My memory isn't what it used to be. My wife calls me "airheaded," but I like to pretend that the reason I often forget stuff (whether I had already washed my hair or not, for example) is because my brain is filled with amazing, distracting thoughts. One victim of that selective memory is the existence of live events. Feel free to correct me in the comments section -- in fact, I need you to -- but I seem to remember a time when live events were more common than not.
I'm not talking about scripted "random" events like those you'll find in
RIFT, and I'm not referring to a quest-giver interaction. Nope, I'm talking about those special events when an employee logs in on a special account and makes things happen. In the game. In
real time. Kids, ask your parents (or slightly older, funnier-looking favorite Massively columnist) for details. And no, I do not mean
player-run events. Those are fantastic, but not the subject of this column.
I just attended
a live event in Ryzom the other night, and it made me wonder: Why did real live events become so rare?
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