| Mail |
You might also like: WoW Insider, Joystiq, and more

Alganon

Alganon opens European servers

Fantasy, Events, real-world, News items, Free-to-play, Alganon

Quest Online announced today that its free-to-play MMORPG Alganon is expanding! The game's reach grows just a wee bit longer with the launch of the Aeon server, located in Amsterdam, Netherlands. Players on either continent can choose to play on either server, so there's nothing stopping North American players from throwing down with their friends across the pond.

As a result of this new addition to the Alganon family, players will have a week (until July 19th) to transfer to the Aeon server free of charge. To do so, all you have to do is log into the Alganon website, choose the My Account option, and click My Transfers. Voila! The new server also comes just in time for the upcoming GM vs. Player battles taking place on July 16th and 17th. For more information, head to the official Alganon site.

Rise of the Ourobani coming to Alganon this winter

Fantasy, Expansions, Patches, Previews, News items, Free-to-play, Alganon

Alganon has come a long way since its launch, with the conversion to free-to-play and several updates helping to improve the game's feel and engine immensely. Now it's time for the game to move on to its next big step of development -- its first expansion. Yes, that's right, the game is expanding with Rise of the Ourobani, introducing a new race and class to the game along with several other new features.

The eponymous Ourobani are a race in service to a god long thought lost, with the Asharr and Kujix both attempting to seize the Ourobani's power for their own ends. Players will also get access to the game's first pet class in the form of the Warden. In addition, the game is promising both player and guild housing, flying mounts, and a new continent called Aeon, on which players can enjoy a whole new leveling experience. If your opinion of Alganon hasn't been updated since the game's original development, it might be a good time to start looking at the game with new eyes -- there's a lot on the expansion plate, especially for a free-to-play game.

Free for All: Gaming with Game of Thrones

Fantasy, Horror, Culture, Ryzom, Opinion, Free-to-play, Browser, Casual, Humor, Alganon, Free for All, Vindictus

I have really been enjoying the new series Game of Thrones over on the HBO network. In fact, when I recently changed to a faster internet provider, I deliberately added on the exclusive channel just for the series. Even though I have never read the books, a 15-minute preview of the show was enough to convince me to watch it. While I am truly enjoying the break from fantasy that is chock-full of smart-alec modern-day references (all delivered by smirking hipsters with swords), I admit to still being a little afraid that the series will take a turn for the goofy or overly dramatic. If a single vampire shows up in this one, I am going to turn it all off and go on a long vacation.

So far, though, it's been a delightful romp into a cold, realistic world. After I watch a new episode, I avoid the internet for fear of random spoilers or the temptation to look at character bios. I simply do not want to know what's going to happen, so please do not tell me. Since the series has started, I have begun to notice how I enjoy the same basic entertainment in my gaming.

I want political intrigue, amazing landscapes, and the occasional epic, bloody fight. Join me past the cut and let's look at some games that provide those three things.

Continue Reading

Free for All: A week of scheduled playtimes

EverQuest II, Culture, Ryzom, Wurm Online, Opinion, Free-to-play, Casual, Humor, Mabinogi, Alganon, Free for All

After a loose week of playing scheduled games, I can say that I have a lot of work to do to perfect my system. Once again, Tim and Jon from the Van Hemlock podcast are my inspiration. They are both dedicated to the art of playing games, to "finishing" games, almost to the point of obsession. It's certainly not for everyone, but they seem to maintain a real balance while skipping around. Perhaps the podcast they host helps them with this balance? I've hosted several podcasts over the years, so maybe putting my weekly gaming thoughts into audio form is necessary to keeping my sanity?

In reality, what I need to do is just stick it out and stay the course. I am not sure of many things in this world, but I am positive that repetition and scheduling are more powerful than almost any plan. Humans are habitual creatures, even with their gaming. Especially with their gaming. Over this last week, I started to settle into the role of a scheduled player and even looked forward to it each night.

Click past the cut and I'll let you know how it went.

Continue Reading

Alganon patches Phase III PvP update

Fantasy, Patches, PvP, News items, Free-to-play, Alganon

Destruction, terror, and mayhem came to Alganon this past November with the arrival of the game's first PvP patch. This week, the free-to-play fantasy MMORPG is tweaking the functionality with Phase III of its planned PvP rollout which includes a couple of noteworthy additions.

First up is the new tower mechanic. In a nutshell, the towers are PvP-enabled zones that automatically flag players for conflict five seconds after they've entered. Temporary promotions will be in effect for characters from levels 10 to 49, and statistics and action levels will be raised to level 50 for the duration of a player's time in the tower zone. The towers can also be captured, which brings bonuses to every member of your faction in the zone. The Quest devs have also added local and world defense chat channels to facilitate battlefield communication.

Finally, the new patch has also increased the renown level cap to 10 and there is new PvP gear for sale at various capital city quartermaster NPCs. Read all the details on Alganon's 2.5.2 patch at the official website.

Alganon dev blog talks character models, more PvP

Fantasy, MMO industry, PvP, News items, Free-to-play, Alganon

If you've been following the long and indie road of Quest Online's Alganon, you'd know that development has picked up over the last several months. PvP was released in a recent patch, despite warnings that it might not fit into a game that was meant solely for PvE. Well, PvP fans can rejoice as a "PvP phase III" will be rolling out soon. This means that players will be able to interact with towers while murdering each other. "Capturing all three Towers in a particular area provides a benefit to your entire faction while adventuring and defending that zone," stated a recent blog post.

Concerns for adding PvP were always high. At one point, Derek Smart even told the team that, "I think this would be asking for trouble because we would have the PvP players in a world primarily designed for PvE. It could be a can of worms that I'm not sure we want to deal with." However, according to the official blog, PvP has gone off pretty well.

New character models are coming, as well. The much-anticipated addition will be rolled out in the "early part of this year" according to the latest entry. While the before and after shots could be more dramatic -- something Smart admits in the blog -- he goes on to honestly explain the thinking behind the development process.

You can check the official blog out here, and find out more information about Alganon on their main site.

One Shots: Tilting at windmills

Fantasy, Screenshots, Free-to-play, One Shots, Alganon

It's been a while since we've had an Alganon sent in by a player, but with today's One Shots from Niklas, we break that streak. As a small free-to-play fantasy MMO, Alganon has certainly had its share of trials and tribulations, but that isn't stopping players from enjoying the game or stopping to check out the scenery like we see in today's image. Niklas writes in to share his thoughts: "When I was walking around in the world of Alganon, a beautiful free-to-play MMORPG (which some of you hate), I stopped for a moment just to listen to the music. Then after a couple of seconds, I looked up in the sky where the moon was shining brightly on me. I could only hear the sound from the forest and I got a warm feeling. It is strange how a game can make you so emotional!"

If we haven't seen a screenshot of your favorite MMO here for some time, why not take a moment to snap a picture and send it in to us. It's easy to do. Email it in to oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing in the image. Please make sure the image is at least 1024 pixels wide and has no visible UI elements. If chosen, we'll post it out here on Massively for everyone to enjoy and give you the credit for sending it in!

The Perfect Ten: Most controversial MMO stories of 2010

World of Warcraft, Fantasy, Sci-fi, Dungeons and Dragons Online, EVE Online, Lord of the Rings Online, Warhammer Online, Opinion, Star Trek Online, Free-to-play, Star Wars: The Old Republic, Final Fantasy XIV, Alganon, Allods Online, Perfect Ten

Well, this is it, folks. The end of the year. A time of reflection, of massive weight gain and of lists. Man, we like our lists, do we not? Fortunately, at Perfect Ten Industries, we've been excelling in lists for months now. Frankly, we're just getting warmed up!

While 2010 may not have been much to write home about in terms of newly launched MMOs, there was more than enough controversy to keep the discussion brewing for months. MMOs are big business, and when every move you make is closely scrutinized by millions of gamers, there's no room to slip up unless you like forum hyenas pouncing all over you, snapping and snarling at your faulty flesh.

So let's take a jaunt down our top 10 list of the most controversial stories of 2010 on Massively, keeping in mind that it was devilishly hard just to keep this list to 10 at all. What's a week without being riled up about pixels and polygons, after all?

Continue Reading

Free for All: An insight on indie from Alganon

Fantasy, Screenshots, Interviews, MMO industry, Opinion, Free-to-play, Casual, Alganon, Free for All

Recently I decided that I wanted to ask different indie developers how their world revolves and what it's like to exist within that world. Development is a funny thing and often much more difficult than many of us will ever know. In my experience, the budget doesn't change the basic goings-on in the development studio, but it can effect what developers are willing to talk about. I would never expect certain mainstream developers to ever open up to certain questions, while many indie developers seem more than willing.

Last time, I asked the developers of Istaria what they thought, which you can read here. This time, I decided to send some questions to Quest Online, the maker of Alganon. I received my answers from Derek Smart, president of QOL. Alganon has been one of my surprise favorites of the last year, so I was eager to ask some questions -- after all, he says exactly what's on his mind.

Continue Reading

Alganon adding PvP functionality

Fantasy, Patches, PvP, News items, Free-to-play, Alganon

Despite its checkered history, free-to-play fantasy MMORPG Alganon soldiers on. In its recently released November newsletter, Quest Online details the latest feature set added to the game in the form of PvP combat. The upgrade is scheduled to proceed in stages, with phase one consisting of both dueling and open world PvP, both of which are already available on the live servers.

Phase two of the PvP integration is currently slotted for a December release and looks to add an objective system to the open-world PvP mechanics in the form of conquerable towers. Said towers will provide adventuring benefits to factional members located in the zone. Quest is also working on PvP armor sets and accessories for characters between levels 10 and 50. Keeps will be making an appearance in phase two as well and will represent stepping stones along the path to being able to enter the enemy capitol and slay the factional leader for fun and profit.

Finally, phase three of the PvP master plan will bring battlegrounds to the world of Alganon. These self-contained PvP instances will feature team objectives and function similarly to the maps found in traditional FPS titles. Quest is also prepping a renown system that will feature weapons, armor, and assorted gear, as well as a resource-control mechanic. Battlegrounds are scheduled to go live sometime in 2011.

Check out the official Alganon newsletter for more details.

Free for All: Thirteen spooky free-to-play Halloween events

Fantasy, Horror, Flyff, MapleStory, Contests, Culture, Events, in-game, Free-to-play, Casual, Global Agenda, Humor, Free Realms, Mabinogi, Kids, Alganon, Allods Online, Free for All, Vindictus, Family

Ah, Halloween. The dark Xmas. Around our house, Halloween is king. Despite the fact that we have no kids to dress up and parade around the neighborhood, we will still hand out tons of candy to all the trick-or-treaters. Until that spooky night, however, we love to spend the time exploring different Halloween events in our favorite MMORPGs.

MMOs are perfect for such events -- they have the players to fill them out, the ability to host whatever kind of event they want, and a lot of optional blood and gore. Some of the events fit perfectly in their game-world, and some stick out like a stock broker on D&D night. Either way, there is always a lot of fun to be had, and sometimes very cool loot to snag! (Like that sweet ride pictured above -- got it on my first try.)

Read on for some of my favorite events -- none of them costing a dime.

Continue Reading

Rise and Shiny recap: Alganon

Fantasy, Galleries, Screenshots, Video, Events, in-game, Reviews, PvE, Opinion, Free-to-play, Hands-on, Casual, Alganon, Rise and Shiny

We have all heard of the controversy surrounding Alganon. Essentially, it breaks down into a few basic points: it is a "WoW clone," and it is being run by Derek Smart, a say-it-like-you-mean-it development bad-boy. Many claim he looks for negative attention and enjoys arguing with players. To be blunt, I don't care what people think about Derek Smart. I have said it before: I actually believe that he reacts to negative attention the way other developers wish they could. I don't keep track of his battles, though; I keep track of what he has done in gaming. All I know is that before he was with Alganon, I did not enjoy the game. After he became involved, the game got better.

Concerning the "WoW-clone" issue: If I had a gold piece for every time I've heard that, I could afford that incredible level 50 mount! (*snort*) If I took a moment to break down all games that have similarities to WoW, this article would be much, much longer than it needs to be. WoW was successful, and the industry takes cues from success. WoW took its own cues from other games before that. Still, does Alganon take more from WoW than, say, Lord of the Rings Online?

Read on, and let's discuss it.

Continue Reading

Alganon making the switch to the full free-to-play model

Fantasy, Business models, News items, Free-to-play, Alganon

It's been quite a while since we've heard much from Alganon, with the last major game announcement having been the switch to a subscription-free model back in April. The team over at Quest Online has apparently decided to take that philosophy to the next level, as on Friday, August 13th, the game is going fully free to play. The client will be free to download and play indefinitely, with no time limits. There will be certain restrictions on new accounts, with a lowered level cap and ability cap that can be ameliorated via microtransactions.

Said microtransactions are also the game's way of compensating players who had already purchased a copy of the game, with existing purchasers getting several caps removed automatically. The full details, as well as details on a special offer within the first week of the game's free-to-play launch, are outlined within the official announcement. Alganon is certainly no stranger to controversy, but it remains to be seen what the MMO community at large will think about the game in its newest incarnation.

Alganon steals press release from BioWare

Fantasy, News items, Humor, Alganon

The comedy train that is Alganon just keeps on rolling. Ethic over at Kill Ten Rats alerts us to a press release for the newly relaunched fantasy MMORPG that copies, nearly word for word, the verbiage used by Bioware to promote Star Wars: The Old Republic almost two years ago.

"'Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,' Derek Smart continued. 'In Alganon, in addition to these we've added the fourth pillar to the equation; a story. We delivered a fun, immersive adventure that gamers expect in a top quality massively multiplayer online game. To top it all off, we're not done yet. A whole new adventure with new updates will follow soon, starting with a consignment house, new classes, PvP and much more,'" proclaims the offending release.

Sound familiar? That's probably because it was posted a while back on The Old Republic's official site:

"Traditionally, massively multiplayer online games have been about three basic gameplay pillars – combat, exploration and character progression," said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., "In Star Wars: The Old Republic, we're fusing BioWare's heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a AAA massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe," reads a BioWare release dated in October 2008.

Check out Ethic's post over at Kill Ten Rats. Additionally, Massively has contacted Quest Online for comment and will update the story as information becomes available.

[Update: Quest CEO Derek Smart has responded with this post over on Alganon's official boards.]

One Shots: In with the new

Fantasy, Screenshots, One Shots, Alganon

With the recent relaunch of Alganon including a change of model to something more akin to Guild Wars than the original box & subscription model, there are quite a few people taking a look at the game and reporting back on their impressions. Today we have a lush One Shots taken recently by Todd L. who has been checking the game out as well. He writes in to give us his impressions on the view in the above screenshot: "I was out adventuring in the woods of Alganon on my Healer and stopped for a second to take in the scenery in the forest before getting back to the tasks at hand. What a great view!"

From big to small MMOs, we love to see what you're doing. All you have to do to take part of the fun is to email your image to us here at oneshots AT massively DOT com along with your name, the name of the game, and your thoughts/description of what we're seeing. Please make sure your image is at least 1024 pixels wide, and has as little UI showing as possible. Yours could be the next one we feature here on Massively!

Featured Stories

Earthrise shutting down today

Posted on Feb 9th 2012 7:00AM

Engadget

Joystiq

WoW

TUAW