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Betas

Firefall announces final public beta weekend

Betas, Sci-Fi, Video, New Titles, Free-to-Play, Firefall

Firefall announces final public beta weekend
This Friday, June 7, Firefall will have its final public beta test weekend before the game sets up for open beta on July 9.

Red 5 Studios states that this event will feature three days of free access to the game, a contest for high-end gear, and a special community unlock called the Infiltrator Nightvision Goggles.

The Founder's Pack deals will be retiring before open beta, so you have about a month to take advantage of those. Check out the game's newest trailer just after the cut for more wackiness.

[Source: Red 5 Studios press release]

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World of Warships debuts cinematic trailer

Betas, Historical, Trailers, Video, War, Free-to-Play, World of Warships

World of Warships debuts cinematic trailer
In preparation for next week's E3 showing, Wargaming.net has released a brand new cinematic for its naval MMO, World of Warships.

This is the first time the game will be shown at E3, and attendees will have the opportunity to participate in "intense naval engagements and deadly aircraft strafing runs."

You can bet that Massively will be on hand to give our thoughts on this newest offering from Wargaming, so check back next week for more.

[Source: Wargaming press release]

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Not So Massively: Elite galaxy lore, D3's Book of Tyrael, and Dota 2 chat bans

Betas, Fantasy, Sci-Fi, Video, Game Mechanics, Lore, MMO Industry, New Titles, Patches, PvP, News Items, PvE, Free-to-Play, Casual, Dev Diaries, Not So Massively, Sandbox, Diablo III, Star Citizen, Elite: Dangerous, Path of Exile

Not So Massively
Star Citizen introduced new game designer Pete McKay in the latest episode of Wingman's Hangar, and mentioned plans for a planet-side module and an in-game social bar. Elite: Dangerous delved into the fiction of the Elite universe and confirmed that the entire Milky Way galaxy will be available for play and that humanity will have only explored a roughly 250 lightyear bubble around Earth.

Diablo III announced its new lore compendium, the Book of Tyrael, which tells the story of Sanctuary through the eyes of Tyrael himself and reveals unseen threats to humanity that may be part of the planned expansion. Path of Exile will open the doors on its new four-month-long Anarchy and Onslaught leagues this week, with a whole slew of challenges and a t-shirt prize for completing them.

In MOBA news, Valve clarified its stance on communication bans following accusations of false positives, and showed off stats highlighting the positive impact chat bans have had on the game. Warner Bros announced a live Infinite Crisis tournament to be hosted by Major League Gaming at E3, and fans of Cyborg got their wishes when the character was finally added to the beta. Finally, Heroes of Newerth released its new Stardust Aluna avatar for a character designed by US actress Paula Garces, and Sins of a Dark Age gave a sneak peek at its Realm Quest system.

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The Nexus Telegraph: Playing a WildStar mind game

Betas, Sci-Fi, Classes, Game Mechanics, Opinion, WildStar, The Nexus Telegraph

Look those trailing titles are hard sometimes.
We still don't know exactly what the last two WildStar classes will look like, unless my speculation turns out to be true (and you'd better believe that I believe it). But as it happens, we don't know quite as much about one of the four we are aware of. Espers are a known quantity, but they've been... not hidden, precisely. But they're also not as visible as Spellslingers, Warriors, and Stalkers. Ironic, since they were one of the first classes we knew about.

Last week I was focused on unpacking paths from the recent preview event. This time, I want to talk about Espers. I also want to talk about leveling your character and dissecting some of the other information we've been getting about the title, while leaving out one crucial bit of WildStar discussion in anticipation of next week. Yes, I have plans. You'll figure it out or see it in the "next week" blurb. Either way.

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The Repopulation gives much love to Rogues

Betas, Sci-Fi, Classes, Patches, Sandbox, The Repopulation

The Repopulation gives much love to Rogues
The Repopulation transitioned into its second alpha test last month, and the team has a quite detailed report about all of the tweaks and features that it added to the game during that period. While there's a lot of everything in the patch notes, Rogues got a big piece of the attention pie.

Above and Beyond Technologies reported that it improved the quality of life for Rogue characters through a number of changes. The thievery mechanic got an upgrade, pick-pocketing got several missions, and containers got stubbornly locked. As an aside, there are six stealthed Rogues in the above picture. See if you can spot them!

Other changes to the game for the second alpha test include mission chains, random missions, 70 new crafting recipes, two new generic den types, and an overhaul of the reputation system.

Betawatch: May 25 - 31, 2013

Betas, MMO Industry, Previews, News Items, Betawatch, Miscellaneous

If your dragon needs are not served in one of the millions of games currently dripping with dragons, have more dragons.
With E3 on the horizon, it's been a quiet week in the beta space as companies prepare for that battlefield. It's not been entirely silent, however; Dragon's Prophet took the opportunity to enter open beta in both the EU and the US. Marvel Heroes also kicked off its early access, although the general launch is not scheduled until next week.

Otherwise, the quiet hum you hear is the buildup to E3, with Snail Games promising big stuff on the horizon. We also got a pre-convention look at The Elder Scrolls Online, if that's what you're looking forward to seeing on the show floor. Or reported on from the show floor, if you're not attending.

Beyond that? Well, there's always the big list of games in beta testing. A list we should probably keep somewhere safe, like, perhaps... right past the break? Sounds good. Take a look, and let us know if something sneaky slipped past us!

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Path of Exile's next update adding Challenges and more

Betas, Fantasy, Game Mechanics, MMO Industry, New Titles, News Items, Free-to-Play

Path of Exile's next update adding Challenges and more
Grinding Gear Games has published a humongous post detailing Path of Exile's 0.11.0 patch. The content drop is currently scheduled for Wednesday, June 5th, and it looks to include a number of tweaks and rebalances designed to improve your dungeon-crawling gameplay experience.

Among the noteworthy adds are a set of "very difficult goals" called Challenges that look to be some sort of precursor to a full-fledged achievement system. Grinding Gear says it isn't quite ready for proper achievements just yet, but you can think of Challenges as a sort of experiment to see how they might affect PoE's gameplay. There's much more to the update, of course, but you'll need to click through to the game's official website to read it all.

TUG wraps up Kickstarter, shows off art video

Betas, Fantasy, Video, Dev Diaries, Sandbox, Crowdfunding

TUG wraps up Kickstarter, shows off art video
TUG has crossed the finish line of its Kickstarter with its fists thrust triumphantly toward the sky, as the little sandbox that could has raised its funding goal and then some. While it fell short of its first $300,000 stretch goal, over 7,200 fans have thrown their financial support behind this quirky "social experiment."

Break out a bottle of the bubbly to celebrate if you must, but we'll be drinking in this new art style video by the TUG team. At six minutes long, the video shows off TUG's concept art and models while the team discusses how it's trying to create a unique look for this title. Check it out after the jump!

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Story trailers spotlight two Dragon's Prophet EU zones

Betas, Fantasy, Trailers, Video, Lore, Free-to-Play, Dragon's Prophet

Story trailers spotlight two Dragon's Prophet EU zones
Dragon's Prophet launched into open beta yesterday on both sides of the pond, and players are jumping into the world of Auratia to try their hand at domesticating the various dragon-kind. But there's more to Dragon's Prophet than just taming dragons, there's also a fight against the evil threatening to take over the land. So what's the story on this invading evil?

To give players a glimpse of what they are fighting for and against, Infernum Productions has released two videos delving into the story of two zones, Laedis and Satuma. You can catch both trailers after the cut.

[Source: Infernum press release]

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New Repopulation dev blog gets down and dirty with harvesting details

Betas, Sci-Fi, News Items, Dev Diaries, Sandbox, Crafting

Screenshot -- The Repopulation
You may remember that earlier this month, the folks behind upcoming sci-fi sandbox The Repopulation released a dev-blog that detailed part of the game's resource-gathering system which involved the ever-so-charming extraction of precious resources from your enemies' still-warm corpses. Thanks to the game's newest dev blog, we're now able to get some insight on the other half of the resource-gathering experience: harvesting.

While extraction involves pilfering goodies from dead baddies, harvesting is the more uh... humane method of gathering resources from nodes such as ore deposits, trees, and so forth. Harvesting resources from a single node works in the same way as extracting resources from a corpse does, but harvestable resources are also available from rarely occurring resource clusters. These clusters "contain a larger stash of a single resource and [have] a better chance of yielding higher quality results." Up to four players can place a harvester at any given cluster, which will run dry after 2-4 hours, at which point the players can return to the cluster and pick up their share of the goods. This system, the diary mentions, encourages players to gather in groups or share the wealth with their hired help. If you can't wait to get your hands dirty and rob nature of her delicious bounty, you can find out all the details over at the game's official site.

New Final Fantasy XIV job action trailer sighted in the wild

Betas, Fantasy, Trailers, Video, Classes, Game Mechanics, MMO Industry, News Items, Final Fantasy XIV

New Final Fantasy XIV job action trailer released
Square has released a brand-spanking new trailer for its Final Fantasy XIV: A Realm Reborn reboot. The three-minute clip centers on job actions, which is another way of saying three minutes of various classes standing in place showing off various attacks.

Let's see, there's the Paladin, the Warrior, the Monk, the White Mage, the Dragoon, and the Bard. Oh, and there's the Black Mage. Never forget the Black Mage. Also, don't forget that this is beta footage, according to the big disclaimer on the front-end of the video which you can see after the cut.

[Thanks Lauren!]

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Snail Games to show off Black Gold, Age of Wushu expansion at E3

Betas, Fantasy, Events (Real-World), Expansions, New Titles, Free-to-Play, Age of Wushu, Steampunk

Snail Games to show off steampunk MMO, Age of Wushu expansion at E3
Snail Games has a busy lineup in store for next month's E3. The studio will use the expo for several reveals, including a steampunk MMO, a dance-off MMO, and an expansion for Age of Wushu.

The steampunk title is Black Gold, which is set in a fantasy universe where industrial technology and magic are at war (yes, it has giant mechs vs. dragons). It will have six races and six classes, although the classes will also have subclasses to allow for interesting combinations. Black Gold is set to begin closed beta testing tomorrow in China and Taiwan.

Age of Wushu: Legends of Mount Hua promises to deliver new content starting in July, although Snail Games has yet to go into specifics as to what that content might be. The dance MMO is called Music Soul and features nine game modes that pit boogieing players against each other.

[Source: Snail Games press release]

Dragon's Prophet EU soars into open beta

Betas, Fantasy, Trailers, Video, MMO Industry, New Titles, News Items, Free-to-Play, Dragon's Prophet

Dragon's Prophet EU soars into open beta
It's a bird! It's a plane! No -- it's a dragon... and it shall be mine!

European players eager to tame their own dragons will finally be able to utter those words as Dragon's Prophet EU launches into open beta tomorrow. Founders can enter the world of Auratia today and get a head start on training, riding, and fighting alongside (or against) the over 300 unique dragons in game.

The open beta launch introduces a new starting zone, Puretia. Full of waterfalls and airships fighting in the sky, Puretia gives way to a volcanic landscape and deep canyons as players journey on to the region's capital of Arboran. More updates and expansions are already in the works and will continue to release regularly throughout open beta.

If you need something to distract you from the launch count-down timer on the official site, check out this new trailer after the break.

[Source: Infernum Productions press release]

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Gazillion finds 'serious issues' with Marvel Heroes, delays early access launch

Betas, Super-hero, Bugs, Launches, MMO Industry, New Titles, News Items, Free-to-Play, Marvel Heroes

Iron Man is sad
Those of you with Marvel Heroes Founder's Packs might be wondering why you can't log in to the game, given that it's May 28th and given that May 28th was supposed to mark the beginning of the game's early access phase.

As it turns out, Gazillion found some "serious issues" that left it unable to kick things off when it originally intended. CEO David Brevik spills the beans via a post on the MH community blog, saying that the dev team has been working for 96 hours straight to correct the problem. Brevik also says that the process "is nearly complete" and that "we will not leave this studio until you can play the game. We hope this will be a in a matter of hours."

HEX: The MMO is in the cards

Betas, Fantasy, Business Models, Events (Real-World), Game Mechanics, Previews, PvP, Opinion, Free-to-Play, Trading Card Games, Dungeons, Crowdfunding

HEX The MMOTCG is in the cards
Massively was recently invited to meet with Cory Jones, president and chief creative officer of Cryptozoic, to get some greater insight into HEX, the studio's upcoming MMOTCG -- that is, massively multiplayer trading card game.

At first, I had a difficult time associating a "massively multiplayer" aspect with a trading card game. My two-decade-old memories of very briefly playing Magic: The Gathering simply wouldn't let me get past my initial assumption about the head-to-head nature of these types of games. Even the online version of Magic used essentially the same structure as the offline version, with digital representations of Magic cards and an online challenge ladder.

So imagine my surprise when a well-established box-and-trading-card-game company like Cryptozoic announced it was producing HEX, an MMOTCG using Kickstarter as a funding vehicle.

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