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ArchLord

Archlord announces server and content updates for 2010

Fantasy, ArchLord, Free-to-play

Since picking Archlord up in October of 2009, Webzen has been busy making plans to take the free-to-play game forward, and we got a peek at those plans today. They announced a server merge, new multi-language client, and brand new content for the game in the form of a dungeon designed to be accessible to players of all levels.

Beginning today, the four existing European servers will be merged into two, and a new realm "Deribelle" will be opened. The merge will increase population on the two "new" serevers, and Deribelle will feature increased EXP and drop rates as well as a "massive cash item giveaway" in order to welcome new players.

February will bring further opportunity for new players to check the game out, in the form of a new multi-language client. The new client will support German, French, Spanish, and Portugese.

Webzen didn't stop there, however. All the effort in reaching out to new players will culminate in March with some brand new content designed to appeal to the entire player base, both new and old. The Chaotic Frontier dungeon features an automatic adjustment to the entering character's level, making the dungeon available to all players.

The first of the new updates arrives today, so if you haven't checked out Archlord yet, this may be an excellent time to start.

Archlord's return heralded by extra buckling of swashes

ArchLord, Launches, MMO industry, Server downtime, Free-to-play


Fans of the free-to-play MMO Archlord were probably less than thrilled in September, when the game's North American and European hosts lost the rights to the game. Codemasters was "unable to renew a license agreement" and had to shut down their servers for the game, with players left only with the taunting promise of another distributor picking up the game in the near future.

The near future, however, is apparently right now, with Webzen having returned the game to operation in North America and Europe. The game has also been updated with the Swashbuckler class, an all-female close-melee combat class that sports rabbit ears. (We're not sure if comparisons to the viera were intended, but they seem largely inevitable and perhaps suitable.)

In addition, Webzen is offering a transfer service for all former players of the Codemasters servers, with the transfer scheduled to complete on the 14th of October and offering a small amount of in-game money as an incentive -- that is, the money usually reserved for microtransactions. If you're a fan of the game, this is pretty unambiguous good news. If you aren't, well, now you have a chance to play it again one way or the other, which is always a good thing.

[ via Kotaku ]

Archlord to transition from Codemasters to Webzen

Fantasy, ArchLord, Business models, MMO industry, Server downtime, News items, Free-to-play, Legal

Codemasters, while best known for running Lord of the Rings Online in Europe, was never a one-trick pony. While many people have been adventuring through Middle Earth, a brave few gamers were still calling the realm of Chantra, the continent of the archlord, their home. Sadly, however, all things must come to an end as Codemasters will be shutting down their service for Archlord.

However, this is not a game sunset, but a game transition. Codemasters has failed to come to an agreement with NHN, the Korean developers of the game, to continue their service. NHN has transferred operation over to Webzen instead of Codemasters. If the images of Huxley and Soul of the Ultimate Nation just popped into your head, then you have indeed remembered the correct Webzen.

This transition will move all character data over to Webzen's servers, making Webzen the go-to spot for almost everything Archlord related. What hasn't yet been confirmed is if item data will be transported with the characters as well.

Archlord
has shut down new account creation until October 2nd, when everything will be transferred over to Webzen. For the full details of the transfer, or if you want to make a new account, check out Webzen for all of the gritty details.

[Thanks, Adam and Doran!]

Rumor: Codemasters chief operating officer has left unexpectedly

Fantasy, Sci-fi, ArchLord, Jumpgate Evolution, Lord of the Rings Online, MMO industry, News items, Rumors


Edge Online has picked up a rumor that Tony Williams, the chief operating officer of Codemasters, has unexpectedly left the company while Codemasters has yet to make an official announcement.

Williams was the managing director at Bam! Entertainment, which was responsible for Carmen Sandiego: Secret of the Stolen Drums, Wallace & Gromit in Project Zoo, and various Cartoon Network video game adaptations, until coming on board with Codemasters in 2005. Edge Online has been unable to confirm his absence, as their calls to Codemasters were left unanswered.

Codemasters is responsible for publishing Jumpgate Evolution and Lord of the Rings Online Europe, as well as ArchLord in the United States.

MMO / movie mashup wins award, opens in New York

Fantasy, ArchLord, Culture


Some of you may already be aware than an MMO is playing a major part in a motion picture currently seeing release in the New York city indie film scene. The film, entitled Ben X, follows the exploits of a young man dealing with the pressures of ... being a young man. He struggles with bullying and self esteem issues, but does so in a somewhat filmicly-novel way: by playing an MMO. It got a mention at GamePolitics, pointing at a New York Times review of the Flemish movie.

Despite winning an award at a Montreal film festival, the NYT reviewer doesn't seem to think the film is all that great: "However representative of the chaos in his head, the film's relentlessly paranoid aesthetics come off more as a formal exercise in social dissonance than an empathetic study of human suffering." From this bloggers perspective the MMO in question - Archlord - just isn't that great either. So ... good to see an MMO get bigtime recognition on the silver screen, but we'll wait for the World of Warcraft movie.

ArchLord to get expansion

Fantasy, ArchLord, Expansions, Game mechanics, Launches, News items

Codemasters Online has released information about its upcoming expansion to the free-to-play ArchLord. Titled Episode 3: Spirits Awakening, the also-free expansion will feature 3 new game zones, over 80 new class skills, new ruling ArchLord abilities, new collectible armor sets, and new monsters and zone bosses.

For those who haven't heard of this title, one of ArchLord's unique properties is that any player can rise to the top and become the ArchLord of their particular server, gaining access to a castle, stronger spells, and a dragon. Needless to say, the title is in constant flux, which provides a great incentive to continue to play. The press release doesn't give specifics for the actual expansion release date other than it's due in a few weeks. Once it arrives, we'll take another look at this MMO.

Archlord signs its 500,000th player

Fantasy, ArchLord, Events, real-world, Expansions, Patches, News items, Free-to-play, Casual

Codemasters Online, publishers of popular free-to-play MMORPG, Archlord, announced that it has signed over half a million players. The rising popularity of the game has seen the addition of a new server to handle the expected load as they ramp up to the next free content update, Episode 3. In Archlord, you fight not only monsters, but other players, to become the Archlord -- the supreme power in the land. "Raise an army, rule the world" is their motto. Though with so many players, what would happen if they all got together and voted in a benevolent, peaceful democracy?

Codemasters announce "Connect 2008", MMORPG event for Europeans

Fantasy, Sci-fi, ArchLord, Dungeons and Dragons Online, Lord of the Rings Online, Events, real-world, RF Online, News items


Codemasters Online are the European distributors of quite a number of MMOs, including Lord of the Rings Online, Dungeons and Dragons Online, RF Online, and ArchLord. These games and more will feature at a brand new community event hosted by Codemasters in the UK called "Connect 2008", as revealed on LotRO's European site today.

The event will span 2 days, from the 14th to the 15th of March this year, and there will be 400 networked PCs to play Codemasters' current and future games, including some that they say are as-of-yet unannounced. There will of course be some gaming swag for attendees, and the chance to talk with some of the people behind the games -- not to mention meeting other people from your game's community.

You will be required to purchase a ticket for the event (although they aren't on sale yet) and there is apparently going to be a fairly limited supply. If a trip to England sounds like your cup of tea, then you'll want to keep checking the official Connect 2008 website for updated ticketing info -- or simply to watch the giant countdown clock -- and you can also sign up to a newsletter to stay on top of the latest word. Or, if you want to get really involved, they have even set up Myspace and Facebook profiles.

As the Worlds Turn: Land of the Free

World of Warcraft, ArchLord, Dungeon Runners, Game mechanics, RF Online, Free-to-play, As the Worlds Turn

Free. Everyone likes things that are free. Well, except when it involves a free kick to the twig and berries. These days, free things are often accompanied by plenty of small-type that make it anything but free. Requiring you to sever a limb or to sign over half of your first born does not constitute free. However, there has been a glut of free-to-play MMOs emerging on the market. Some of these have been around for a while that somehow lost the desire to charge people and others have come out of the gate with no fees like a naked hippy at an outdoor music festival.

What I'd like to do this week is take a look at some free-to-play games and see what they have to offer in the realm of game design and development. If you're looking for a review or a first-impression on any of these games, you're in the wrong place. There are far more capable people than I who can do just that. So put the wallet away, we're about to go free ... just keep the clothes on.

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As the Worlds Turn: Neverending Stories

World of Warcraft, ArchLord, Guild Wars, Lord of the Rings Online, Lore, MMO industry, Opinion, As the Worlds Turn

Ugly Horse!

Imagine, if you will, the following: In a dimly lit boardroom, a collection of men and women, disheveled and sleep depraved, stare blankly at a room filled with wads and scraps of paper. A broad shouldered man sits alone at the head of the table, the only indication he is there is the low red glow of his cigar. Finally someone speaks. "Ok, how about this? There is this ancient evil that lives ... um ... in a castle and ... ah ... there is a good king who lives in another castle and ... he needs heroes to help defeat this big, bad evil king ... dude."

A thick silence falls on the room.

Through a puff of gray smoke, "I love it. Let's pump a couple million into this baby. Let's make sure we set up the billing structure and get me some in-game advertising! Let's roll, people!"

I confess. That might not be entirely accurate but what role does the story play in our lovely MMO games? It serves as the backdrop for all the contextual details of the game but beyond the introduction movie, what importance or what prominence does the story play in MMOs? We're going to look a few of the more popular MMO games out there and how they deliver the backstory. We'll start with the obvious.

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