It's been quite a while since I dived into Alganon
, the indie MMO by Quest Online
. The game has had a bit of an up and down development cycle, but I always found it to be a pretty unique game with a nice mix of mechanics. Granted, according to many readers, the game is nothing but a World of Warcraft
ripoff thanks to its similar avatar graphics, but the game is only as similar to World of Warcraft
as most other themepark titles are. There are quests, skill trees, and other things in Alganon
that you'll find in a score of titles, but Alganon
also offers a few things that together make for a pretty unique combination of gameplay in spite of superficial similarities to other games.
The game is still rough around the edges, however, and needs some patching and tweaking in order to be nearly
as polished as many other titles. The team is small, and I tend to forgive small teams for the these oversights as long as the game runs smoothly for the most part. Alganon
does run smoothly and offers quite a few interesting and immersive systems.
Let's go over what was added with this expansion as well as what's still missing.