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Neverwinter

Neverwinter: Rise of Tiamat coming November 18th

Fantasy, Trailers, Video, Patches, Previews, Free-to-Play, Neverwinter

neverwinter
Neverwinter has been building to an epic showdown with its "season of dragons" storyline, and now with the advent of the game's fifth free module, it looks as though the final battle is about to begin.

Rise of Tiamat will release on November 18th with an all-new series of quests and dungeons. Players will find out that the Cult of the Dragon is trying to bring back the titular five-headed goddess and destroy the town of Neverwinter. Naturally, the characters cannot let that happen.

We've got the quick story trailer for Rise of Tiamat after the break, so give it a watch and prepare your hearts and souls for this conflict.

[Source: Cryptic press release]

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Massively Interview: Spinning Neverwinter's tall tales

Fantasy, Interviews, Lore, Free-to-Play, Neverwinter

neverwinter
Massively: Today we're joined by Neverwinter Senior Content Designer Randy Mosiondz to talk about the game's story. So Randy, how does the story of Neverwinter run parallel to the pen-and-paper campaign and how does it differ? In the cases of its divergeance, why did the team take those paths?

Randy Mosiondz: In Neverwinter we usually try to parallel a lot of the Forgotten Realms story development that Wizards of the Coast has been doing over the last few years. At launch, the majority of our adventure zones were based on stories were being told in the Realms, primarily focusing on Valindra, the Crown of Neverwinter, Gauntlgrym, and the aftermath of the Spellplague. One of our main sources of inspiration was the D&D 4th edition Neverwinter Campaign Guide, which had a number of great story seeds.

We did add a number of new zones that were not directly connected to that book but were still drawn from Realms lore. In a lot of these cases we simply wanted to make sure there was enough variety in storylines, environments, and monsters you encountered to ensure we covered all of the high points of the D&D adventuring experience. Whenever we do this, we consult with Wizards of the Coast on a weekly basis to ensure these storylines match up to their expectations of what fits in the Forgotten Realms.

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Have any PWE ZEN left? Better spend it soon [Updated]

Business Models, News Items, Star Trek Online, Champions Online, Miscellaneous, Neverwinter, Swordsman

PWE
If you happen to have any ZEN currency sitting around in your Perfect World Entertainment ARC Wallet, now is apparently the time to spend it. Players with unused currency were sent an email yesterday informing them that the ARC Wallet is being discontinued and that leftover currency must be transferred to one of PWE's games.
We've noticed that you still have ZEN sitting in your Arc Wallet. The Arc Wallet system will be going away soon, but we'll have more details on that later. In the meantime, don't let your hard earned money go to waste. There are tons of amazing items available. Log in and transfer your ZEN to one of your favorite games today!
PWE's more popular western games include Star Trek Online, Neverwinter, Swordsman, and Champions Online. We've asked PWE for clarification and will update this post when we have it.

[Thanks, Omedon!]

[Update: askray1 in our comments pointed us to a post on the PWI forums that helps clarify the situation: "You may have gotten a recent email from us regarding the transferring of your ZEN. This is a legitimate email, and in no ways does it mean you need to actually spend your ZEN. We are removing the wallet function and working on a more Arc integrated system, which means that you will need to transfer your ZEN from your wallet, to a game of your choice to avoid any potential delays. The wallet will go away, but your funds will still be available. We're simply sending this message out so you do not experience any delays in using the contents of your wallet when it does. By moving it over now, you should not experience any delays when this change goes live. I can't say for certain when or how long, even if there will be delays when the wallet goes away, but this will help those that do not want deal with that when it happens."]

The Stream Team: Playing a Dragonborn in Neverwinter

Fantasy, Video, Free-to-Play, Races, Livestream, Neverwinter, The Stream Team

The Stream Team: Playing a Dragonborn in Neverwinter
Massively's MJ now has access to the newest race to join Neverwinter. Look out, world; here comes another Dragonborn! As a lover of pretty much all things dragon, MJ can't wait to see what kind of Dragonborn character she can create. And because she's rolling a new character, this is a perfect time for you to join in the adventures as well! Hop into game and join live at 1:00 p.m. to check out character creation and then dive into the action.

Game: Neverwinter
Host: MJ Guthrie
Date: Saturday, September 27th, 2014
Time: 1:00 p.m. EDT

Enjoy our Stream Team video below.

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Jukebox Heroes: Chatting with Neverwinter's Kevin Manthei

Fantasy, Interviews, Free-to-Play, Neverwinter, Jukebox Heroes, Music

neverwinter
This week on Jukebox Heroes, we're sitting down with Cryptic Studios Composer Kevin Manthei to talk about his work on the studio's most recent title, Neverwinter. So Kevin, Can you introduce yourself and give us a little background on you and your history with the company?

Kevin Manthei: Hi! I am Kevin Manthei, a Minnesota-born, California-living composer. I write music for film, TV and games. I have been doing this for over 20 years and have worked with most of the big publishers in the gaming world and have scored music on feature and indie films, television shows, and animated projects.

Currently I just finished scoring the Guardians of the Galaxy section of Disney's Infinity 2 video game and am in the middle of scoring Season 3 of the Ultimate Spider-Man animated series for Marvel/Disney XD. I also recently started work on the animated series Transformers: Robots In Disguise for Hasbro/The Hub network.

I have been working with Cryptic on music for its games since City of Villains. I have scored music for City of Villains, Champions Online, Star Trek Online and Neverwinter. Each project I worked on for more than a year, and each game has about 100 minutes of music I scored.

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Neverwinter announces Rise of Tiamat module

Fantasy, Galleries, Screenshots, Trailers, Video, Classes, Events (Real-World), Game Mechanics, Lore, Patches, Previews, News Items, PvE, Free-to-Play, Dungeons, Neverwinter

Neverwinter
Perfect World Entertainment has today announced Neverwinter: Rise of Tiamat, another chunk of the Tyranny of Dragons plotline that just so happens to coincide with the story in new Wizards of the Coast tabletop series of the same name. The module "brings a new paragon path for the recently released Scourge Warlock class" with both solo and group play. Highbies can hunt for artifact gear as they prep for the resurrection of the goddess Tiamat and the epic battle being so heavily foreshadowed.

We've got screenies and the new trailer below.

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The Daily Grind: What's the ideal MMO gold sink?

Business Models, Economy, Game Mechanics, The Daily Grind, Humor, Miscellaneous, Neverwinter

GOOOOOOOOOOOOOOOOOLD
I realize that asking "what's your favorite gold sink" is a bit like asking "what's your favorite way to eat poop," but I'm confronting an MMO reality here: MMO economies generally spiral out of control when the currency poured into the game isn't drained out at the other end somehow, whether it's through decay costs or housing maintenance or people leaving the game forever and literally taking their gold piles with them. Obviously, this last one is not ideal.

I was impressed at Neverwinter's recent move to auction rare companions off to the playerbase, a system that won't solve the inflation/duping problem in one pass but could, given time and repetition, drain money from player moguls voluntarily and reward them with prestigious but non-game-breaking and effectively worthless trinkets.

That's my favorite kind of gold sink. What's yours?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

The Siege of Neverwinter begins next week [Updated]

Fantasy, Galleries, Screenshots, Classes, Events (In-Game), Game Mechanics, Patches, Previews, News Items, PvE, Free-to-Play, Humor, Neverwinter

Neverwinter
Perfect World Entertainment has just announced a new in-game Tyranny of Dragons-themed event for Neverwinter: the Siege of Neverwinter. Apparently, Justin was right not to trust those dragons. Those guys are always up to no good, trying to kick your favorite fantasy city in the knees. Are you going to take that? Are you? No. I didn't think so.
From September 18, 2014 until September 25, 2014, players are tasked with defending Neverwinter from encroaching foes in the new Siege Battlefield area. Two new Heroic Encounters will challenge players with a variety of different battle types and assaults from furious dragons. Additionally, a new profession will enable players to craft defensive supplies and work to protecting the brave warriors who venture past the safety of the walls.
Neverwinter promises "new fashion items, enchantments, companions, and more" for participation in the event.

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Perfect Ten: MMOs that deserve another chance

Dungeons and Dragons Online, EverQuest II, Opinion, Star Trek Online, RuneScape, Marvel Heroes, The Secret World, DC Universe Online, Star Wars: The Old Republic, RIFT, Perfect Ten, Miscellaneous, Neverwinter

ddo
First impressions matter. First impressions count. First impressions are lasting. These commonly cited maxims are true, but I would like to add one more: "First impressions can be deceiving." Due to our nature of making snap judgments, experiencing something at the wrong time or being impatient, we can rush to a conclusion that could rob us of something we could truly love.

There are few things that frustrate me more than seeing MMO gamers adopt the gospel of the first impressions and refuse to ever return to a game afterward. We keep treating MMOs as disposable, one-shot entertainment that must be plundered quickly right out of the gate instead of seeing them as reusable fun that gets better with time.

So the next time you feel bored waiting for the next MMO to launch so that you can make a two-month first impression and then leave forever, why not give an older title a second try? In this week's countdown, I'm going to make a case for 10 MMOs that deserve another chance even if you wrote them off long ago.

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Neverwinter auctioning off five Sergeant Knox companions

Fantasy, Economy, Events (In-Game), Free-to-Play, Promotions, Neverwinter

neverwinter
The famous Sergeant Knox, Neverwinter NPC questgiver extraordinaire, will be available as a special companion. For a short time, players can bid on one of these purple-quality companions through the auction house.

The catch is that there will only be five such Sergeant Knox companions put up for auction during this event, which means that only five (or fewer) players in the game will own one, at least for the time being. As a gold sink, this will undoubtedly be quite effective to suck some of the excess money out of the economy. This special auction will take place from September 11th through the 14th.

The Stream Team: Playing a Warlock in Neverwinter: Tyranny of Dragons

Fantasy, Video, Classes, Expansions, Free-to-Play, Livestream, Neverwinter, The Stream Team

Did you say dragons? Massively's MJ heard that Neverwinter recently released the Tyranny of Dragons expansion, and that means more dragons! Of course MJ can't resist those majestic mythical creatures, so she's hopping in to soak up as much dragon-y goodness she can. She'll also be giving the new Scourge Warlock a go, and you can start a new character right alongside her. Join us live at 3:00 p.m. to be a part of the adventure.

Game: Neverwinter: Tyranny of Dragons
Host: MJ Guthrie
Date: Friday, August 22nd, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

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Neverwinter's summer festival starts tomorrow

Fantasy, Events (In-Game), Free-to-Play, Neverwinter

Neverwinter
If it's Neverwinter, it must be summer, right? Now that you've stopped groaning, you might be interested to hear that the D&D MMO is kicking off its summer festival tomorrow.

Cryptic is building on the previous year's festival by adding more content to the event. There will be a new summer-themed zone with daily quests, a water battle, new profession tasks, and a new dungeon for the web game Sword Coast Adventures. Players can try to grab a reward that they missed from last year or strive for one of the new prizes, such as the piñata or the Sunite Steed.

The summer festival will run from Thursday, August 21st, through Thursday, September 11th.

Neverwinter expands artifact system

Fantasy, Game Mechanics, Free-to-Play, Dev Diaries, Neverwinter

neverwinter
Cryptic is clearly in love with the artifact system in Neverwinter, having expanded it to include weapons and belts in the recent Tyranny of Dragons update. In a dev diary today, the team delivers additional details behind the new types of gear that will grow in power over time.

Leveling up artifact equipment will take a lot of refinement, apparently: "These artifacts will use the familiar item refinement interface; however the primary difference being that other equipment is used to refine these artifacts rather than enchantments. Basically anything that can be equipped in the 12 slots on your character sheet can be used to empower these artifact."

With Module 4 are six new level 60 artifact belts and 21 artifact weapons. The belts have a base attribute (such as strength) that can be increased from +1 all the way to +4, while artifact weapons have the potential for "the highest base damage numbers in the game." The studio said that it might expand the artifact system further if players show support for it.

Perfect World Entertainment continues to rake in money

Fantasy, Economy, MMO Industry, Free-to-Play, Neverwinter, Swordsman

pwe
Perfect World Entertainment continues its hot streak of revenue generation, posting gains both quarter-over-quarter and year-over-year. The company released its Q2 2014 financials this past week, and reported revenues of $149.6 million, of which $138.8 million come from PWE's online games. Gross profit was $109.4 million during the same quarter.

PWE CEO Robert Xiao attributed the company's financial success to Swordsman's release, Dota2's launch in China, and several new mobile titles. Xiao said that the company was looking forward to releasing Legend of the Condor Heroes, as well as pushing Neverwinter into the Chinese market.

Neverwinter's Tyranny of Dragons expansion live today

Fantasy, Video, Classes, Expansions, Game Mechanics, MMO Industry, Patches, News Items, PvE, Dungeons, Neverwinter

Perfect World has officially launched Tyranny of Dragons, the latest expansion for Neverwinter. The update features a new class (the Scourge Warlock), new heroic encounters, a new dungeon, and a new skirmish. Don't forget to check out the gameplay clip after the cut!

[Source: Perfect World press release]

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