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Final Fantasy XIV

The Mog Log: Final Fantasy XIV's post-fanfest shakedown

Fantasy, Business Models, Classes, Expansions, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

Honestly, if the existence of the cash shop is the only rude surprise awaiting us, I'll be happy.
So Final Fantasy XIV players like yours truly have a mouthful of fanfest information to chew on. How did it all shake down, in the final assessment?

Well, I'm not going to lie: My aim was mixed at best. A minority of demo stations covering content I hadn't anticipated, patch 2.4 a week after my prediction, and mentions of 2.5 in brief. But we did get gear details and an expansion announcement. I'd call it a mix and a wash, at the end of the day. You tried, gold star, etc.

But enough about what I did and didn't get right; there's plenty more to talk about from the various panels, the Live Letter, and other revelations. So let's start in on it, kicking off with the elephant in the room that I've already been hearing about for the entirety of the past day for obvious reasons. Yes, it's a cash shop.

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One Shots: Hello, autumn

Culture, Opinion, One Shots, RIFT, Final Fantasy XIV, Miscellaneous, ArcheAge, Landmark

rift
House Stark once told me that "pumpkin spice is coming," and lo and behold, it is here. Autumn is in full swing, at least in the northern hemisphere, and with it come colorful leaves, scary decorations, and trips to the apple orchard.

Today we have several great fall-themed pictures from players to share, starting with this seasonal shot from reader Becca. "Here my character Tendryl in RIFT gets in the spooky spirit. Falling orange leaves, a storm on the horizon, creepy mask... oh, and a FREAKING SCYTHE! I think she nailed it," she writes.

Do you agree? Join us as we go crunching through the leaves in the rest of this week's player-submitted screenshots!

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Final Fantasy XIV announces its first expansion, Heavensward

Fantasy, Trailers, Video, Expansions, Previews, News Items, Consoles, Final Fantasy XIV, Subscription

Called it.
The Final Fantasy XIV Fan Festival is currently underway in Las Vegas, and the keynote speech brought with it the big announcement many people were waiting for: The game's first expansions has been announced for spring 2015. Heavensward will focus on the city-state of Ishgard, as seen in the trailer embedded just past the break.

Gamer Escape's liveblog of the keynote notes that the expansion will feature a level cap increase to level 60, new jobs, a new race (albeit with an as-yet-unconfirmed identity), new primals, and new high-end content. More information will be available at the London fanfest taking place next week. For now, players will just have to speculate a bit on what the future holds. (The smart money, of course, is on dragons. Lots and lots of dragons. It's kind of an Ishgardian thing.)

[Thanks to everyone who sent this in!]

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Final Fantasy XIV's 2.4 trailer tosses the giant crab

Fantasy, Trailers, Patches, Final Fantasy XIV, Subscription

ff14
So what has you most excited for Final Fantasy XIV's Patch 2.4? Is it the continuation of the storyline? Is it the addition of the Ninja and Rogue? Or are you itching to tackle one of the new dungeons?

No matter what it is, this new Patch 2.4 trailer will get you pumped up for this quarterly content update. Especially if seeing a mostly naked man slingshot a giant crab to the approval of a big green chicken. I mean, I know you have to have some filler for an eight-minute-long trailer, but can anyone explain what is happening at 2:40?

You can watch all of the zaniness after the break!

[Thanks to Bob for the tip!]

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Final Fantasy XIV opens up HD fanfest streams for purchase

Fantasy, Culture, Events (Real-World), News Items, Consoles, Final Fantasy XIV, Subscription

Probably will not contain a surfeit of Sahagin.  Maybe some Sahagin.
If you missed out on your chance to get a ticket for Final Fantasy XIV's fanfest in Las Vegas this weekend, you can still at least watch the events unfold in glorious high definition. Square-Enix has opened up the purchase option, allowing players to watch the event, pick up a moogle costume, and watch otherwise unviewable parts of the convention for $20. Players who opt for the HD stream will also have access to the archived footage until March 31st, 2015.

Should you be short of the cash to drop on this stream, you still have options open, as a standard-definition stream is also available for free. This stream skips the opening keynote and closing ceremonies and does not award viewers a moogle costume, so it's up to you if $20 is worth the absence of those. Still, even if you can't make it out to the side of the convention, you'll be able to find out all of the information on the ground as it happens.

Final Fantasy XIV announces special Game of the Year edition

Fantasy, News Items, Consoles, Final Fantasy XIV, Subscription

This glowing book is significantly more difficult to read than I had anticipated.  It is hardly ideal.
If you've been longing to try out Final Fantasy XIV but wanted a new boxed edition of the game, you're in luck. Square-Enix has announced today that a limited edition boxed version will be available starting November 14th. Dubbed the Game of the Year Edition, it comes in a special collector's box resembling the in-game Book of Diamonds weapon, albeit most likely without the glow effects.

The box contains the game with all patches loaded (including 2.4, which is scheduled for later this month), a 60-day time card, and five art cards. If you already have the game, it's unlikely that you'll need another edition, but it can make for a fine gift for friends or family who haven't yet tried the game. The edition will only be available for the PC, though, so console players are out of luck, unless you just want the box and the time card.

The Mog Log: Predictions for Final Fantasy XIV's fanfest

Fantasy, Classes, Events (Real-World), Endgame, News Items, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

Someone said to me at one point that they were sorry I had to go on an anniversary trip with my wife instead of going to fanfest.  I can't begin to explain the degree of wrong involved in that statement.
There's less than a week to go now. Final Fantasy XIV players nationwide will congregate in Las Vegas for the fanfest starting on October 17th, and I... will be nowhere near there. I'll be on a trip with my wife celebrating a year since our wedding. But it's not as if I could talk about the revelations from the festival now anyway, since it's not for another several days. I'm going into this just as blind as you are.

But we can still speculate, can't we? Of course we can. In fact, there's some stuff that's almost a certainty going into the fanfest and some stuff that remains a bit more speculative. So I'm going to make some guesses about what we'll see at the festival and shortly thereafter, and next week we can all either laugh at my guesses or not. I won't be watching all of it in purely real-time, but I'm pretty sure we'll see the following.

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Final Fantasy XIV shows off patch 2.4's story and Shiva

Fantasy, Patches, Previews, Endgame, News Items, Consoles, Final Fantasy XIV, Subscription

This image is nothing to Sneeze at.
The next major Final Fantasy XIV patch will bring more story content. Every major patch does, after all. A new preview on the official site makes it clear that players will continue working with the Crystal Braves, delving further into the conflict that's brewing deep within Ishgard the threatens all of Eorzea. It also makes it very clear that players will be facing off against fan favorite Ultros in the next installment of the ongoing Gentleman Inspector Hildibrand storyline, which should delight Final Fantasy VI fans even more than their magitek armor mounts.

You can also take a peek at a preview of the coming battle against Shiva; the Hard version is part of the storyline, while the Extreme battle requires players to first clear The Striking Tree (Extreme). It promises to be a pretty cool fight. Take a look at the previews, and keep your eyes peeled for when the patch is going live.

Final Fantasy XIV previews the Rogue and Ninja

Fantasy, Classes, Lore, Previews, News Items, Consoles, Final Fantasy XIV, Subscription

Freelance wealth acquisition specialist.
Limsa Lominsa is a rough town. There are pirates, layabouts, and all manner of shifty people at Final Fantasy XIV's island port city. The Yellowjackets keep the order in the streets, of course, but who keeps things clean in the back alleys? Why, the dashing Rogues, of course, the subject of the newest patch 2.4 preview on the official site. They might be cutthroats, brigands, and thieves, but they've still got a city to keep in one piece.

The preview also discusses Ninja, the job recently imported to Eozea from the Far East with the arrival of the Doman refugees. The preview makes it clear that both class and job will follow the usual progression for quests and gives a small slice of the flavor players can expect, but even the secondary class for Ninja is still shrouded in mystery, which is frustrating if you want to get leveling done before it goes live... but then, would you really expect the most stealthy class to give away all of its secrets?

Final Fantasy XIV shows off the dungeons of patch 2.4

Fantasy, Patches, Previews, Endgame, News Items, Consoles, Final Fantasy XIV, Dungeons, Subscription

Take a shot every time pirates are involve in a story around Limsa Lominsa.  Oh dear, now you've died of alcohol poisoning.
We don't know exactly when patch 2.4 will drop for Final Fantasy XIV, but we know it will be soon -- and not just because it's been about three months since the last major patch, but we've also got a peek at the three new hard mode dungeons coming in patch 2.4. The Sunken Temple of Qarn and Sastasha will be updated in new forms, while Snowcloak takes the role of the completely new dungeon for players to navigate.

While the massive ice wall of Snowcloak is visible in the game now, a series of tunnels will be navigable in 2.4, allowing players to enter the depths searching for the source of this formidable barrier. Meanwhile, Sastasha has become invested with a new group of apparent pirates straight from the depths of the sea, and the Sunken Temple of Qarn has proven to be less conquered by adventurers than originally thought. Take a look at the full preview for more details; you can also check out the details on viewing livestreams from the upcoming fanfest in Las Vegas.

One Shots: No airbags at 125 kph

Screenshots, Culture, One Shots, Star Wars: The Old Republic, Final Fantasy XIV, Miscellaneous, ArcheAge

swtor
So here's what I'm always wondering: Why do all science fiction worlds and technology look far, far more dangerous than anything we have in the present? Star Wars is horrible in this regard. Lightsabers should be lopping off users' appendages left and right, even if they have the so-called "Force." Walkways without handrails over bottomless pits are commonplace in space stations. And their trash compactors are full of metal-devouring monsters, whereas mine has but the faint odor of eggshells.

Anyway, reader Joe's picture of his jaunt accross Tatooine in Star Wars: The Old Republic on a speeder made me muse about the safety issues of operating what is essentially a rocket-powered flying motorcycle in the middle of a canyon of jagged rock. Ain't no airbag on that thing that's going to save you when you dink into a wall, my friend.

Safety issues are but the start of our journey through this week in player-submitted MMO screenshots!

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The Mog Log: Final Fantasy XIV and the housing mess, part 2

Fantasy, Game Mechanics, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Housing, Subscription

Because I really enjoy writing this sort of column again.  Thanks, guy.
Wait, part 2? When was part 1 a thing? January, my friends. And while I had prayed for sun, I planned for rain, and that turned out to be a wise move. What happened in the end was unpleasant but entirely unsurprising, as Final Fantasy XIV's second implementation of housing went little better than the first.

In the interests of full disclosure, yes, I am one of the vanishingly small number of people with an in-game house at the moment. I work at home and happened to have both the money and the time to grab myself a place to live in-game. That doesn't mean the system is anything remotely approaching good or even acceptable, which is why I want to spend this week talking about the mess that has been made and what, if anything, can be done to correct this fact. Housing in Final Fantasy XIV is a sore spot right now, and that's a problem, especially when it doesn't have to be.

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Final Fantasy XIV shows off footage from the Tokyo Game Show

Fantasy, Trailers, Video, Classes, Patches, Previews, News Items, Consoles, Final Fantasy XIV, Subscription

The snow glows white on the mount tonight, not a footprint to be seen.  A kingdom of isolation, and it looks like we're going to be hearing Frozen references for the next several months.
Final Fantasy XIV players were treated to a preview of the game's next major patch over the weekend as the Tokyo Game Show wrapped up. Producer and director Naoki Yoshida showed off the first trailer for the patch as well as a quick preview of the new dungeons, the upcoming Rogue and Ninja, and the arena where players will face off against Shiva. While all of the videos are in Japanese, most of them have very little narration, making them just as accessible if you don't speak the language.

The trailer is embedded past the cut, but it's only one of the four videos. Shiva's arena features a central dais and a lower area connected by staircases, implying that players can be knocked off or may even choose to jump off at certain times. Sunken Temple of Qarn and Sastasha are receiving the hard mode makeovers for the patch, while Snowcloak takes the role of the new dungeon. A few more tidbits are also revealed by the Rogue/Ninja video, including a sneak peek at the class's stealth mechanics. Jump past the break for the trailer to get a taste of what's coming.

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Final Fantasy XIV introduces personal housing (badly) with patch 2.38

Fantasy, Patches, News Items, Consoles, Final Fantasy XIV, Housing, Subscription

WHO CAME UP WITH THIS SERVER ARCHITECTURE AND WHY CAN I NOT DO THIS YET?
After more than half a year of waiting, Final Fantasy XIV players can finally purchase houses of their own. Provided, of course, that they have an exceptional amount of disposable gil and were on the servers early. Patch 2.38 introduces the option of purchasing land in the housing wards as an individual, but with prices starting at 4 million on the most populated servers for the smallest plot and with only two new wards introduced, many players who had been hopeful for a new house will find their hopes quickly dashed.

Producer Naoki Yoshida took to the forums to apologize for the land shortage, promising that more wards will be introduced with or following the launch of patch 2.4, which should double the amount of available land. While the prices are equal for both personal and free company houses (being built on the same plots), these prices are significantly lower than those when housing was first introduced, even after adjustments to Legacy worlds. The update also contains other features, including new emotes, new Relic Weapon quests, and update loot in Syrcus Tower and the Second Turn of the Binding Coil.

The Mog Log: On the twilight of Final Fantasy XIV's story

Fantasy, Lore, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

I want to talk about the screaming, because by rights it's probably coming, but I just don't know it yet.
As I write this, we don't yet have the patch notes for Final Fantasy XIV 2.38. Supposedly this is when we're getting personal housing, and people are abuzz with speculation about how that will be rolled out, what will work, what will be broken, and so forth. Alas, I can't yet address any of it -- not prices, not availability, not any of that. It's all just guesswork until the powers that be let us know what's going on, which will likely be in the evening after you read this.

My guess is that there's going to be something to make people angry, but there usually is.

So since I've nothing to offer regarding Final Fantasy XIV's mini-update other than speculation, it's best to turn to something that can be much more clearly seen. We're not at the end of the 2.0 update cycle just yet, but it seems pretty obvious that we're on the back nine, so to speak. So where are we going from here? What awaits? And what does all this mean from a storyline perspective? (If you'd like to avoid any potential spoilers, do look away now.)

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