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Dariani and Mann also hint that Landmark and EverQuest Next will share the same crafting-related back-end systems and that Landmark's crafting will ultimately "flavor" the crafting system in EQN. The full roundtable video is below.
The studio also recently announced its intention to launch War Thunder in China in 2014 via Tencent and revealed its Elo-based rating system for squadron battles.
CCP would also like to remind you that voting for EVE Online's 9th Council of Stellar Management ends tonight at midnight.
Season 9 also brings with it a number of other changes, including a revamp to how both kits and reputations work. Both systems are now more flexible, with the former allowing captains more control over which abilities show up on the ground and the latter providing more player choice over the long term. Take a look at the full list of additions and get ready to set a course for new dangers in this update.
The bonus weekend begins on Friday the 25th at 10:00 a.m. EST and will conclude on Monday, April 28th, at 3:00 a.m. EST. The team is raising the level cap to 25 and giving everyone a hoverboard to enjoy. Each day of this bonus beta weekend also counts toward accumulating "boom boxes" full of goodies that will be delivered at launch.
[Source: Carbine Studios press release]
Even at two hundred bucks a pop, tickets for BlizzCon will no doubt be sold out within minutes thanks to Blizzard's legion of fans. The studio announced today that it will be putting tickets on sale in two separate batches: one on May 7th and the other on May 10th. There will also be $750 tickets put on sale on May 14th for the benefit dinner.
BlizzCon tickets include offer hands-on demos with its games, an e-sports world championship, dev panels, player tournaments, and live admission to the convention. Virtual tickets will also be available at a later point for an unknown fee.
SRC is a player-run event which includes "nine horse races, a horse parade, a mounted fashion contest, barrel racing, rodeo clown comedy acts, a demonstration by the formation riding team, name-that-breed and name-that-song contests, eight musical performances, and a final concert and fireworks show."
The experience for new GW2 characters has changed so much that I rolled up yet another alt post-patch to try it out. That was my plan all along, and I didn't do it because I just bought another character slot and didn't have an Asura yet. I chose a profession that's known for being less fun without traits, so I could see what it's like to not have them before level 30. It was not because I wanted another Engineer and already have two Necromancers, two Guardians, and two Mesmers.
It was also necessary to use a total makeover kit for legitimate data-gathering purposes. Aww, look how cute he is! I can use all of my unlocked dyes on him, and dress him up in outfits, and -- right, down to business.
Will some dye colors be rarer than others? Will dyes be craftable and applicable to existing armor pieces? Will someone make a Mahirim-only Pink Panther clan with matching uniform requirements? Time will tell.
Marvel Heroes' latest patch will also be debuting at that time. It's bringing with it a new hero -- Invisible Woman -- as well as Squirrel Girl and Black Widow updates and a complete powers pass. Read all about it on the official MH forums.
In an effort to ensure that the transition to the new All Access membership plan is as seamless as possible, we are going to be taking a little more time to test. So, we will be pushing the launch date of All Access to Tuesday, April 29th. Because of the portfolio-wide nature of this plan, this may prevent us from doing any individual game updates in EverQuest, EverQuest II, Planetside 2, and DC Universe Online. These updates will resume normally after the All Access launch. We appreciate your patience and you'll agree that our new membership offering is worth the wait.
What do you think -- what's your ideal MMO group size?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Betas, Super-hero, Trailers, Video, Game Mechanics, MMO Industry, Patches, Previews, PvP, News Items, PvE, Mobile, Trading Card Games, MMOFPS, Community Q&A, Not So Massively, MOBA, Infinite Crisis, HEX, Hearthstone, Virtual Reality
- Hearthstone landed on the iPad, and we gave our first impressions.
- Star Citizen broke the $42-million-dollar barrier and celebrated with -- what else? -- towels.
- Richard Garriot announced a contest to remake his first game.
- Sony talked up Project Morpheus, its VR toy.
- Upsilon Circuit made its bid to redefine MMOs.
- We gave upcoming sandbox Windborne a detailed first look.
- HEX is set to begin its closed beta on April 23rd!
- Starbound explained its update slowdowns.
- Infinite Crisis introduced a new character: Blue Beetle. The video is after the cut!
"This week at Bungie, our inboxes were flaring up with status emails about every facet of the experience," the team posted. "According to the big green font at the top of each page, we are ON TRACK. Those two simple words in repetition are packed with emotion, and even a tiny bit of relief."
The post goes on to say that press thoughts on pre-alpha builds will be shared with the public soon, and from there Destiny will progress into serious alpha and beta testing runs.
The official event page serves as a good top-level overview of player activities during the event. In short, players will be collecting eggs, doing daily quests directly related to collecting eggs, and giving chocolate (found in eggs) to vendors for egg-related prizes. Players have a week to collect their eggs, as the event runs from today until April 28th, more than enough time for all the Azerothian egg-hunting you could want. (Hopefully.)
The team states that while the game already has new race/class options available in Japan (as it has been out for some time), releasing these options in the localized version will depend partly on player progress. Tie-in events such as those found in the Japanese version are also nixed, as most of those cross-promotional events are strictly for Japanese marketing and wouldn't make much sense to the audience. For more details, take a look at the full interview.
The devs also said that a new east coast US server is in the works.
|Tamriel Infinium||Elder Scrolls Column|
|The Nexus Telegraph||WildStar Column|
|Norrathian Notebook||EverQuest Next Column|
|Flameseeker Chronicles||Guild Wars 2 Column|
|Stick and Rudder||Star Citizen Column|
|More Game Columns and Featured Content|
The Stream Team
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|Elder Scrolls Online||April 4, 2014|
|WildStar||June 3, 2014|
|Destiny||September 9, 2014|
|Neverwinter Module 3||Spring 2014|
|LEGO Minifigures Online||Summer 2014|
|The Crew||Fall 2014|
|WoW Warlords of Draenor||2014|
Meet the Team
|Jef Reahard||Managing Editor|
|Justin Olivetti||Contributing Editor|
|Eliot Lefebvre||Contributing Editor|
|Shawn Schuster||Contributing Editor|
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Massively Speaking Podcast
Latest episode: Tuesday, April 22nd, 2014