| Mail |
You might also like: WoW Insider, Joystiq, and more

En Masse 'communicating directly with retailers' over TERA pre-order blunders

Fantasy, MMO industry, New titles, News items, TERA

TERA - Collector's Edition retail package
Those of you who've been waiting to pull the trigger on a TERA pre-order because of the uncertainty over retail collector's edition versions of the game will have to wait a little longer. En Masse Entertainment's Evan "Scapes" Berman posted an official statement on the TERA website a short time ago that basically says the company is aware of the problem but has no time-table for fixing it.

In a nutshell, the En Masse website has been advertising physical collector's edition packages for the better part of a week, but when gamers go to the various retail partner websites listed on the page, the CEs are nowhere to be found. Some TERA fans are a bit anxious because pre-ordering guarantees a slot in the fast-approaching closed beta period, and the only alternative thus far is to buy a digital version of the game directly from En Masse.

Not So Massively: D3 cuts death animations and HoN releases another broken hero

Betas, Video, Game mechanics, Patches, PvP, News items, Free-to-play, Not So Massively, MOBA, League of Legends

Not So Massively title image
Diablo III delivered 100,000 beta keys to North American fans this week, but it also revealed that the epic death animations from the game's first gameplay reveal were actually faked and won't be in the final game. Upcoming online FPS Blacklight: Retribution has challenged players to play 20 ranked matchmaking games by Thursday to win an exclusive golden helmet, and Massively still has beta keys if you'd like to get involved.

Heroes of Newerth released its potentially overpowered new hero Berzerker this week, placing Artesia into the free hero pool for legacy accounts a week early. League of Legends introduced its updated AI, adding 40 champions to the bot roster for both Summoner's Rift and Dominion co-op games. Dota 2 released a new test version to trial experimental changes without interrupting balance testing, and dungeon crawler Path of Exile showed off two new screenshots of its upcoming 0.9.6 patch. Finally, Bloodline Champions increased all XP gains by 50% this week in patch 2.3 and has launched a hilarious new photo content that's sure to get some questionable entries.

Continue Reading

ChangYou reports record profits for the year

MMO industry, News items, Free-to-play, Miscellaneous

Don't chang us, we'll chang you?
If you live in China and play online, you know the name ChangYou. The company is a bit less well-known over in the US, but it's still made a name for itself with quirky titles like Zentia and Duke of Mount Deer. It's also apparently making a massive amount of money. According to the company's fourth quarter financial report, ChangYou wound up with a total gross revenue of $435.5 million, with profits surging to $248 million.

CEO Tao Wang says the company can thank a variety of games for its success -- the aforementioned Duke of Mount Deer, an expansion for Tian Long Ba Bu, and the browser-based DDTank. The success of the company in the online market is just part of the ever-expanding Chinese marketplace, which generated over $5 billion dollars last year alone. That's good news for ChangYou and its fans, since the company will enter the next year with plenty of money to generate more games.

Age of Empires Online ventures north with the Celts

Trailers, Video, Previews, News items, Free-to-play, MMORTS, Age of Empires Online

Screenshot -- Age of Empires Online
Age of Empires Online has been bringing free-to-play RTS action to the masses since August of last year, but so far players have had access to just three civilizations: Greek, Egyptian, and Persian. All of that is about to change, though, so ready your shillelaghs as the Celts join the battle. This new civilization, which seems to draw inspiration predominantly from Irish and Scottish folklore, will bring players a variety of new units and strategies with which to drive the opposition to its knees. Whether you're wreaking havoc with the speedy Woad Raiders or sacrificing a deer with the druidic Augur, the Celts will certainly bring new twists to any playstyle.

And of course, a new civilization also means new quests. The Celts' quests will have players battling it out in the frigid north, where the icy weather will slowly sap the health of any unit caught in the elements. The Celts will also introduce stealth missions, such as infiltrating an enemy fortress without waking the sleeping guards. To see the new civilization in action, just click past the cut for a bagpipe-filled teaser video, then head on over to the game's official site to get in on the action for yourself. Sláinte!

Continue Reading

RIFT devs on Russian revolution, improved itemization, and solo success

Fantasy, Interviews, Patches, RIFT

RIFT
RIFT Live Producer Hal Hanlin and Systems Producer Adam Gershowitz were flagged down by fansite Magelo to tackle a grab bag of various questions about the game, including the process of injecting this title into the hearts of the Russian populace. According to Hanlin, the Russian release of RIFT was "very smooth," and he credits Trion Worlds' partner in the region, GFI, with assisting in that.

Even as itemization improvements continue to roll into RIFT, the devs state that they're constantly monitoring damage output. For the next patch, Warriors will see a buff to their DPS as attack power will be tweaked to boost the pain.

Hanlin promises that "soloable content is very important to us" and pointed at the success of Instant Adventures and the Chronicles of Telara as proof that Trion has responded to the desire for such content in the game.

The devs touch on small details from the recent patch and their vision for expert dungeons as well.

SOE announces in-game Valentine's activities

Fantasy, Sci-fi, EverQuest II, Events, in-game, MMO industry, News items, Free-to-play, Free Realms, Kids, Family

EverQuest II - The Shard of Love
Valentine's Day is just around the corner, and aside from mad dashes to the Hallmark store for cards and boxes of chocolate, the season is also typified by various MMO events. This year is no different, and Sony Online Entertainment is queuing up a couple of noteworthy shindigs in EverQuest II and Free Realms.

Norrathians will be celebrating Erollisi Day from February 7th through the 20th, and there are plenty of contests, quests, and love-soaked goings-on to keep everyone happy. Free Realms' Festival of Hearts lasts a bit longer (February 7th through March 8th to be exact), during which time players may partake of Valentine's Day-themed environments, quests, and reward items.

Finally, Star Wars: Clone Wars Adventures is re-introducing a few Valentine's Day items to its StationCash markeplace, and you'll find more info on each game's celebration events at their respective official sites.

[Source: SOE press release]

Wings Over Atreia: The top 19 ways to get your dungeon crawl on

Fantasy, Aion, PvE, Wings Over Atreia, Guides

Wings Over Atreia header
You know 'em -- those places shrouded away from the everyday grind of the world where you can chill-out without being interrupted (excepting spouse aggro), a private nook where you know there is a definite beginning and end to your adventure, one that offers the best possible loot. They are areas often steeped in lore.

They are... the instanced dungeon.

There are actually 19 separate PvE dungeons currently in Aion where Daevas can get their dungeon crawl on. If you include the Fortress instances, you can add another 10 dungeons to this list. Adding PvP instances raises the number even higher. However, since fort instances are seriously lacking in lore and fort ownership is required (so availability is not assured), we will forego including them. We'll also omit the Dredgions and PvP arenas to keep the list PvE focused -- after all, there are times you really may not want to bother with fighting the enemy!

This week, Wings Over Atreia explores the first half of the dungeon list for the benefit of both young whippersnappers and old-timer Daevas alike. Why would veterans need it? Because dungeons aren't just for certain levels anymore. For a change of pace or to break out of a rut, grab yourself some lowbies, mentor down, and check out one instance a day -- you'll pass two weeks before ever repeating. You might even have fun, meet new friends, and renew your enthusiasm for Aion.

Continue Reading

Leaderboard: Mining vs. woodcutting

Polls, Opinion, Crafting, Leaderboard

Leaderboard
Oh, don't you scoff at today's topic. I can hear you, harrumphing with seeming impatience at what you consider to be activities beneath your stature. Perhaps the idea of putting in an honest day's hard work in an MMO is abhorrent to you -- after all, that's why you have servants, right? But there are those of us who know the value of soil, stone, and wood.

So today we turn our gaze away from manslaughter and onto gathering natural resources. In most MMOs, two harvesting professions come almost standard with any title: mining and woodcutting (or, if you're feeling Monty Pythonish, lumberjacking). Which is more noble and more worthwhile to pursue?

Mining has the appeal of precious metals and the near-universal utility of these resources in a wide range of crafting recipes, but one must not underestimate how essential wood is. After all, can you imagine swords without hilts, ships without hulls, or campfires that had to resort to burning dung every night in lieu of a better fuel source? Inconceivable!

Get your hands dirty today and vote on the better career path for the burly outdoorsman or woman!

Continue Reading

Lime Odyssey dev blog highlights Muris race

Fantasy, Trailers, Video, Classes, MMO industry, New titles, News items, Free-to-play, Races, Dev Diaries

Lime Odyssey - Muris mage
This week's Lime Odyssey dev blog is all about the Muris, an inquisitive race of tricksters who like to "spread trouble wherever they go."

Aeria Games has released a new cinematic and a couple of screenshots to go along with its textual description, and after viewing all of these after the cut, you'll have a clearer picture of who the Muris are (and why you might want to play one). Despite their cute factor, the Muris can be deadly, and they may be used in tandem with any of Lime Odyssey's four battle classes (Warrior, Thief, Mage, or Cleric).

[Source: Aeria press release]

Continue Reading

MV Guide: February 6-12, 2012

Massively Meta, Livestream, Miscellaneous, MV Guide

Global Agenda
MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV.

Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.)

Follow along after the jump to see what's on this week's schedule!

Continue Reading

The Daily Grind: What's the highest sub fee you'd pay?

Business models, MMO industry, Opinion, Free-to-play, The Daily Grind, Miscellaneous

RuneScape
While recording the podcast last week, Rubi, Justin, and I discussed RuneScape's subscription fee, which is soon to increase to a whopping... $8. Eight bucks doesn't seem like much to me, but I remember when Ultima Online increased its monthly fee from $10 to $13 -- players were pretty upset. "How dare an old game ask for more money?" seems to be a common refrain.

But if the game is good enough, why wouldn't we pay what it's worth to us, no matter its age? Consider Fallen Earth, which offers, as its highest subscription tier, a $30-per-month plan. I might pay $30 a month for a really awesome MMO (or to resurrect one I'm fond of). But what's the limit? $50? $100? What's the highest sub fee you'd pay -- and what would you expect out of the game for that price?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MMO Week in Review: Don't call it F2P

Massively Meta, Week in Review, Miscellaneous

RIFT
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient column. If you missed a big MMO or WoW Insider story last week?, you've come to the right post.

This week, classic EverQuest announced it will soon go fully free-to-play; meanwhile, RIFT boldly announced a lite version that will see its first 20 levels free as well.

In more meta news, Massively bids a fond farewell to Community Manager Rubi Bayer as she migrates to a job with ArenaNet. Think you're the perfect person to take over her role as our Guild Wars and Guild Wars 2 columnist? We're accepting applications for this paid position through Monday.

Enjoy the rest of the week's top MMO stories after the break.

Continue Reading

EVE Evolved: The benefits of a subscription

Sci-fi, EVE Online, Business models, MMO industry, Opinion, Free-to-play, EVE Evolved, Sandbox

EVE Evolved title image
In last week's EVE Evolved opinion piece, I tackled the question of whether it would be possible to make EVE Online free-to-play and then devised a viable hybrid freemium business model based on other apparently successful free-to-play conversions. While this was largely a thought experiment exploring the viability of a conversion, the fact that other subscription games have made the change recently makes it more than just theoretical. The possibility that executives at CCP Games have investigated the same options makes this debate an important one to hash out in a public forum.

We've established that a free-to-play EVE could potentially be viable, but this week I'd like to take the debate one step further and ask whether EVE is actually doing the right thing with its current subscription model. Subscriptions may no longer appear to be the dominant business model in the MMO landscape, but they have some major advantages that are rapidly becoming apparent as more and more games drop their monthly fees. The sale of cosmetic enhancements will only net so much money, and if a game expands into selling convenience items that circumvent grind, there's a strong financial incentive to develop grindy gameplay and then sell shortcuts. This produces a conflict of interest between developing fun games and making money that isn't present with the subscription model.

In this week's EVE Evolved, I look at the benefits of the subscription model, the unique position CCP is in with its PLEX system, and the hidden dangers of convenience-based microtransactions.

Continue Reading

Meet the guild that's lasted over 16 years

Culture, Events, real-world, Guilds, MMO industry, Ultima Online, Miscellaneous

Ultima Online title image
Guilds are a dime a dozen in MMOs today, be they small social guilds or hardcore groups that collect a few hundred players together. Most guildmates you play with will eventually leave the guild, making way for new members giving the game a try. But what if your guild could transcend the game it was formed in, creating a community that stayed together and moved from game to game? The Syndicate is one such guild, boasting a membership of 1,200 players and a 95% retention rate. The organisation celebrates its 16th anniversary this week, having been born as an online community before the release of Ultima Online.

The Syndicate is currently active in Ultima Online and World of Warcraft, having previously been active in EverQuest, Shadowbane and other games. All members agree to follow a charter that forbids stealing, cheating, non-consensual player-killing, and immature behaviour. The Syndicate takes its identity so seriously that it's even trademarked its name and has worked with MMO companies to rename guilds using it. Developers have in turn taken advantage of The Syndicate's huge community size and code of conduct to beta test upcoming games. With its 16th birthday behind it, the guild predates most MMOs on the market today and is still going strong.

Earn prizes in Allods Online's 14-day giveaway event

Fantasy, Events, in-game, Expansions, Patches, News items, Free-to-play, Allods Online

Allods Online title image
To celebrate the upcoming release of Allods Online's patch 3.0, gPotato is giving away prizes to players who log in on the days leading up to and following the patch. The event starts on February 7th and will run until February 21st, with the patch arriving in the middle on February 14th. Players who log in for a full hour each day during the event will receive progressively valuable rewards, with the best reward saved for those who log in for an hour during all 14 days.

Prizes start with special coins for the first day and rapidly ramp up to consumables and costumes, with a Sinister Lion mount for players who log in during all 14 days. To qualify each day, one hour must be spent playing the game before midnight by your server's clock; the time can be split across multiple characters on your account and the prizes are limited to one set per account. gPotato requests that all players entering the contest log out before midnight each day as staying logged in may make you ineligible for that day. As this is a tiered event, players who miss even a single day will never be able to get the top prize of a Sinister Lion mount. For a full list of prizes and contest terms, head over to the official contest announcement.

Star Vault memo reveals Mortal Online expansion date

Fantasy, Expansions, MMO industry, PvP, News items, Mortal Online, Sandbox

Mortal Online title image
Fansite Sandboxer.org reports that it has discovered the release date of Mortal Online's upcoming expansion The Awakening in a Star Vault report to investors. We had to do some digging to find the original Swedish document Sandboxer was referring to, but we were able to confirm that the memo does contain the expansion's release month and further as-yet unannounced information.

The Awakening is slated for an April 2012 release, with May and June dedicated to magic and balance updates. The company expects to break even on a monthly basis between July and August of this year and sign a deal with publishers in August. Star Vault's plan is to have the game published in China between July and September and then release an as-yet unannounced expansion in October, with another in April next year.

Rise and Shiny recap: PlaneShift

Betas, Video, Bugs, Previews, Opinion, Free-to-play, Hands-on, Humor, Rise and Shiny, Livestream, Crafting

PlaneShift screenshot
As with many of the games I choose for this column, I am a bit lost as to how long the game has been in existence, what sort of time has passed since the game first began to allow players into its world, and what the exact state of the game currently is. With PlaneShift, a game that seems to have existed since I was 12 years old and has remained in some sort of testing or beta phase since then, I am even more unclear. Really, it shouldn't matter, but I can see the importance of knowing whether the game you are about to play is in testing or has even been released yet.

Without those key words, a player can become confused. Is this quest broken, missing parts, or just poorly designed? Is the game world empty because it's midnight or because the testing crowd is on at different times? I've heard from developers who keep their games in a beta state for years and years, and it usually means that they simply want a sort of explanation as to why the game feels incomplete. I say release it already and perhaps you'd attract more players anyway.

Continue Reading

TERA's EU sneak peek weekend canceled due to unknown technical fault

Betas, Fantasy, Events, in-game, MMO industry, New titles, News items, TERA

TERA title image
Upcoming fantasy MMO TERA has been in the news recently for all the wrong reasons, from controversial IP blocking to NCSoft's ongoing lawsuit against developers En Masse Entertainment. Today we add another story to the growing list of problems plaguing TERA as its European sneak peek weekend has collapsed due to unknown technical issues. Though a limited number of preview keys were given out for the event, the game and login servers broke down shortly after the preview got underway.

The event that fans were looking forward to has now been canceled, with no date for a restart yet announced. The official TERA Europe Facebook page confirms that "The cancellation was not due to load problems caused by the large number of potential players," but was unable to shed any light on what caused the fault or when the sneak peek event would resume. With the game's US launch set for May 1st and its European launch shortly after on May 3rd, we can only hope that these problems are ironed out soon.

[Thanks for the tip, Phil!]

Previously on MV TV: Week of January 30, 2012

Massively Meta, Livestream, Miscellaneous, Previously on MV TV

Guild Wars
Welcome to Previously on MV TV! Our livestreaming schedule has picked up a lot over the past few weeks, and our readers have busy lives, so we know it's impossible to watch every single streaming event live. Fortunately for you, we save all of our streams all for posterity on Massively's Twitch TV channel, so you can view them at your leisure. Even better, we've got a roundup of a few of last week's MV TV highlights from the livestream team. Follow along after the jump for the best of the best!

Continue Reading

The Daily Grind: Do you think there's too much group mentality in MMO discussion?

Culture, MMO industry, Opinion, The Daily Grind, Miscellaneous

GOD SAVE THE QUEEN, IMMERSION IS DEAD, TRAMMEL WAS AN ABOMINATION, TALLY-HO AND ALL THAT!
When it comes to MMO design, people tend toward certain viewpoints. Some players think that immersion requires an open world, open PvP, and open targets; others think it just requires an interesting story and a player willing to invest. There are people who think that cash shops are a short step toward buying your way through content, and there are those who think cash shops are a great way to get some more gumballs for a game you like. In the broadest terms, there's a sense of an old guard and a new guard, but there's a lot of overlap and a lot that depends on personal viewpoints.

In some ways, this can be helpful for discussion -- knowing that someone really prefers old sandbox games like Ultima Online means that you know right off said person won't enjoy DC Universe Online, for instance. But it also means that we're far more likely to ignore the opinions of others because they dislike certain mechanics, even if they raise valid points. So do you think there's too much of a focus on "old guard" vs. "new guard" when talking about design?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Release Dates

Name Date
Aion European F2P Launch February 2012
WAKFU Global Launch February 29, 2012
The Secret World Launch
April 2012
TERA U.S. Launch
May 1, 2012
ArcheAge U.S. Launch
2012
Guild Wars 2 Launch
2012
Moonlight Online Launch
2012
PlanetSide 2 Launch
2012
Transformers Universe Launch
2012


Massively Staff

Shawn Schuster
Editor-in-Chief
Brianna Royce Senior Editor
Eliot Lefebvre Senior Contributing Editor
Jef Reahard Senior Contributing Editor 
Justin Olivetti Senior Contributing Editor
Beau Hindman Contributing Editor 
Brendan Drain Contributing Editor
Jeremy Stratton Contributing Editor
Matt Daniel Contributing Editor
Elisabeth Cardy Columnist
Karen Bryan Columnist
Larry Everett Columnist
MJ Guthrie Columnist
Patrick Mackey Columnist
Terilynn Shull Columnist

Massively Speaking Podcast

Massively Speaking Episode 184

Latest episode: Tuesday, January 31st, 2012

Engadget

Joystiq

WoW

TUAW