Today we announced a restructuring of key operations within NC West. As a result of this restructuring, we are implementing staff reductions across our Western operations with the exclusion of ArenaNet. While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment.Polygon's unnamed source says around 60 Carbine Studios employees were let go; we don't yet know how hard the other teams were hit.
Moving forward, we will continue to focus on our core development capabilities and the intellectual properties (WildStar, Aion, Lineage, and Guild Wars franchises) that have made NCSOFT what it is today. However, we are looking to move into new business segments like mobile and tablet games as well as explore emerging technologies.
Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors.
Transfers are also in the works, but the devs have to plan carefully to avoid borking the game's server-based factional/racial balance.
There's no date on 4.7 yet, but localization is current in process and the team hopes to "update you about the content and features of 4.7 anytime soon."
Host: MJ Guthrie
Date: Monday, September 22th, 2014
Time: 8:00 p.m. EDT
Enjoy our Stream Team video below.
One of the best parts of the report is already in the game: Players should be seeing performance improvements following work done on Aion's network. The team also said that players will be getting an improved My Aion on the official website at an undetermined point in the future.
In today's earnings report, NCsoft shows that sales went up 20% and operating profit increased 46% from the previous quarter. The company said that it saw a marketing expense increase due to WildStar and that Lineage "recovered meaningfully" during this period.
As for sales per game, Lineage is still at the top with 32.2%. Following that is WildStar (15.9%), Guild Wars 2 (12.6%), Blade and Soul (10.8%), Aion (10.4%), and Lineage II (7.7%).
Reader Chiara came across our first screenshot of the week here in Elder Scrolls Online, and it brought out strong emotions: "I don't really know what this man's story is -- but I can't help but wonder about it since I've first seen him. Did he die there? Did someone arrange his skeleton? I've no idea, but the scene just struck me as incredibly sad."
Maybe he was keeping a vigil for a loved one. Maybe that vigil is not yet over. Who knows?
[Source: NCsoft press release]
Aion, Pirates of the Burning Sea, Opinion, Guild Wars 2, The Secret World, Free Realms, Mabinogi, Wizard101, EverQuest Next, Miscellaneous, The Elder Scrolls Online, Jukebox Heroes, Age of Wushu, Music
If you missed the first part, check out themes #40-31. Otherwise, hit that continue button and get listening already!
Players who log in between now and March 5th will find XP and drop rate boosts in effect. On top of that, Daevas can look forward to the chance of acquiring additional Aion coins. Then on April 9th, update 4.5 will bring the second Engineer class specialization, the Rider, to join the current choice of Gunner.
[Source: Gameforge press release]
No reason has been stated for the shutdown; the site is not the only fan site that Curse has shut down in recent years, most likely due to a lack of cash flow. Users are encouraged to back up forum posts and the like before the shut down, while site administrators attempt to copy over some of the most useful community guides. Our best wishes to the community organizers attempting to keep the group together through the move.
[Thanks to everyone who sent this in!]
In the recently released Q4 2013 earnings report, NCsoft announced that sales, operating profit, pre-tax income, and net income were up over Q3 2013. Overall, 2013 was profitable for the company as its income went up year-over-year. NCsoft credited a growing Lineage and a "strong" and "solid" Guild Wars 2 for this effort, as well as cost savings initiatives. While sales in Korea improved from 2012 to 2013, those in Japan, Europe, and North America all declined over the same time period.
Lineage is by far NCsoft's biggest earner, followed by Guild Wars 2, Aion, and Blade & Soul. The company said that WildStar is on track to launch in mid-2014 and that the key GW2 focus is not on an expansion but with bringing the game to China.
Meanwhile, NCsoft's biggest investor, Nexon, just named Owen Mahoney as its new president and CEO, replacing Seungwoo Choi. Nexon also announced a revenue and income increase in 2013 and acknowledged that it is underperforming in Japan and the West.
I especially like a good fight when it occurs unscripted and out in the wilds of the world. If you catch me unaware while I'm grinding out one of TERA's BAMs or plucking gold from an ore vein in Aion, I'll be more than happy to cross swords (or trade frostbolts) with you. Winning or losing isn't important to me; the constant threat of attack heightens my enjoyment of and connection to the game's universe.
Unfortunately, open world PvP doesn't attract exclusively those people interested in fair fights. And in the games that make it possible, a certain small segment of players is working hard to ruin everyone else's good time. I speak, of course, of gankers.
Glory Points (GP) are a new form of Abyss currency that will determine the rankings from officer on up. While soldier ranks will still be determined by Abyss Points (AP), ranking for officers, generals, commanders, and the Governor will not be affected by gain or loss of AP at all. GP can only be earned in specific ways, such as the Arena of Glory (61+), GP Quests, and fortress sieges in Katalam, Danaria, and the inner upper Abyss.
The dungeon entry system is changing from a specific timed-cooldown to an entry count. This means that players will no longer be forced to wait a specific amount of time to re-enter an instance after one run, but instead have a set number of opportunities to do so within a time frame. The entry count for each dungeon will reset on its own schedule, either daily, weekly, or even several times per week.
Posted on Oct 31st 2014 8:00AM
Posted on Oct 30th 2014 8:00PM
Posted on Oct 30th 2014 7:00PM