Some servers will allow users only basic inputs on their Seed's appearance, like gender and skin color, and will automatically assign the rest. All Seed's appearances, regardless of initial input, will grow and change over time as they age. Players will also be able to directly affect their Seed's look with hairstyle changes, tattoos, and other mysterious alterations.
Some servers will allow users only basic inputs on their Seed's appearance, like gender and skin color, and will automatically assign the rest. All Seed's appearances, regardless of initial input, will grow and change over time as they age. Players will also be able to directly affect their Seed's look with hairstyle changes, tattoos, and other mysterious alterations.
Kings and Legends Global melds the TCG with the MMO
Betas, Fantasy, Trailers, Video, New Titles, Free-to-Play, Trading Card Games
That's the dire future that Kings and Legends Global could usher in. Or it could just be an interesting title that mixes CCGs with MMOs to create a novel experience. The cards themselves can be customized, crafted, and traded by players and then used to battle in PvP and PvE environments. Knights and Legends will have four classes, seven races, an auction house, guild halls, a crafting system, and plenty of deck building to keep folks interested.
GameFuse is tempting potential fans into registering by promising a free starter pack to those who sign up. You can do so on the website and then check out the game trailer after the break.
[Source: GameFuse press release]
Hartsman: 'The traditional AAA style of development and distribution' is broken
Business Models, Culture, Interviews, MMO Industry, News Items, Opinion
After we invited your thoughts on that same subject in a Daily Grind earlier this week, we contacted Hartsman in the hopes of getting him to elaborate. Join us after the cut for the resulting interview.
Skip below the cut to check out the wamasu in action.
Captain's Log Supplemental: An Exclusive Q&A with STO's Daniel Stahl
Sci-Fi, Galleries, Screenshots, Expansions, Interviews, Patches, Opinion, Star Trek Online, Free-to-Play, Captain's Log, Neverwinter
We recently had the opportunity to ask Star Trek Online's Executive Producer, Daniel Stahl, some questions regarding the update. We were also given a lot of screenshots of the new material, and all are included in the new gallery below. There was a lot to cover, so let's get to it!
The Booster pack is down to just $1.49 and provides faster experience gain, faster ship movement, and the ability to revive fallen sailors away from a port. The Premium pack is only $2.99, offers even faster experience gain, and also sets up you with 200 million ducats (in-game currency) and possibly even a rare ship. Last but not least, the Sea Adventure pack is down to $11.99 and offers the best possible experience boost, 300 million ducats, and several exclusive items. So if you're looking to set sail, a little money now will help you find your fortune.
A Mild-Mannered Reporter: Another look at Plan Z
Super-hero, Culture, New Titles, Opinion, A Mild-Mannered Reporter
The Phoenix Project and Heroes & Villains are the two big games working at getting themselves together, and they've had about half a year to do so. Both have been moving forward, networking, and putting together everything needed to make the games actually exist. And there's good news and bad news about both, some in tandem and some separately. So despite the possibility of missing an important context clue or two, we carry on with our look at what's going well and what is... less so.
Vindictus EU shows off next episode of Season 2 with video, screenshots
Fantasy, Galleries, Trailers, Video, Patches, News Items, Free-to-Play, Vindictus, Dungeons
Both new terrors and rare beauty come with the nightfall; the Grim Reaper and Guardian Soldiers will threaten adventurers after the sun sets, but the moonlight also reveals the Luminary Plant, a beautiful and powerful plant able to bestow rare gifts upon those capable of harvesting it. And for those seeking treasure buried under the sands, a new underground dungeon (with a traveling entrance) built by the eccentric wild Coffer Chasers offers adventurers a choice of treasure rooms. Choose wisely, though, as all other treasure rooms are locked once one is picked!
Get a glimpse of the coming adventures in the video after the break and the 11 new images in the gallery below.
[Source: Nexon EU press release]
Age of Conan announces 5th anniversary event, new membership perks
Fantasy, Age of Conan, Events (In-Game), News Items, Free-to-Play, Anniversaries
As anniversary gifts, all players will receive a one-week pass to Khitai as well as other items that can be claimed from the item shop. Members will receive a double item store discount throughout the five-day event as well as a special gift.
Starting tomorrow, membership will include account-wide double xp items, 200 bonus points per month, and a bonus AA point for every level (granted retroactively). Interested in becoming a member? Funcom is also offering a special deal through May 30th granting 50% more time with multi-month subscriptions.
A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy
Fantasy, Dungeons and Dragons Online, Classes, Expansions, Patches, Previews, Free-to-Play, Races
It's obvious that Turbine's a little Forgotten-Realms-mad right now, although that's not a bad thing. The setting is a favorite among D&D fans, and while Eberron has its supporters, the studio obviously sees the Forgotten Realms as the future of this long-running MMO. While the expansion is still a couple of months away, today's Update 18: Disciples of Shadow update will serve as a prologue so that players can get started on their journey through this fresh land.
We sat down with DDO's team to talk about Update 18, the new races coming with Shadowfell Conspiracy, and the pre-purchase program that promises to give you head start. Read on, or else the wrath of the owl bear will be upon thee!
TUG offers your own private island with your rules
MMO Industry, New Titles, Miscellaneous, Sandbox, Crowdfunding
Official servers are broken into two categories: Survival, where your items are not safe, and Adventure, which follows more of a traditional RPG/MMO ruleset. But in the private servers, your floating islands will be yours to do with as you please.
TUG is currently still in its Kickstarter campaign with 9 days and around $75,000 to go before the project is funded. Head on over to its Kickstarter update page to learn more about private islands and the other features found in this sandbox game.
The Art of Wushu: Learning the basics of combat
Historical, Game Mechanics, PvP, Free-to-Play, Guides, Age of Wushu, The Art of Wushu, MMORPG
If you're coming from a mostly MMO background, combat in Age of Wushu is a bit daunting at first. It's really nothing like combat in any other MMO. It has a bit slower pace than a typical action-MMO, but it is the first to really employ tempo control. Attacking recklessly is a patch to a quick defeat, forcing players to make tough tactical decisions.
If you're like me and came to MMOs from a fighting game background, things readily click into place. Baiting common reactions and punishing them, punishing actions on reaction, and getting in the head of your opponent is better-rewarded than in any other MMO combat system. I don't want to badmouth games like GW2 that have great combat, so don't get me wrong; many other games have excellent combat. Age of Wushu's battle system is just even more fantastic. When I win a fight against an even-leveled opponent (or higher level, though that's rare) without taking an unblocked hit, I feel like a total beast.
The question is, is it up to me to tell the store clerks about how wrong this is, or do I contact someone higher up at Walmart? Perhaps I should go straight to NCsoft with this one? I can't imagine the dismay in a child's eyes when he buys the game, rips it open and installs it, only to find out that no Bane will be dropping down in front of his leech gun any time soon. Think of the children!
So, wise Massively readers, how would you handle this situation? Or have you seen a closed game on a store shelf before? Did you report it? Let us know!
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says
Betas, Sci-Fi, Screenshots, Video, Classes, Economy, Game Mechanics, Interviews, Previews, PvP, Endgame, PvE, Opinion, Events (Massively's Coverage), WildStar, Crafting, Housing, Player-Generated Content, MMORPG
Massively's Gavin Townsley recently attended a WildStar media event in San Francisco, at which he was treated to a hands-on look at the upcoming sci-fantasy MMORPG's Scientist path and Esper class. He also chatted with Carbine Studios executive producer Jeremy Gaffney, who pulls a Gaffney (I'm coining that) and can't resist leaking a bit of new info about tradeskills while filling Gavin in on how endgame will work, why we should play the Settler path, and whether talent trees are passé. If you think making 10 pairs of cotton space pants sounds boring, then yeah -- you're going to like what he's got to say.
Enjoy all three articles plus the brand-new path videos we've embedded past the cut!
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Hands-on with WildStar's Scientist path and Esper class There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast. |
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WildStar's Jeremy Gaffney on the Settler path WildStar's Settlers don't just build bonfires for sappy Explorers to sing around; these titans of construction will save you time in dungeons, establish bigger outposts, and open up new realms of quests for everyone. |
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WildStar's Jeremy Gaffney on progression, tradeskills, and endgame Jeremy Gaffney divulges the beautiful details on essential parts of the game: character progression, tradeskills that don't suck, and life in the elder game. |
Said statistics include 67.1 million characters created world-wide, 3.3 trillion monsters killed world-wide, and 22.4 million characters that have killed Diablo. Interestingly, Blizzard left off the number of hours lost to launch server login issues, nor is there any mention of D3's much-maligned real-money auction house. You can see the full graphic after the break.
Massively's Dragon's Prophet first impressions
Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, Previews, News Items, PvE, Opinion, Free-to-Play, Hands-On, First Impressions, Dragon's Prophet
Fortunately, negative vibes like that didn't affect my recent hands-on with Dragon's Prophet's beta, which, in case you're wondering, is Runewaker's followup to Runes of Magic. Unfortunately, I don't think the new game in its present state is quite ready for prime time.
Jukebox Heroes: Character select music
City of Heroes, EverQuest II, Final Fantasy XI, The Chronicles of Spellborn, Vanguard, Miscellaneous, WildStar, Jukebox Heroes, Music
These themes don't tend to be rip-roaring in their presentation because that's not their purpose. They have to be pleasant enough without being annoying when looped endlessly. After all, sometimes players spend a loooong time making their characters or sitting there at the select screen, and the last thing you want is for their ears to become fatigued by the experience.
So here are six MMO character select and character creation themes that I've enjoyed over the years. And if you saw the title graphic up there and immediately started hearing this song in your head, then you and I probably grew up in the same era.
MechWarrior Online introduces new map in which players can die painfully
Sci-Fi, Video, Patches, News Items, War, Free-to-Play, MechWarrior Online
The Blackjack has been named as the new Mech of the Month, with the Jenner donning the mantle of Champion Mech. As part of the content update, new cobra camo patterns and faction cockpit medallions have been added to the store.
Skip below the cut to check out videos of the new Canyon Network and the Blackjack in action.
[Source: MWO press release]
Flameseeker Chronicles: Catching crabs in Guild Wars 2
Fantasy, Events (In-Game), Game Mechanics, PvP, PvE, Opinion, Guild Wars 2, Flameseeker Chronicles
If the sun and sandy beaches didn't give it away, I've spent most of the last week or so of Guild Wars 2 time in Southsun Cove. Karka Island! Sunny Orr! Whatever you call it, I hope we can all agree that Southsun Cove is a terrible place filled with awful monsters that nobody in their right mind, in-universe or otherwise, would ever want to visit without the lure of titles and shiny -- literally, one of them glows, and the other glistens -- backpieces.
EVE Online redesigns radial menu for Odyssey
Sci-Fi, EVE Online, Expansions, Game Mechanics, Dev Diaries, Sandbox, Subscription
In looking to trim down some of the menu bloat for EVE Online's Odyssey expansion, CCP Games is resurrecting and redesigning the radial menu to be a "silver bullet" for this issue.The updated radial menu will be connected to the underutilized left mouse button and is confined to eight segments that will change depending on what the user is clicking. The studio wrote up a blog post on the subject, promising that the redesign is intuitive and will result in faster access to relevant commands.
Initially, the radial menu upgrade will be for ship flight only, although CCP is willing to expand its domain if players find it useful. This feature is currently available on the test server.
Release Dates
| Core Games List | Games in Testing | |
| STO: Legacy of Romulus Launch | May 21, 2013 |
| Marvel Heroes Launch | June 4, 2013 |
| EVE Odyssey Launch | June 4, 2013 |
| RIFT F2P | June 12, 2013 |
| Aion: Dark Betrayal Launch | June 2013 |
| FFXIV: ARR Launch | Summer 2013 |
| SMITE Launch | Summer 2013 |
| Elder Scrolls Online Launch | Fall 2013 |
| Transformers Universe Launch | 2013 |
| WildStar Launch | 2013 |
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Massively Speaking Episode 249: Captain Grumpypants
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