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Not So Massively: Destiny's endgame, Path of Exile's expansion, and LoL's new champion

Betas, Trailers, Video, Business Models, Classes, Events (Real-World), Game Mechanics, Launches, MMO Industry, Patches, Previews, PvP, Endgame, News Items, Mobile, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, Sandbox, Dungeons, MOBA, League of Legends, Diablo III, Crowdfunding, Destiny, Elite: Dangerous, Hearthstone

NSM - Path of Exile
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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World of Warcraft announces the release date of the release date of Warlords of Draenor

World of Warcraft, Betas, Fantasy, Expansions, News Items, Subscription

Prepare to complete the preparation for completion.
Good news, World of Warcraft fans! Warlords of Draenor doesn't have a release date yet, but we now have a release date for its release date. Yes, Blizzard is hosting a big event on August 14th to unveil the game's opening cinematic, which will also reveal the date when Warlords of Draenor is releasing. The whole event will be streaming for free online, or if you're in Los Angeles, you can head down to the Ace Theater and view it in person.

In the event that you make the trek out to the theater, you'll be duly rewarded with a beta key for Warlords of Draenor and you'll get to enjoy sitting in the same room with the minds behind the expansion. Doors open on location at 8:30 a.m. PDT, with streaming starting at 12:30 p.m. EDT (9:30 a.m. PDT). Then you can enjoy the release... of the release.

Destiny infographic reveals massive beta numbers

Betas, Sci-Fi, Consoles, Destiny

We already know that Destiny's beta was big -- on the order of 4.6 million testers big -- but a recently released infographic by Bungie piles on the numbers to give you a clue as to what this avalanche of fans has been up to during the testing process.

Among the stats revealed were 6.5 million characters created, an 853K concurrency rate on Saturday, 3.7 billion kills, and 777K users of the official phone app. "At its peak, the Destiny beta became the most simultaneously played Bungie game of all time," Bungie said. "There were more people online at the same time to play Destiny than any other game in our history."

You can check out the full infographic after the jump!

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The Repopulation looks back at its July test updates

Betas, Sci-Fi, Patches, Previews, News Items, Sandbox, The Repopulation

The world is big, and so are we.
The end of the month means a new update for those on the outside looking in at The Repopulation, and July brought with it some sizable changes. For example, the game introduced 27 new areas, with several existing areas seeing new improvements and a lot of extra paths opening up. Any explorer has plenty of new stuff to see throughout the game, from new ways to see old regions to old regions just filled with new things.

July also saw the inclusion of the training mechanic, which allows players to spend training points to improve various abilities. Pharmaceuticals, equipment fittings, and music also saw large-scale overhauls for players, and the development team launched a survey to get a better idea of the player types watching the game closely. You can see the full list of patch changes with the official update, along with more details on the overhauls and plans moving forward.

Watch MapleStory 2's feature trailer

Betas, Fantasy, Trailers, Video, MapleStory, Free-to-Play, Kids, Housing, Player-Generated Content

maplestory 2
Even if you don't understand Korean, chances are that you can grok some of what's going on in this new MapleStory 2 features trailer. The video shows various systems in the game, including player-created content, housing, customization, and (oh yes) minigames.

Check out the video after the break and let us know what you think of MapleStory 2's look and offerings!

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Gloria Victis paves the way for territory capture and sea travel

Betas, Fantasy, Patches, PvP

Gloria Victis paves the way for territory capture and sea travel
A new pre-alpha patch has not only squashed several nasty bugs in Gloria Victis but added a pair of promising systems: territory capture and sea travel.

Territory capture is exactly what you are thinking right now. Player nations can conquer territory for both bragging rights and (more importantly) resource control. The devs said that these territory squabbles have the potential to blow up into large-scale PvP conflicts. The game also added "about 50%" more size in the latest patch, with some of that being shoreline and sea. As such, players can now board and use ships to travel the ocean.

We've got a look at both territory control battles and a couple of the new ships in the gallery below.

The Daily Grind: What do you think of ArcheAge's beta community?

Betas, Fantasy, Culture, MMO Industry, New Titles, PvP, News Items, Free-to-Play, The Daily Grind, ArcheAge, Sandbox

I've seen a lot of forum rhetoric decrying ArcheAge's "bad community" of late. I used quotes there because I'm not entirely convinced that it is a bad community or, if it is, how much of it is bad. I'm not even sure what "bad" means, but I'm fairly certain it's subjective.

So I'm going to ask Massively readers with ArcheAge beta experience. Do you feel like ArcheAge's community is bad? Why or why not? If it is bad, what do you think should be done about it, if anything?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Make My MMO: July 27 - August 2, 2014

Betas, Business Models, Game Mechanics, MMO Industry, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding news, we said hello to new Kickstarter projects for Avalon Lords and Games of Glory. The first is an attempt to redefine the MMORTS, while the second seeks to add persistent world features to the MOBA genre.

We also heard from the creator of Project Gorgon, who describes his title as "Asheron's Call crossed with EverQuest with the emergent gameplay of NetHack." Finally, don't forget about Elite: Dangerous and its newly minted Beta 1!

Click past the cut for our complete MMO crowdfunding roundup.

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Star Citizen's latest ship is ready for the races

Betas, Sci-Fi, Promotions, Sandbox, Star Citizen

star citizen
Not every spaceship is slated for combat or trade; some ships exist to go as fast as possible. The Origin M50, Star Citizen's newest offering, is a racing ship that can do double duty as a courier or interceptor. The craft is dominated by a pair of engines that provide an incredible amount of thrust and maneuverability.

Players who cough up $90 can put one of these sleek machines in their collection right now. The devs promise that the M50 is "hanger-ready," meaning that you can admire it in person via the hanger module. Taking it out for a spin? That may be a while yet.

[Thanks to James for the tip!]

Betawatch: July 26 - August 1, 2014

Betas, Launches, MMO Industry, New Titles, News Items, Massively Meta, Betawatch, Miscellaneous, Crowdfunding

Both Firefall and Swordsman officially launched this week, ending their tenures on the Betawatch list and landing on hard drives everywhere. What else is new in the land of MMO testing? The complete Betawatch roundup follows.

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Royal Quest begins early access... for a price

Betas, Fantasy, New Titles, Free-to-Play, Steampunk

royal quest
Royal Quest, an MMO "full of magic, technology, and alchemy," opened the doors to its early access test yesterday. While the game promotes itself as being free-to-play, this only applies starting the second week in August. Before then, anyone interested in checking it out needs to purchase one of the DLC packs.

Players who hop into the game will be assigned a regional server (out of three available) based on their location. To access the website's comments and forum, players have to level up a character to 5.

Royal Quest is being developed by Katauri Interactive (King's Bounty) and is only being offered through Steam for English users. Among other options in the game, players can own pets, eventually move into their own castle, and engage in special PvPvE zones in the game.

[Thanks to Dystopiq for the tip!]

Albion Online's houses are more than eye candy

Betas, Fantasy, Dev Diaries, Sandbox, Housing

albion online
Looking for a house in the Albion Online neighborhood? There isn't a lot there at the moment, just empty lots and plenty of potential, but the devs are promising that players will find housing indespensible when the game arrives.

In a new blog post, the team talks about how players will be able to claim a slice of open world land on which to build a lovely villa (or to use for various crafting needs). While housing will fulfill the need of interior decorators, a great deal of thought has been given to make them functional.

Houses will store wardrobes and chests for extra inventory, provide a respawn point, buff your character via trophies, and give a temporary boost to your hit points and energy. Players may choose from one of three permission levels when it comes to allowing others to visit and even modify the place.

Project Gorgon seeks Kickstarter funding

Betas, Fantasy, News Items, Crowdfunding

The spider considers its next move.
Is your Kickstarter fund depleted yet? Designer Eric Heimburg is hoping that you've got a bit more money left in there for his small-scale game, Project Gorgon. A long post on the game's official site outlines several major updates to the game's systems as well as what the Kickstarter funding will be used for, with an eye toward an official launch date in fall/winter of 2015.

Heimburg's post explains the current state of the game's testing, including what is working and what is not in the current build. He also explains why some skills level faster than others; Necromancy, for example, requires you to fight a boss, while Swords can be advanced from the start of the game. Take a look at the site if it seems like your sort of game and consider funding it if you like what you see; Heimburg states that while he'd like to bring on additional staff, he won't allow extra funding to change the launch date.

ArcheAge's second closed beta event is live right now

Betas, Fantasy, Events (In-Game), MMO Industry, New Titles, News Items, Free-to-Play, ArcheAge, Sandbox

ArcheAge's second closed beta phase is officially underway! This time around, you can play through 1:00 p.m. EDT on Monday, August 4th. If you played CBE1, you don't need to download the client all over again, but you will need to update your build to 4.3 via the 161 MB patch.

You may also be pleased to note that all of your CBE1 progress will carry over, including your crop timers and taxes. Trion says that CBE2 is expected to be "three times the size of the first."

Destiny previews its endgame systems

Betas, Sci-Fi, Game Mechanics, Endgame, News Items, Consoles, MMOFPS, Destiny

The desert of the endgame pattern.
The team at Bungie has been talking a lot about Destiny's systems, but there hasn't been a great deal of discussion about the long-term game. What's going to keep players going in the long term? According to a recent interview with the designers, it's raiding. They'll be focused six-person runs that are meant to take a long chunk of time to accomplish, with no matchmaking services to fall back upon -- players will need to clear time, sit down, and get ready to really chew through challenging content.

Not into that sort of play? There's also a set of bounties available on a daily basis, aimed at rewarding players for what they're already doing and creating a parallel progression path along that line. There are also daily challenges and Nightfall activities to keep players going. If you're looking forward to the game and want a closer look at what you can get from endgame, hop on over to the full preview.

[Thanks to Olorunsegun Adewumi for the tip!]

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The Stream Team: A SWTOR housing tour

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