "wow with vampires" or "wow with space vampires." I want to fix that. I want to build something new.
The game released its first screenshot and city siege concept art (below) yesterday, exposing a stylized graphical theme and meaty statistics panel. You can sign up for the beta by rolling up an account on the official site right now. The mysterious countdown timer on the front page currently has just over 40 days remaining.

[With thanks to Leiloni for bringing the post to our attention.]

Continue Reading

Pathfinder Online outlines its update and test patterns

Betas, Fantasy, News Items, Sandbox, Pathfinder Online

They're also renaming the internal test server to Wendy's Falafel & Cheese Party (All Night Every Night) but that has nothing to do with release.  You probably don't want the story.
The early enrollment stage of Pathfinder Online has started, and that means it's time to start setting a regular update schedule. A new development blog establishes that the game is currently slated to put out a new major build every other week, with the acknowledgement that the first few weeks will be something less than reliable due to the growing pains of turning the servers on. Players can look forward to the War of Towers kicking off tomorrow, January 14th, at 1:00 p.m. EST.

A bunch of the game's moving pieces are being either reopened or renamed. The alpha accounts are being renamed platinum accounts, since the game is no longer in its alpha testing phase. The test server is coming back online as a way to double-check all of the new adjustments to the game before they go live. Worth noting is that account perks used on the test server will still count as consumed on the live server, meaning that an account entitlement you use on a test will be gone as surely if you used it in the core game. Check out the full update for more specifics and the mechanics of taking part in update testing.

Crowfall's first screenshot shows the Knight's character creation

Betas, Fantasy, Galleries, Screenshots, Classes, Crowfall

How much can you ascertain from a single screenshot? In the case of Crowfall's first in-game glimpse, perhaps plenty.

Creative Director J. Todd Coleman posted Crowfall's first screenshot on the forums today: a snap of the upcoming title's character creation screen. It shows a Knight (one of 12 or more archetypes listed) along with the class' many statistics. These include a few intriguing anomalies such as "warmth conversion" and "life on hit."

Coleman said that the numbers are just placeholders for now and that the Knight is "a fully modeled and animated avatar" at this point. He wanted players to get a feel for the Crowfall's art style and interface as well as a hint as to something else: "There is more to this one than meets the eye... the clues are there, for those with a solid design instinct and an eye for detail."

H1Z1 boasts 150-200 early access servers, including 'carebear' servers [Updated]

Betas, Horror, Business Models, Events (Real-World), MMO Industry, PvP, News Items, PvE, Humor, Post-Apocalyptic, Sandbox, H1Z1

Shut up and give me my ten bucks per month, little man. My Porsche needs some performance upgrades.
In preparation for the early access launch of zombiebox H1Z1, SOE's John Smedley has been busy on social media. Over the weekend, he asked Redditors for suggestions for 50 zombie-themed server names. Last night on Twitter, he indicated that the game will have far more servers come Thursday:
looking like we'll have 150-200 H1Z1 servers on 1/15. [9:19 PM - 12 Jan 2015]

we'll be announcing the distribution of them (i.e. rulesets, etc) in the next day or two. I think people will be happy. [9:19 PM - 12 Jan 2015]

even the disgusting PVE carebear servers will be ready day 1. I'm not happy about that but people tell me I need to get over it. [9:20 PM - 12 Jan 2015]
Don't worry, PvE players who've been buying SOE MMOs for 16 years. We're pretty sure he was kidding.

H1Z1 early access launches January 15th. Smed has previously warned players that they should "NOT BUY EARLY ACCESS" if they are hoping for a completely finished game, but given the number of servers, we expect no one is listening to that advice.

Continue Reading

Not So Massively: SMITE's tourney, Shadow Realms' do-over, Heroes of the Storm's new mode

Betas, Video, Bugs, Business Models, Events (Real-World), Events (In-Game), Game Mechanics, Previews, PvP, News Items, Free-to-Play, MMOFPS, Not So Massively, MOBA, Crowdfunding, Destiny, Elite: Dangerous, Infinite Crisis, Hearthstone, E-sports, OARPG

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Blade & Soul raid boss looks grumpy at its future prospects

Betas, Fantasy, Free-to-Play, Blade & Soul, Dungeons

blade and soul
Blade & Soul will soon have a new 24-person raid boss to fight, and if a teased poster is any indication, the big bad doesn't look happy at being at the bottom of a pile-on. However, it does look competent, as evidenced by all of the dead bodies at its feet.

MMO Culture reports that the raid will be tailored to include the upcoming Warlock class, although there are no other details or specifics to absorb at the moment. Until we know more, content yourself to gaze into the eyes of madness after the break and know that this beast holds the key to all of your loot dreams... at least if you're in Korea. The rest of us are still impatiently awaiting the game in the West.

Continue Reading

Pantheon podcast promises that the game is getting made

Betas, Fantasy, MMO Industry, Pantheon: Rise of the Fallen

As part of a communications initiative for 2015, Pantheon: Rise of the Fallen has launched an official podcast devoted to bringing fans up to speed on the project and the game's various systems.

Creative Director Chris Perkins took the mic for the first episode and reassured fans that even with a smaller team, Pantheon is still being made. "We are really developing a game, and there is going to be a game that comes out of this when all is said and done," he begins.

Perkins goes on to talk about various studio promotions, the upcoming dev rountable discussion, and the philosophy behind Pantheon's achievement system. You can hear the 15-minute podcast after the break.

Continue Reading

Shroud of the Avatar's elementals run (not so) wild

Betas, Fantasy, Patches, Buy-to-Play

The elemental forces of nature are one of many inhabitants of Shroud of the Avatar that can be either friend or foe, depending on the situation -- and the binding. In a recent newsletter, the devs showed off several of the elementals and golems in both bound and unbound varieties. Mages will be able to use magic to subdue and order these beings to protect and serve.

The newsletter also showed the progress being made on Dragon Pass and promoted the Release 14 grand tour quest reward, which is a very pointy hat called a Hennin. You know you want to wear a princess hat, you pretty little thing. Well, you'll get your chance when that update comes out on January 29th.

Betawatch: January 3 - 9, 2015

Betas, Business Models, Game Mechanics, Launches, MMO Industry, New Titles, Previews, News Items, Betawatch, Miscellaneous, Crowdfunding

PlanetSide 2
SOE confirmed this week that the beta for PlanetSide 2's PlayStation 4 edition will begin on January 20th. This month is shaping up to be a big one for the studio; its zombie MMO H1Z1 will kick off its own early access next week. What else is new in the world of MMO testing? Read on for our complete Betawatch roundup.

Continue Reading

Hawkgirl is coming to Infinite Crisis on January 21

Betas, Classes, Game Mechanics, MMO Industry, PvP, News Items, MOBA, Infinite Crisis

Turbine continues to release new champions for its Infinite Crisis MOBA. The latest such is Hawkgirl, who is scheduled to debut on January 21st.

A new preview video characterizes Hawkgirl as "an aggressive bruiser who excels at isolating and disrupting her opponents." You can get all the specifics on her skills and abilities by watch the clip embedded after the cut.

Continue Reading

Closers Online meets J the Fighter

Betas, Fantasy, Video, Classes, Free-to-Play

closers online
Just because a game's in open beta doesn't mean that it's finished adding key pieces. Case in point: Closers Online, which recently added a new playable character.

The new character is, ahem, J the Fighter, a fists-and-feet brawler who kicks butt while maintaining a sense of style. If you like up-close-and-personal encounters with your foes, then J might be the character for you. Check out his fighting style in a preview video after the break!

Continue Reading

Gloria Victis adding a second server, weather, and more

Betas, Fantasy, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox

Gloria Victis seems to be moving right along, if its latest pre-alpha changelog is any indication. The devs have added a new weather system, the initial stages of a crafting revamp, and various optimization tweaks.

The dev team also plans to launch a US server "within a few days," and existing characters will in fact work on both of the title's shards. An NDA lift is coming, too, and with it an item wipe (but not a character or level wipe, so yay for that).

Featured Stories





WoW Insider